DS Desert Hills: Difference between revisions

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{{classic title}}
{{classic title}}
{{about|the course from Mario Kart DS|the world from [[Super Mario Bros. 3]] also known as "Desert Hills"|[[Desert Land]]}}
{{about|the course from [[Mario Kart DS]] and retro course in [[Mario Kart Wii]]|the world from [[Super Mario Bros. 3]] also known as "Desert Hills"|[[Desert Land]]}}
{{race course infobox
{{race course infobox
|title=Desert Hills
|title=Desert Hills
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|cups=[[Flower Cup]] (''DS'')<br>[[Leaf Cup]] (''Wii'')
|cups=[[Flower Cup]] (''DS'')<br>[[Leaf Cup]] (''Wii'')
|based_on= [[Desert Land]]
|based_on= [[Desert Land]]
|ghost= 1:31:262 by Ninten★かつ (''DS'')<br><small>([[R.O.B.]] in the [[ROB-LGS]])</small><br>2:10:233 by Nin★CHIA (''Wii'')<br><small>([[Dry Bones]] on the [[Standard Bike S]])</small>
|online_play=No longer available ([[Nintendo DS|DS]], [[Wii]])
|expert_ghost= 1:52:686 by Nin★solami (''Wii'')<br><small>([[Dry Bones]] in the [[Tiny Titan]])</small>
|sample=[[File:MKDS-Music-DesertHills.oga]]
|wifi=No longer available ([[Nintendo DS|DS]], [[Wii]])  
|sample=''Mario Kart DS''[[File:MKDS-Music-DesertHills.oga]]
|map=''Mario Kart DS''<br>[[File:MKDS Desert Hills Map.png|140px]][[File:MKDS Desert Hills layout.png]]
|map=''Mario Kart DS''<br>[[File:MKDS Desert Hills Map.png|140px]][[File:MKDS Desert Hills layout.png]]
''Mario Kart Wii''<br>[[File:MKWDSDesertHillsMiniMap.png|140px]]
''Mario Kart Wii''<br>[[File:MKWDSDesertHillsMiniMap.png|140px]]
|ghost={{ghost|DS|Ninten★かつ|1:31.262|[[File:ROB_MKDS_record_icon.png|32px|link=R.O.B.]][[File:MKDS_ROB-LGS_Model.png|32px|link=ROB-LGS]]}}{{ghost|Wii|Nin★CHIA|2:10.233|[[File:MK Wii Dry Bones icon.png|32px|link=Dry Bones]][[File:Standard Bike S (Dry Bones) Model.png|32px|link=Standard Bike S]]}}{{ghost|Wii <small>Expert</small>|Nin★solami|1:52.686|[[File:MK Wii Dry Bones icon.png|32px|link=Dry Bones]][[File:Tiny Titan (Dry Bones) Model.png|32px|link=Tiny Titan]]}}
}}
}}


'''Desert Hills''' is the first race course of the [[Flower Cup]] in ''[[Mario Kart DS]]''. Elements of the track are based on [[Desert Land]] from ''[[Super Mario Bros. 3]]''. [[Pokey]]s roam around the desert and the [[Angry Sun]] will drop [[Fire Snake]]s on the track. Both of these elements act as obstacles on the course. The course also has sharper turns and more intense slopes than previous tracks in the game, bringing up the difficulty for the Flower Cup.
'''Desert Hills''' is the first race course of the [[Flower Cup]] in ''[[Mario Kart DS]]''. Elements of the track are based on [[Desert Land]] from ''[[Super Mario Bros. 3]]''. [[Pokey]]s roam around the desert and the [[Angry Sun]] will drop [[Fire Snake]]s on the track. Both of these elements act as obstacles on the course. The course also has sharper turns and more intense slopes than previous tracks in the game, bringing up the difficulty for the Flower Cup.


The course reappears as a retro course in ''[[Mario Kart Wii]]'' as the first race track of the [[Leaf Cup]].
Desert Hills reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the first race track of the [[Leaf Cup]].


==''Mario Kart DS''==
==''Mario Kart DS''==
===Course layout===
===Course layout===
The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of [[Brick Block]]s. One of the other Pokeys is on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line (with Lakitu shown on the left side of the player, holding the lap count signs to begin the next lap). The dark sand portion of the track is an out-of-bounds area, so if the player touches it, [[Lakitu]] will bring them back to the track.
The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of [[Brick Block]]s. One of the other Pokeys is on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line. The dark sand portion of the track is an out-of-bounds area, so if the player touches it, [[Lakitu]] will bring them back to the track.


The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land in ''Super Mario Bros. 3''.
The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land in ''Super Mario Bros. 3''.
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===Missions===
===Missions===
There are two missions that take place here: 2-6 and 4-4.
There are two [[Mario Kart DS#Missions|missions]] that take place on Desert Hills:
In mission 2-6, the player must use the Bob-ombs to destroy 5 Pokeys, and in mission 4-4, the player must pass the 7 numbered gates in order. The player uses [[Wario]] in both missions.
*'''Mission 2-6''': The player controls [[Wario]], who must use [[Bob-omb]]s to take out all 5 Pokeys within 55 seconds.
*'''Mission 4-4''': The player controls [[Wario]], who must pass through 7 gates within 45 seconds. Along the way, each Item Box contains [[Triple Mushrooms]].


==''Mario Kart Wii''==
==''Mario Kart Wii''==
[[File:2009-TournamentDecember1.jpg|thumb|The <small>DS</small> Desert Hills tournament]]
[[File:2009-TournamentDecember1.jpg|thumb|The <small>DS</small> Desert Hills tournament]]
Desert Hills returns in ''[[Mario Kart Wii]]'' as the first course of the [[Leaf Cup]]. The course received improved graphics, like most other retro courses in ''Mario Kart Wii''. Few other changes have been made in the this version of this track aside from the visual improvements; [[Kart]]s now spin out instead of flipping when making contact with Pokeys and the course map has been rotated 180 degrees in contrast to its predecessor.
Desert Hills makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Leaf Cup]]. The course received improved graphics, like most other retro courses in ''Mario Kart Wii''. The starting banner was recolored to blue and now displays the classic ''Mario Kart'' logo. Few other changes have been made in the this version of this track aside from the visual improvements; [[Kart]]s now spin out instead of flipping when making contact with Pokeys and the course map has been rotated 180 degrees in contrast to its predecessor.


If players use mushrooms, they can go over many of this course's walls, skipping sections entirely.
If players use mushrooms, they can go over many of this course's walls, skipping sections entirely.


Like in ''Mario Kart DS'', when the player crosses the finish line to begin the next lap, Lakitu is shown on the left side of the player, holding the lap count signs.
===Tournaments===
===Tournament===
[[List of Mario Kart Wii tournaments#December 2009 Tournament 1|December 2009's first tournament]] required players to take out 10 [[Pokey]]s on Desert Hills. The whole track has more Pokeys than before, and players can make use of Item Boxes that either contain a [[Super Star|Star]] or contain [[Triple Green Shells]].
A single tournament took place on this track. Players had to defeat 10 [[Pokey]]s with [[Super Star|Star]]s and [[Triple Green Shells]] as quickly as possible. It was the first tournament of December 2009.


==Profiles==
==Profiles==
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|JapM=Sun Sun Desert
|JapM=Sun Sun Desert
|Spa=Desierto Sol-Sol
|Spa=Desierto Sol-Sol
|SpaM=Sun Sun Desert
|SpaM=Sun-Sun Desert
|Fra=Désert du Soleil
|Fre=Désert du Soleil
|FraM=Sun's Desert
|FreM=Sun's Desert
|Ger=Glühheiße Wüste
|Ger=Glühheiße Wüste
|GerM=Glowing Hot Desert
|GerM=Glowing Hot Desert
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[[Category:Deserts]]
[[Category:Deserts]]
[[Category:Classic courses]]
[[Category:Classic courses]]
[[Category:Unlockable race courses]]
[[Category:Mario Kart DS race courses]]
[[Category:Mario Kart DS race courses]]
[[Category:Mario Kart Wii race courses]]
[[Category:Mario Kart Wii race courses]]
[[de:Glühheisse Wüste]]
[[de:Glühheisse Wüste]]
[[it:Deserto Picchiasol]]
[[it:Deserto Picchiasol]]

Latest revision as of 01:22, March 1, 2024

This article is about the course from Mario Kart DS and retro course in Mario Kart Wii. For the world from Super Mario Bros. 3 also known as "Desert Hills", see Desert Land.
Desert Hills
Desert Hills
Information
Appears in Mario Kart DS (2005)
Mario Kart Wii (2008)
Cup(s) Flower Cup (DS)
Leaf Cup (Wii)
Based on Desert Land
Online play No longer available (DS, Wii)
Music sample
Course map
Mario Kart DS
Desert Hills mapMario Kart DS

Mario Kart Wii
The course map for DS Desert Hills from Mario Kart Wii.

Staff ghost(s)
DS Ninten★かつ
1:31.262 ROB MKDS record icon.pngThe model of the ROB-LGS from Mario Kart DS
Wii Nin★CHIA
2:10.233 Sprite of Dry BonesThe model for Dry Bones's Standard Bike S from Mario Kart Wii
Wii Expert Nin★solami
1:52.686 Sprite of Dry BonesThe model for Dry Bones's Tiny Titan from Mario Kart Wii

Desert Hills is the first race course of the Flower Cup in Mario Kart DS. Elements of the track are based on Desert Land from Super Mario Bros. 3. Pokeys roam around the desert and the Angry Sun will drop Fire Snakes on the track. Both of these elements act as obstacles on the course. The course also has sharper turns and more intense slopes than previous tracks in the game, bringing up the difficulty for the Flower Cup.

Desert Hills reappears as a classic course in Mario Kart Wii as the first race track of the Leaf Cup.

Mario Kart DS[edit]

Course layout[edit]

The track starts near an oasis with a small lake where one can sink in the water. The first Pokey can be seen in front of the starting line here as well. To the right of the first turn, the track partially surrounds a pyramid made out of Brick Blocks. One of the other Pokeys is on this turn. There is then a field of dunes, with many more Pokeys roaming within it. The course has a few sharp turns at the end of each lap before approaching the finish line. The dark sand portion of the track is an out-of-bounds area, so if the player touches it, Lakitu will bring them back to the track.

The Pipes, Angry Sun, and block designs are taken from aspects of Desert Land in Super Mario Bros. 3.

Shortcuts[edit]

There are two shortcuts in this course. The first shortcut is taken by going straight across the hairpin turn, instead of going around. In 150cc, this shortcut requires only one mushroom, if the player jumps at the right time. The second is a dash-through behind the pyramid, right before the Pokeys start appearing. Two mushrooms will be required for this.

Glitches[edit]

If the player hits the left dark terrain before they touch the water, they will fall through it with no splash animation.

Missions[edit]

There are two missions that take place on Desert Hills:

  • Mission 2-6: The player controls Wario, who must use Bob-ombs to take out all 5 Pokeys within 55 seconds.
  • Mission 4-4: The player controls Wario, who must pass through 7 gates within 45 seconds. Along the way, each Item Box contains Triple Mushrooms.

Mario Kart Wii[edit]

The DS Desert Hills tournament

Desert Hills makes its classic course debut in Mario Kart Wii as the first course of the Leaf Cup. The course received improved graphics, like most other retro courses in Mario Kart Wii. The starting banner was recolored to blue and now displays the classic Mario Kart logo. Few other changes have been made in the this version of this track aside from the visual improvements; Karts now spin out instead of flipping when making contact with Pokeys and the course map has been rotated 180 degrees in contrast to its predecessor.

If players use mushrooms, they can go over many of this course's walls, skipping sections entirely.

Tournaments[edit]

December 2009's first tournament required players to take out 10 Pokeys on Desert Hills. The whole track has more Pokeys than before, and players can make use of Item Boxes that either contain a Star or contain Triple Green Shells.

Profiles[edit]

Mario Kart DS[edit]

  • Instruction booklet bio: "This racetrack built in the middle of the desert tends to be quite bumpy."
  • Website bios:
    • Flag of USA.png "This racetrack built in the middle of the desert tends to be quite bumpy. Watch out for fireballs and stray Pokeys!"
    • Flag of Europe.png "Bring plenty of sunscreen and seat cushions for this race because the baking desert heat and bumpy terrain can give unprepared drivers serious sunburn and saddle sores. Watch out for the Pokeys too - walking cacti that can stop a speeding kart in its tracks and cost you precious seconds."

Mario Kart Wii[edit]

The DS Desert Hills card from the Mario Kart Wii trading cards
Trading Card
  • European website bio: "If you can't stand the heat, then stay away from the desert hills! Fireballs falling from the sun make it even tougher to negotiate the high turns snaking through the dunes."
  • Trading Card bio: "Desert Hills is not a very difficult course to get around, but it provides a perfect canvas for you to paint a racing masterpiece upon. Spend time on this track dialing your cornering techniques. Be sure to use Mushrooms (if you've got them) to blast over the tall dunes before the start/finish line."

Sponsors[edit]

Gallery[edit]

Mario Kart DS[edit]

Mario Kart Wii[edit]

Names in other languages[edit]

Language Name Meaning
Japanese サンサンさばく
Sansan Sabaku
Sun Sun Desert

French Désert du Soleil
Sun's Desert
German Glühheiße Wüste
Glowing Hot Desert
Italian Deserto Picchiasol
Sun Beaten Desert
Korean 썬썬 사막
Sseon-sseon Samak
Sun Sun Desert

Spanish Desierto Sol-Sol
Sun-Sun Desert