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{{race course infobox
{{race course infobox
|title=Dolphin Shoals
|title=Dolphin Shoals
|image=[[File:MK8-Course-DolphinShoals.jpg|270px]]
|image=[[File:MK8-Course-DolphinShoals.jpg|300px]]
|appears_in=''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])<br>''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]])
|appears_in=''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]])<br>''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]])
|cups=[[Star Cup]]
|cups=[[Star Cup]]
|ghost=2:19.160 by Nin★Skip (''8'') (as [[Wendy O. Koopa|Wendy]])<br>2:14.832 by Nin★Skip (''8 Deluxe'') (as [[Wendy O. Koopa|Wendy]]) (150cc)<br>1:38.911 by Nin★Polly (''8 Deluxe'') (as [[Ludwig von Koopa|Ludwig]]) (200cc)
|ghost={{ghost|8|Nin★Skip|2:19.160|[[File:MK8 Wendy Icon.png|32px|link=Wendy O. Koopa]][[File:Landship-Wendy.png|32px|link=Landship]][[File:WoodTiresMK8.png|32px|link=Wood]][[File:BowserKiteMK8.png|32px|link=Bowser Kite]]}}{{ghost|8DX <small>150cc</small>|Nin★Skip|2:14.832|[[File:MK8 Wendy Icon.png|32px|link=Wendy O. Koopa]][[File:Landship-Wendy.png|32px|link=Landship]][[File:WoodTiresMK8.png|32px|link=Wood]][[File:BowserKiteMK8.png|32px|link=Bowser Kite]]}}{{ghost|8DX <small>200cc</small>|Nin★Polly|1:38.911|[[File:MK8 Ludwig Icon.png|32px|link=Ludwig von Koopa]][[File:Steel Driver.png|32px|link=Steel Driver]][[File:Blue Standard.png|32px|link=Blue Standard]][[File:BowserKiteMK8.png|32px|link=Bowser Kite]]}}
|wifi=Available ([[Wii U]], [[Nintendo Switch|Switch]])
|online_play=No longer available ([[Wii U]])<br>Available ([[Nintendo Switch|Switch]])
|sample=On Dry Land (Atsuko Asahi)<br>[[File:MK8-Music-DolphinShoals.oga]] Sea Depths (Atsuko Asahi)<br>[[File:MK8-Music-DolphinShoals Underwater.oga]]Deep Water (Atsuko Asahi)<br>[[File:WiiU_DolphinShoals_DeepWater.oga]]On Dry Land Frontrunning<br>[[File:WiiU_DolphinShoals_DryFrontrunning.oga]]Sea Depths Frontrunning<br>[[File:WiiU_DolphinShoals_ShallowFrontrunning.oga]]Deep Water Frontrunning<br>[[File:WiiU_DolphinShoals_DeepFrontrunning.oga]]
|sample=Atsuko Asahi<br>"On Dry Land"<br>[[File:MK8-Music-DolphinShoals.oga]]<br>"Sea Depths"<br>[[File:MK8-Music-DolphinShoals Underwater.oga]]<br>"Sea Depths" (variation)<br>[[File:WiiU DolphinShoals DeepWater.oga]]<br>"On Dry Land" (frontrunning)<br>[[File:WiiU DolphinShoals DryFrontrunning.oga]]<br>"Sea Depths" (frontrunning)<br>[[File:WiiU DolphinShoals ShallowFrontrunning.oga]]<br>"Sea Depths" (variation/frontrunning)<br>[[File:WiiU DolphinShoals DeepFrontrunning.oga]]
|map=''Mario Kart 8'' / ''Mario Kart 8 Deluxe''
|map=''Mario Kart 8'' / ''Mario Kart 8 Deluxe''
<div style="white-space: nowrap;">[[File:MK8 Dolphin Shoals Map.png|frameless|upright=0.65]][[File:MK8DX Dolphin Shoals Map.png|frameless|upright=0.65]]</div>
<div style="white-space: nowrap;">[[File:MK8 Dolphin Shoals Map.png|frameless|upright=0.65]][[File:MK8DX Dolphin Shoals Map.png|frameless|upright=0.65]]</div>
}}
}}
'''Dolphin Shoals''' is the second race course of the [[Star Cup]] of ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. This course takes place on a beach with [[dolphin]]s swimming around and an undersea cave with a large [[Maw-Ray|Unagi]]. Dolphins here appear and swim by the racers in the shallow waters. Multiple dolphin shaped hills can be seen in the background. It is the last new course in the game with an [[Underwater driving|underwater section]].
'''Dolphin Shoals''' is the second race course of the [[Star Cup]] of ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. This course takes place on a beach with [[dolphin]]s swimming around and an [[Underwater driving|underwater]] cave with a large [[Maw-Ray|Unagi]]. In addition to the dolphins that swim by the racers in the shallow waters, multiple hills shaped like dolphins can be seen in the background.


This course has two music themes that change mid-race depending on whether the placer is on dry land, or in the sea depths. When viewing [[Highlight Reel]]s, a saxophone solo also plays in the music, but when racing, the music loops before the solo begins. This feature is shared with [[Super Bell Subway]]. On the final lap, a faster variant of the dry land music with added whistles plays throughout the course, unlike all other lap-based courses where the final lap music is simply a sped up, slightly higher-pitched version of the regular music. Dolphin Shoals is the first course in the ''[[Mario Kart (series)|Mario Kart]]'' series to start underwater.
This course has three music themes that alternate mid-race depending on which portion of the course the highest-placed human player is in, with the first version playing in shallow water, the second version playing in the sea depths, and the third version playing on dry land. On the final lap, a faster variant of the dry land music with added whistles plays instead for the entire course, unlike most other lap-based courses in which the final lap music is simply a sped up, slightly higher-pitched version of the regular music. When viewing [[Highlight Reel]]s, an extended version of the dry land theme with a saxophone solo plays instead, but when racing, the music loops before the solo begins, similarly to [[Super Bell Subway]]'s music.
 
This course's starting line is underwater, and it would remain the only course in the series with this distinction for nearly nine years until the introduction of [[Piranha Plant Cove]] in ''[[Mario Kart Tour]].


==Course layout==
==Course layout==
[[File:MK8 Dolphin Shoals Starting Line.png|thumb|250px|left|The course as seen from the starting line]]
[[File:MK8 Dolphin Shoals Starting Line.png|thumb|250px|left|The course as seen from the starting line]]
The course starts in a lake. There is a left turn coming out of the lake and then leading back underwater with three ramps in the section - one is on the left, one is on the right, and one lays straight ahead. There are [[Ring (Mario Kart series)|rings]] situated in the air past the ramps, which [[Dolphin]]s also jump through. After that section, still underwater, there is a left turn leading the players to an undersea cave, where two paths split. The left path leads to an area where players float above [[Pipe]]s generating [[current]]s keeping the player floating, which they can also perform [[Jump Boosts]] on. The right path is a shortcut split with two other paths, one with the current-generating pipes going to a platform with a [[Dash Panel]] and one leading to a small cave section with two more Dash Panels.  
The course starts in a lake. On either side of the start/finish line, [[Toad (species)|Toads]] wearing scuba diving gear can be seen floating up and down in the water. There is a left turn coming out of the lake and then leading back underwater with three ramps in the section - one is on the left, one is on the right, and one lays straight ahead. There are [[Ring (Mario Kart series)|rings]] situated in the air past the ramps, which [[Dolphin]]s also jump through. After that section, still underwater, there is a left turn, at which the point the music switches to its deep sea variant in the first two laps. The turn leads the players to an undersea cave, where two paths split. The left path leads to an area where players float above [[Pipe]]s generating [[current]]s keeping the player floating, which they can also perform [[Jump Boosts]] on. The right path is a shortcut split with two other paths, one with the current-generating pipes going to a platform with a [[Dash Panel]] and one leading to a small cave section with two more Dash Panels.  


When the two paths meet, there is a Dash Panel which players jump over along with more water bubble pipes, and a big [[Maw-Ray|Unagi]]. Players can drive over and perform tricks off the Unagi's body, where coins also appear. If players fall off it, they can just drive under it. After that, players leave the water and go into [[anti-gravity]] and jump off a ramp out of the cave. The ramp leads to a platform held with rocks that are almost tilted sideways. There are then two more ramps, the second of which is a [[Glide Ramp]]. Players fly over a water rapid then land back on the track where there are a few more turns, going back underwater and leading to the finish line.
When the two paths meet, there is a Dash Panel which players jump over along with more water bubble pipes, and a big [[Maw-Ray|Unagi]]. Players can drive over and perform tricks off the Unagi's body, where coins also appear. If players fall off it, they can just drive under it. After that, players leave the water and go into [[anti-gravity]] by jumping off a ramp out of the cave, at which point the music switches to its dry land variant in the first two laps. The ramp leads to a platform held with rocks that are almost tilted sideways. There are then two more ramps, the second of which is a [[Glide Ramp]]. Players fly over a water rapid then land back on the track where there are a few more turns, going back underwater and leading to the finish line, with the music cycling back to its shallow water variant for the second lap.


On either side of the finish line, [[Toad (species)|Toads]] wearing scuba diving gear can be seen floating up and down in the water.
==Shortcuts==
[[File:Dolphin Shoals.png|thumb|End-of-course shortcut]]
*At the end of the course, just before the Start/Finish line, a [[Dash Mushroom|Mushroom]] boost can be used across the sand to bypass the final turn of the lap.


===Shortcuts===
[[File:Dolphin Shoals.png|thumb|left|End-of-course shortcut]]
*At the end of the course, just before the Start/Finish line, a [[Dash Mushroom|Mushroom]] boost can be used across the sand to bypass the final turn of the lap.
{{br|left}}
{{br|left}}
===Staff ghost===
The staff ghost for this track is [[Wendy O. Koopa|Wendy]] on the [[Landship]]. The time is 2:19.160. In ''Mario Kart 8 Deluxe'' on 200cc, the staff ghost is [[Ludwig von Koopa|Ludwig]] with a time of 1:38.911.


==Profiles==
==Profiles==
===''Mario Kart 8''===
===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''===
*'''''Mario Kart'' Facebook page:''' ''Next stop: Dolphin Shoals – an underwater paradise in Mario Kart 8 where blue Spiny Shells glisten in the sunlight and shortcuts hide behind every reef.'' <ref>[https://www.facebook.com/MarioKartEN/photos/pb.125686527535949.-2207520000.1431782335./560392560732008/?type=3&src=https%3A%2F%2Ffbcdn-sphotos-d-a.akamaihd.net%2Fhphotos-ak-xap1%2Fv%2Ft1.0-9%2F10383969_560392560732008_4999632617137537053_n.jpg%3Foh%3Da874ad0b1d62bc0d4fe42714d367a1e8%26oe%3D55CD841A%26__gda__%3D1439871174_d77e05be58b013cded852e24e70f90f7&size=843%2C522&fbid=560392560732008 Mario Kart Facebook Page]</ref>
*'''''Mario Kart'' Facebook page (United States):''' ''Next stop: Dolphin Shoals – an underwater paradise in Mario Kart 8 where blue Spiny Shells glisten in the sunlight and shortcuts hide behind every reef.''<ref>MarioKartEN (August 11, 2014). [https://www.facebook.com/MarioKartEN/photos/560392560732008 ''Facebook'']. Retrieved June 27, 2023. ([https://web.archive.org/web/20230605221347/https://www.facebook.com/MarioKartEN/photos/560392560732008 Archived] June 5, 2023, 22:13:47 UTC via Wayback Machine.)</ref>
*'''''Nintendo Magazine 2022 Summer''''': ''Aquatic creatures swim around this beautiful, marine track. You can enjoy some underwater encounters with animals like dolphins and manta rays. Be careful, though! You may spot gigantic Maw-Ray in a certain area in the tracks!''<ref>[https://www.nintendo.co.jp/software/feature/magazine_2022summer/index_en.html?page=10 Nintendo Magazine 2022 Summer (Digital English edition)]. nintendo.co.jp. Retrieved August 16, 2022. ([https://web.archive.org/web/20220729082352/https://www.nintendo.co.jp/software/feature/magazine_2022summer/index_en.html?page=10&device=pc Archived] July 29, 2022, 08:23:52 UTC via Wayback Machine.)</ref>


===''[[Mario Kart 8 Original Soundtrack]]'' liner notes===
===''[[Mario Kart 8 Original Soundtrack]]'' liner notes===
====Sea Depths====
====Sea Depths====
''"On this track we used a nylon-stringed acoustic guitar to give it a gentle feel. We then added the samba rhythms, which I think fit that tone perfectly. The musical arrangement for the depths of the ocean adds a touch of mystery to proceedings.
''On this track we used a nylon-stringed acoustic guitar to give it a gentle feel. We then added the samba rhythms, which I think fit that tone perfectly. The musical arrangement for the depths of the ocean adds a touch of mystery to proceedings.''


====On Dry Land====
====On Dry Land====
''"We made the background music for this course completely change to try to get across the dynamic shifts in the landscape, with that liberating feeling of emerging from the water onto dry land. Kazuki Kasuta's sax is a perfect fit for the seaside vibes, and makes for great driving music."''
''We made the background music for this course completely change to try to get across the dynamic shifts in the landscape, with that liberating feeling of emerging from the water onto dry land. Kazuki Katsuta's sax is a perfect fit for the seaside vibes, and makes for great driving music.''


==Gallery==
==Gallery==
Line 63: Line 62:
|Spa=Cala Delfín
|Spa=Cala Delfín
|SpaM=Dolphin Cove
|SpaM=Dolphin Cove
|Fra=Lagon Tourbillon
|Fre=Lagon Tourbillon
|FraM=Swirl Lagoon
|FreM=Swirl Lagoon
|Dut=Dolfijnenparadijs
|Dut=Dolfijnenparadijs
|DutM=Dolphin Paradise
|DutM=Dolphin Paradise
Line 87: Line 86:
<references/>
<references/>


{{MK race courses}}
{{MK8}}
{{MK8}}
{{MK race courses}}
[[Category:Aquatic areas]]
[[Category:Aquatic areas]]
[[Category:Beaches]]
[[Category:Beaches]]
[[Category:Unlockable race courses]]
[[Category:Mario Kart 8 race courses]]
[[Category:Mario Kart 8 race courses]]
[[de:Delfinlagune]]
[[de:Delfinlagune]]
[[it:Laguna Delfino]]
[[it:Laguna Delfino]]

Latest revision as of 14:16, April 8, 2024

Dolphin Shoals
MK8-Course-DolphinShoals.jpg
Information
Appears in Mario Kart 8 (2014)
Mario Kart 8 Deluxe (2017)
Cup(s) Star Cup
Online play No longer available (Wii U)
Available (Switch)
Music sample
Atsuko Asahi
"On Dry Land"

"Sea Depths"

"Sea Depths" (variation)

"On Dry Land" (frontrunning)

"Sea Depths" (frontrunning)

"Sea Depths" (variation/frontrunning)
Course map
Mario Kart 8 / Mario Kart 8 Deluxe
Map of Dolphin Shoals in Mario Kart 8.Map of Dolphin Shoals in Mario Kart 8 Deluxe.
Staff ghost(s)
8 Nin★Skip
2:19.160 Wendy's head icon in Mario Kart 8Wendy's LandshipWood tires from Mario Kart 8Bowser Kite glider from Mario Kart 8
8DX 150cc Nin★Skip
2:14.832 Wendy's head icon in Mario Kart 8Wendy's LandshipWood tires from Mario Kart 8Bowser Kite glider from Mario Kart 8
8DX 200cc Nin★Polly
1:38.911 Ludwig's head icon in Mario Kart 8Steel Driver from Mario Kart 8Blue Standard tires from Mario Kart 8Bowser Kite glider from Mario Kart 8

Dolphin Shoals is the second race course of the Star Cup of Mario Kart 8 and Mario Kart 8 Deluxe. This course takes place on a beach with dolphins swimming around and an underwater cave with a large Unagi. In addition to the dolphins that swim by the racers in the shallow waters, multiple hills shaped like dolphins can be seen in the background.

This course has three music themes that alternate mid-race depending on which portion of the course the highest-placed human player is in, with the first version playing in shallow water, the second version playing in the sea depths, and the third version playing on dry land. On the final lap, a faster variant of the dry land music with added whistles plays instead for the entire course, unlike most other lap-based courses in which the final lap music is simply a sped up, slightly higher-pitched version of the regular music. When viewing Highlight Reels, an extended version of the dry land theme with a saxophone solo plays instead, but when racing, the music loops before the solo begins, similarly to Super Bell Subway's music.

This course's starting line is underwater, and it would remain the only course in the series with this distinction for nearly nine years until the introduction of Piranha Plant Cove in Mario Kart Tour.

Course layout[edit]

Dolphin Shoals, from Mario Kart 8.
The course as seen from the starting line

The course starts in a lake. On either side of the start/finish line, Toads wearing scuba diving gear can be seen floating up and down in the water. There is a left turn coming out of the lake and then leading back underwater with three ramps in the section - one is on the left, one is on the right, and one lays straight ahead. There are rings situated in the air past the ramps, which Dolphins also jump through. After that section, still underwater, there is a left turn, at which the point the music switches to its deep sea variant in the first two laps. The turn leads the players to an undersea cave, where two paths split. The left path leads to an area where players float above Pipes generating currents keeping the player floating, which they can also perform Jump Boosts on. The right path is a shortcut split with two other paths, one with the current-generating pipes going to a platform with a Dash Panel and one leading to a small cave section with two more Dash Panels.

When the two paths meet, there is a Dash Panel which players jump over along with more water bubble pipes, and a big Unagi. Players can drive over and perform tricks off the Unagi's body, where coins also appear. If players fall off it, they can just drive under it. After that, players leave the water and go into anti-gravity by jumping off a ramp out of the cave, at which point the music switches to its dry land variant in the first two laps. The ramp leads to a platform held with rocks that are almost tilted sideways. There are then two more ramps, the second of which is a Glide Ramp. Players fly over a water rapid then land back on the track where there are a few more turns, going back underwater and leading to the finish line, with the music cycling back to its shallow water variant for the second lap.

Shortcuts[edit]

End-of-course shortcut
  • At the end of the course, just before the Start/Finish line, a Mushroom boost can be used across the sand to bypass the final turn of the lap.

Profiles[edit]

Mario Kart 8 / Mario Kart 8 Deluxe[edit]

  • Mario Kart Facebook page (United States): Next stop: Dolphin Shoals – an underwater paradise in Mario Kart 8 where blue Spiny Shells glisten in the sunlight and shortcuts hide behind every reef.[1]
  • Nintendo Magazine 2022 Summer: Aquatic creatures swim around this beautiful, marine track. You can enjoy some underwater encounters with animals like dolphins and manta rays. Be careful, though! You may spot gigantic Maw-Ray in a certain area in the tracks![2]

Mario Kart 8 Original Soundtrack liner notes[edit]

Sea Depths[edit]

On this track we used a nylon-stringed acoustic guitar to give it a gentle feel. We then added the samba rhythms, which I think fit that tone perfectly. The musical arrangement for the depths of the ocean adds a touch of mystery to proceedings.

On Dry Land[edit]

We made the background music for this course completely change to try to get across the dynamic shifts in the landscape, with that liberating feeling of emerging from the water onto dry land. Kazuki Katsuta's sax is a perfect fit for the seaside vibes, and makes for great driving music.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ドルフィンみさき
Dorufin Misaki
Dolphin Cape

Chinese 海豚海角
Hǎitún Hǎijiǎo
Dolphin Cape

Dutch Dolfijnenparadijs
Dolphin Paradise
French Lagon Tourbillon
Swirl Lagoon
German Delfinlagune
Dolphin Lagoon
Italian Laguna Delfino
Dolphin Lagoon
Korean 돌핀 케이프
Dolpin Keipeu
Dolphin Cape

Portuguese Lagoa do Golfinho
Dolphin's Lagoon
Russian Дельфиньи отмели
Del'fin'i otmeli
Dolphin Shoals

Spanish Cala Delfín
Dolphin Cove

References[edit]

  1. ^ MarioKartEN (August 11, 2014). Facebook. Retrieved June 27, 2023. (Archived June 5, 2023, 22:13:47 UTC via Wayback Machine.)
  2. ^ Nintendo Magazine 2022 Summer (Digital English edition). nintendo.co.jp. Retrieved August 16, 2022. (Archived July 29, 2022, 08:23:52 UTC via Wayback Machine.)