Super jump (Super Paper Mario): Difference between revisions

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[[File:Super_Jump.PNG|thumb|250px|Luigi using his super jump]]
[[File:Super_Jump.PNG|thumb|250px|Luigi using his super jump]]
The '''super jump''' is [[Luigi]]'s special move in ''[[Super Paper Mario]]'', based on Mario's [[Spring Jump]] from ''[[Paper Mario: The Thousand-Year Door]]''. It deals double damage and can be used as either an attack or a means of elevation. When the player presses and holds {{button|wii|Paddown}} (the height of Luigi's super jump depends on how long the player holds the button), Luigi begins folding like a spring, and then, when the button is released, he blasts upwards, like a spring, followed by a slight stream of trailing stars, which will harm all objects above him. If he hits a ceiling, however, Luigi will float back down slowly like a piece of paper then jump up again. The super jump is disabled when Luigi is first playable during a chapter intermission, however, and can only be used once Luigi is properly unlocked in Chapter 7. [[Mr. L]] uses this as one of his attacks in the battle with him in the [[Whoa Zone]] along with [[Shadoo]]'s first form in the [[Flopside Pit of 100 Trials]]. Both Mr. L's and Shadoo's version slightly differ compared to playable Luigi's with having a quicker charge up time as well as not hitting the ceiling when in smaller rooms. The super jumps can be compared when using Luigi against Shadoo as Dark Luigi with having the player's hit the ceiling while the AI's doesn't.  
The '''super jump''' is [[Luigi]]'s special move in ''[[Super Paper Mario]]'', based on Mario's [[Spring Jump]] from ''[[Paper Mario: The Thousand-Year Door]]''. It deals double damage and can be used as either an attack or a means of elevation. When the player presses and holds {{button|wii|Paddown}} (the height of Luigi's super jump depends on how long the player holds the button), Luigi begins folding like a spring, and then, when the button is released, he blasts upwards, like a spring, followed by a slight stream of trailing stars, which will harm all objects above him. If he hits a ceiling, however, Luigi will float back down slowly like a piece of paper then jump up again. The super jump is disabled when Luigi is first playable during a chapter intermission, however, and can only be used once Luigi is properly unlocked in Chapter 7. [[Mr. L]] uses this as one of his attacks in the battle with him in the [[Whoa Zone]] along with [[Shadoo]]'s first form in the [[Flopside Pit of 100 Trials]]. Both Mr. L's and Shadoo's version slightly differ compared to playable Luigi's in that they have a quicker charge-up time and do not hit the ceiling when in smaller rooms.


==Names in other languages==
==Names in other languages==

Revision as of 21:29, September 21, 2021

File:Super Jump.PNG
Luigi using his super jump

The super jump is Luigi's special move in Super Paper Mario, based on Mario's Spring Jump from Paper Mario: The Thousand-Year Door. It deals double damage and can be used as either an attack or a means of elevation. When the player presses and holds +Control Pad down (the height of Luigi's super jump depends on how long the player holds the button), Luigi begins folding like a spring, and then, when the button is released, he blasts upwards, like a spring, followed by a slight stream of trailing stars, which will harm all objects above him. If he hits a ceiling, however, Luigi will float back down slowly like a piece of paper then jump up again. The super jump is disabled when Luigi is first playable during a chapter intermission, however, and can only be used once Luigi is properly unlocked in Chapter 7. Mr. L uses this as one of his attacks in the battle with him in the Whoa Zone along with Shadoo's first form in the Flopside Pit of 100 Trials. Both Mr. L's and Shadoo's version slightly differ compared to playable Luigi's in that they have a quicker charge-up time and do not hit the ceiling when in smaller rooms.

Names in other languages

Language Name Meaning
Japanese スーパージャンプ
Sūpā Janpu
Super jump