From the Super Mario Wiki
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Super moves are special abilities used by certain Animal Friends. The moves need to be charged up and can be used to help the Kongs reach hidden areas. These moves appear in Donkey Kong Country 2: Diddy's Kong Quest and later in its sequel. To perform this on the Super Nintendo, the player must hold down and release when ready, whereas on the Game Boy Advance, the player must hold down .
Three of the Animal Friends have a super move: