Nose Dive

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Nose Dive
Nose Dive microgame WWT.png
WarioWare: Twisted!
NoseDive WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Twisted!
WarioWare Gold
Type Kat and Ana (Twisted)
Dribble and Spitz (Gold)
Command Turn! / Pick! / Turn back! (Twisted!)
Pick! (Gold)
Info "Use your hand missiles to defeat the nose-vaders!" (Twisted!)
"An extremely sniffly, giant nose-like entity is threatening intergalactic peace yet again! Humanity's fate lies in the cold, lifeless grip of Handroid V! Yikes! Is the news always this scary? I wonder if usin' hand missiles and eye drops would defeat this thing. Chances are his nostrils are his weak point." (Gold)
Controls A Button – Shoot
+Control Pad – Move (Gold)
Points to clear 5 (Twisted!)
8 (Gold)
This article is about a boss microgame. For the record from WarioWare: Twisted!, see Nose Dive (souvenir).

Nose Dive is Kat and Ana's boss microgame in WarioWare: Twisted! and Dribble and Spitz's boss microgame in WarioWare Gold.

Gameplay[edit]

WarioWare: Twisted![edit]

The player controls a robot attacking with a two-fingers hand. The game's purpose is to destroy the noses getting in the player's way and reach a big face with two eyes and a nose. The nose starts attacking him. To defeat him, the player has to block his two nostrils using the hands. The nose explodes and makes the face reveal itself as a bigger nose that attacks with mini-noses. The robot transforms into a two-handed one. To defeat this one, the player has to hit its nostrils. After several shots, the nose explodes.

  • 1st level difficulty: There is a small amount of mini-noses, the wind coming out of the mini-boss isn't strong and it takes a small amount of shots to defeat the big nose.
  • 2nd level difficulty: There are more mini-noses, the wind coming out of the mini-boss is stronger and it takes more shots to defeat the big nose.
  • 3rd level difficulty: There is a big amount of mini-noses, the wind coming out of the mini-boss is strong and it takes a big amount of shots to defeat the big nose.

WarioWare Gold[edit]

In WarioWare Gold, the boss microgame has received many changes. The player can use the left and right buttons to move the robot, as opposed to the robot moving left and right automatically. The robot's health has increased from 1 to 2. The player will also defeat the noses without missiles. There is a possible chance that the player can receive a power-up that will destroy all noses on-screen. The second phase of the original boss fight has been removed, and the game skips right to the third phase.

  • 1st level difficulty: There is a small amount of mini-noses, and the player fights a giant human nose. It takes 3 hits to defeat the giant nose.
  • 2nd level difficulty: There are more mini-noses, and the player fights a giant boar nose that can charge at the player. It takes 5 hits to defeat the boar nose.
  • 3rd level difficulty: There is a big amount of mini-noses and a few snot drops, and the player fights a giant elephant trunk nose that can fire a spread-shot of snot drops. It takes 5 hits to defeat the elephant trunk nose.

Names in other languages[edit]

Language Name Meaning
Spanish Asunto de narices Matter of noses
French (NOA) Entrée dans la narine Pun on "entrée dans la marine" ("entering the navy") and "narine" ("nostril")
French (NOE) Bourre pif Conk Filler

Trivia[edit]

  • The fruits that the robot eats (bananas, cherries and a peach) are the same weapons the player later uses in Boot Camp, a boss stage in WarioWare: Smooth Moves. They are also used in the same order across all three difficulty levels.
  • In WarioWare Gold, the order in which the fruits are eaten is reversed.