Spark pylon: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
 
(23 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{item-infobox
{{item infobox
|title=Spark pylon
|title=Spark pylon
|image=[[File:SMO Spark pylon Capture.png|150px]]
|image=[[File:SMO Spark pylon Capture.png|200px]]
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
'''Spark pylons''' are capturable objects in ''[[Super Mario Odyssey]]''. They represent the terminals of a power line, which Mario can travel rapidly along after turning into a ball of electricity. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides.


[[File:Spark Pylon SMO.png|thumb|160px|left]]
==History==
'''Spark pylons''' are objects that appear in ''[[Super Mario Odyssey]]''. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides. When [[Mario]] [[capture]]s a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the [[Moon Kingdom]], [[Ruined Kingdom]] and [[Bowser's Kingdom]]. This can help Mario quickly travel to different areas of some kingdoms, much like Launch Stars in ''Super Mario Galaxy'' and its sequel, and the Warp Boxes and Clear Pipes in ''Super Mario 3D Land'' and ''World'' (only the former appears in both of these games). The player can also shake their Joy-Con controller when [[coin]]s are surrounding a spark pylon, which will cause Mario to follow the trail of coins. Mario can de-capture the spark pylons at any time to collect items below him.
===''Super Mario Odyssey''===
[[File:Spark Pylon SMO.png|thumb|160px|left|Mario capturing a spark pylon]]
When [[Mario]] [[capture]]s a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the [[Moon Kingdom]], [[Ruined Kingdom]] and [[Bowser's Kingdom]]. This can help Mario quickly travel to different areas of some kingdoms, much like [[Launch Star]]s in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', and the [[Warp Box]]es and [[Clear Pipe]]s in ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'' (only the former appears in both of these games). The player can also shake their Joy-Con controller when [[coin]]s are surrounding a spark pylon, which will cause the player to follow the trail of coins. The player can de-capture the spark pylons at any time to collect items below them.


Mario first encounters a spark pylon when traveling from the [[Cap Kingdom]] to the [[Cascade Kingdom]] for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the [[Odyssey]]; after that, the Odyssey becomes his main mode of transportation between kingdoms.
Mario first encounters a spark pylon when traveling from the [[Cap Kingdom]] to the [[Cascade Kingdom]] for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the [[Odyssey]]; after that, the Odyssey becomes his main mode of transportation between kingdoms.
[[File:SMO Bowser and Peach Spark Pylon.jpg|thumb|A spark pylon being used by Peach and the Captured Bowser]]
Spark pylons are the only objects that can be captured by the player while they are controlling another captured creature or object. This is done by simply touching the pylon while in this form. However, when doing this, the captured enemy gets defeated as the player captures the spark pylon to use it. The only captured enemy that can control the spark pylon is [[Bowser]] at the end of the game, who uses it alongside [[Princess Peach]], and that specific spark pylon is technically not considered a capture.<ref>https://youtu.be/L5aQzCJW5-s?t=159</ref>


After Bowser is defeated in the Moon Kingdom, the Wedding Hall where Bowser's wedding to Peach is supposed to be held starts collapsing on itself, and as a result, Mario (controlling a Captured Bowser), Peach, and Cappy must work their way through the collapsing Wedding Hall to try and find a giant Spark Pylon deep within the Moon's core so they can rescue everyone still inside and help them all escape before the Wedding Hall falls into the void below. Touching this Spark Pylon will then trigger the game's ending cutscene.
===''Super Smash Bros. Ultimate''===
Spark pylons can be seen in the [[New Donk City Hall (stage)|New Donk City Hall]] stage of ''[[Super Smash Bros. Ultimate]]'' as background elements. They appear in the same spots on the building as in ''Super Mario Odyssey''.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fra=Borne gzzzt
|Fre=Borne gzzzt
|FraM=Gzzzt terminal
|FreM=Gzzzt terminal
|Ger=Stromgenerator
|Ger=Stromgenerator
|GerM=Electricity generator
|GerM=Electricity generator
Line 32: Line 39:
|Chi=电箱 (Simplified)<br>電箱 (Traditional)
|Chi=电箱 (Simplified)<br>電箱 (Traditional)
|ChiR=Diàn xiāng
|ChiR=Diàn xiāng
|ChiM=Electric box}}
|ChiM=Electric box
}}


==Trivia==
==Trivia==
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with [[Bowser]] at the end of the game.
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]].
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]].
==References==
<references/>
{{SMO}}
{{SMO}}
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey objects]]
[[de:Stromgenerator]]
[[it:Generatore elettrizap]]
[[it:Generatore elettrizap]]

Latest revision as of 11:36, January 8, 2024

Spark pylon
The Spark pylon capture icon.
First appearance Super Mario Odyssey (2017)
Latest appearance Super Smash Bros. Ultimate (2018)

Spark pylons are capturable objects in Super Mario Odyssey. They represent the terminals of a power line, which Mario can travel rapidly along after turning into a ball of electricity. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides.

History[edit]

Super Mario Odyssey[edit]

Spark pylon in Super Mario Odyssey
Mario capturing a spark pylon

When Mario captures a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the Moon Kingdom, Ruined Kingdom and Bowser's Kingdom. This can help Mario quickly travel to different areas of some kingdoms, much like Launch Stars in Super Mario Galaxy and Super Mario Galaxy 2, and the Warp Boxes and Clear Pipes in Super Mario 3D Land and Super Mario 3D World (only the former appears in both of these games). The player can also shake their Joy-Con controller when coins are surrounding a spark pylon, which will cause the player to follow the trail of coins. The player can de-capture the spark pylons at any time to collect items below them.

Mario first encounters a spark pylon when traveling from the Cap Kingdom to the Cascade Kingdom for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the Odyssey; after that, the Odyssey becomes his main mode of transportation between kingdoms.

Captured Bowser and Princess Peach using a spark pylon
A spark pylon being used by Peach and the Captured Bowser

Spark pylons are the only objects that can be captured by the player while they are controlling another captured creature or object. This is done by simply touching the pylon while in this form. However, when doing this, the captured enemy gets defeated as the player captures the spark pylon to use it. The only captured enemy that can control the spark pylon is Bowser at the end of the game, who uses it alongside Princess Peach, and that specific spark pylon is technically not considered a capture.[1]

Super Smash Bros. Ultimate[edit]

Spark pylons can be seen in the New Donk City Hall stage of Super Smash Bros. Ultimate as background elements. They appear in the same spots on the building as in Super Mario Odyssey.

Names in other languages[edit]

Language Name Meaning
Japanese 電気ボックス
Denki bokkusu
Electric box

Chinese 电箱 (Simplified)
電箱 (Traditional)
Diàn xiāng
Electric box

Dutch Generator
Generator
French Borne gzzzt
Gzzzt terminal
German Stromgenerator
Electricity generator
Italian Generatore elettrizap
Electrizap generator
Russian Трансформатор
Transformator
Transformer

Spanish Poste de chispazo
Spark post

Trivia[edit]

  • The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by koto samples in Bowser's Kingdom.

References[edit]