PipeProject:Music/Drafts/Chain Chomp (sound effect)

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"Chain Chomp"
"Chain Chomp" in Super Mario 64
Composed by:
Unknown
First appearance Super Mario 64 (1996)
Latest appearance Mario Party Superstars (2021)

"Chain Chomp"[1] is a sound effect composed for Super Mario 64, where it serves as a Chain Chomp's bark.

History[edit]

Super Mario 64[edit]

Super Mario 64 marks the first appearance of "Mario Burned". It also returns in Super Mario 64 DS and its Nintendo Switch re-release in Super Mario 3D All-Stars for the same purposes.

Mario Party series[edit]

This page needs Mario Party improvement. Specifically:

  • Discuss any notable appearances in the series
  • See if the sound appears in any other games' sound tests
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".

"Chain Chomp" appears in various games in the Mario Party series, usually for whenever a Chain Chomp barks.

Mario & Luigi: Partners in Time[edit]

An "X" icon with sound waves, used to indicate missing media files. It has been requested that at least one audio and/or video file related to this article be uploaded. Specifics: Mario & Luigi: Partners in Time arrangement
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In Mario & Luigi: Partners in Time, an arrangement of "Chain Chomp" plays every time the Pocket Chomp enters the screen while using it.

List of Super Mario appearances[edit]

Games[edit]

Work System Year Type Title Credits
Super Mario 64 Nintendo 64 1996 Original
Mario Party 3 1999 Original
Mario Party 4 Nintendo GameCube 2002 Original "Chain Chomp"[1]
Super Mario 64 DS Nintendo DS 2004 Original
Mario & Luigi: Partners in Time 2005 Arrangement
Mario Party 8 Wii 2007 Original
Super Mario 3D All-Stars Nintendo Switch 2020 Original
Mario Party Superstars 2021 Original

References[edit]

Category:Sound effects Category:Character themes Category:Super Mario 64 music