Pulse Beam

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This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

Template:Species-infobox

Pulse Beams are robotic enemies that appear in Super Mario Odyssey. They act similarly to Ring Burners and some Sentry Beams in that they will shoot a large ring of electricity in an attempt to hurt Mario. However, unlike the two aforementioned species, Mario must throw Cappy at them in order to activate them or they can be activated by enemies, such as Bullet Bills, instead of being activated when Mario is close to them. Their electric rings can also destroy some blocks in Mario's path. Additionally, the rings can cause other Pulse Beams to be activated when collided with them, which in some cases can cause an infinite loop. They cannot be destroyed by any means.