Pole (bollard): Difference between revisions

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m (Archivist Toadette moved page Pole to Pole (bollard): There's a recurring pole throughout Mario games that takes ultimate priority.)
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{{about|the object from Super Mario Odyssey|the enemy from [[Wrecking Crew '98]]|[[Poles]]|the goal found at the end of many Mario levels|[[Goal Pole]]}}
{{item infobox
{{item-infobox
|title=Pole
|image=[[File:Pole SMO.png|200px]]
|image=[[File:Pole SMO.png|200px]]
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|effect=Launches Mario in the direction he is facing.
|effect=Launches Mario in the direction he is facing
}}
}}
'''Poles''' (originally called '''Safety Bars'''<ref>[https://twitter.com/SuperMario_UK/status/890552147414306816 Official UK ''Super Mario'' Twitter]</ref>) are flexible {{wp|bollard}} objects found in ''[[Super Mario Odyssey]]'' in the [[Metro Kingdom]]. Mario can [[capture]] Poles, which, after pulling back, give him extra [[jump]] momentum in the direction he slung back. In addition to being on the horizontal plane, Poles can be found on the vertical plane as well, and some [[Volbonan]]s lodged into the walls act as Poles in their own regard.
'''Poles''' (called '''Safety Bars''' in pre-release material)<ref>[https://twitter.com/SuperMario_UK/status/890552147414306816 Official UK ''Super Mario'' Twitter]</ref> are flexible {{wp|bollard}} objects found in the [[Metro Kingdom]] in ''[[Super Mario Odyssey]]''. Poles can be [[capture]]d by [[Mario]]. After he does so, the player can make Mario pull back with {{button|switch|stick}}, then release to launch from the Pole in the opposite direction. The player can also shake the controller to launch, moving farther. The motion control can be used without a directional input, in which case Mario will be launched in the opposite direction he captured the Pole from. [[Cappy]] faces that direction as an indicator. In addition to being on the horizontal plane, Poles can be found on the vertical plane as well. The default direction for these Poles is always directly upward. Poles are selectively solid. Mario can move through them, but he is pushed out if he stands still. Additionally, he cannot land on a Pole.
 
Some [[Volbonan]]s lacking hats can be captured and act as Poles. [[Pokio]]s can stick their beaks into walls and flick to launch themselves with similar controls to a Pole.
 
==Gallery==
<gallery>
SMO - Volbonan Pole.jpg|A [[Volbonan]] functioning as a Pole
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Fra=Barre
|Fre=Barre
|FraM=Pole
|FreM=Pole
|Ger=Elastopfahl
|Ger=Elastopfahl
|GerM=Elastopole
|GerM=Elastopole
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|ChiM=Bollard (lit. "isolation pillar")
|ChiM=Bollard (lit. "isolation pillar")
}}
}}
==Gallery==
<gallery>
SMO - Volbonan Pole.jpg|A [[Volbonan]] functioning as a pole
</gallery>


==References==
==References==
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{{SMO}}
{{SMO}}
[[Category:Capturable]]
[[Category:Capturable]]
[[Category:Super Mario Odyssey Objects]]
[[Category:Super Mario Odyssey objects]]
[[it:Paletto flessibile]]
[[it:Paletto flessibile]]
[[de:Elastopfahl]]
[[de:Elastopfahl]]

Latest revision as of 13:56, August 18, 2024

Pole
A Pole in Super Mario Odyssey
First appearance Super Mario Odyssey (2017)
Effect Launches Mario in the direction he is facing

Poles (called Safety Bars in pre-release material)[1] are flexible bollard objects found in the Metro Kingdom in Super Mario Odyssey. Poles can be captured by Mario. After he does so, the player can make Mario pull back with Control Stick, then release to launch from the Pole in the opposite direction. The player can also shake the controller to launch, moving farther. The motion control can be used without a directional input, in which case Mario will be launched in the opposite direction he captured the Pole from. Cappy faces that direction as an indicator. In addition to being on the horizontal plane, Poles can be found on the vertical plane as well. The default direction for these Poles is always directly upward. Poles are selectively solid. Mario can move through them, but he is pushed out if he stands still. Additionally, he cannot land on a Pole.

Some Volbonans lacking hats can be captured and act as Poles. Pokios can stick their beaks into walls and flick to launch themselves with similar controls to a Pole.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ポール[?]
Pōru
Pole
Chinese 隔离柱 (Simplified)
隔離柱 (Traditional)
[?]

Gélí zhù
Bollard (lit. "isolation pillar")
Dutch Paaltje[?] Pole
French Barre[?] Pole
German Elastopfahl[?] Elastopole
Italian Paletto flessibile[?] Flexible Pole
Russian Столбик[?]
Stolbik
Pole
Spanish Pivote elástico[?] Elastic Pivot

References[edit]