Trapdoor (Donkey Kong Country 3: Dixie Kong's Double Trouble!)

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The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name appears that is not from the English Super Mario Bros. Encyclopedia, it is requested that the article should be moved to the correct name.

Trapdoor
Tiles of a trapdoor from Donkey Kong Country 3: Dixie Kong's Double Trouble!
Tiles of a trapdoor in Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 for Game Boy Advance (2005)

Trapdoors are objects in Donkey Kong Country 3: Dixie Kong's Double Trouble! and its Game Boy Advance remake, appearing in all mill stages. When walked over, they open, depositing the player character elsewhere. In Doorstop Dash, they serve as hindrances, moving the Kongs back to slightly earlier parts of the stage. In Murky Mill, one can lead Ellie to a Bonus Level if the Buzz guarding it is defeated. In Belcha's Barn, one leads to the actual fight against Belcha. Finally, in Squeals on Wheels, they appear locked along the central column of the stage. Once all the necessary Sneeks have been defeated, the Kongs can fall through each in sequence, taking them back to the beginning of the stage, where a mechanical door leading to the Level Flag has opened.

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