|Appears in||WarioWare: Twisted!|
|Info||"Throw a strike."|
|Points to clear||20|
The objective is to prevent the batter (who is continuously swinging the bat) from hitting the ball and throw a strike. The batter will keep trying to move towards the center so the player must keep rotating the system to keep the catcher away from the batter. The catcher can also warp from one side to another side of the screen. If the batter hits the ball, the microgame is lost.
- Level 1: The batter's bat is small.
- Level 2: The batter's bat is bigger.
- Level 3: The batter's bat is huge.
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