Ready to Launch
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The object of this microgame is to flip a set of switches in the right order to launch a rocket. The order of the switches is determined by a screen at the top, along with symbols displayed above each switch. If the player hits a wrong switch—a switch out of the given order, the screen turns red, an alarm sounds, and the game is lost. The symbols that appear are a star, a heart, a diamond, and a club.
If two players are utilized for this microgame, three switches always need to be flipped. Additionally, a spade symbol is added in Level 3. If the players win, the player that correctly flipped more switches gains an effort point. The player that flips the wrong switch loses an effort point.
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