Re-Koil: Difference between revisions

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{{species-infobox
{{species infobox
|image=[[File:Rekoil.jpg|200px|]]<br>Artwork of a Re-Koil from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|image=[[File:Rekoil.jpg|200px|]]<br>Artwork from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[Super Nintendo Entertainment System|SNES]]) ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!#Differences in the Game Boy Advance version|Donkey Kong Country 3]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|latest_appearance=''Donkey Kong Country 3'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]])
|parent_species=[[Kremling]]
|variant_of=[[Kremling]]
|related=[[Kritter]]<br>[[Kaboing]]
|subject_origin=[[Kaboing]]
|comparable=[[Kritter]]
}}
}}
{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 18}}
'''Re-Koils''' are orange [[Kremling]]s with a springy tail. Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow. Re-Koils first appear as enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and return in ''[[Donkey Kong Land III]]''. They are the successors to jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.  
 
'''Re-Koils''' are orange [[Kremling]]s with a springy tail. They are weak members of the [[Kremling Krew]] and common enemies that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successor to jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
 
Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow.


==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Re-Koils continuously bounce on their tail, either in one spot or back and forth. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel]]. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items.
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Re-Koils continuously bounce on their tail. They usually bounce either in one spot or back and forth, though starting in [[Krack Shot Kroc]], some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel]]. Re-Koils give the same sound effect from being defeated as [[Krook]]s, [[Klinger]]s, and [[Kloak]]s, although not in the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]]. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items. A photograph of a Re-Koil appears in [[Dixie Kong's Photo Album]], in which it is classified as part of the [[Kremling Kreeps]].
 
In [[Dixie Kong's Photo Album]], a photograph of a Re-Koil appears under the "[[Kremling Kreeps]]" category.


Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill:
Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill:
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*[[Criss Kross Cliffs]]
*[[Criss Kross Cliffs]]


In the [[Game Boy Advance]] version, Re-Koils appear in three more levels, and each of them appear in the exclusive world [[Pacifica]]: [[Dingy Drain-Pipe]], [[Stormy Seas]], and [[Cliffside Blast]].
In the Game Boy Advance version, Re-Koils also appear in three more levels in the additional world, [[Pacifica]]: [[Dingy Drain-Pipe]], [[Stormy Seas]], and [[Cliffside Blast]].


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
[[File:Total Rekoil DKL3c.png|thumb|A Rekoil as it appears in its titular level, Total Rekoil, in ''Donkey Kong Land III'']]
[[File:Total Rekoil DKL3c.png|thumb|A Rekoil as it appears in its titular level, Total Rekoil, in ''Donkey Kong Land III'']]
In ''[[Donkey Kong Land III]]'', Re-Koils, or '''Rekoils''' as their name is spelled in game, act the same as in the previous game. They first appear in the level [[Total Rekoil]], which as its name suggest, have Rekoils as the main feature and enemy. In the Japanese [[Game Boy Color]] port, Rekoils have a yellow sprite.
In ''[[Donkey Kong Land III]]'', Re-Koils, or '''Rekoils''' as their name is spelled, act the same as in the previous game. They first appear in the level [[Total Rekoil]], which, as its name suggests, have Rekoils as the main feature and enemy. In the Japanese [[Game Boy Color]] port, Rekoils have a yellow sprite.


Rekoils appear in 16 levels, double the number of their level appearances in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'':
Rekoils appear in 16 levels, double the number of their level appearances in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'':
Line 51: Line 46:
*[[Barrel Boulevard]]
*[[Barrel Boulevard]]
*[[Ghoulish Grotto]]
*[[Ghoulish Grotto]]
===Unused appearances===
====''Donkey Kong 64''====
[[File:DK64ReKoilModel.png|thumb|x150px|Unused model of a Re-Koil from ''Donkey Kong 64'']]
An [[List of Donkey Kong 64 pre-release and unused content|unused model]] of a Re-Koil exists within the kiosk demo of ''[[Donkey Kong 64]]''. Its intended purpose is unclear.
==Profiles and statistics==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
*'''Instruction manual:''' ''His springy tail can propel him towards players at speed - beware!''<ref>{{cite|author=Nintendo|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=18|date=1996|language=American English|publisher=Nintendo of America}}</ref>


==Gallery==
==Gallery==
<gallery>
<gallery>
Rekoil2.jpg|Re-Koil compressing its tail
Re-Koil DKC3 artwork.png|A Re-Koil compressing its tail
Rekoil DKC3.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Rekoil DKC3.png|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' sprite
Rekoil DKC3 Photo Album.png|In [[Dixie Kong's Photo Album]]
Rekoil DKC3 Photo Album.png|In [[Dixie Kong's Photo Album]]
Rekoil DKLIII.PNG|''Donkey Kong Land III'' sprite
Rekoil DKLIII sprite.png|''Donkey Kong Land III'' sprite
Re-Koil DKL3c sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
Re-Koil DKL3c sprite.png|''Donkey Kong GB: Dinky Kong & Dixie Kong'' sprite
Re-Koil DKC3 GBA sprite.png|''Donkey Kong Country 3'' (GBA) sprite
</gallery>
</gallery>


Line 66: Line 71:
|JapR=Rikoiru
|JapR=Rikoiru
|JapM=Re-Koil
|JapM=Re-Koil
|Ita=Re-Koil (''Donkey Kong Country 3: Dixie Kong's Double Trouble!'')
|Ita2=Rekoil (''Donkey Kong Land III'')
}}
}}
==Trivia==
==Trivia==
[[File:DK64ReKoilModel.png|thumb|200x200px|Unused model of a Re-Koil from ''Donkey Kong 64'']]
*Re-Koils may have been inspired by [[wikipedia:Tigger|Tigger]] from the ''[[Wikipedia:Winnie-the-Pooh|Winnie-the-Pooh]]'' franchise, as both are orange and use their tail for a spring.
*Re-Koils may have been inspired by [[wikipedia:Tigger|Tigger]] from the ''[[Wikipedia:Winnie-the-Pooh|Winnie-the-Pooh]]'', as both are orange and use their tail for a spring.
 
*An [[List of Donkey Kong 64 pre-release and unused content|unused model]] of a Re-Koil exists within the kiosk demo of ''[[Donkey Kong 64]]''; it is unknown if Re-Koil was planned to be an enemy or the file exists as a placeholder.
==References==
<references/>


{{Kremlings}}
{{Kremlings}}
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[[Category:Kremlings]]
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Enemies]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies]]
[[Category:Donkey Kong Land III Enemies]]
[[Category:Donkey Kong Land III enemies]]
[[de:Re-koil]]
[[de:Re-koil]]

Latest revision as of 17:51, April 10, 2024

Re-Koil
Re-Koil
Artwork from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)
Variant of Kremling
Subject origin Kaboing
Comparable

Re-Koils are orange Kremlings with a springy tail. Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow. Re-Koils first appear as enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble! and return in Donkey Kong Land III. They are the successors to jumping Kritters from Donkey Kong Country and Kaboings from Donkey Kong Country 2: Diddy's Kong Quest.

History[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Re-Koils continuously bounce on their tail. They usually bounce either in one spot or back and forth, though starting in Krack Shot Kroc, some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on Dixie Kong or Kiddy Kong, that Kong gets injured. The Kongs can defeat a Re-Koil by either rolling into it just before it lands, jumping onto it, or hitting the Re-Koil with a barrel. Re-Koils give the same sound effect from being defeated as Krooks, Klingers, and Kloaks, although not in the Game Boy Advance version. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items. A photograph of a Re-Koil appears in Dixie Kong's Photo Album, in which it is classified as part of the Kremling Kreeps.

Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill:

In the Game Boy Advance version, Re-Koils also appear in three more levels in the additional world, Pacifica: Dingy Drain-Pipe, Stormy Seas, and Cliffside Blast.

Donkey Kong Land III[edit]

Kiddy Kong exploring Total Rekoil in Donkey Kong GB: Dinky Kong & Dixie Kong
A Rekoil as it appears in its titular level, Total Rekoil, in Donkey Kong Land III

In Donkey Kong Land III, Re-Koils, or Rekoils as their name is spelled, act the same as in the previous game. They first appear in the level Total Rekoil, which, as its name suggests, have Rekoils as the main feature and enemy. In the Japanese Game Boy Color port, Rekoils have a yellow sprite.

Rekoils appear in 16 levels, double the number of their level appearances in Donkey Kong Country 3: Dixie Kong's Double Trouble!:

Unused appearances[edit]

Donkey Kong 64[edit]

An unused model of a Re-Koil from Donkey Kong 64.
Unused model of a Re-Koil from Donkey Kong 64

An unused model of a Re-Koil exists within the kiosk demo of Donkey Kong 64. Its intended purpose is unclear.

Profiles and statistics[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

  • Instruction manual: His springy tail can propel him towards players at speed - beware![1]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese リコイル
Rikoiru
Re-Koil

Italian Re-Koil (Donkey Kong Country 3: Dixie Kong's Double Trouble!)
Rekoil (Donkey Kong Land III)
-
-

Trivia[edit]

  • Re-Koils may have been inspired by Tigger from the Winnie-the-Pooh franchise, as both are orange and use their tail for a spring.

References[edit]

  1. ^ Nintendo (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet. Nintendo of America (American English). Page 18.