Wii Wario's Gold Mine: Difference between revisions

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|image=[[File:MKW Wario's Gold Mine Course Overview.png|250px]]
|image=[[File:MKW Wario's Gold Mine Course Overview.png|250px]]
|appearances=''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])<br>''[[Mario Kart 8]]'' ([[The Legend of Zelda x Mario Kart 8|DLC Pack 1]]) ([[List of games by date#2014|2014]]) <br> ''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]])
|appearances=''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])<br>''[[Mario Kart 8]]'' ([[The Legend of Zelda x Mario Kart 8|DLC Pack 1]]) ([[List of games by date#2014|2014]]) <br> ''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]])
|cups=[[Flower Cup]] (MKW)<br>[[Triforce Cup]] (MK8/MK8D)
|cups=[[Flower Cup]] (''Wii'')<br>[[Triforce Cup]] (''8'', ''8 Deluxe'')
|ghost=2:19:585 by Nin★morimo (MKW)<br><small>([[Wario]] in the [[Wario Bike]])</small><br>2:19.782 by Nin★Pit (MK8) (as [[Wario]])<br>2:22.119 by Nin★Pit (MK8D) (as [[Wario]]) (150cc)<br>1:41.168 by Nin★Alice (MK8D) (as [[Waluigi]]) (200cc)  
|ghost=2:19:585 by Nin★morimo (''Wii'')<br><small>([[Wario]] on the [[Wario Bike]])</small><br>2:19.782 by Nin★Pit (''8'') (as [[Wario]])<br>2:22.119 by Nin★Pit (''8 Deluxe'') (as [[Wario]]) (150cc)<br>1:41.168 by Nin★Alice (''8 Deluxe'') (as [[Waluigi]]) (200cc)  
|expert_ghost=2:04:800 by Nin★♪Ryo (MKW)<br><small>([[Wario]] in the [[Flame Flyer]])</small>
|expert_ghost=2:04:800 by Nin★♪Ryo (''Wii'')<br><small>([[Wario]] in the [[Flame Flyer]])</small>
|wifi=No longer available ([[Wii]])<br>Available ([[Wii U]], [[Nintendo Switch|Switch]])
|wifi=No longer available ([[Wii]])<br>Available ([[Wii U]], [[Nintendo Switch|Switch]])
|music=''Mario Kart Wii'': Asuka Ota, Ryo Nagamatsu[[File:MKW-Warios-Gold-Mine.oga]]
|music=''Mario Kart Wii'': Asuka Ota, Ryo Nagamatsu[[File:MKW-Warios-Gold-Mine.oga]]
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'''Wario's Gold Mine''' is the fourth and final course of the [[Flower Cup]] in ''[[Mario Kart Wii]]'', and the first course of the [[Triforce Cup]] in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. This course features steep declines and sharp turns and lends itself to the frantic, roller coaster game play of [[Wario Colosseum]] from ''[[Mario Kart: Double Dash!!]]''. Most of the track lacks railings, making it rather easy to fall off the track. Additionally, this course employs [[Dash Panel]]s. [[Swoop]]s may slow down the players if they run into them. Inside the mine there are [[Mine Cart|mine cart]]s which act as obstacles.
'''Wario's Gold Mine''' is the fourth and final course of the [[Flower Cup]] in ''[[Mario Kart Wii]]'', and the first course of the [[Triforce Cup]] in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. This course features steep declines and sharp turns and lends itself to the frantic, roller coaster game play of [[Wario Colosseum]] from ''[[Mario Kart: Double Dash!!]]''. Most of the track lacks railings, making it rather easy to fall off the track. Additionally, this course employs [[Dash Panel]]s. [[Swoop]]s may slow down the players if they run into them. Inside the mine there are [[Mine Cart|mine cart]]s which act as obstacles.


==Description==
A remix of this course's music is available to select for events in ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''.
 
==History==
===''Mario Kart Wii''===
{{rewrite|section=y}}
{{rewrite|section=y}}
This course takes place in an industrial gold mine, as seen by pipes with smoke coming out of them. The time of the day is at sunset, as seen in the background of this course. Most of the course takes place on wooden platforms, with tracks for the mine carts on them, even though the mine carts follow an entirely different track. Outside the mine, there is no activity going on except for the process of the smoke of the pipes. The entrance of the mine is filled with [[Swoop]]s. They act like obstacles for players, simply just slowing them down, touching them does not cause the player to spin out.  
This course takes place in an industrial gold mine, as seen by pipes with smoke coming out of them. The time of the day is at sunset, as seen in the background of this course. Most of the course takes place on wooden platforms, with tracks for the mine carts on them, even though the mine carts follow an entirely different track. Outside the mine, there is no activity going on except for the process of the smoke of the pipes. The entrance of the mine is filled with [[Swoop|Swooper]]s. They act like obstacles for players, simply just slowing them down, touching them does not cause the player to spin out.  


Inside the mine, it is darker. Support beams can be seen. Driverless mine carts take gold from one place to another. At the exit of the mine is the start of the course. While the player can follow the flow of the course to the exit, they can also follow the mine carts to an alternate path.
Inside the mine, it is darker. Support beams can be seen. Driverless mine carts take gold from one place to another. At the exit of the mine is the start of the course. While the player can follow the flow of the course to the exit, they can also follow the mine carts to an alternate path.


==Course layout==
Banners of Wario line the course, using his artwork from ''[[Super Mario 64 DS]]''.
 
====Course layout====
[[File:Wario's Gold Mine MKW Toad Screenshot.png|thumb|The beginning of inside the mine]]
[[File:Wario's Gold Mine MKW Toad Screenshot.png|thumb|The beginning of inside the mine]]
The track first starts out with a very slight turn to the right. After the turn comes a Dash Panel that shoots players downhill at a speed to receive item boxes from below and back up. After that, there is a slight turn left. Players can see a half-pipe with item boxes on top of that. Past that to the right is a straight trestle across the gorge into the actual mine. In the tunnel to the mine, it is still relatively straight, except there are Swoops flying at the players.
The track first starts out with a very slight turn to the right. After the turn comes a Dash Panel that shoots players downhill at a speed to receive item boxes from below and back up. After that, there is a slight turn left. Players can see a half-pipe with item boxes on top of that. Past that to the right is a straight trestle across the gorge into the actual mine. In the tunnel to the mine, it is still relatively straight, except there are Swoops flying at the players.
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After the Swoop area, players travel through an open cave. The track turns right into another downhill road, that goes uphill and into a ramp with a Dash Panel in it that launches the players to the other section of the mine. If players are careless in this area, they may fall into the darkness below when there are no guardrails to protect them. Mine carts are present, moving the same direction as the player. Any player who runs into the minecart flips and loses their item. The music in this area turns into a techno-styled variation of the main course music.
After the Swoop area, players travel through an open cave. The track turns right into another downhill road, that goes uphill and into a ramp with a Dash Panel in it that launches the players to the other section of the mine. If players are careless in this area, they may fall into the darkness below when there are no guardrails to protect them. Mine carts are present, moving the same direction as the player. Any player who runs into the minecart flips and loses their item. The music in this area turns into a techno-styled variation of the main course music.


After this area is a turn to the right that leads the player into another dipping road that leads out of the gold mine. There is a small twisting path in the road, and if the player is careless, they could fall off. After the twist is a turn to the right at the finish line, where the lap restarts.
After this area is a turn to the right that leads the player into another dipping road that leads out of the gold mine. Above the entrance to this road is a sign of Wario pointing his fingers towards the course; playing as a Mii changes Wario's face to that of a random Mii. There is a small twisting path in the road, and if the player is careless, they could fall off. After the twist is a turn to the right at the finish line, where the lap restarts.


===Shortcuts===
=====Shortcuts=====
On the last turn before the entrance to the mine, as well as the last turn in the course itself, there are small ramps, which the player can also perform a trick on, allowing the player to cut the turns.
On the last turn before the entrance to the mine, as well as the last turn in the course itself, there are small ramps, which the player can also perform a trick on, allowing the player to cut the turns.


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{{br}}
{{br}}


===Staff ghost===
====Staff ghost====
In ''Mario Kart Wii'', the staff ghost is Wario on the [[Wario Bike]].
In ''Mario Kart Wii'', the staff ghost is Wario on the [[Wario Bike]].


===Tournaments===
====Tournaments====
[[File:TournamentDecember1.jpg|thumb|left|December 2008's 1st tournament]]
[[File:TournamentDecember1.jpg|thumb|left|December 2008's 1st tournament]]
In the first tournament of December 2008, players had to race against a giant [[Wiggler]] on this course. Only Triple Mushrooms and Stars would appear in Item Boxes. The tournament was later repeated as September 2010's second tournament.
In the first tournament of December 2008, players had to race against a giant [[Wiggler]] on this course. Only Triple Mushrooms and Stars would appear in Item Boxes. The tournament was later repeated as September 2010's second tournament.
{{br}}
{{br}}


==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==
===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''===
[[File:MK8-DLC-Course-Wii Wario'sGoldMine.jpg|250px|thumb|right|Wario's Gold Mine in ''Mario Kart 8'']]
[[File:MK8-DLC-Course-Wii Wario'sGoldMine.jpg|250px|thumb|right|Wario's Gold Mine in ''Mario Kart 8'']]
Wario's Gold Mine reappears in ''[[Mario Kart 8]]'' as the first course of the [[Triforce Cup]], part of the [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']] downloadable content package and the base content of ''[[Mario Kart 8 Deluxe]]''. The track banner has been redesigned. Inside the mine shaft there are anti-gravity tracks and the mine carts have changed shapes. The second dip inside the mine shaft has been removed, and tilted to become an anti-gravity section. Additionally, the mine carts now function as [[Spin Boost Pillar]]s. The inside variation of the music has been removed, but Shy Guys can be seen and heard singing when entering the mine, like in [[Shy Guy Falls]]. The half-pipes have been removed, but in the place of the one after the slope is a shortcut with a [[Dash Panel]] at the end. The Dash Panel at the large slope towards the beginning is now not visible from the other side of the planks, although it is still there.
Wario's Gold Mine reappears in ''[[Mario Kart 8]]'' as the first course of the [[Triforce Cup]], part of the [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']] downloadable content package and the base content of ''[[Mario Kart 8 Deluxe]]''. The track banner has been redesigned. Inside the mine shaft there are anti-gravity tracks and the mine carts have changed shapes. The second dip inside the mine shaft has been removed, and tilted to become an anti-gravity section. Additionally, the mine carts now function as [[Spin Boost Pillar]]s. The inside variation of the music has been removed, but Shy Guys can be seen and heard singing when entering the mine, like in [[Shy Guy Falls]]. The half-pipes have been removed, but in the place of the one after the slope is a shortcut with a [[Dash Panel]] at the end. The Dash Panel at the large slope towards the beginning is now not visible from the other side of the planks, although it is still there.


===Staff ghost===
The banners now use Wario's artwork from ''[[Mario Party 8]]''.
 
====Staff ghost====
The staff ghost for this track is Wario on the [[Standard Kart]], with a time of 2:19.782. In ''Mario Kart 8 Deluxe'' 200cc, the staff ghost is [[Waluigi]] with a time of 1:41.168.
The staff ghost for this track is Wario on the [[Standard Kart]], with a time of 2:19.782. In ''Mario Kart 8 Deluxe'' 200cc, the staff ghost is [[Waluigi]] with a time of 1:41.168.
{{br}}
{{br}}
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MKW Wario's Gold Mine Banner.png|The course banner
MKW Wario's Gold Mine Banner.png|The course banner
MKW Wario's Gold Mine Starting Turn.png|The beginning of the course
MKW Wario's Gold Mine Starting Turn.png|The beginning of the course
MKW Wario's Gold Mine Cave Exit.png|After the area of the Swoops
MKW Wario's Gold Mine Cave Exit.png|After the area with [[Swoop|Swooper]]s
MKW Wario's Gold Mine Second Dip.png|The dip leading to a ramp
MKW Wario's Gold Mine Second Dip.png|The dip leading to a ramp
MKW Wario's Gold Mine Split Path.png|Near the exit of the gold mine
MKW Wario's Gold Mine Split Path.png|Near the exit of the gold mine
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===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''===
===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''===
<gallery perrow=6 widths=150px>
<gallery widths=150px>
MK8 DLC Wii Wario's Gold Mine Course Icon.png|The track's icon
MK8 DLC Wii Wario's Gold Mine Course Icon.png|The course icon
MK8 Wii Wario's Gold Mine Starting Line.jpg|The course as seen from the starting line, from ''Mario Kart 8''
MK8 Wii Wario's Gold Mine Starting Line.jpg|The course as seen from the starting line
MK8-DLC-Course-Wii Wario'sGoldMine-screenshot01.jpg|[[Wario]], racing on the course
MK8-DLC-Course-Wii Wario'sGoldMine-screenshot01.jpg|[[Wario]], racing on the course
MK8-DLC-Course-Wii Wario'sGoldMine-screenshot-MetalMario.jpg|[[Metal Mario (character)|Metal Mario]] on the anti-gravity section
MK8-DLC-Course-Wii Wario'sGoldMine-screenshot-MetalMario.jpg|[[Metal Mario (character)|Metal Mario]] on the anti-gravity section
DaisyonWGM.jpg|[[Princess Daisy]], racing on Wario's Gold Mine, in ''Mario Kart 8''
DaisyonWGM.jpg|[[Princess Daisy|Daisy]], racing on the course
Rosalina-WarioGoldMine-MK8.jpg|[[Rosalina]], racing on the track
Rosalina-WarioGoldMine-MK8.jpg|[[Rosalina]], racing on the course
Rosalina-Trick-WarioGoldMine.jpg|Rosalina performs a trick after reaching the track's first trick ramp
Rosalina-Trick-WarioGoldMine.jpg|Rosalina performs a trick after reaching the track's first trick ramp.
Rosalina-MineExit-WarioGoldMine.jpg|Rosalina approaches the finish line, after exiting the mine
Rosalina-MineExit-WarioGoldMine.jpg|Rosalina approaches the finish line, after exiting the mine.
MK8 Wario Blue Falcon Warios Gold Mine.jpg|Wario pushes Rosalina, while approaching the track's finish line
MK8 Wario Blue Falcon Warios Gold Mine.jpg|Wario pushes Rosalina, while approaching the track's finish line.
MetalMarioGoldMine.png|Metal Mario driving his [[Sports Coupe]] inside the mine
MetalMarioGoldMine.png|Metal Mario driving his [[Sports Coupe]] inside the mine
</gallery>
</gallery>
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|ChiM=Wario Mine}}
|ChiM=Wario Mine}}


==Trivia==
*In ''[[Mario Kart Wii]]'', playing as a Mii changes Wario's face to a random Mii’s face in the mine, right between the passageway to leave.
*In the Wii version of this course, the pictures of Wario on the banners are his artwork from ''[[Super Mario 64 DS]]''.
**In ''Mario Kart 8'', the pictures on the banners are changed to Wario's artwork from ''[[Mario Party 8]]''.
*A remix of this course's music is available to select for events in ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''.
{{Racecourses}}
{{Racecourses}}
{{MKW}}
{{MKW}}

Revision as of 02:00, October 30, 2020

Template:Racecourse Wario's Gold Mine is the fourth and final course of the Flower Cup in Mario Kart Wii, and the first course of the Triforce Cup in Mario Kart 8 and Mario Kart 8 Deluxe. This course features steep declines and sharp turns and lends itself to the frantic, roller coaster game play of Wario Colosseum from Mario Kart: Double Dash!!. Most of the track lacks railings, making it rather easy to fall off the track. Additionally, this course employs Dash Panels. Swoops may slow down the players if they run into them. Inside the mine there are mine carts which act as obstacles.

A remix of this course's music is available to select for events in Mario & Sonic at the London 2012 Olympic Games and Mario & Sonic at the Sochi 2014 Olympic Winter Games.

History

Mario Kart Wii

It has been requested that this section be rewritten.

This course takes place in an industrial gold mine, as seen by pipes with smoke coming out of them. The time of the day is at sunset, as seen in the background of this course. Most of the course takes place on wooden platforms, with tracks for the mine carts on them, even though the mine carts follow an entirely different track. Outside the mine, there is no activity going on except for the process of the smoke of the pipes. The entrance of the mine is filled with Swoopers. They act like obstacles for players, simply just slowing them down, touching them does not cause the player to spin out.

Inside the mine, it is darker. Support beams can be seen. Driverless mine carts take gold from one place to another. At the exit of the mine is the start of the course. While the player can follow the flow of the course to the exit, they can also follow the mine carts to an alternate path.

Banners of Wario line the course, using his artwork from Super Mario 64 DS.

Course layout

Toad racing in the mines portion of Wario's Gold Mine in Mario Kart Wii.
The beginning of inside the mine

The track first starts out with a very slight turn to the right. After the turn comes a Dash Panel that shoots players downhill at a speed to receive item boxes from below and back up. After that, there is a slight turn left. Players can see a half-pipe with item boxes on top of that. Past that to the right is a straight trestle across the gorge into the actual mine. In the tunnel to the mine, it is still relatively straight, except there are Swoops flying at the players.

After the Swoop area, players travel through an open cave. The track turns right into another downhill road, that goes uphill and into a ramp with a Dash Panel in it that launches the players to the other section of the mine. If players are careless in this area, they may fall into the darkness below when there are no guardrails to protect them. Mine carts are present, moving the same direction as the player. Any player who runs into the minecart flips and loses their item. The music in this area turns into a techno-styled variation of the main course music.

After this area is a turn to the right that leads the player into another dipping road that leads out of the gold mine. Above the entrance to this road is a sign of Wario pointing his fingers towards the course; playing as a Mii changes Wario's face to that of a random Mii. There is a small twisting path in the road, and if the player is careless, they could fall off. After the twist is a turn to the right at the finish line, where the lap restarts.

Shortcuts

On the last turn before the entrance to the mine, as well as the last turn in the course itself, there are small ramps, which the player can also perform a trick on, allowing the player to cut the turns.

An alternate route to staying on the mine tracks is to follow the mine carts into a small tunnel with two dash panels. At the exit is a Dash Panel Ramp, which the player can perform a trick on. If the player forgets to turn after landing, they may fall off the edge of the track.

There is also a glitch where, at the beginning, the player can use a Mushroom and jump backwards off course, aiming for the pipe. They will respawn near the exit of the mine (though it is possible to perform the glitch without falling) and will get credit for the lap. The glitch is only possible in Mario Kart Wii.

Staff ghost

In Mario Kart Wii, the staff ghost is Wario on the Wario Bike.

Tournaments

December 2008's 1st tournament

In the first tournament of December 2008, players had to race against a giant Wiggler on this course. Only Triple Mushrooms and Stars would appear in Item Boxes. The tournament was later repeated as September 2010's second tournament.

Mario Kart 8 / Mario Kart 8 Deluxe

Wii Wario's Gold Mine from Mario Kart 8 - The Legend of Zelda × Mario Kart 8.
Wario's Gold Mine in Mario Kart 8

Wario's Gold Mine reappears in Mario Kart 8 as the first course of the Triforce Cup, part of the The Legend of Zelda × Mario Kart 8 downloadable content package and the base content of Mario Kart 8 Deluxe. The track banner has been redesigned. Inside the mine shaft there are anti-gravity tracks and the mine carts have changed shapes. The second dip inside the mine shaft has been removed, and tilted to become an anti-gravity section. Additionally, the mine carts now function as Spin Boost Pillars. The inside variation of the music has been removed, but Shy Guys can be seen and heard singing when entering the mine, like in Shy Guy Falls. The half-pipes have been removed, but in the place of the one after the slope is a shortcut with a Dash Panel at the end. The Dash Panel at the large slope towards the beginning is now not visible from the other side of the planks, although it is still there.

The banners now use Wario's artwork from Mario Party 8.

Staff ghost

The staff ghost for this track is Wario on the Standard Kart, with a time of 2:19.782. In Mario Kart 8 Deluxe 200cc, the staff ghost is Waluigi with a time of 1:41.168.

Profiles

Mario Kart Wii

The Wario's Gold Mine card from the Mario Kart Wii trading cards
  • Website bios:
    • Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates. "A punishing roller coaster ride with few guard rails to keep you on course after plentiful boost opportunities."
    • Flag of the European Union (previously the European Economic Community). For European release dates. "This roller coaster ride on a rickety, wooden track will test your steering skills to their limits as you try to avoid taking the long drop off the edge - not easy with huge mine carts and a colony of bats around the corner."
  • Trading card bio: "Quite an operation Wario has here. It looks really dangerous, too. But that just makes for better racing action! Watch out for gold-filled mine carts on the tracks-you don't want to run into them. You also don't want to fall off the edge of the track...and there are plenty of opportunities for that to happen."

Gallery

Mario Kart Wii

Mario Kart 8 / Mario Kart 8 Deluxe

Names in other languages

Language Name Meaning
Japanese ワリオこうざん
Wario Kōzan
Wario Mine

Chinese 瓦利歐礦山 (Traditional)
瓦力欧矿山 (Simplified)
Wǎlìōu Kuàngshān
Wario Mine

Dutch Wario's Goudmijn
Wario's Gold Mine
German Warios Goldmine
Wario's Gold Mine
Italian Miniera d'oro di Wario
Wario's Gold Mine
Korean 와리오 광산
Wario Gwangsan
Wario Mine

Portuguese Mina de Ouro do Wario
Wario's Gold Mine
Russian Золотой прииск Варио
Zolotoy priisk Vario
Wario's Gold Mine

Spanish Mina de Wario
Wario's Mine

Template:Racecourses