List of treasure chests in Super Paper Mario

This is a list of treasure chests from Super Paper Mario. There are 111 treasure chests in the game.

There are two types of chests: Small ones contain either generic items, side-quest important things, Catch Cards or items required for progression. During the story, the big ones contain Pixls, while in the Pits of 100 Trials, they contain Catch Cards.

Yold Desert, Merlee's Basement, Outer Space, Planet Blobule, Outer Limits, Sammer's Kingdom, World of Nothing, Sammer's Proving Grounds and Sammer's Endgame are the only locations without any treasure chests.

Chapter 1 Lineland RoadMount LinelandYold Ruins
Between Chapter 1 and Chapter 2 Flipside
Chapter 2 Gloam ValleyMerlee's Mansion (2-2) • Merlee's Mansion (2-3)
Between Chapter 2 and Chapter 3 Flipside
Chapter 3 The BitlandsThe Tile PoolThe Dotwood TreeFort Francis
Chapter 4 Whoa Zone
Between Chapter 4 and Chapter 5 Flopside • Flipside
Chapter 5 Downtown of CragGap of CragFloro Caverns (5-3) • Floro Caverns (5-4)
Between Chapter 5 and Chapter 6 Flipside • Flopside • Downtown of Crag
Chapter 6 Sammer's Early Duels
Between Chapter 6 and Chapter 7 The Underwhere • Flopside
Chapter 7 Underwhere RoadOverthere StairThe Overthere
Chapter 8 Castle Bleck EntryCastle Bleck FoyerCastle Bleck InteriorCastle Bleck Inner Sanctum
Pits of 100 Trials Flipside Pit of 100 TrialsFlopside Pit of 100 Trials

Treasure chest locationsEdit

Chapter 1-1Edit

The Adventure Unfolds

Lineland Road  
Shroom Shake
In the underground scene after entering the second pipe in the first scene.  
Lineland Road  
Koopa Troopa Catch Card
In the last scene, found by flipping to 3-D at the very end and going to secret section.  

Chapter 1-2Edit

Afoot in the Foothills

Mount Lineland  
Paratroopa Catch Card
In the first scene, there is a secret path visible after flipping to 3-D near the start of the area.  
Mount Lineland  
Thoreau
In the room after reaching the end of the second house in Yold Town.  

Chapter 1-4Edit

Monster of the Ruins

Yold Ruins  
Life Shroom
In the second scene, found by going to the upper east and then down the ladder which is found there.  
Yold Ruins  
Ruins Key
In the upper part of fourth scene.  
Yold Ruins  
Buzzy Beetle Catch Card
In the eighth scene, after reaching the east end and then flipping to 3-D, a secret path is revealed. Chest is found at the end of it.  

Between Chapter 1 and Chapter 2Edit

Flipside    
Merlon and Merluvlee Catch Cards
After getting the Old Key from Merlon, used to reach 1st Floor Outskirts, found after falling in the first hole.  

Chapter 2-1Edit

Bogging to Merlee's

Gloam Valley  
Door Key
In the first scene, there is a pipe found above the exit door. By entering it and defeating the enemies inside, a chest spawns.  
Gloam Valley  
Boomer
In the fifth scene, there is a pipe found near the end. By entering it, pushing a ! switch in the first room and defeating a Growmeba in the second one, a chest spawns.  
Gloam Valley  
Watchitt Catch Card
After getting Boomer from the previous chest, he can be used to blow up a cracked wall behind the chest. Then by flipping into 3-D with Mario, another chest can be reached  
Gloam Valley    
Shlurp and Swooper Catch Cards
In the last scene, there is a hole visible only after flipping into 3-D. Chests can be found at the bottom of said hole.  

Chapter 2-2Edit

Tricks, Treats, Traps

Merlee's Mansion  
Stop Watch
In the outside scene, found at the top of the roof.  
Merlee's Mansion  
Cursya Catch Card
Same scene, found on the balcony above the entrance door.  
Merlee's Mansion  
House Key
After reaching the room with spike ceiling trap (last door on the second floor of the second room), found at the end of the path above the trap.  

Chapter 2-3Edit

Breaking the Bank

Merlee's Mansion  
Boo Catch Card
In the secret section of the first room found after going to east part of the second floor, flipping into 3-D and blowing up the Brick Blocks with Boomer.  
Merlee's Mansion  
Slim
In the secret section of the first room found after going to west part of the second floor and flipping into 3-D.  

Between Chapter 2 and Chapter 3Edit

Flipside  
Cooking Disk R/2 (PAL)
After reaching the middle part of the 2nd Floor, going left, then destroying the brick blocks with Boomer to reach a pipe to the foreground part of 3rd Floor. Here, Mario must use Tippi's ability to make a path out of Hard Blocks. Chest is found at the end of the path, at the large block platform.  
Flipside  
The InterNed Catch Card
After using the newly functional elevator from 1st Floor to B1, then going right to the water and flipping into 3-D, found in the alcove in the wall.  

Chapter 3-1Edit

When Geeks Attack

The Bitlands  
Piranha Plant Catch Card
In the first scene, found at the end on the block platform.  
The Bitlands  
Thunder Rage
Same scene, after going through the pipe at the very end, Mario is taken into the background. Chest is found after entering the next pipe there.  
The Bitlands  
Magikoopa Catch Card
In the underground scene, after reaching the very end, going through the rightmost pipe in the secret section. Found at the ground after flipping to 3-D.  

Chapter 3-2Edit

Bloops Ahoy

The Tile Pool  
Gold Bar
In the second scene, after reaching the first dry part (the one in the pipe), found behind said pipe after flipping into 3-D.  
The Tile Pool  
Thudley
After going through the pipe near the previous chest and the door at the end of the new scene, a door locks. Enemies in this room must be defeated to make the chest appear.  

Chapter 3-3Edit

Up, Up, and a Tree

The Dotwood Tree  
Peach (2) Catch Card
In the inside scene, found in the room accessed by a pipe jutting out of the right wall. Here, two Chain Chomps must be defeated for chest to appear.  

Chapter 3-4Edit

The Battle of Fort Francis

Fort Francis  
Fort Key
In the first scene, there is a pipe only visible after reaching the east end and flipping into 3-D. Chest is in the room reached by the said pipe.  
Fort Francis  
Fort Key
In the room reached by a outdoor bridge and going past the SecuriMeow.  
Fort Francis  
Fort Key
In the room reach by going past the SecuriMeow and the elevator.  

Chapter 4-4Edit

The Mysterious Mr. L

Whoa Zone  
Dimension Key
At the end of the fourth scene.  
Whoa Zone  
Dimension Key
At the ceiling of the scene with the second locked door.  
Whoa Zone  
Dimension Key
In the scene reached by the third door in the room with 90° gravity switches.  

Between Chapter 4 and Chapter 5Edit

Flopside  
Cooking Disk W/3 (PAL)
After reaching the foreground part of the 3rd Floor. Here, Mario must use Tippi's ability to make a path out of Hard Blocks. Chest is found at the end of the path, at the large block platform.  

Chapter 5-1Edit

Downtown of Crag

Downtown of Crag  
Moon Cleft Catch Card
In the second scene, found in the alcove after jumping down between the two elevated grounds to the west and flipping to 3-D.  
Downtown of Crag  
Bowser (2) Carch Card
Same scene, after entering the easternmost pipe and defeating the enemies there, a chest spawns.  

Chapter 5-2Edit

Pixls, Tablets, and Crag

Gap of Crag  
Water Tablet
In the first scene, found under the water.  
Gap of Crag  
Stone Buzzy Catch Card
In the last scene, found after reaching the east end and flipping to 3-D.  

Chapter 5-3Edit

A Crag in the Dark

Floro Caverns  
Shroom Shake
Found after entering the third pipe in the third scene and the flipping to 3-D to find a secret section of the room.  

Chapter 5-4Edit

The Menace of King Croacus

Floro Caverns  
Floro Cragnien Catch Card
Found at the west end of the third scene of the Processing Center.  

Between Chapter 5 and Chapter 6Edit

Flopside  
Piccolo
In the house with the locked door in the back part of 1st Floor. Key to it is granted after the trading sidequest available after placing the blue Pure Heart into its pillar.  
Flopside  
Nolrem Carch Card
Found at the end of the foreground part of the 3rd Floor, after using Piccolo's ability to remove certain blocks.  
Flipside  
Merlee Catch Card
Found at the end of the foreground part of the 3rd Floor, after using Piccolo's ability to remove certain blocks.  
Flopside  
Power Plus
After breaking the block in B2 Outskirts and then pressing newly revealed ! Switch, a secret part of the room with a chest is revealed.  
Flopside  
Barry Catch Card
After falling through the hole in B2 Outskirts and then reaching the end.  
Flopside    
Golden Card, Cooking Disk B/5 (PAL)
In the secret room of The Overthere Bar, accessible by flipping to 3-D.  
Flipside  
The InterChet Catch Card
After breaking the block in B1 Outskirts of Flopside, the block in B1 Outskirts of Flipside is broken too. Chest is found at the end of the new path.  
Flipside  
HP Plus
After breaking the block in B2 Outskirts of Flopside, the block in B2 Outskirts of Flipside is broken too. A ! Switch is revealed there and by pressing it a secret part of the room with a chest is revealed.  
Downtown of Crag  
Cooking Disk G/6 (PAL)
In the first scene, at the end, after flipping to 3-D, there is a small opening accessible only by using Dottie's ability. There, Mario must go through the pipe to reach the other side of the water and then flip into 3-D to see the chest.  

Chapter 6-2Edit

The End of the World

Sammer's Early Duels Bomb Trap Dud In the middle of the first scene. This chest is required to be opened to progress through the game. It contains a bomb, which turns out to be a dud. Afterwards the chest despawns.  

Between Chapter 6 and Chapter 7Edit

The Underwhere  
Dry Bones Catch Card
Found in the scene where Luigi is recruited, in the foreground after flipping to 3-D in the alcove.  
The Underwhere  
Peach (3) Catch Card
In the second scene, found after entering fourth pipe in the upper part of the scene, then the last pipe in the background. Here, a Gigabite must be defeated for chest to appear.  
Flopside  
Piccolo Catch Card
After returning from The Underwhere with Luigi, he can be used in B1 Outskirts to reach the top of the wall. Here, Mario must flip to 3-D to see an opening. He should go there to see a chest on the ground.  

Chapter 7-2Edit

The Sealed Doors Three

Underwhere Road  
Dark Boo Catch Card
In the second scene, found under the platform reached by the third flipping rectangles.  

Chapter 7-3Edit

The Forbidden Apple

Overthere Stair  
Rawbus Catch Card
In the second scene, found at the end of the cloud next to the cloud 25.  
Overthere Stair  
Ruff Puff Catch Card
In the third scene, found at the end of the cloud 34.  
Overthere Stair  
Shroom Shake
In the fourth scene, found on the cloud reached by the platforms left of the cloud 43.  
Overthere Stair  
Long-Last Shake
In the sixth scene, found on the cloud 68.  
Overthere Stair  
Thunder Rage
Same scene, found at the end of cloud 69.  
Overthere Stair  
Life Shroom
In the seventh scene, found on the cloud under the cloud 75.  
Overthere Stair  
Gold Bar
Same scene, found on the roof of the structure found on the cloud 80.  
Overthere Stair  
Zombie Shroom Catch Card
In the last scene, found at the end of the last cloud.  

Chapter 7-4Edit

A Bone-Chilling Tale

The Overthere  
Cooking Disk PU/7 (PAL)
In sector 2, there is a pipe hidden behind the easternmost collumn in 3-D. Mario should enter it and defeat a Gigabite there to make the chest appear.  
The Overthere    
Skellobit and Skellobomber Catch Cards
In sector 5, there is a pipe found on the cloud under the entrance door. Chests are found on the highest cloud in this secret scene.  
The Overthere  + 
Male Nimbi holding Ultra Shroom Shake
In sector 7, found at the end of the lowest cloud. Inside the chest is a male Nimbi, who gives the group an Ultra Shroom Shake. He then goes back and closes the chest. The chest then stays closed for the remainder of the game.  
The Overthere  
Spiky Skellobit Catch Card
In the last outside scene, Mario should flip into 3-D right before the stairs and then go left to find another chest hidden there.  
The Overthere  
Ultra Shroom Shake
Same scene, at the east end of the scene, at the bottom.  

Chapter 8-1Edit

The Impending Darkness

Castle Bleck Entry    
Stop Watch, Long-Last Shake
After going through the door on the top of the fourth scene, these chests can be found at the west end of the scene.  
Castle Bleck Entry  
Castle Bleck Key
Same scene, there is a pipe at the east end of the scene. Chest is found at the end of the room accessed by said pipe.  

Chapter 8-2Edit

The Crash

Castle Bleck Foyer      
Courage Shell, Castle Bleck Key, Life Shroom
At the upper part of the second scene, accessed by a pipe from the prison scene.  
Castle Bleck Foyer  
Ultra Shroom Shake
After going through the middle door in the third scene, the group reaches outside. Here, Mario should flip into 3-D to see a hidden path. Chest is at the end of said path.  

Chapter 8-3Edit

Countdown to Destruction

Castle Bleck Interior  
Ice Storm
In the third scene, after going through the mirror in 3-D, found at the east end.  
Castle Bleck Interior  
Castle Bleck Key
Same scene, found at the west end.  
Castle Bleck Interior  
Castle Bleck Key
In the seventh scene, in the middle.  
Castle Bleck Interior  
Castle Bleck Key
In the ninth scene (the second one with mirrors), after going through the mirror in 3-D, found at the east end.  
Castle Bleck Interior  
Thunder Rage
Same scene, at the west end.  

Chapter 8-4Edit

Tippi and Count Bleck

Castle Bleck Inner Sanctum  
Castle Bleck Key
After reaching the middle of the fourth scene, flipping into 3-D and going through the pipe, the chest is found at the end of the room, accessed by Dottie's ability.  
Castle Bleck Inner Sanctum  
Shooting Star
In the sixth scene (first maze scene), after flipping into 3-D and goin into the eastern most hallway, found at the end of said hallway.  
Castle Bleck Inner Sanctum  
Super Shroom Shake
In the seventh scene (second maze scene), found at the end of the hallway accessed from the lower opening in the right wall of the first hallway.  
Castle Bleck Inner Sanctum  
Ultra Shroom Shake
In the eighth secene (third maze scene), found at the end of the hallway accessed by going to the upper opening in the right wall of the first hallway and then lower opening in the right wall of the second hallway.  

Flipside Pit of 100 TrialsEdit

Flipside Pit of 100 Trials    
Tippi and Thoreau Catch Cards
NOTE: These two chests share the same layout, so only one image is here.
In the middle of the rooms 10 and 20.
 
Flipside Pit of 100 Trials    
Boomer and Slim Catch Cards
NOTE: These two chests share the same layout, so only one image is here.
In the middle of the rooms 30 and 40.
 
Flipside Pit of 100 Trials    
Thudley ands Carrie Catch Cards
NOTE: These two chests share the same layout, so only one image is here.
In the middle of the rooms 50 and 60.
 
Flipside Pit of 100 Trials      
Fleep, Cudge and Dottie Catch Cards
NOTE: These three chests share the same layout, so only one image is here.
In the middle of the rooms 70, 80 and 90.
 
Flipside Pit of 100 Trials  
Dashell
In the romm 100, spawns in after defeating Wracktail.  

Flopside Pit of 100 TrialsEdit

Flopside Pit of 100 Trials    
Dashell and Goombario Catch Cards
NOTE: These two chests share the same layout, so only one image is here.
In the middle of the rooms 10 and 20.
 
Flopside Pit of 100 Trials    
Kooper and Bombette Catch Cards
NOTE: These two chests share the same layout, so only one image is here.
In the middle of the rooms 30 and 40.
 
Flopside Pit of 100 Trials    
Parakarry and Bow Catch Cards
NOTE: These two chests share the same layout, so only one image is here.
In the middle of the rooms 50 and 60.
 
Flopside Pit of 100 Trials      
Watt, Sushie and Lakilester Catch Cards
NOTE: These three chests share the same layout, so only one image is here.
In the middle of the rooms 70, 80 and 90.
 
Flopside Pit of 100 Trials        
Mario, Dark Mario, Peach (1) and Dark Peach Catch Cards
After reaching the room 100 for the second time and defeating Shadoo, 8 chests spawn in. On the image are the first four.  
Flopside Pit of 100 Trials        
Bowser (1), Dark Bowser, Luigi and Dark Luigi Cards
Same room, right of the previous four.  

Treasure chest countEdit

This chart shows the number of ? Blocks for each location, with the total amount at the bottom. Locations are listed in the order the player can open up the chests.

Location Count
Lineland Road 2
Mount Lineland 2
Yold Ruins 3
Flipside 7
Gloam Valley 4
Merlee's Mansion (2-2) 3
Merlee's Mansion (2-3) 2
The Bitlands 3
The Tile Pool 2
The Dotwood Tree 1
Fort Francis 3
Whoa Zone 3
Flopside 8
Downtown of Crag 3
Gap of Crag 2
Floro Caverns (5-3) 1
Floro Caverns (5-4) 1
Sammer's Early Duels 1
The Underwhere 2
Underwhere Road 1
Overthere Stair 8
The Overthere 6
Castle Bleck Entry 3
Castle Bleck Foyer 4
Castle Bleck Interior 5
Castle Bleck Inner Sanctum 4
Flipside Pit of 100 Trials 10
Flopside Pit of 100 Trials 17
Total 111