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The title of this article is official, but it comes development data such as an internal filename. If an acceptable public source is found, then the article should be moved to its appropriate title.

Custom render of an unnamed enemy "Takebo" from Super Mario Bros. Wonder
Rendered game model of Takebo
First appearance Super Mario Bros. Wonder (2023)
Goomba Tower

Takebos are bamboo-like enemies of various colors often seen in stacks that were introduced in Super Mario Bros. Wonder. Green and purple variants were introduced in The Midway Trial: Hop to It, with metallic ones being first shown in Missile Meg Mayhem. Stacks of Takebos often hide in the ground and pop up when the player gets near. These enemies can be thrown when stomped; capable of defeating other enemies the same as a Shell, but functioning differently as they instead bounce off the ground a few times before losing momentum.

Metallic Takebos are immune to Fire Mario's fireballs and can interact with electricity in the level High-Voltage Gauntlet. In its electrical state, the player cannot touch them (unless using an attack in either Drill Form or Elephant Form) without taking damage, even if the enemy is in its stomped state.

Silver and purple Takebos turn around when facing a ledge, while its green and golden counterparts fall off of edges. Some can also be seen dancing in place during different Wonder Effects.


Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Bros. Wonder G:/romfs/Model/EnemyTakebo.bfres.zs Takebo Portmanteau of「」(take, bamboo) and「坊」(, an affectionate suffix for boys)