DS Desert Hills: Difference between revisions

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{{racecourse
{{classic title}}
|image=[[File:DesertHillds.PNG |256px]]
{{about|the course from [[Mario Kart DS]] and retro course in [[Mario Kart Wii]]|the world from [[Super Mario Bros. 3]] also known as "Desert Hills"|[[Desert Land]]}}
|appearances=''[[Mario Kart DS]]'' ([[List of Mario games by date#2005|2005]])<br>''[[Mario Kart Wii]]'' ([[List of Mario games by date#2008|2008]])
{{race course infobox
|cups=[[Flower Cup]] (MKDS)<br>[[Leaf Cup]] (MKW)
|title=Desert Hills
|based= [[Desert Land]]
|image={{tabber|title1=''Mario Kart DS''|content1=[[File:DesertHillds.png|250px]]|title2=''Mario Kart Wii''|content2=[[File:Desert Hills.png|250px]]}}
|ghost= 1:31:262 (ΜΚDS)<br><small>([[R.O.B.]] in the [[ROB-LGS]])</small><br>2:10:233 (MKW)<br><small>([[Dry Bones]] in the [[Standard Bike S]])</small>
|appears_in=''[[Mario Kart DS]]'' ([[List of games by date#2005|2005]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|expert_ghost= 1:52:686 (MKW)<br><small>([[Dry Bones]] in the [[Tiny Titan]])</small>
|cups=[[Flower Cup]] (''DS'')<br>[[Leaf Cup]] (''Wii'')
|wifi=No longer available ([[Nintendo DS|DS]], [[Wii]])
|based_on= [[Desert Land]]
|music=''Mario Kart DS''[[File:MKDS-Music-DesertHills.oga]]
|online_play=No longer available ([[Nintendo DS|DS]], [[Wii]])
|map=''Mario Kart DS''<br>[[File:MKDSmap2-1.png|140px]]
|sample=[[File:MKDS-Music-DesertHills.oga]]
|map=''Mario Kart DS''<br>[[File:MKDS Desert Hills Map.png|140px]][[File:MKDS Desert Hills layout.png]]
''Mario Kart Wii''<br>[[File:MKWDSDesertHillsMiniMap.png|140px]]
|ghost={{ghost|DS|Ninten★かつ|1:31.262|[[File:ROB_MKDS_record_icon.png|32px|link=R.O.B.]][[File:MKDS_ROB-LGS_Model.png|32px|link=ROB-LGS]]}}{{ghost|Wii|Nin★CHIA|2:10.233|[[File:MK Wii Dry Bones icon.png|32px|link=Dry Bones]][[File:Standard Bike S (Dry Bones) Model.png|32px|link=Standard Bike S]]}}{{ghost|Wii <small>Expert</small>|Nin★solami|1:52.686|[[File:MK Wii Dry Bones icon.png|32px|link=Dry Bones]][[File:Tiny Titan (Dry Bones) Model.png|32px|link=Tiny Titan]]}}
}}
}}
{{distinguish|Desert Land}}


[[File:MKDS-CourseIcon-DesertHills.png|left|frame|The track icon.]]
'''Desert Hills''' is the first race course of the [[Flower Cup]] in ''[[Mario Kart DS]]''. Elements of the track are based on [[Desert Land]] from ''[[Super Mario Bros. 3]]''. [[Pokey]]s roam around the desert and the [[Angry Sun]] will drop [[Fire Snake]]s on the track. Both of these elements act as obstacles on the course. The course also has sharper turns and more intense slopes than previous tracks in the game, bringing up the difficulty for the Flower Cup.
'''Desert Hills''' is the first race course of the [[Flower Cup]] in ''[[Mario Kart DS]]''. [[Pokey]]s roam around the desert, and the [[Angry Sun]] will drop [[Fireballs]] on the track in three different places. The first is in front of the starting line, and the other two are on twisting turns on the track. The course has many sharp turns before the finish line, possibly resulting in driving onto the sand, losing time. Missions 2-6 and 4-4 take place here, in both of which players take control of [[Wario]].


There are two shortcuts in this course. The first shortcut is taken by going straight across the hairpin turn, instead of going around. In 150cc, this shortcut requires only one [[mushroom]], if the player jumps at the right time. The second is a dash-through behind the pyramid, right before the Pokeys start appearing. Two mushrooms will be required for this.
Desert Hills reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the first race track of the [[Leaf Cup]].


Desert Hills appears as a remade classic track in ''[[Mario Kart Wii]]'', being the first race track of the [[Leaf Cup]]. No major changes had been made in the track after its first appearance, other than the [[Angry Sun]] throws [[Fire Snakes]] instead of [[Fireballs]], the Pokeys no longer being flat and [[kart]]s no longer flip when making contact on them. Instead, they just spin around. Also, the course map has been rotated 180 degrees in contrast to its predecessor.
==''Mario Kart DS''==
===Course layout===
The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of [[Brick Block]]s. One of the other Pokeys is on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line. The dark sand portion of the track is an out-of-bounds area, so if the player touches it, [[Lakitu]] will bring them back to the track.


==Course layout==
The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land in ''Super Mario Bros. 3''.
The track starts near an oasis with a small lake where a racer can sink in the water, bringing [[Lakitu]] for the rescue. To the right of the first turn, the track partially surrounds a pyramid made out of [[Brick Block]]s while racers leave the oasis to find then a field of dunes infested of Pokeys sliding to the sides of the course. Just before the finish line, a curly path of soft sand will cause karts (especially those with high drifting) to lose a bit of control, ending up on going to rough ground zone and lose speed. The Pipes, Angry Sun, and blocks are the same of ''Super Mario Bros. 3''.


=====Missions=====
===Shortcuts===
There are two missions involving this circuit: 2-6 and 4-4.
There are two shortcuts in this course. The first shortcut is taken by going straight across the hairpin turn, instead of going around. In 150cc, this shortcut requires only one [[Dash Mushroom|mushroom]], if the player jumps at the right time. The second is a dash-through behind the pyramid, right before the Pokeys start appearing. Two mushrooms will be required for this.
In mission 2-6, the player must use the Bob-ombs to destroy 5 pokeys, and in mission 4-4, the player must pass the 7 gates in the order.


==Official descriptions==
===Glitches===
'''''Mario Kart DS'''''
If the player hits the left dark terrain before they touch the water, they will fall through it with no splash animation.
*'''Instruction booklet:''' "''This racetrack built in the middle of the desert tends to be quite bumpy.''"
 
*'''Sites'''
===Missions===
There are two [[Mario Kart DS#Missions|missions]] that take place on Desert Hills, both of which the player controls [[Wario]]:
*'''Mission 2-6''': The player must use [[Bob-omb]]s to take out all 5 Pokeys within 55 seconds.
*'''Mission 4-4''': The player must pass through 7 gates within 45 seconds. Along the way, each Item Box contains [[Triple Mushrooms]].
 
==''Mario Kart Wii''==
[[File:2009-TournamentDecember1.jpg|thumb|The <small>DS</small> Desert Hills tournament]]
Desert Hills makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Leaf Cup]]. The course received improved graphics, like most other retro courses in ''Mario Kart Wii''. The starting banner was recolored to blue and now displays the classic ''Mario Kart'' logo. Few other changes have been made in the this version of this track aside from the visual improvements; [[Kart]]s now spin out instead of flipping when making contact with Pokeys and the course map has been rotated 180 degrees in contrast to its predecessor.
 
If players use mushrooms, they can go over many of this course's walls, skipping sections entirely.
 
===Tournaments===
[[List of Mario Kart Wii tournaments#December 2009 Tournament 1|December 2009's first tournament]] required players to take out 10 [[Pokey]]s on Desert Hills. The whole track has more Pokeys than before, and players can make use of Item Boxes that either contain a [[Super Star|Star]] or contain [[Triple Green Shells]].
 
==Profiles==
===''Mario Kart DS''===
*'''Instruction booklet bio:''' "''This racetrack built in the middle of the desert tends to be quite bumpy.''"
*'''Website bios:'''
**[[File:Flag of USA.png|20px]] "''This racetrack built in the middle of the desert tends to be quite bumpy. Watch out for fireballs and stray Pokeys!''"
**[[File:Flag of USA.png|20px]] "''This racetrack built in the middle of the desert tends to be quite bumpy. Watch out for fireballs and stray Pokeys!''"
**[[File:Flag of Europe.png|20px]] "''Bring plenty of sunscreen and seat cushions for this race because the baking desert heat and bumpy terrain can give unprepared drivers serious sunburn and and saddle sores. Watch out for the Pokeys too - walking cacti that can stop a speeding kart in its tracks and cost you precious seconds.''"
**[[File:Flag of Europe.png|20px]] "''Bring plenty of sunscreen and seat cushions for this race because the baking desert heat and bumpy terrain can give unprepared drivers serious sunburn and saddle sores. Watch out for the Pokeys too - walking cacti that can stop a speeding kart in its tracks and cost you precious seconds.''"


'''''Mario Kart Wii'''''
===''Mario Kart Wii''===
*'''European website:''' "''If you can't stand the heat, then stay away from the desert hills! Fireballs falling from the sun make it even tougher to negotiate the high turns snaking through the dunes.''"
[[File:MKW DS Desert Hills Trading Card.jpg|thumb|100px|Trading Card]]
*'''European website bio:''' "''If you can't stand the heat, then stay away from the desert hills! Fireballs falling from the sun make it even tougher to negotiate the high turns snaking through the dunes.''"
*'''Trading Card bio:''' "''Desert Hills is not a very difficult course to get around, but it provides a perfect canvas for you to paint a racing masterpiece upon. Spend time on this track dialing your cornering techniques. Be sure to use Mushrooms (if you've got them) to blast over the tall dunes before the start/finish line.''"


==Tournaments==
==Sponsors==
[[File:2009-TournamentDecember1.jpg|thumb|The '''<small>DS</small> Desert Hills''' tournament.]]
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Luigi Grand Prix|Luigi Grand Prix]] (Trackside banners)
In ''Mario Kart Wii'', a tournament took place on this track. Players had to defeat 10 [[Pokey]]s with [[Star]]s and [[Triple Green Shells]] as quickly as possible. It was the first tournament of December 2009.
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Luigi Tires|Luigi Tires]] (Trackside banners)
{{br}}
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Mario Kart (Nintendo-style banner)|Mario Kart]] (Trackside banners) (''Mario Kart DS'' only)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Super Mario|Super Mario]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Super Mushroom|Super Mushroom]] (Trackside banners)
*[[List of sponsors debuting in Mario Kart: Double Dash!!#Waluigi Grand Prix|Waluigi Grand Prix]] (Trackside banners)


==Gallery==
==Gallery==
===DS appearance===
===''Mario Kart DS''===
<gallery>
<gallery widths=150px>
MKDSDesertHills.png|Luigi racing in Desert Hills.
MKDS Desert Hills Course Icon.png|The course icon
MKDS Desert Hills Pyramid.png|The pyramid shortcut
MKDSDesertHills.png|[[Luigi]] racing on Desert Hills
</gallery>
</gallery>


===Wii appearance===
===''Mario Kart Wii''===
<gallery>
<gallery widths=150px>
Desert Hills.PNG|Panoramic view of the track.
MKW DS Desert Hills Banner.png|The course banner
DSDesertHills1-MKWii.png|The first turn on the track.
MKW Desert Hills Preview.gif|A preview of the course
DSDesertHills1-MKWii.png|The first turn on the track
DSDesertHills2-MKWii.png|A trick can be performed on one of the jumps.
DSDesertHills2-MKWii.png|A trick can be performed on one of the jumps.
DSDesertHills3-MKWii.png|Corkscrew.
DSDesertHills3-MKWii.png|Corkscrew
DSDesertHills4-MKWii.png|After a set amount of time (usually after the start of the second lap), the [[Angry Sun]] releases [[Fire Snake]]s onto the track.
DSDesertHills4-MKWii.png|After a set amount of time (usually after the start of the second lap), the [[Angry Sun]] releases [[Fire Snake]]s onto the track.
</gallery>
</gallery>
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{{foreign names
{{foreign names
|Jap=サンサンさばく
|Jap=サンサンさばく
|JapR=San San Sabaku
|JapR=Sansan Sabaku
|JapM=Sun Sun Desert
|JapM=Sun Sun Desert
|Spa=Desierto Sol-Sol
|Spa=Desierto Sol-Sol
|SpaM=Sun Sun Desert
|SpaM=Sun-Sun Desert
|Fra=Désert du Soleil
|Fre=Désert du Soleil
|FraM=Sun's Desert
|FreM=Sun's Desert
|Ger=Glühheiße Wüste
|Ger=Glühheiße Wüste
|GerM=Glowing Hot Desert
|GerM=Glowing Hot Desert
Line 74: Line 100:
}}
}}


==Trivia==
{{MK race courses}}
*One part of the course is a corkscrew similar to that of [[Wikipedia: Mazda Raceway Laguna Seca|Mazda Raceway Laguna Seca]] in [[Wikipedia: Monterey, California|Monterey, California]].
{{Racecourses}}
{{MKDS}}
{{MKDS}}
{{MKW}}
{{MKW}}
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:Mario Kart DS Race Courses]]
[[Category:Classic courses]]
[[Category:Mario Kart Wii Race Courses]]
[[Category:Mario Kart DS race courses]]
[[Category:Retro Courses]]
[[Category:Mario Kart Wii race courses]]
[[de:Glühheisse Wüste]]
[[it:Deserto Picchiasol]]

Latest revision as of 07:47, May 17, 2024

This article is about the course from Mario Kart DS and retro course in Mario Kart Wii. For the world from Super Mario Bros. 3 also known as "Desert Hills", see Desert Land.
Desert Hills
Desert Hills
Desert Hills.png
Information
Appears in Mario Kart DS (2005)
Mario Kart Wii (2008)
Cup(s) Flower Cup (DS)
Leaf Cup (Wii)
Based on Desert Land
Online play No longer available (DS, Wii)
Music sample
Course map
Mario Kart DS
Desert Hills mapMario Kart DS

Mario Kart Wii
The course map for DS Desert Hills from Mario Kart Wii.

Staff ghost(s)
DS Ninten★かつ
1:31.262 ROB MKDS record icon.pngThe model of the ROB-LGS from Mario Kart DS
Wii Nin★CHIA
2:10.233 Sprite of Dry BonesThe model for Dry Bones's Standard Bike S from Mario Kart Wii
Wii Expert Nin★solami
1:52.686 Sprite of Dry BonesThe model for Dry Bones's Tiny Titan from Mario Kart Wii

Desert Hills is the first race course of the Flower Cup in Mario Kart DS. Elements of the track are based on Desert Land from Super Mario Bros. 3. Pokeys roam around the desert and the Angry Sun will drop Fire Snakes on the track. Both of these elements act as obstacles on the course. The course also has sharper turns and more intense slopes than previous tracks in the game, bringing up the difficulty for the Flower Cup.

Desert Hills reappears as a classic course in Mario Kart Wii as the first race track of the Leaf Cup.

Mario Kart DS[edit]

Course layout[edit]

The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of Brick Blocks. One of the other Pokeys is on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line. The dark sand portion of the track is an out-of-bounds area, so if the player touches it, Lakitu will bring them back to the track.

The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land in Super Mario Bros. 3.

Shortcuts[edit]

There are two shortcuts in this course. The first shortcut is taken by going straight across the hairpin turn, instead of going around. In 150cc, this shortcut requires only one mushroom, if the player jumps at the right time. The second is a dash-through behind the pyramid, right before the Pokeys start appearing. Two mushrooms will be required for this.

Glitches[edit]

If the player hits the left dark terrain before they touch the water, they will fall through it with no splash animation.

Missions[edit]

There are two missions that take place on Desert Hills, both of which the player controls Wario:

  • Mission 2-6: The player must use Bob-ombs to take out all 5 Pokeys within 55 seconds.
  • Mission 4-4: The player must pass through 7 gates within 45 seconds. Along the way, each Item Box contains Triple Mushrooms.

Mario Kart Wii[edit]

The DS Desert Hills tournament

Desert Hills makes its classic course debut in Mario Kart Wii as the first course of the Leaf Cup. The course received improved graphics, like most other retro courses in Mario Kart Wii. The starting banner was recolored to blue and now displays the classic Mario Kart logo. Few other changes have been made in the this version of this track aside from the visual improvements; Karts now spin out instead of flipping when making contact with Pokeys and the course map has been rotated 180 degrees in contrast to its predecessor.

If players use mushrooms, they can go over many of this course's walls, skipping sections entirely.

Tournaments[edit]

December 2009's first tournament required players to take out 10 Pokeys on Desert Hills. The whole track has more Pokeys than before, and players can make use of Item Boxes that either contain a Star or contain Triple Green Shells.

Profiles[edit]

Mario Kart DS[edit]

  • Instruction booklet bio: "This racetrack built in the middle of the desert tends to be quite bumpy."
  • Website bios:
    • Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates. "This racetrack built in the middle of the desert tends to be quite bumpy. Watch out for fireballs and stray Pokeys!"
    • Flag of the European Union (previously the European Economic Community). For European release dates. "Bring plenty of sunscreen and seat cushions for this race because the baking desert heat and bumpy terrain can give unprepared drivers serious sunburn and saddle sores. Watch out for the Pokeys too - walking cacti that can stop a speeding kart in its tracks and cost you precious seconds."

Mario Kart Wii[edit]

The DS Desert Hills card from the Mario Kart Wii trading cards
Trading Card
  • European website bio: "If you can't stand the heat, then stay away from the desert hills! Fireballs falling from the sun make it even tougher to negotiate the high turns snaking through the dunes."
  • Trading Card bio: "Desert Hills is not a very difficult course to get around, but it provides a perfect canvas for you to paint a racing masterpiece upon. Spend time on this track dialing your cornering techniques. Be sure to use Mushrooms (if you've got them) to blast over the tall dunes before the start/finish line."

Sponsors[edit]

Gallery[edit]

Mario Kart DS[edit]

Mario Kart Wii[edit]

Names in other languages[edit]

Language Name Meaning
Japanese サンサンさばく
Sansan Sabaku
Sun Sun Desert

French Désert du Soleil
Sun's Desert
German Glühheiße Wüste
Glowing Hot Desert
Italian Deserto Picchiasol
Sun Beaten Desert
Korean 썬썬 사막
Sseon-sseon Samak
Sun Sun Desert

Spanish Desierto Sol-Sol
Sun-Sun Desert