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'''Cat Shines''' are the main collectible appearing in the ''Bowser's Fury'' mode of ''[[Super Mario 3D World + Bowser's Fury]]''. They boast a shiny, crimson appearance, shaped like a cat's head, complete with golden facial features, whiskers, and ear canals; surrounding this is a series of golden triangles of varying widths, loosely resembling the outer edges of a [[Shine Sprite]]. Cat Shines are often accompanied by a vibrant glow that makes them easy to spot.
'''Cat Shines''' are the main collectible appearing in the ''Bowser's Fury'' mode of ''[[Super Mario 3D World + Bowser's Fury]]''. They boast a shiny, crimson appearance, shaped like a cat's head, complete with golden facial features, whiskers, and ear canals; surrounding this is a series of golden triangles of varying widths, loosely resembling the outer edges of a [[Shine Sprite]]. Cat Shines are often accompanied by a vibrant glow that makes them easy to spot.


One hundred of these collectibles are scattered all throughout [[Lake Lapcat]], with sixty being found on its main islands, five on [[Lucky Isle]] after the main story is completed, and the remaining thirty-five on the lake itself. Each of the lake's main islands have five Cat Shines; three of these are obtained via unique challenges (though some challenges are reused between islands), one is obtained by collecting the five [[Cat Shine Shard]]s on the island, and one is located behind a set of [[Fury Block]]s that can only be destroyed by the attacks of [[Fury Bowser]]. When the first Cat Shine of an island is collected, that island's lighthouse activates and clears any black goo that may be concealing the nearby area; if Fury Bowser is active when this happens, then he becomes inactive. The other Cat Shines on the island cause the island's lighthouse to shine when they are collected, which causes Fury Bowser to become inactive if he is not already. Once all five Cat Shines on an island are collected, a spring object resembling a [[Goal Pole]] appears on that island's lighthouse. Notably, [[Fur Step Island]] initially only has one Cat Shine available, that being its first (which is the first collected in the game), and its other four cannot be obtained until after completing the main story, whereas the rest of the major islands have all five of their Cat Shines available when they are first visited. [[Mario]] and [[Bowser Jr.]] must collect a certain number of Cat Shines in order to awaken the [[Giga Bell]]s, with the number increasing as the player progresses through the game<ref>https://www.youtube.com/watch?v=4Y9nO8_HAGM&t=9m11s</ref>; it is initially five before increasing to fifteen, then to twenty, then to forty, and finally to fifty. As such, at least fifty Cat Shines must be collected in order to complete the story, though it is not possible to collect all one hundred prior to completing the story due to Fur Step Island's additional four Cat Shines and the five on Lucky Isle only being available after doing so. 100% completion is achieved by collecting all one hundred Cat Shines and then beating the final boss again. The animation that Mario performs when collecting the Cat Shines resembles the one performed upon collecting a non-story-related [[Power Moon]] in ''[[Super Mario Odyssey]]''. Collecting a Cat Shine as [[Small Mario]] turns Mario into [[Super Mario (form)|Super Mario]]. Cat Shines that Mario has already collected are transparent and do not light up lighthouses nor have a special animation when collected, instead granting Mario [[coin]]s.
One hundred of these collectibles are scattered all throughout [[Lake Lapcat]], with sixty being found on its main islands, five on [[Lucky Isle]] after the main story is completed, and the remaining thirty-five on the lake itself. Each of the lake's main islands have five Cat Shines; three of these are obtained via unique challenges (though some challenges are reused between islands), one is obtained by collecting the five [[Cat Shine Shard]]s on the island, and one is located behind a set of [[Fury Block]]s that can only be destroyed by the attacks of [[Fury Bowser]]. When the first Cat Shine of an island is collected, that island's lighthouse activates and clears any black goo that may be concealing the nearby area; if Fury Bowser is active when this happens, then he becomes inactive. The other Cat Shines on the island cause the island's lighthouse to shine when they are collected, which causes Fury Bowser to become inactive if he is not already. Once all five Cat Shines on an island are collected, a spring object resembling a [[Goal Pole]] appears on that island's lighthouse. Notably, [[Fur Step Island]] initially only has one Cat Shine available, that being its first (which is the first collected in the game), and its other four cannot be obtained until after completing the main story, whereas the rest of the major islands have all five of their Cat Shines available when they are first visited. [[Mario]] and [[Bowser Jr.]] must collect a certain number of Cat Shines in order to awaken the [[Giga Bell]]s, with the number increasing as the player progresses through the game<ref>https://www.youtube.com/watch?v=4Y9nO8_HAGM&t=9m11s</ref>; it is initially five before increasing to fifteen, then to twenty, then to forty, and finally to fifty. As such, at least fifty Cat Shines must be collected in order to complete the story, though it is not possible to collect all one hundred prior to completing the story due to Fur Step Island's additional four Cat Shines, the five on Lucky Isle and the four for finding the members of the [[Toad Brigade]] only being available after doing so. 100% completion is achieved by collecting all one hundred Cat Shines and then beating the final boss again. The animation that Mario performs when collecting the Cat Shines resembles the one performed upon collecting a non-story-related [[Power Moon]] in ''[[Super Mario Odyssey]]''. Collecting a Cat Shine as [[Small Mario]] turns Mario into [[Super Mario (form)|Super Mario]]. Cat Shines that Mario has already collected are transparent and do not light up lighthouses nor have a special animation when collected, instead granting Mario [[coin]]s.


==Gallery==
==Gallery==

Revision as of 06:41, February 28, 2021

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Cat Shines are the main collectible appearing in the Bowser's Fury mode of Super Mario 3D World + Bowser's Fury. They boast a shiny, crimson appearance, shaped like a cat's head, complete with golden facial features, whiskers, and ear canals; surrounding this is a series of golden triangles of varying widths, loosely resembling the outer edges of a Shine Sprite. Cat Shines are often accompanied by a vibrant glow that makes them easy to spot.

One hundred of these collectibles are scattered all throughout Lake Lapcat, with sixty being found on its main islands, five on Lucky Isle after the main story is completed, and the remaining thirty-five on the lake itself. Each of the lake's main islands have five Cat Shines; three of these are obtained via unique challenges (though some challenges are reused between islands), one is obtained by collecting the five Cat Shine Shards on the island, and one is located behind a set of Fury Blocks that can only be destroyed by the attacks of Fury Bowser. When the first Cat Shine of an island is collected, that island's lighthouse activates and clears any black goo that may be concealing the nearby area; if Fury Bowser is active when this happens, then he becomes inactive. The other Cat Shines on the island cause the island's lighthouse to shine when they are collected, which causes Fury Bowser to become inactive if he is not already. Once all five Cat Shines on an island are collected, a spring object resembling a Goal Pole appears on that island's lighthouse. Notably, Fur Step Island initially only has one Cat Shine available, that being its first (which is the first collected in the game), and its other four cannot be obtained until after completing the main story, whereas the rest of the major islands have all five of their Cat Shines available when they are first visited. Mario and Bowser Jr. must collect a certain number of Cat Shines in order to awaken the Giga Bells, with the number increasing as the player progresses through the game[1]; it is initially five before increasing to fifteen, then to twenty, then to forty, and finally to fifty. As such, at least fifty Cat Shines must be collected in order to complete the story, though it is not possible to collect all one hundred prior to completing the story due to Fur Step Island's additional four Cat Shines, the five on Lucky Isle and the four for finding the members of the Toad Brigade only being available after doing so. 100% completion is achieved by collecting all one hundred Cat Shines and then beating the final boss again. The animation that Mario performs when collecting the Cat Shines resembles the one performed upon collecting a non-story-related Power Moon in Super Mario Odyssey. Collecting a Cat Shine as Small Mario turns Mario into Super Mario. Cat Shines that Mario has already collected are transparent and do not light up lighthouses nor have a special animation when collected, instead granting Mario coins.

Gallery

Names in other languages

For a list of the Cat Shine names in other languages, see here.
Language Name Meaning
Japanese ネコシャイン[2]
Neko Shain
Cat Shine

Chinese (simplified) 猫咪太阳之力[5]
Māomī Tàiyáng zhī Lì
Cat Shine Sprite

Chinese (traditional) 貓咪太陽之力[6]
Māomī Tàiyáng zhī Lì
Cat Shine Sprite

Dutch Katzon
Cat Sun
German Katzen-Insignie
Cat Insignia
Italian Solegatto
Cat Sun
Korean 고양이샤인
Goyangi Syain
Cat Shine

Portuguese (NOE) Sol felino[3]
Feline Shine Sprite
Russian Котофея солнца[4]
Kotofeya solntsa
Cat Shine Sprite

Spanish Sol felino
Feline Shine Sprite

References