Gap of Crag: Difference between revisions

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The '''Gap of Crag''' is a rocky location from ''[[Super Paper Mario]]''.  The gap is the setting of Chapter 5-2.  It is known for its many ruins dotting the area, and also contains a stone [[Yoshi (species)|Yoshi]] statue, one of the few times the species is referenced in the game (the other being dolls, a photo and a [[Catch Card]] of [[Yoshi (Paper Mario: The Thousand-Year Door)|the Baby Yoshi]] from ''[[Paper Mario: The Thousand-Year Door]]'').
The '''Gap of Crag''' is a prehistoric, cliff world in the [[Wii]] game, ''[[Super Paper Mario]]''.  The gap is the setting of Chapter 5-2.  There are notably many ruins dotting the area, including [[Yoshi (species)|Yoshi]] statue made of stone, one of the few times the species is referenced in the game (the other being dolls, a photo and a [[Catch Card]] of [[Yoshi (Paper Mario: The Thousand-Year Door)|the Baby Yoshi]] from ''[[Paper Mario: The Thousand-Year Door]]'').


==Chapter 5-2: Pixls, Tablets, and Crag==
==Chapter 5-2: Pixls, Tablets, and Crag==
After [[Mario]] and his party followed the [[Floro Sapien]] kidnappers out of the [[Downtown of Crag]], they found themselves at a dead end; the Floro Sapiens created a giant yellow block, sealing the entrance to the [[Floro Caverns]]. To make matters worse, they even encountered [[O'Chunks]] again.
After [[Mario]] and his party follow the [[Floro Sapien]] kidnappers out of the [[Downtown of Crag]], they find themselves at a dead end; the Floro Sapiens create a giant yellow [[block]], sealing the entrance to the [[Floro Caverns]]. Eventually [[O' Chunks]] is fought again.


However, by paying attention to the many [[Cragvision]] sets dotting the mountain, Mario learned clues as to how to remove the block. By running in circles around a rock shaped like a [[Yoshi (species)|Yoshi]] (only viewable in 3-D mode), diving to the bottom of a river, and lighting a fireplace, Mario was able to find the Hammer [[Pixl]], [[Cudge]]. Cudge was able to destroy the giant block, and, together with his new friends, entered the Floro Caverns.
In order to join the Hammer [[Pixl]], [[Cudge]], who is able to break the block, Mario and his allies must find the three [[Elemental Tablets]], viewing clues on the [[Cragvision]]s scattered through the area:
 
*'''Stone Tablet:''' Running in circles around the Yoshi statue, only visible with Mario's [[flip]] ability.
*'''Fire Tablet:''' Inside a bonfire-shaped stone, that [[Bowser]] must burn using his [[Fire Breath]].
*'''Water Tablet:''' Found on the bottom of a pond in the first area of the level.
 
As the team insert the Tablets on the respective pillars, Cudge reveals himself to join them.


===Enemies===
===Enemies===

Revision as of 08:44, May 25, 2013

It has been requested that this article be rewritten.

Template:Level The Gap of Crag is a prehistoric, cliff world in the Wii game, Super Paper Mario. The gap is the setting of Chapter 5-2. There are notably many ruins dotting the area, including Yoshi statue made of stone, one of the few times the species is referenced in the game (the other being dolls, a photo and a Catch Card of the Baby Yoshi from Paper Mario: The Thousand-Year Door).

Chapter 5-2: Pixls, Tablets, and Crag

After Mario and his party follow the Floro Sapien kidnappers out of the Downtown of Crag, they find themselves at a dead end; the Floro Sapiens create a giant yellow block, sealing the entrance to the Floro Caverns. Eventually O' Chunks is fought again.

In order to join the Hammer Pixl, Cudge, who is able to break the block, Mario and his allies must find the three Elemental Tablets, viewing clues on the Cragvisions scattered through the area:

  • Stone Tablet: Running in circles around the Yoshi statue, only visible with Mario's flip ability.
  • Fire Tablet: Inside a bonfire-shaped stone, that Bowser must burn using his Fire Breath.
  • Water Tablet: Found on the bottom of a pond in the first area of the level.

As the team insert the Tablets on the respective pillars, Cudge reveals himself to join them.

Enemies

Names in Other Languages

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