Flipside Pit of 100 Trials: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
m (→‎The Rooms and Enemies of the Pit: change 'Room' to 'Rooms' in multiples, add 'and' in plurals)
Line 11: Line 11:
== The Rooms and Enemies of the Pit ==
== The Rooms and Enemies of the Pit ==
=== Room 1-9 ===
=== Room 1-9 ===
* [[Squiglet]] (Rooms 1, 3, 8)
* [[Squiglet]] (Rooms 1, 3, and 8)
* [[Goomba]] (Rooms 2 and 5)
* [[Goomba]] (Rooms 2 and 5)
* [[Squig]] (Rooms 3, 7 and 8)
* [[Squig]] (Rooms 3, 7 and 8)
Line 53: Line 53:
=== Room 31-39 ===
=== Room 31-39 ===
* [[Tileoid B]] (Room 31)
* [[Tileoid B]] (Room 31)
* [[Tileoid G]] (Room 31 and 39)
* [[Tileoid G]] (Rooms 31 and 39)
* [[Longator]] (Room 32)
* [[Longator]] (Room 32)
* [[Growmeba]] (Room 33)
* [[Growmeba]] (Room 33)
* [[Cursya]] (Room 33)
* [[Cursya]] (Room 33)
* [[Squig]] (Room 33, 35 and 37)
* [[Squig]] (Rooms 33, 35 and 37)
* [[Stone Buzzy]] (Room 34)
* [[Stone Buzzy]] (Room 34)
* [[Bald Cleft]] (Room 34)
* [[Bald Cleft]] (Room 34)
Line 168: Line 168:
=== Room 91-99 ===
=== Room 91-99 ===
* [[Gawbus]] (Room 91)
* [[Gawbus]] (Room 91)
* [[Ninjerry]] (Room 92 and 93)
* [[Ninjerry]] (Rooms 92 and 93)
* [[Ninjohn]] (Room 92)
* [[Ninjohn]] (Room 92)
* [[Ninjoe]] (Room 92)
* [[Ninjoe]] (Room 92)
* [[Skellobit]] (Room 93 and 95)
* [[Skellobit]] (Rooms 93 and 95)
* [[Cursya]] (Room 93)
* [[Cursya]] (Room 93)
* [[Fire Bro.|Flip Fire Bro.]] (Room 94 and 96)
* [[Fire Bro.|Flip Fire Bro.]] (Rooms 94 and 96)
* [[Squoinker]] (Room 94)
* [[Squoinker]] (Room 94)
* [[Spiky Skellobit]] (Room 95)
* [[Spiky Skellobit]] (Room 95)

Revision as of 04:56, June 21, 2012

Template:Articleabout

The Flipside Pit of 100 Trials in Super Paper Mario.

The Flipside Pit of 100 Trials is a one hundred-room labyrinth in Super Paper Mario, just like in Paper Mario: The Thousand-Year Door. However, in this game, there are two pits – one in Flipside and one in Flopside, the latter of which is called the Flopside Pit of 100 Trials. The switch that opens the Flipside version is located above the entrance. After gaining Boomer, one can simply go to the lowest level on the outskirts of Flipside. If they look around with Tippi, one can reveal a route to a bunch of blocks. Mario can then flip on the blocks and a secret passage will appear, which will lead to the ledge with the blue block to open the way to the Pit. This is hinted at by Garson. Alternatively, Luigi can super jump up to hit the switch. Another not well known alternative is by using Boomer and then switching to Thoreau to throw Boomer's bomb form up to the blue switch.

In the Pit, a random enemy in each room holds a key to a locked door that proceeds to the next room. The player is only given five minutes in every room to find and defeat the enemy holding the key and unlock and enter the locked door. Every tenth room, a valuable item awaits. Wracktail is the boss waiting at the end of the pit.

Both pits have artwork on the walls depicting a Pure Heart and where it is found, which changes every 25 rooms. For example, Rooms 1-25 have a Pure Heart paired with Flipside and Flopside (a reference to Mario's first Pure Heart), and Fracktail with the orange Pure Heart in Rooms 26-50. Rooms 51-75 have Merlee and her mansion, with the corresponding Pure Heart. Also, Rooms 76-99 show Fort Francis, with the Pure Heart inside. Room 100 seems to be designed to simulate the area in which Fracktail is fought and even has the same music from the Yold Desert and a circular patterned floor which can be seen to act like sand when Wracktail rises from the ground.

The walls of the pit are covered with faint images of doors, which each represent the possible location of any door in the pit. This is accurate for the visual LCD style (similar to the Game & Watch series) of the pit, as many devices with this type of screen rely on faint background shapes being filled to appear as images. The rooms in the Pit switch around every time the Pit is entered. This indicates there may be more than 100 rooms in the Pit, although the player only needs to go through 100 rooms to reach Wracktail. The enemies in the Pit always start off easy in the earlier floors, then gradually get stronger. The list below is accurate in describing the positions of enemies.

The Rooms and Enemies of the Pit

Room 1-9

Room 11-19

Room 21-29

Room 31-39

Room 41-49

Room 51-59

Room 61-69

Room 71-79

Room 81-89

Room 91-99

Room 100

Prizes in the Pit of 100 Trials

Trivia

  • If the player beats the Flipside Pit of 100 Trials before going to Flopside, Wracktail mentions there being a Flopside Pit of 100 Trials. This is a hint that Flopside is an area in the game.
  • If the player obtains the Tippi card before the fight with Count Bleck, the card description may spoil the game plot since it reveals what Tippi's real name is.
  • It is possible to access the Flipside Pit of 100 trials before finishing chapter 2 Gloam Valley by doing the Boomer plus Thoreau trick.

Names in Other Languages

Template:Foreignname