Animal Crossing: Wild World

From the Super Mario Wiki
Animal Crossing: Wild World
WWSM Animal Crossing - Wild World.png
WarioWare: Smooth Moves
AnimalCrossingWildWorld WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Smooth Moves
WarioWare Gold
Type 9-Volt and 18-Volt (Smooth Moves)
18-Volt (Gold)
Command Catch it!
Info "When your bobber bobs, reel it in! 2005: Animal Crossing: Wild World / Nintendo DS" (Smooth Moves)
"Animal Crossing's the best! Fishing in Animal Crossing is even better! Just watch the bobber closely, and when a fish bites, reel it in quick! Animal Crossing: Wild World was released for the Nintendo DS in 2005." (Gold)
Controls Reel Wii Remote - Fish (Smooth Moves)
Tilt motion control – Reel in (Gold)
Form(s) "The Tug-of-War" (Smooth Moves)
Points to clear 15 (Gold)

Animal Crossing: Wild World is one of 9-Volt and 18-Volt's microgames in WarioWare: Smooth Moves. It reappears in WarioWare Gold, where it is one of 18-Volt's microgames. It is set in the Nintendo DS game of the same name.

Gameplay[edit]

The object is to catch the fish by waiting for it to pull the bait, then pulling the Wii Remote out to catch it.

  • Level 1: One fish.
  • Level 2: One patient fish.
  • Level 3: Two patient fish. In Gold, the player only has to catch one fish, but it is more patient.

Trivia[edit]

  • Despite being named after Animal Crossing: Wild World, the second game in the Animal Crossing series, the microgame also features elements from the first game in the series, including the presence of lilies in the pond, and the background music being the "12 PM" theme from that game. In the WarioWare Gold version, however, the "3 PM" theme from Animal Crossing: Wild World and Animal Crossing: City Folk plays instead.