Baddie Box

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 15:35, May 28, 2023 by PorpleBot (talk | contribs) (Text replacement - "Mario" to "Super Mario")
Jump to navigationJump to search
This article is about the object from Super Mario 3D Land. For the object from Wario World, see enemy generator.
Not to be confused with Baddie Block.
Baddie Box
A Baddie Box from Super Mario 3D World.
First appearance Super Mario 3D Land (2011)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)
Effect Releases infinite enemies when the player character is near
Baddie Boxes releasing Goombas in World 2-4 in Super Mario 3D Land
Artwork of a Baddie Box from Super Mario 3D Land
A Baddie Box
A Baddie Box releasing a Bob-omb in Bob-ombs Below in Super Mario 3D World

Baddie Boxes[1][2] are blocks appearing in Super Mario 3D Land, Super Mario 3D World, and its Nintendo Switch port, Super Mario 3D World + Bowser's Fury. They are dark olive-green boxes with dark-yellow borders and Bowser's emblem in red printed on their sides. When a Baddie Box is approached, the Bowser symbols pulse red (doing so only three times before opening in Super Mario 3D World) and the box releases an enemy, though it will stop creating enemies if it has released three that are still onscreen. Defeating these enemies causes the box to generate more to replace them.

Baddie Boxes are semi-rare, appearing in World 2-4, World 5-Castle, Special 1-3, and Special 8-3 in Super Mario 3D Land. These blocks release two kinds of enemies: Goombas in World 2-4 and Special 1-3, and Dry Bones in World 5-Castle and Special 8-3. They can be destroyed by the White Tanooki or Statue forms, or while Mario (or Luigi) is invincible, although Baddie Boxes are typically found above hazards such as an abyss or lava.

A glitch can occur in Super Mario 3D Land when White Tanooki Mario or Invincible Mario ground-pounds; it prevents him from falling through a Baddie Box, which explodes, and the game starts to lag. This glitch can be done in World 2-4, World 5-Castle, and Special 1-3, with the last being the only level where the player can also use Luigi for the glitch. Another glitch exists in Super Mario 3D World, where if a Baddie Box is destroyed while it is activated, its sound will loop indefinitely.[3][4]

In Super Mario 3D World and Super Mario 3D World + Bowser's Fury, Baddie Boxes appear only in Bob-ombs Below, Bowser's Bob-omb Brigade, and Super Block Land, and they release only Bob-ombs. They can also be destroyed by Lucky Cat Mario.

These boxes are similar to the enemy-releasing pipes and jars in the 2D Super Mario and Yoshi games, though those usually cannot be destroyed.

The Bowser Jr. Block in the queue of Bowser Jr. Shadow Showdown in the Super Nintendo World theme park areas uses the Super Mario 3D Land design of Baddie Boxes but with Bowser Jr.'s emblem instead of Bowser's.

Additional names

Internal names

Game File Name Meaning

Super Mario 3D Land, Super Mario 3D World GeneratorEnemy Generator Enemy Enemy Generator

Names in other languages

Language Name Meaning
Japanese 敵ボックス[5]
Kataki Bokkusu
Enemy Box

German Gegner-Box
Enemy Box
Italian Cubo Malefico
Malefic cube
Spanish (NOE) Caja de Bowser
Bowser's box

References

  1. ^ von Esmarch, Nick. Super Mario 3D Land PRIMA Official Game Guide. Page 11.
  2. ^ Musa, Alexander, and Geson Hatchett. Super Mario 3D World PRIMA Official Game Guide. Page 18.
  3. ^ A+Start (Mar 15, 2019) Super Mario 3D World Glitches - Son of a Glitch - Episode 87. YouTube. Retrieved June 6, 2019. It was also patched in Super Mario 3D World + Bowser's Fury.
  4. ^ Adrylek (Feb 2, 2014) Super Mario 3D World Glitches. YouTube. Retrieved June 6, 2019.
  5. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 185 and 233.