List of Super Mario 3D World + Bowser's Fury glitches: Difference between revisions

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{{italic title|List of ''Super Mario 3D World + Bowser's Fury'' glitches}}
{{italic title|List of ''Super Mario 3D World + Bowser's Fury'' glitches}}
{{more images}}
{{more images|Illustrate all applicable glitches}}
This is a list of glitches featured in ''[[Super Mario 3D World + Bowser's Fury]]''. Though most new glitches apply to the new side mode, ''Bowser's Fury'', several glitches present in ''[[Super Mario 3D World]]'' return.<ref>Looygi Bros. (February 18, 2021). "[https://www.youtube.com/watch?v=TUpvW4-iiug&feature=emb_logo 13 Old Glitches Tested in Super Mario 3D World + Bowser's Fury (Part 1)]". ''YouTube''. Retrieved February 26, 2021.</ref><ref>Looygi Bros. (February 22, 2021). "[https://www.youtube.com/watch?v=v67ag4g6jb0&feature=emb_logo 12 Old Glitches Tested in Super Mario 3D World + Bowser's Fury (Part 2)]". ''YouTube''. Retrieved February 26, 2021.</ref> For a list of glitches found in the original game, see [[List of Super Mario 3D World glitches|here]]. Also note that all glitch names are conjectural unless otherwise noted.
This is a list of glitches in ''[[Super Mario 3D World + Bowser's Fury]]''. Though most glitches apply to the new ''[[Bowser's Fury]]'' campaign, several glitches present in the original ''[[Super Mario 3D World]]'' campaign also return.<ref>Looygi Bros. (February 18, 2021). [https://www.youtube.com/watch?v=TUpvW4-iiug "13 Old Glitches Tested in Super Mario 3D World + Bowser's Fury (Part 1)"]. ''YouTube''. Retrieved February 26, 2021.</ref><ref>Looygi Bros. (February 22, 2021). [https://www.youtube.com/watch?v=v67ag4g6jb0 12 Old Glitches Tested in Super Mario 3D World + Bowser's Fury (Part 2)"]. ''YouTube''. Retrieved February 26, 2021.</ref>  


For a list of glitches found in the original game, see [[List of Super Mario 3D World glitches|here]]. All glitch names are conjectural unless otherwise noted.
==Glitches==
==Glitches==
===Clawswipe Colosseum Out of Bounds===
===Bowser Jr. flying off glitch===
It is possible to enter a small out of bounds area in [[Clawswipe Colosseum]] by having [[Mario]] simply jump and clip into a specific corner at the front of the colosseum.<ref name="smashy">Smashy (February 22, 2021). "[https://www.youtube.com/watch?v=H62puUOUugs&feature=emb_logo 10 Awesome Glitches in Bowser's Fury]". ''YouTube''. Retrieved February 26, 2021.</ref>
If the player uses the touch cursor to send [[Bowser Jr.]] towards a stationary [[seagull]], there is a small chance that he follows it as it flies into the sky, going far beyond the distance he normally is from [[Mario]]. He then attempts to warp back to Mario, eventually doing so.<ref>Looygi Bros. (May 6, 2021). [https://www.youtube.com/watch?v=eztRRHVmnZU&t=2m24s "15 Little Details (Part 5) | Bowser's Fury"]. ''YouTube''. Retrieved May 24, 2021.</ref>


===Duplicated Cat Shine===
===Clawswipe Colosseum clip===
Mario may view a [[Cat Shine]] from the side or a more specific angle to occasionally see it overlap, indicating two.<ref name="smashy"/>
It is possible to enter a small out-of-bounds area in [[Clawswipe Colosseum]] by having Mario jump and clip into a specific corner at the front of the colosseum.<ref name="smashy">Smashy (February 22, 2021). [https://www.youtube.com/watch?v=H62puUOUugs "10 Awesome Glitches in Bowser's Fury"]. ''YouTube''. Retrieved February 26, 2021.</ref>


===Duplicated Propeller Box===
===Duplicated Cat Shine glitch===
If the player views a [[Cat Shine]] from the side or a more specific angle, they may occasionally see it overlap, indicating two.<ref name="smashy"/>
 
===Duplicated Propeller Box glitch===
Sometimes Mario receives two [[Propeller Box]]es rather than one, this being visible as Mario runs in a random manner.<ref name="smashy"/>
Sometimes Mario receives two [[Propeller Box]]es rather than one, this being visible as Mario runs in a random manner.<ref name="smashy"/>


===Dive With Any Item===
===Dive with any item glitch===
It is possible to view a diving animation for Mario in any power-up form. As [[Cat Mario]] or [[Lucky Cat Mario]], the player must have Mario dive right after selecting a different item from [[Item Storage]]. If successful, Mario will receive the item shortly after beginning his dive, with the diving animation continuing regardless of Mario's new power-up form. Most likely due to the appearance of the Cat Suit, Mario's hands appear somewhat though noticeably larger during this time.<ref name="smashy"/>
It is possible to view a diving animation for Mario in any power-up form. As [[Cat Mario]] or [[Lucky Cat Mario]], the player must have Mario dive right after selecting a different item from [[item storage]]. If successful, Mario receives the item shortly after beginning his dive, with the diving animation continuing regardless of Mario's new power-up form. Most likely due to the appearance of the Cat Suit, Mario's hands appear somewhat noticeably larger during this time.<ref name="smashy"/>
 
===Edge stuttering===
If Mario [[Ground Pound]]s on the very edge of a button that triggers a battle, he repeatedly stutters until the battle begins.<ref>https://clips.twitch.tv/UnusualSarcasticSandpiperYouDontSay-Y_XeuuHWEep3tMSx</ref>
 
===Faraway Rabbit catching glitch===
Rarely, Mario may catch a [[Rabbit]] while he is far away from it.<ref>https://www.twitch.tv/fir_/clip/TriangularTangibleHumanDerp-OxzorKLXUbwa0SP9</ref>
 
===Frame-perfect transformation Cat Shine glitch===
If Mario collects a Cat Shine as soon as he begins transforming, he is shown frozen in the air instead of doing his regular pose.<ref>https://www.youtube.com/watch?v=sMdpMcMzF0w&t=1h15m5s</ref>
 
===Giga Cat Mario and Fury Bowser fight clip===
In the second fight of the game, the player must guide Mario to position himself behind one of the spikes near the initial island.


===Edge Stuttering===
Now Mario must jump between the spike that is closest to the barrier and Mario should go through the barrier. While in this location, the player can move far enough away that the battlefield is not visible. In this state, Bowser can chase Mario using his jump. If the player moves too far away, they will stop seeing the black liquid and will see water. If Mario continues moving forward, the water will stop colliding and Mario will fall forever. To fix this, the player has to load another save file.<ref>https://youtu.be/wjKxsMpbkBQ?si=hsEfbsGGdlmGshq1</ref>
If Mario [[Ground Pound]]s on the very edge of a button which triggers a battle, he will repeatedly be stuttering until the battle begins.<ref>https://clips.twitch.tv/UnusualSarcasticSandpiperYouDontSay-Y_XeuuHWEep3tMSx</ref>


===Frame Perfect Transformation Cat Shine===
===Goomba on air glitch===
If Mario collects a Cat Shine as soon as he begins transforming, he will be shown frozen in the air instead of doing his regular pose.<ref>https://www.youtube.com/watch?v=sMdpMcMzF0w&t=1h15m5s</ref>
If a [[Goomba]] from a [[Goomba Tower]] lands on [[Bowser Jr.]], it remains in the air for a short period of time before falling again.<ref>[https://www.speedrun.com/sm3dw_bf/run/y2v2dn6z Speedrun of the ''Bowser's Fury'' campaign; timestamp 00:10:03].</ref>


===Fury Bowser Stuck===
===Hidden Clear Pipe glitch===
It is possible to temporarily freeze [[Fury Bowser]] during a battle as [[Giga Cat Mario]]. The player must lure Fury Bowser onto one side of the [[Slipskate Slope]] island and have him perform his [[Ground Pound]] attack before heading to the other side. Eventually, Fury Bowser awakens and attempts rolling toward Mario, though becomes stuck on the bridge. This continues until Mario simply lures him away to a different location.<ref name="smashy"/>
In [[Champion's Road]], the moving area of water draws itself over the [[Clear Pipe]] leading to the Ring Burners section, making it more difficult for players to see and enter the Clear Pipe. This glitch is never seen in the original Wii U version of ''Super Mario 3D World''.


===Goomba on Air===
===Ice Momentum glitch===
If a [[Goomba]] from a [[Goomba Tower]] lands on [[Bowser Jr.]], it will remain in the air for a short period of time before falling again.<ref>https://www.speedrun.com/sm3dw_bf/run/y2v2dn6z (Go to the 00:10:03 mark.)</ref>
As the ice momentum glitch returns in both the main story and the side mode, Mario may crouch while moving repeatedly on an icy surface to gain rapid momentum, allowing him to launch across far distances. Performing this with a Propeller Box even causes the box to disappear from its original location.<ref name="smashy"/> However, if the player is playing with a single Joy-Con, they will continuously crouch instead.


===Hit the Rabbit Without Hitting it===
===Infinite Super Star music glitch===
Extremely rarely, Mario might catch a [[rabbit]] while he is far away from it.<ref>https://www.twitch.tv/fir_/clip/TriangularTangibleHumanDerp-OxzorKLXUbwa0SP9</ref>
If Mario takes damage by standing in black [[goop]], then collects a [[Super Star]] while still standing in the goop, the invincibility music plays non-stop while Mario does not actually become [[Invincible Mario]].<ref>https://www.youtube.com/watch?v=u938vVSSpFo</ref>


===Ice Momentum Glitch===
===Missing item glitch===
As the ice momentum glitch returns in both the main story and the side mode, Mario may crouch while moving repeatedly on an icy surface to gain rapid momentum, allowing him to launch across far distances. Performing this with a Propeller Box even causes the box to disappear from its original location.<ref name="smashy"/>
If Mario selects an item from the item storage right before collecting a Cat Shine, the power-up drops to the ground rather than moving towards him.<ref name="smashy"/>


===Missing an Item===
===Plessie splash glitch===
If Mario selects an item from Item Storage right before collecting a Cat Shine, the power-up drops rather than following him.<ref name="smashy"/>
If the player jumps repeatedly and quickly while on [[Plessie]] while moving against certain walls, it may start to splash frantically.<ref name="smashy"/>


===Music Stops Suddenly===
===Stuck Fury Bowser glitch===
If Mario exits a bonus room, there is a chance that the music may stop playing completely.<ref>https://twitter.com/GoldLuigi88889/status/1367955812556046338</ref> The music will play again when he collects a Cat Shine.<ref>https://twitter.com/GoldLuigi88889/status/1367956903653830659</ref>
It is possible to temporarily freeze [[Fury Bowser]] during a battle as [[Giga Cat Mario]]. The player must lure Fury Bowser onto one side of the [[Slipskate Slope]] island and have him perform his [[Ground Pound]] attack before heading to the other side. Eventually, Fury Bowser attempts to roll toward Mario but becomes stuck on the bridge. This continues until Mario lures him away to a different location.<ref name="smashy"/>


===Plessie Makes a Splash===
===Sudden music stop glitch===
It is possible to jump repeatedly and quickly while on [[Plessie]] and while rubbing up against certain walls to splash frantically.<ref name="smashy"/>
If Mario exits a bonus room, there is a chance that the music may stop playing completely.<ref>https://twitter.com/GoldLuigi88889/status/1367955812556046338</ref> The music plays again when he collects a Cat Shine.<ref>https://twitter.com/GoldLuigi88889/status/1367956903653830659</ref>


===Teleporting Rabbit===
===Teleporting Rabbit glitch===
If Mario tries to make Bowser Jr. teleport into a rabbit from a far distance and misses it, the rabbit will teleport continously until Bowser Jr. goes away from it.<ref>https://clips.twitch.tv/MiniatureVainDiscTBTacoLeft-vTZ99jKmkdxJL6TZ</ref>
If the player uses the touch cursor to send Bowser Jr. towards a [[Rabbit]] from a far distance and he misses, the rabbit teleports continuously until Bowser Jr. moves away from it.<ref>https://clips.twitch.tv/MiniatureVainDiscTBTacoLeft-vTZ99jKmkdxJL6TZ</ref>


==References==
==References==

Revision as of 14:14, April 19, 2024

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Illustrate all applicable glitches

This is a list of glitches in Super Mario 3D World + Bowser's Fury. Though most glitches apply to the new Bowser's Fury campaign, several glitches present in the original Super Mario 3D World campaign also return.[1][2]

For a list of glitches found in the original game, see here. All glitch names are conjectural unless otherwise noted.

Glitches

Bowser Jr. flying off glitch

If the player uses the touch cursor to send Bowser Jr. towards a stationary seagull, there is a small chance that he follows it as it flies into the sky, going far beyond the distance he normally is from Mario. He then attempts to warp back to Mario, eventually doing so.[3]

Clawswipe Colosseum clip

It is possible to enter a small out-of-bounds area in Clawswipe Colosseum by having Mario jump and clip into a specific corner at the front of the colosseum.[4]

Duplicated Cat Shine glitch

If the player views a Cat Shine from the side or a more specific angle, they may occasionally see it overlap, indicating two.[4]

Duplicated Propeller Box glitch

Sometimes Mario receives two Propeller Boxes rather than one, this being visible as Mario runs in a random manner.[4]

Dive with any item glitch

It is possible to view a diving animation for Mario in any power-up form. As Cat Mario or Lucky Cat Mario, the player must have Mario dive right after selecting a different item from item storage. If successful, Mario receives the item shortly after beginning his dive, with the diving animation continuing regardless of Mario's new power-up form. Most likely due to the appearance of the Cat Suit, Mario's hands appear somewhat noticeably larger during this time.[4]

Edge stuttering

If Mario Ground Pounds on the very edge of a button that triggers a battle, he repeatedly stutters until the battle begins.[5]

Faraway Rabbit catching glitch

Rarely, Mario may catch a Rabbit while he is far away from it.[6]

Frame-perfect transformation Cat Shine glitch

If Mario collects a Cat Shine as soon as he begins transforming, he is shown frozen in the air instead of doing his regular pose.[7]

Giga Cat Mario and Fury Bowser fight clip

In the second fight of the game, the player must guide Mario to position himself behind one of the spikes near the initial island.

Now Mario must jump between the spike that is closest to the barrier and Mario should go through the barrier. While in this location, the player can move far enough away that the battlefield is not visible. In this state, Bowser can chase Mario using his jump. If the player moves too far away, they will stop seeing the black liquid and will see water. If Mario continues moving forward, the water will stop colliding and Mario will fall forever. To fix this, the player has to load another save file.[8]

Goomba on air glitch

If a Goomba from a Goomba Tower lands on Bowser Jr., it remains in the air for a short period of time before falling again.[9]

Hidden Clear Pipe glitch

In Champion's Road, the moving area of water draws itself over the Clear Pipe leading to the Ring Burners section, making it more difficult for players to see and enter the Clear Pipe. This glitch is never seen in the original Wii U version of Super Mario 3D World.

Ice Momentum glitch

As the ice momentum glitch returns in both the main story and the side mode, Mario may crouch while moving repeatedly on an icy surface to gain rapid momentum, allowing him to launch across far distances. Performing this with a Propeller Box even causes the box to disappear from its original location.[4] However, if the player is playing with a single Joy-Con, they will continuously crouch instead.

Infinite Super Star music glitch

If Mario takes damage by standing in black goop, then collects a Super Star while still standing in the goop, the invincibility music plays non-stop while Mario does not actually become Invincible Mario.[10]

Missing item glitch

If Mario selects an item from the item storage right before collecting a Cat Shine, the power-up drops to the ground rather than moving towards him.[4]

Plessie splash glitch

If the player jumps repeatedly and quickly while on Plessie while moving against certain walls, it may start to splash frantically.[4]

Stuck Fury Bowser glitch

It is possible to temporarily freeze Fury Bowser during a battle as Giga Cat Mario. The player must lure Fury Bowser onto one side of the Slipskate Slope island and have him perform his Ground Pound attack before heading to the other side. Eventually, Fury Bowser attempts to roll toward Mario but becomes stuck on the bridge. This continues until Mario lures him away to a different location.[4]

Sudden music stop glitch

If Mario exits a bonus room, there is a chance that the music may stop playing completely.[11] The music plays again when he collects a Cat Shine.[12]

Teleporting Rabbit glitch

If the player uses the touch cursor to send Bowser Jr. towards a Rabbit from a far distance and he misses, the rabbit teleports continuously until Bowser Jr. moves away from it.[13]

References