From the Super Mario Wiki, the Mario encyclopedia
Temple is a stage in Super Smash Bros. Melee, being notable for being the largest selectable map in the game. This level is loosely based off the The Legend of Zelda series of games. Though not based on a specific area from any game, it most closely resembles the various temples and castles that Link visited in Zelda II: The Adventure of Link. The music playing during the level is taken from that particular game as well.
The stage also reappears in Super Smash Bros. for Wii U. In this game, both the standard and Final Destination variants of the stage are selectable in 8-Player Smash. The Final Destination form takes place on a flat platform in midair. Parts of the standard Temple stage can be seen in the background. The stage also returns in Super Smash Bros. Ultimate.
In Super Smash Bros. Melee, the unlock match for Roy takes place here, and an arrangement of the recruitment and title themes from Fire Emblem: Shadow Dragon and the Blade of Light serves as the stage's alternate background music, as there is no Fire Emblem stage in the game. In future appearances of the stage, this arrangement plays on Castle Siege instead.
Super Smash Bros. Brawl
Super Smash Bros. for Wii U
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