From the Super Mario Wiki, the Mario encyclopediaJump to navigationJump to search
A game system with no game appears on the left side of the screen while one hand holding a WarioWare game and two hands holding similarly shaped objects float in at random speeds from the right. To clear the microgame, the player has to attack the hands that are not holding the game to eliminate them, after which the correct hand inserts the game into the system. If the player eliminates the correct hand, one of the incorrect hands will try to insert its item, and the microgame is lost. If the player takes too long, the correct hand will be eliminated automatically, even if it reaches the console first.
The music that plays in each level is an arrangement of the corresponding WarioWare game's title theme (menu theme in the case of Mega Party Game$!). The floor color in each level also matches the color of the Japanese packaging of the corresponding game (pink, yellow, and blue, respectively).
If two players are utilized for this microgame, the game system may appear on the right side, and there is an extra incorrect hand holding a donut (also held by one of the other hands), computer chip, and digital camera respectively for each level, all of which have similar colors to the corresponding game. If the players win, the player that removes more incorrect objects receives an effort point or, in the case of Rising Star, a star.
Names in other languages