Flopside Pit of 100 Trials: Difference between revisions

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(more detail on illustrations)
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*[[Dark Stone Buzzy]] (Rooms 12 and 17)
*[[Dark Stone Buzzy]] (Rooms 12 and 17)
*[[Dark Cleft]] (Rooms 13 and 14)
*[[Dark Cleft]] (Rooms 13 and 14)
*[[Dark Paratroopa]] (Room 13)
*[[Dark Paratroopa (Super Paper Mario)|Dark Paratroopa]] (Room 13)
*[[Dark Heavy Cursya]] (Room 13)
*[[Dark Heavy Cursya]] (Room 13)
*[[Dark Paragoomba]] (Room 14)
*[[Dark Paragoomba]] (Room 14)

Revision as of 23:14, March 11, 2011

File:SPM FlopsidePitof100Trials.jpg
Flopside Pit of 100 Trials

The Flopside Pit of 100 Trials is a 100-room labyrinth in Super Paper Mario just like in Paper Mario: The Thousand-Year Door. However in this game there are two pits – one in Flopside and one in Flipside called the Flipside Pit of 100 Trials. Both were created to test the forces that guard the Pure Hearts. The Flopside version was used to study the powers of darkness. Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared.

In the Pit a random enemy in each room holds a key to a locked door that proceeds to the next room. The enemies in the Flopside Pit are far more dangerous than their Flipside counterparts, as they are all powerful, Dark versions. In every tenth room, a valuable item awaits. Shadoo is the boss of the pit; however, the first time Mario's group makes it to the 100th room, they will be sent back to the entrance and will have to make their way through the pit a second time in order to fight Shadoo.

Both pits have artwork on the walls depicting a Pure Heart and where it is found, which changes every 25 rooms. In the Flopside pit, the wallpaper of Rooms 1-25 depicts Squirps standing alongside the statue of Squirpina in the Whoa Zone, along with the corresponding light blue Pure Heart. Rooms 26-50 have a dark blue Pure Heart paired with King Croacus I and Floro Sapiens (a reference to Mario's sixth Pure Heart). Rooms 51-75 show King Sammer standing in a stylized version of his kingdom with the seventh (purple) Pure Heart, and rooms 76-99 have King Grambi, Queen Jaydes and the white Pure Heart representing Luvbi. Room 100 has a completely blank background, which may reference the World of Nothing or Castle Bleck.

The pit is designed to look like the LCD screen of an old Game & Watch System.

The Rooms and Enemies of the Pit

Room 1-9

Room 11-19

Room 21-29

Room 31-39

Room 41-49

Room 51-59

Room 61-69

Room 71-79

Room 81-89

Room 91-99

Room 100

  • Shadoo (Appears the second time Mario's group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.)

Prizes in the Pit of 100 Trials