Thwomp Platform: Difference between revisions

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{{another language}}
{{another language}}
{{part conjecture}}
{{part conjecture}}
Not to be confused with [[Broozer]].
[[File:DKGB ThwompBlock.png|thumb|100px|]]
[[File:DKGB ThwompBlock.png|thumb|100px|]]
'''Kurasshā''' are stone blocks debuting in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] as tough, indestructible obstacles. They first appear in [[Stage 2-8]], on the [[Forest (Donkey Kong)|Forest]], and behave just like [[Thwomp]]s, despite showing no signs of eyes or facial features. If [[Mario]] approaches them, they drop down and attempt to squish him. If they do so, Mario becomes surrealistically flat and loses a life. On the other hand, Mario can hop on and use them as improvised [[elevator]]s. In this instance, Kurasshā can squish Mario by pushing him against the ceiling.
'''Kurasshā''' are stone blocks debuting in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] as tough, indestructible obstacles. They first appear in [[Stage 2-8]], on the [[Forest (Donkey Kong)|Forest]], and behave just like [[Thwomp]]s, despite showing no signs of eyes or facial features. If [[Mario]] approaches them, they drop down and attempt to squish him. If they do so, Mario becomes surrealistically flat and loses a life. On the other hand, Mario can hop on and use them as improvised [[elevator]]s. In this instance, Kurasshā can squish Mario by pushing him against the ceiling.
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Kurasshā return in ''[[Mario vs. Donkey Kong]]'', where they act almost exactly like they did in ''Donkey Kong''. In this game, they keep smashing the ground regardless if Mario is below them; their original exact behavior was passed on to actual [[Thwomp]]s. They also have a new design, looking decoarated rather than appearing to be plain rocks.
Kurasshā return in ''[[Mario vs. Donkey Kong]]'', where they act almost exactly like they did in ''Donkey Kong''. In this game, they keep smashing the ground regardless if Mario is below them; their original exact behavior was passed on to actual [[Thwomp]]s. They also have a new design, looking decoarated rather than appearing to be plain rocks.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names

Revision as of 06:03, August 6, 2021

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

This article's name is conjectural for a part of its content. If an official name is found for the currently unnamed portion of content, it may need to be split into a new article.

Not to be confused with Broozer.

Thwomp Platform (compressed)

Kurasshā are stone blocks debuting in Donkey Kong for the Game Boy as tough, indestructible obstacles. They first appear in Stage 2-8, on the Forest, and behave just like Thwomps, despite showing no signs of eyes or facial features. If Mario approaches them, they drop down and attempt to squish him. If they do so, Mario becomes surrealistically flat and loses a life. On the other hand, Mario can hop on and use them as improvised elevators. In this instance, Kurasshā can squish Mario by pushing him against the ceiling.

Thwomp Platform

Kurasshā return in Mario vs. Donkey Kong, where they act almost exactly like they did in Donkey Kong. In this game, they keep smashing the ground regardless if Mario is below them; their original exact behavior was passed on to actual Thwomps. They also have a new design, looking decoarated rather than appearing to be plain rocks.

Names in other languages

Language Name Meaning
Japanese クラッシャー[1]
Kurasshā
Crusher or Crasher

Spanish (NOE) Bloque[2]
Block

Reference