Mean Magic

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Mean Magic
Mean Magic microgame
Appears in WarioWare: Get It Together!
Type Fantasy
Command Dodge!
Info "A dark wizard is castin' some nasty spells. Try to steer clear of whatever he throws your way, or maybe deflect his spell with your own attack."
Target score 25

Mean Magic is one of the microgames in Dribble & Spitz's Fantasy level in WarioWare: Get It Together!

Gameplay[edit]

The object of this microgame is to dodge all of the spells cast by a wizard. The spells ricochet off of any wall they touch. The player can knock away the spells using their own projectiles.

  • Level 1: There is one rectangular barrier, and the wizard casts one spell.
  • Level 2: There is either one large square barrier or no barriers, and the wizard casts two spells.
  • Level 3: There are two rectangular barriers, and the wizard casts two spells.

If two players are utilized for this microgame, both players have to survive to win. The player that gets hit by a spell loses an effort point.

Mission[edit]

  • Volley Magic (one player only): As 5-Volt, the player has to complete seven rounds in the Play-o-pedia without letting any of the spells touch the ground, before they reach a Game Over.

Suitability[edit]

Good Fit
Good Fit icon from WarioWare: Get It Together!
18-VoltOrbulonPenny
Above-Average Fit icon from WarioWare: Get It Together!
WarioMonaDribble & SpitzMikeAshley5-VoltRed
Average Fit icon from WarioWare: Get It Together!
Dr. CrygorJimmy TMaster MantisLuluPyoro
Below-Average Fit icon from WarioWare: Get It Together!
Young CricketKat & Ana
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
9-Volt
  • Although he cannot move, 18-Volt can aim his reticle at the spells and shoot his discs at them to repel them.
  • Orbulon can suck up all of the spells using his tractor beam for an early win.
  • Penny can hover in place and repel the spells with the water from her Jet Tank One.
  • The other free flying characters are above-average fits, since they are just easy to dodge the spells with their free movement.
  • Mona is a slightly good fit as, despite her constant movement, she can use her boomerang to push the spells.
  • 5-Volt is a slightly good fit as she can dodge the spells by teleporting.
  • Young Cricket's low jumping and Kat & Ana's constant jumping require them to time their dodges, making them below-average fits.
  • 9-Volt's constant movement can cause him to skate into a spell. Furthermore, 9-Volt can still get hit by a spell even if he grabs onto a ring.
  • Everyone else is an average fit.

Names in other languages[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseまほうボール
Mahō Bōru
Magic Ball[?]
Chinese魔法之球
Mófǎ zhī qiú
Magic Ball[?]
DutchTovertrammelantMagical trouble[?]
FrenchSortilège à ricochetsRicocheting spell[?]
GermanMiese MagieRotten Magic[?]
ItalianMagia rimbalzanteBouncy magic[?]
Korean마법 공격
Mabeop Gonggyeok
Magic Attack[?]
RussianВредный волшебник
Vrednyy volshebnik
Harmful Wizard[?]
SpanishMagia redondaRound magic[?]