List of Power Moons in the Lake Kingdom

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 05:50, November 9, 2017 by MarioGaming64 (talk | contribs) (Added Power Moon #21.)
Jump to navigationJump to search

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

This is a list of the 42 Power Moons that can be found in the Lake Kingdom of Super Mario Odyssey.

# Power Moon Location Availability
1 The first Power Moon of the Lake Kingdom.
Broodals Over the Lake
The player will receive a Multi Moon after defeating Rango at the Water Plaza Terrace. Available from the start.
2 The second Power Moon of the Lake Kingdom.
Dorrie-Back Rider
The player can find a Power Moon on Dorrie's back, who is located in the underwater area containing the Water Plaza. Available from the start.
3 The third Power Moon of the Lake Kingdom.
Cheep Cheep Crossing
The player can find this Power Moon in a small alcove above the Underwater Entrance checkpoint. Available from the start.
4 The fourth Power Moon of the Lake Kingdom.
End of the Hidden Passage
From the Courtyard, the player should look for a bouncy flower and use it to bounce to a higher ledge where a zipper is located. Mario should capture the zipper and use it to un-zip the wall, causing a secret path to be revealed, which leads to the Power Moon. Available from the start.
5 The fifth Power Moon of the Lake Kingdom.
What's in the Box?
At the top of the Water Plaza, the player should look for a grassy ledge containing three crates - one of which is a shiny crate. If the player destroys the shiny crate, they will receive a Power Moon. Available from the start.
6 The sixth Power Moon of the Lake Kingdom.
On the Lakeshore
On the sand near the Odyssey, the player can find a glowing spot. If Mario ground pounds this spot, he will receive a Power Moon. Available from the start.
7 The seventh Power Moon of the Lake Kingdom.
From the Broken Pillar
Near the Water Plaza Entrance, the player can find a broken pillar submerged in the water. If the player ground pounds the top of the pillar's remains, they will receive a Power Moon. Available from the start.
8 The eighth Power Moon of the Lake Kingdom.
Treasure in the Spiky Waterway
In the spiky tunnel near the start of the Kingdom, the player will find a split road. Mario should lead down the right path to find a secret treasure chest, which will give the player a Power Moon once opened. Available from the start.
9 The ninth Power Moon of the Lake Kingdom.
Lake Gardening: Spiky Passage Seed
At the start of the spiky tunnel near the beginning of the Kingdom, the player can find a seed. Mario should take it and then plant it in a flower pot located at the Water Plaza Entrance. After planting it, the player must wait about 4 minutes for the seed to bloom, which will then cause a Power Moon to appear. Available after collecting the "Broodals Over the Sea" Power Moon.
10 The tenth Power Moon of the Lake Kingdom.
Lake Kingdom Timer Challenge 1
From the Underwater Entrance checkpoint, the player should head to the water's surface to find a platform with a scarecrow on it. Mario must throw Cappy onto the scarecrow, which will temporarily reveal some blocks and a Power Moon at the bottom of the lake. The player must then plummet down the lake to collect the Power Moon before it disappears. Available after collecting the "Broodals Over the Sea" Power Moon.
11 The eleventh Power Moon of the Lake Kingdom.
Lake Kingdom Timer Challenge 2
At the Water Plaza Terrace, the player can find a scarecrow nearby. Mario must throw Cappy onto the scarecrow, which will temporarily reveal some blocks and a Power Moon at their peak. The player must then backflip up the blocks to collect the Power Moon before it disappears. Available after collecting the "Broodals Over the Sea" Power Moon.
12 The twelfth Power Moon of the Lake Kingdom.
Moon Shards in the Lake
In the large lake (outside the Water Plaza), the player must locate and collect five Moon Shards, which will reward Mario with a Power Moon once collected. Available from the start.
13 The thirteenth Power Moon of the Lake Kingdom.
Taking Notes: Dive and Swim
In the small body of water near the Odyssey, the player should look for a rainbow-colored treble clef. Mario should collect this treble clef, which will temporarily spawn some Rainbow Notes in the water. If the player can collect all the Rainbow Notes before they disappear, Mario will receive a Power Moon. Available from the start.
14 The fourteenth Power Moon of the Lake Kingdom.
Taking Notes: In the Cliffside
From the Underwater Entrance checkpoint, the player should swim to the surface and locate an 8-bit Warp Pipe along the left wall. Mario must enter this Warp Pipe to find a rainbow-colored treble clef, which will spawn Rainbow Notes once collected. If the player can collect all of the Rainbow Notes before they disappear, Mario will receive a Power Moon. Available from the start.
15 The fifteenth Power Moon of the Lake Kingdom.
Lake Fishing
Near the Courtyard checkpoint, the player can find a fishing Lakitu. Mario should capture the Lakitu and use it to fish for a big Cheep Cheep in the small pool, which will reward the player with a Power Moon. Available after collecting the "Broodals Over the Sea" Power Moon.
16 The sixteenth Power Moon of the Lake Kingdom.
I Met a Lake Cheep Cheep!
From the Underwater Entrance checkpoint, the player should capture a Cheep Cheep and then swim up to the water's surface, where a Lochlady can be found. Mario should head over to the Lochlady, who will fall in love with the Cheep Cheep and reward the player with a Power Moon. Available after collecting the "Broodals Over the Sea" Power Moon.
17 The seventeenth Power Moon of the Lake Kingdom.
Our Secret Little Room
At the Water Plaza Entrance, the player should enter the third alcove on the wall to find a secret door, where a hidden Lochlady can be found. Talking to her will reward Mario with a Power Moon. Available from the start.
18 The eighteenth Power Moon of the Lake Kingdom.
Let's Go Swimming, Captain Toad!
At the Water Plaza Entrance, the player can find a deep pit of water. To reach the bottom, Mario must capture a Cheep Cheep from the lake and use it to head to the bottom of the water hole, where Captain Toad can be found. Talking to him will reward the player with a Power Moon. Available from the start.
19 The ninteenth Power Moon of the Lake Kingdom.
Shopping in Lake Lamode
The player can purchase a Power Moon from the Crazy Cap Shop for 100 yellow Coins. Available from the start.
20 The twentieth Power Moon of the Lake Kingdom.
A Successful Repair Job
Near the Water Plaza, the player can find a door leading to a secret area. Mario should enter this area and then solve the puzzle within to be rewarded with a Power Moon. Available after collecting the "Broodals Over the Sea" Power Moon.
21 The twenty-first Power Moon of the Lake Kingdom.
I Feel Underdressed
Next to the Water Plaza Display Window, the player can find a locked door being blocked by a Lochlady. In order to enter this door, the player needs to wear both the Swimwear outfit and the Swim Googles hat. Once Mario enters the room, he needs to throw Cappy at the top of the dress pedestal in the center and hold him there for a few seconds. This will reveal a Power Moon. Available from the start.
22 The twenty-second Power Moon of the Lake Kingdom.
Unzip the Chasm
Near the Water Plaza Entrance, the player should look for a submerged zipper on the right wall. Mario must capture the zipper and use it to un-zip the wall, which will reveal a hidden door. The player must enter the door and then reach the end of the secret area within in order to receive a Power Moon. Available from the start.
23 The twenty-third Power Moon of the Lake Kingdom.
Super-Secret Zipper
In the secret area with the "Unzip the Chasm" Power Moon, the player should look for a hidden row of blocks near the start. This will lead Mario to a secret zipper, which (when up-zipped) will reveal another hidden zipper. Un-zipping this zipper will reveal a secret Power Moon. Available from the start.
24 The twenty-fourth Power Moon of the Lake Kingdom.
Jump, Grab, Cling, and Climb
Near the Water Plaza Terrace, the player should look for a hidden door along the northern wall. Mario should enter this door and then reach the end of the secret area within to receive a Power Moon. Available from the start.
25 The twenty-fifth Power Moon of the Lake Kingdom.
Jump, Grab, and Climb Some More
In the secret area with the "Jump, Grab, Cling, and Climb" Power Moon, the player should ride the top of the final moving block up to a hidden bouncy flower, which will launch Mario to a treasure chest, which contains a secret Power Moon. Available from the start.
27 The twenty-seventh Power Moon of the Lake Kingdom.
Found with Lake Kingdom Art
Near the Odyssey, the player can find a set of stairs leading up to the Courtyard. On the stairs, Mario should notice a picture of some dinosaur bones, with one bone missing. If the player then travels to that location (in the Cascade Kingdom) and ground pounds the spot where a dinosaur bone should be, Mario will receive a Power Moon. Available after collecting the "Broodals Over the Sea" Power Moon.