Sleepy Head

From the Super Mario Wiki
Sleepy Head
Sleepy Head.png
WarioWare: Touched!
WWG Sleepy Head.png
WarioWare Gold
Appears in WarioWare: Touched!
WarioWare Gold
Type Touch Training (WarioWare: Touched!)
Kat and Ana (WarioWare Gold)
Command Wake up!
Info "Bang on something loud! They didn't want to sleep, anyway." (Touched!)
"This sleepyhead needs to wake up! Make a loud noise or keep the alarm clock going to get them out of bed." (Gold)
Controls Stylus - Make/stop noise
Points to clear 20 (Touched!)
15 (Gold)

Sleepy Head is a microgame found in the Touch Training stage in WarioWare: Touched! It reappears in WarioWare Gold, where it is one of Kat and Ana's microgames.

Gameplay[edit]

The objective of the game is to tap the object repeatedly to wake the person up. If the player makes the person wake up before the time runs out, he or she wins, but if the player fails to make the person wake up before the time runs out, he or she loses. In WarioWare Gold, there is a chance the item is an alarm clock or a cellphone, and the player must not tap either of them for the person to wake up and win the game.

  • 1st level difficulty: The person is a girl who is easy to wake up. The possible items can be a can, a gong (exclusive to Gold), or a xylophone (exclusive to Gold).
  • 2nd level difficulty: The person is a boy who is a bit hard to wake up. The possible items can be a drum, a castanet (exclusive to Gold), or a guitar (exclusive to Gold).
  • 3rd level difficulty: The person is a man who is very hard to wake up. The possible items can be a swinging bell, a moving can (exclusive to Gold), or a hopping frog (exclusive to Gold).

Names in other languages[edit]

Language Name Meaning
Japanese めざまし
Mezamashi
Alarm
French Comme un loir Like a dormouse
Italian Buon giorno! Good morning!
Korean 알람
Allam
Alarm
Chinese 叫醒
Jiàoxǐng
Wake up