Donkey Kong Country Returns 3D: Difference between revisions

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{{about|the [[Nintendo 3DS]] version|the original [[Wii]] version|[[Donkey Kong Country Returns]]|the [[Play Nintendo]] gallery|[[Donkey Kong Country Returns 3D Screenshots]]}}
{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|title=Donkey Kong Country Returns 3D
|title=Donkey Kong Country Returns 3D
|image=[[File:DKCR3Dboxcover.png|250px]]
|image=[[File:DKCR3Dboxcover.png|250px]]
|developer=[[Monster Games]]<br>[[Retro Studios]]<br>[[Nintendo SPD Group No.3]]
|developer=[[Monster Games]]<br>[[Retro Studios]]<br>[[Nintendo SPD Group No.3]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{released|USA|May 24, 2013|Europe|May 24, 2013|Australia|May 25, 2013|Japan|June 13, 2013<ref>[http://www.youtube.com/watch?v=9TJZ4txGQm4]</ref>|South Korea|December 7, 2013<ref>[http://nintendo.co.kr/3DS/software/aytj/index.html]</ref>|HK|January 24, 2014<ref>Nintendo. [http://www.nintendo.com.hk/3ds/eshop/downloadtable.html 能夠下載的軟體]. ''Nintendo''. Retrieved April 17, 2017.</ref>|ROC|January 24, 2014}}'''Nintendo Selects'''<br>{{released|USA|March 11, 2016|Japan|September 15, 2016|Australia|May 11, 2017|South Korea|December 7, 2017}}
|release='''Original release:'''<br>{{release|USA|May 24, 2013|Europe|May 24, 2013|Australia|May 25, 2013|Japan|June 13, 2013<ref>[http://www.youtube.com/watch?v=9TJZ4txGQm4]</ref>|South Korea|December 7, 2013<ref>[http://nintendo.co.kr/3DS/software/aytj/index.html]</ref>|HK|January 24, 2014<ref>Nintendo. [http://www.nintendo.com.hk/3ds/eshop/downloadtable.html 能夠下載的軟體]. ''Nintendo.'' Retrieved April 17, 2017.</ref>|ROC|January 24, 2014}}'''[[Nintendo Selects#Nintendo 3DS|Nintendo Selects]]:'''<br>{{release|USA|March 11, 2016|Japan|September 15, 2016|Australia|May 11, 2017|South Korea|December 7, 2017|Europe|June 29, 2018<ref>Nintendo UK (May 23, 2018). [https://youtu.be/pDZ7mdkHtkU Nintendo Selects - more Nintendo 3DS fun!]. ''YouTube.'' Retrieved May 23, 2018.</ref>}}
|genre=Platformer
|genre=[[Genre#Platform|Platformer]]
|modes=Original Mode, New Mode
|modes=Original Mode, New Mode
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=G}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=G}}
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|media={{media|3ds=1|3dsdl=1}}
|media={{media|3ds=1|3dsdl=1}}
|input={{input|3ds=1}}
|input={{input|3ds=1}}
|ids=LNA-CTR-AYTE-USA (North America)
}}
}}
'''''Donkey Kong Country Returns 3D''''', known in Japan as '''''Donkey Kong Returns 3D''''', is a side-scrolling [[wikipedia:2.5D|2.5D]] platformer title for the [[Nintendo 3DS]]. It is a port of the [[Wii]] title ''[[Donkey Kong Country Returns]]'', with some additional content. ''Donkey Kong Country Returns 3D'' is the 15th best selling game for the [[Nintendo 3DS]], selling 1.52 million copies worldwide, as of March 31, 2014. It was selected to be one of the 2014 Platinum Reward choices for [[Club Nintendo (rewards program)|Club Nintendo]] members.
'''''Donkey Kong Country Returns 3D''''' is a side-scrolling {{wp|2.5D}} [[Genre#Platform|platformer]] title for the [[Nintendo 3DS]] released in May [[List of games by date#2013|2013]]. It is a [[Reissue#Ports|port]]<ref>East, T. (April 30, 2013). [https://web.archive.org/web/20130504183351/http://www.officialnintendomagazine.co.uk/49119/features/donkey-kong-country-returns-3d-interview-retro-are-impressed-with-the-remake/?page=2 Donkey Kong Country Returns 3D interview - Retro are impressed with the remake]. ''The Official Nintendo Magazine UK''. Retrieved September 11, 2023.</ref> of the [[List of games by date#2010|2010]] [[Wii]] title ''[[Donkey Kong Country Returns]]'', with some additional content,  as well as the only entry in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] for the Nintendo 3DS family. ''Donkey Kong Country Returns 3D'' is the 15th best-selling game for the Nintendo 3DS, selling 1.52 million copies worldwide, as of March 31, [[List of games by date#2014|2014]]. It was selected to be one of the 2014 Platinum Reward choices for [[Club Nintendo (rewards program)|Club Nintendo]] members. The [[Nintendo eShop#Nintendo 3DS|eShop]] version of this game requires 17,668 blocks (approximately 2.1 GB) to be downloaded. Due to the large size of this title, some Nintendo 3DS consoles cannot download this title without a high-capacity [[Memory Card|SD Card]].
 
==Controls==
[[File:Blow.jpg|thumb|[[Tutorial Pig]] teaches the player how to perform a [[blow]].]]
This game offers two different control schemes. The default control scheme utilizes the {{button|3ds|Stick}}. An alternative control scheme, which utilizes the {{button|3ds|Pad}}, can be selected via the game's Options screen.
 
===Default Control scheme===
====Solo & Co-op====
*{{button|3ds|A}}: Start Game (At title screen)
*{{button|3ds|Stick}}: Walk, Run, Crouch
*{{button|3ds|A}} or {{button|3ds|B}}: Jump, Ascend (while using the Barrel Jet)
*{{button|3ds|X}} or {{button|3ds|Y}}: Ground Pound, Roll (while moving), Blow (while crouching), Charge (while on Rambi)
*{{button|3ds|L}} or {{button|3ds|R}}: Grab barrels, vines, cling patches, Dismount Rambi
*{{button|3ds|start}}: Pause
 
====Co-op only====
*{{button|3ds|L}} or {{button|3ds|R}} (Donkey Kong): Carry Diddy Kong
*{{button|3ds|L}} or {{button|3ds|R}} (Diddy Kong): Ride Donkey Kong; Dismount Donkey Kong
 
===Alternative Control scheme===
====Solo & Co-op====
*{{button|3ds|A}}: Start Game (At title screen)
*{{button|3ds|PadLeftRight}}: Walk, Run
*{{button|3ds|PadDown}}: Crouch
*{{button|3ds|A}} or {{button|3ds|B}}: Jump, Ascend (while using the Barrel Jet)
*{{button|3ds|L}} or {{button|3ds|R}}: Ground Pound, Roll (while moving), Blow (while crouching), Charge (while on Rambi)
*{{button|3ds|X}} or {{button|3ds|Y}}: Grab barrels, vines, cling patches
*{{button|3ds|PadDown}} and {{button|3ds|X}}/{{button|3ds|Y}}: Dismount Rambi
*{{button|3ds|start}}: Pause
 
====Co-op only====
*{{button|3ds|PadUp}} and {{button|3ds|X}}/{{button|3ds|Y}} (Donkey Kong): Carry Diddy Kong
*{{button|3ds|PadUp}} and {{button|3ds|X}}/{{button|3ds|Y}} (Diddy Kong): Ride Donkey Kong
*{{button|3ds|PadDown}} and {{button|3ds|X}}/{{button|3ds|Y}} (Diddy Kong): Dismount Donkey Kong
<br clear=all>
==Differences and additions==
==Differences and additions==
*After a few levels are played in succession, the game advises the player to "take a break," as "[they've] been playing for a while," much like ''[[Super Mario 3D Land]]'', ''[[Paper Mario: Sticker Star]]'', and ''[[Mario and Donkey Kong: Minis on the Move]]''.
===Gameplay changes===
===Gameplay changes===
*The port features a New Mode which:
*The port features a New Mode which:
**Adds an additional heart to the life meter, providing three hearts in the normal game, and two in Mirror Mode.
**Adds an additional heart to the life meter, providing three hearts in the normal game, and two in Mirror Mode.
***However, despite offering an extra heart, Mirror Mode still removes all hearts from every level, preventing the player from recovering any damage.
***However, despite offering an extra heart, Mirror Mode still removes all the [[heart (item)|heart]]s from every level, preventing the player from recovering any damage.
**Adds additional items in [[Cranky Kong's Shop]], including the [[Green Balloon]], [[Crash Guard]], and [[DK Barrel]].
**Adds additional items in [[Cranky Kong's Shop]], including the [[Green Balloon]], [[Crash Guard]], and [[DK Barrel]].
**The prices are lowered for the other items in Cranky Kong's Shop:
**The prices are lowered for the other items in Cranky Kong's Shop:
***1 Life Balloon costs two Banana Coins each instead of three, 3 Life Balloon costs five Banana Coins each instead of seven, and 7 Life Balloon costs ten Banana Coins each instead of fifteen.
***1 [[Red Balloon]] costs two [[Banana Coin]]s each instead of three, 3 Red Balloons cost five Banana Coins each instead of seven, and 7 Red Balloons cost ten Banana Coins each instead of fifteen.
***[[Map Key]]s cost ten Banana Coins each instead of twenty.
***[[Map Key]]s cost ten Banana Coins each instead of twenty.
***[[Banana Juice]] costs seven Banana Coins each instead of twenty.
***[[Banana Juice]] costs seven Banana Coins each instead of twenty.
Line 66: Line 31:
***Banana Juice only protects against five hits instead of ten, because of the raised item limit.
***Banana Juice only protects against five hits instead of ten, because of the raised item limit.
**If the player loses a life under the effects of Banana Juice, they will restart the level (either at the beginning or checkpoint) with the invincibility intact (whereas the original removed the invincibility upon being defeated).
**If the player loses a life under the effects of Banana Juice, they will restart the level (either at the beginning or checkpoint) with the invincibility intact (whereas the original removed the invincibility upon being defeated).
**After defeating Tiki Tong, the player can purchase the eight Rare Orbs from each of Cranky Kong's Shops for fifty Banana Coins apiece.
**After defeating [[Tiki Tong]], the player can purchase the eight [[Rare Orb]]s from each of Cranky Kong's Shops for fifty Banana Coins apiece.
**Super Guide becomes available after losing five lives, as opposed to eight.
**Super Guide becomes available after losing five lives, as opposed to eight.
*Any items that do not get used are returned to the player's inventory.
*Any items that do not get used are returned to the player's inventory.


===Level design changes===
===Level design changes===
*The first [[DK Barrel]] was removed from [[Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]], seemingly to increase difficulty. This change was previously observed when played in Time Attack mode in the original.
*The game introduces a new world, [[Cloud (world)|Cloud]], as the ninth and final world with eight additional new levels; the [[Golden Temple]], originally the ninth world in and of itself, becomes the new ninth world's final level.
*The game introduces a new world, [[Cloud (world)|Cloud]], as the ninth and final world with eight additional new levels; the [[Golden Temple]], originally the ninth world in and of itself, becomes the new ninth world's final level.
*In [[Mangoruby|Mangoruby Run]], there are fewer members of the [[Tiki Tak Tribe]] watching the battle.
*In [[Mangoruby Run]], there are fewer members of the [[Tiki Tak Tribe]] watching the battle.


===Graphical changes===
===Graphical changes===
*Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. However it isn't necessary for 200% [[completion]] and it doesn't unlock anything.
*Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. However, it isn't necessary for 200% [[completion]] and it doesn't unlock anything.
*Presumably due to technical limitations of the 3DS vs. the Wii:
*Presumably due to technical limitations of the 3DS compared to the Wii:
**The game runs at 30 frames per second (with or without 3D), half that of the original version.
**The game runs at 30 frames per second (with or without 3D), half the frame rate of the original version.
**The game models' textures are of slightly less quality.
**The game models' textures are of slightly worse quality.
**More loading screens were added.  
**More loading screens were added.  
**During level/world transitions, the background no longer scrolls.
**During level/world transitions, the background no longer scrolls.
**The "DK" [[emblem|logo]] transition lasts longer than on the Wii version and the logo takes up more of the screen than it did before.
**The "DK" [[emblem|logo]] transition lasts longer than on the Wii version and the logo takes up more of the screen than it did before.
<br clear=all>
==Worlds and levels==
''Donkey Kong Country Returns 3D'' has been extended with a total of 8 levels, all of which are found in the new [[Cloud (world)|Cloud]] world. The [[Golden Temple]] stage, featured in the original Wii game, has been enclosed in the same world.


{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99%
===New levels===
! colspan=5 style="background:#01DF01" align=center | <big>Worlds and levels</big>
[[File:CTRP DKReturns scrn01 Ev04.png|thumb|The Cloud world]]
|-
{{main|Cloud (world)}}
! colspan=5 style="background:#01DF01" align=center | [[Jungle (Donkey Kong Country Returns)|Jungle]]
''Donkey Kong Country Returns 3D'' has all the levels from the original Wii version, as well as 8 levels exclusive to this version. These levels are all present in the new [[Cloud (world)|Cloud]] world. The [[Golden Temple]] stage from the Wii version is also located in this world and is now level 9-9. The new levels are as follows:
|- style=background:#0B610B align=center
*[[Crushin' Columns]] (9-1)
!width=5%|<span style="color:#FFFFFF">Level number
*[[Gushin' Geysers]] (9-2)
!width=35%|<span style="color:#FFFFFF">Level name
*[[Spiky Surprise]] (9-3)
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
*[[Mischievous Moles]] (9-4)
!width=30%|<span style="color:#FFFFFF">Music theme
*[[Topsy Turvy]] (9-5)
|-
*[[Tar Ball Fall]] (9-6)
|align="center" | 1-1 || align="center" | [[Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]] || Align="center" | 9 || align="center" | "Jungle Hijinxs"
*[[Robo Factory]] (9-7)
|-
*[[Lavawheel Volcano]] (9-8)
|align="center" | 1-2 || align="center" | [[King of Cling]] || align="center" | 7 || align="center" | "King of Cling"
 
|-
===Other===
|align="center" | 1-3 || align="center" | [[Tree Top Bop]] ||align="center" | 5 ||align="center" | "Jungle Hijinxs"
*After a few levels are played in succession, the game advises the player to "take a break," as "[they've] been playing for a while," much like ''[[Super Mario 3D Land]]'', ''[[Paper Mario: Sticker Star]]'', and ''[[Mario and Donkey Kong: Minis on the Move]]''.
|-
 
|align="center" | 1-4 || align="center" | [[Sunset Shore]] || align="center" | 5 ||align="center" | "Palm Tree Groove"
==Controls==
|-
This game offers two different control schemes. The default control scheme utilizes the {{button|3ds|Stick}}. An alternative control scheme, which utilizes the {{button|3ds|Pad}}, can be selected via the game's Options screen.
|align="center" | 1-5 || align="center" | [[Canopy Cannons]] || align="center" | 5 ||align="center" | "King of Cling"
{|class="wikitable dk"style="width:100%; text-align:center"
|-
!style="background:#bb8855" colspan=5|Solo and co-op modes
|align="center" | 1-6 || align="center" | [[Crazy Cart]] ||align="center" | 5 ||align="center" | A remixed version of "Mine Cart Cruise"
|-
|align="center" | 1-K || align="center" | [[Platform Panic]] ||align="center" | 5 ||align="center" | {{conjectural|Temple theme}}
|-
|align="center" | 1-B || align="center" | BOSS LEVEL: [[Mugly|Mugly's Mound]] ||align="center" | 0 ||align="center" | {{conjectural|Mugly's theme}}
|-
! colspan=5 style="background:#01DF01" align=center | [[Beach]]
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|align="center" | 2-1 || align="center" | [[Poppin' Planks]] || align="center" | 5 || align="center" | "Poppin' Planks"
|-
|align="center" | 2-2 || align="center" | [[Sloppy Sands]] || align="center" | 7 || align="center" | "Poppin' Planks"<br>"Sloppy Sands"
|-
|align="center" | 2-3 || align="center" | [[Peaceful Pier]] || align="center" | 5 || align="center" | A remixed version of "Poppin' Planks"<br>"Mine Menace"
|-
|align="center" | 2-4 || align="center" | [[Cannon Cluster]] || align="center" | 7 || align="center" | "Mast Blast"
|-
|-
|align="center" | 2-5 || align="center" | [[Stormy Shore]] || align="center" | 5 || align="center" | {{conjectural|Stormy Shore}}
!Action
!Default control scheme
!Alternative control scheme
|-
|-
|align="center" | 2-6 || align="center" | [[Blowhole Bound]] || align="center" | 5 || align="center" | "Aquatic Ambiance Returns" (''DKCR'' version)
|style="background:#f5deb3"|Walk
|style="background:#f5deb3" rowspan=3|{{button|3ds|Stick}}
|style="background:#f5deb3" rowspan=2|{{button|3ds|PadLeftRight}}
|-
|-
|align="center" | 2-7 || align="center" | [[Tidal Terror]] || align="center" | 5 || align="center" | "Tidal Terror"
|Run
|-
|-
|align="center" | 2-K || align="center" | [[Tumblin' Temple]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|style="background:#f5deb3"|Crouch
|style="background:#f5deb3"|{{button|3ds|PadDown}}
|-
|-
|align="center" | 2-B || align="center" | BOSS LEVEL: [[Scurvy Crew|Pinchin' Pirates]] || align="center" | 0 || align="center" | {{conjectural|Pinchin' Pirates theme}}
|style="background:#fff8dc"|Jump
|style="background:#fff8dc" rowspan=2|{{button|3ds|A}} / {{button|3ds|B}}
|style="background:#fff8dc" rowspan=2|{{button|3ds|A}} / {{button|3ds|B}}
|-
|-
! colspan=5 style="background:#01DF01" align=center | [[Ruins]]
|Barrel Jet hover
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|-
|align="center" | 3-1 ||align="center" | [[Wonky Waterway]] || align="center" | 7 || align="center" | "Ruin Rhapsody"
|Ground Pound
|rowspan=4|{{button|3ds|X}} / {{button|3ds|Y}}
|rowspan=4|{{button|3ds|L}} / {{button|3ds|R}}
|-
|-
|align="center" | 3-2 || align="center" | [[Button Bash]] || align="center" | 7 || align="center" | "Voices of the Temple Returns"
|style="background:#f5deb3"|Roll Attack (while moving)
|-
|-
|align="center" | 3-3 || align="center" | [[Mast Blast]] || align="center" | 7 || align="center" | "Mast Blast"
|Blow (while crouching)
|-
|-
|align="center" | 3-4 || align="center" | [[Damp Dungeon]] || align="center" | 9 || align="center" | "Ruin Rhapsody"
|style="background:#f5deb3"|Charge (while on Rambi)
|-
|-
|align="center" | 3-5 || align="center" | [[Itty Bitty Biters]] || align="center" | 7 || align="center" | "Voices of the Temple Returns"
|style="background:#fff8dc"|Grab
|style="background:#fff8dc" rowspan=2|{{button|3ds|L}} / {{button|3ds|R}}
|style="background:#fff8dc"|{{button|3ds|X}} / {{button|3ds|Y}}
|-
|-
|align="center" | 3-6 || align="center" | [[Temple Topple]] || align="center" | 5 || align="center" | "Voices of the Temple Returns"
|Dismount Rambi
|{{button|3ds|PadDown}} + {{button|3ds|X}} / {{button|3ds|Y}}
|-
|-
|align="center" | 3-K || align="center" | [[Shifty Smashers]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|Pause game
|{{button|3ds|start}}
|{{button|3ds|start}}
|-
|-
|align="center" | 3-B || align="center" | BOSS LEVEL: [[Ruined Roost]] || align="center" | 0 || align="center" | "Savory Stu"
!style="background:#bb8855" colspan=5|Co-op mode only
|-
|-
! colspan=5 style="background:#01DF01" align=center | [[Cave]]
!Action
|- style=background:#0B610B align=center
!Default control scheme
!width=5%|<span style="color:#FFFFFF">Level number
!Alternative control scheme
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|-
|align="center" | 4-1 || align="center" | [[Rickety Rails]] || align="center" | 5 || align="center" | "Rickety Rails"
|style="background:#f5deb3"|Pick up Diddy Kong (for player 1)
|style="background:#f5deb3" rowspan=3|{{button|3ds|L}} / {{button|3ds|R}}
|rowspan=2 style="background:#f5deb3"|{{button|3ds|PadUp}} + {{button|3ds|X}} / {{button|3ds|Y}}
|-
|-
|align="center" | 4-2 || align="center" | [[Grip 'n' Trip]] || align="center" | 5 || align="center" | "Mine Cart Cruise"
|Mount Donkey Kong (for player 2)
|-
|-
|align="center" | 4-3 || align="center" | [[Bombs Away (level)|Bombs Away]] || align="center" | 5 || align="center" | "Rickety Rails"
|style="background:#f5deb3"|Dismount Donkey Kong (for player 2)
|-
|style="background:#f5deb3"|{{button|3ds|PadDown}} + {{button|3ds|X}} / {{button|3ds|Y}}
|align="center" | 4-4 || align="center" | [[Mole Patrol]] || align="center" | 5 || align="center" | A version of "Red Rockin'" that lacks the chorus
|-
|align="center" | 4-5 || align="center" | [[Crowded Cavern]] || align="center" | 5 ||align="center" | "Mine Menace"
|-
|align="center" | 4-K || align="center" | [[Jagged Jewels]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|-
|align="center" | 4-B || align="center" | BOSS LEVEL: [[Mole Train]] || align="center" | 0 || align="center" | {{conjectural|Mole Train theme}}
|-
! colspan=5 style="background:#01DF01" align=center | [[Forest (Donkey Kong Country Returns)|Forest]]
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|align="center" | 5-1 || align="center" | [[Vine Valley (level)|Vine Valley]] || align="center" | 7 || align="center" | "Forest Frenzy Returns"
|-
|align="center" | 5-2 || align="center" | [[Clingy Swingy]] || align="center" | 5 || align="center" | "King of Cling"
|-
|align="center" | 5-3 || align="center" | [[Flutter Flyaway]] || align="center" | 7 || align="center" | "Tree Top Rock Returns"
|-
|align="center" | 5-4 || align="center" | [[Tippin' Totems]] || align="center" | 7 || align="center" | "Forest Frenzy Returns"
|-
|align="center" | 5-5 || align="center" | [[Longshot Launch]] || align="center" | 7 ||align="center" | "Tree Top Rock Returns"
|-
|align="center" | 5-6 || align="center" | [[Springy Spores]] || align="center" | 7 || align="center" | "King of Cling"
|-
|align="center" | 5-7 || align="center" | [[Wigglevine Wonders]] || align="center" | 7 || align="center" | "Forest Frenzy Returns"
|-
|align="center" | 5-8 || align="center" | [[Muncher Marathon]] || align="center" | 5 ||align="center" | "Tree Top Rock Returns"<br>A frantic cover of "Forest Frenzy Returns"
|-
|align="center" | 5-K || align="center" | [[Blast & Bounce]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|-
|align="center" | 5-B || align="center" | BOSS LEVEL: [[Mangoruby|Mangoruby Run]] || align="center" | 0 || align="center" | "Mangoruby Rush"
|-
! colspan=5 style="background:#01DF01" align=center | [[Cliff]]
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|align="center" | 6-1 || align="center" | [[Sticky Situation (level)|Sticky Situation]] || align="center" | 9 || align="center" | "Sticky Situation"
|-
|align="center" | 6-2 || align="center" | [[Prehistoric Path]] || align="center" | 5 || align="center" | "Clifftop Concert"<br>"Prehistoric Path"
|-
|align="center" | 6-3 || align="center" | [[Weighty Way]] || align="center" | 5 || align="center" | "Boulder Roller"
|-
|align="center" | 6-4 || align="center" | [[Boulder Roller]] || align="center" | 7 || align="center" | "Clifftop Concert"<br>An upbeat cover of "Sticky Situation"
|-
|align="center" | 6-5 || align="center" | [[Precarious Plateau]] || align="center" | 5 ||align="center" | "Boulder Roller"
|-
|align="center" | 6-6 || align="center" | [[Crumble Canyon]] || align="center" | 9 || align="center" | "Clifftop Concert"
|-
|align="center" | 6-7 || align="center" | [[Tippy Shippy]] || align="center" | 5 || align="center" | "Clifftop Concert"
|-
|align="center" | 6-8 || align="center" | [[Clifftop Climb]] || align="center" | 5 ||align="center" | "Sticky Situation"
|-
|align="center" | 6-K || align="center" | [[Perilous Passage]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|-
|align="center" | 6-B || align="center" | BOSS LEVEL: [[Thugly|Thugly's Highrise]] || align="center" | 0 || align="center" | {{conjectural|Thugly's theme}}
|-
! colspan=5 style="background:#01DF01" align=center | [[Factory (Donkey Kong Country Returns)|Factory]]
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|align="center" | 7-1 || align="center" | [[Foggy Fumes]] || align="center" | 7 || align="center" | "Palm Tree Groove"
|-
|align="center" | 7-2 || align="center" | [[Slammin' Steel]] || align="center" | 5 || align="center" | "Factory Friction"
|-
|align="center" | 7-3 || align="center" | [[Handy Hazards]] || align="center" | 7 || align="center" | "Factory Friction"
|-
|align="center" | 7-4 || align="center" | [[Gear Getaway]] || align="center" | 7 || align="center" | "Factory Friction"<br>"Mine Menace"
|-
|align="center" | 7-5 || align="center" | [[Cog Jog (level)|Cog Jog]] || align="center" | 9 ||align="center" | "Life in the Mines Returns"
|-
|align="center" | 7-6 || align="center" | [[Switcheroo]] || align="center" | 5 || align="center" | A remixed version of "Life in the Mines Returns", with cyber-punk beats added
|-
|align="center" | 7-7 || align="center" | [[Music Madness]] || align="center" | 5 || align="center" | "Automatic Action"
|-
|align="center" | 7-R || align="center" | [[Lift-off Launch]] || align="center" | 0 ||align="center" | "Factory Friction"
|-
|align="center" | 7-K || align="center" | [[Treacherous Track]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|-
|align="center" | 7-B || align="center" | BOSS LEVEL: [[Stompybot 3000|Feather Fiend]] || align="center" | 0 || align="center" | {{conjectural|Feather Fiend theme}}
|-
! colspan=5 style="background:#01DF01" align=center | [[Volcano]]
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|align="center" | 8-1 || align="center" | [[Furious Fire]] || align="center" | 5 || align="center" | "Burnin' Bop"
|-
|align="center" | 8-2 || align="center" | [[Hot Rocket]] || align="center" | 5 || align="center" | "Mine Menace"
|-
|align="center" | 8-3 || align="center" | [[Roasting Rails]] || align="center" | 5 || align="center" | "Lava Blitz"
|-
|align="center" | 8-4 || align="center" | [[Smokey Peak]] || align="center" | 5 || align="center" | A remixed version of "Palm Tree Groove"
|-
|align="center" | 8-5 || align="center" | [[Bobbing Basalt]] || align="center" | 7 ||align="center" | "Burnin' Bop"
|-
|align="center" | 8-6 || align="center" | [[Moving Melters]] || align="center" | 5 || align="center" | "Burnin' Bop"
|-
|align="center" | 8-7 || align="center" | [[Red Red Rising]] || align="center" | 5 || align="center" | "Burnin' Bop"
|-
|align="center" | 8-K || align="center" | [[Five Monkey Trial]] || align="center" | 5 || align="center" | {{conjectural|Temple theme}}
|-
|align="center" | 8-B || align="center" | BOSS LEVEL: [[Tiki Tong|Tiki Tong Terror]] || align="center" | 0 || align="center" | "Red Rockin'"<br>"Tiki Tong Song"
|-
! colspan=5 style="background:#01DF01" align=center | [[Cloud (world)|Cloud]]
|- style=background:#0B610B align=center
!width=5%|<span style="color:#FFFFFF">Level number
!width=35%|<span style="color:#FFFFFF">Level name
!width=10%|<span style="color:#FFFFFF">Number of Puzzle Pieces in the level
!width=30%|<span style="color:#FFFFFF">Music theme
|-
|align="center" | 9-1 || align="center" | [[Crushin' Columns]] || align="center" | 7 || align="center" | "King of Cling"
|-
|align="center" | 9-2 || align="center" | [[Gushin' Geysers]] || align="center" | 7 || align="center" | "Poppin' Planks"
|-
|align="center" | 9-3 || align="center" | [[Spiky Surprise]] || align="center" | 5 || align="center" | "Ruin Rhapsody"<br>A frantic cover of "Forest Frenzy Returns"
|-
|align="center" | 9-4 || align="center" | [[Mischievous Moles]] || align="center" | 5 || align="center" | "Rickety Rails"
|-
|align="center" | 9-5 || align="center" | [[Topsy Turvy]] || align="center" | 7 || align="center" | "Tree Top Rock Returns"
|-
|align="center" | 9-6 || align="center" | [[Tar Ball Fall]] || align="center" | 5 || align="center" | "Sticky Situation"
|-
|align="center" | 9-7 || align="center" | [[Robo Factory]] || align="center" | 9 || align="center" | "Factory Friction"
|-
|align="center" | 9-8 || align="center" | [[Lavawheel Volcano]] || align="center" | 7 || align="center" | "Burnin' Bop"
|-
|align="center" | 9-9 || align="center" | [[Golden Temple]] || align="center" | 5 || align="center" | {{conjectural|Golden Temple theme}}
|}
|}
<br clear=all>
<gallery widths=200>
Blow DKCR3D instructions.png|[[Professor Chops|Tutorial Pig]] teaching the player how to perform a [[blow]].
</gallery>


==Glitches and bugs==
==Glitches and bugs==
===My time to shine===
===Shine overlap===
[[File:DKCR3D shine over board.jpg|thumb]]
[[File:DKCR3D shine over board.jpg|thumb]]
If players achieve a shiny gold medal after clearing a stage in Time Attack mode and, during the same session, receive a message window prescribing them to take a break, the window will appear to separate the medal and its sparkles. Additionally, while everything behind the message window is darkened, the sparkles preserve their brightness. This visual bug demonstrates that the layer corresponding to the sparkles was overlapped on the user interface elements.
If players get a shiny gold medal after clearing a stage in Time Attack mode and, at the same time, receive a message window advising them to take a break, the window will appear to separate the medal and its shine sparkles. Additionally, while everything behind the message window is darkened, the sparkles preserve their brightness. This visual bug demonstrates that the layer corresponding to the sparkles was overlapped on the user interface elements.


===Perpetual roll===
[[File:InfinityRoll.jpg|thumb|left]]
[[File:InfinityRoll.jpg|thumb|left]]
===Perpetual Roll===
In [[Topsy Turvy]], if [[Donkey Kong]] and [[Diddy Kong]] attempt to climb the curved slope just beneath the [[Slot Machine Barrel]] using a [[Kong Roll]], they will stick to the slope midway while rolling in place.
A design overshight in [[Topsy Turvy]], a level in the [[Cloud (world)|Cloud]] world, causes [[Donkey Kong]] and [[Diddy Kong]] able to remain stuck on the curved slope just beneath the [[Slot Machine Barrel]] as they attempt to climb it with a [[Kong Roll]]. If they stop rolling, they can continue moving normally.
{{br}}
{{br}}


==[[Nintendo 3DS#Nintendo eShop|Nintendo eShop]] description==
==[[Nintendo 3DS#Nintendo eShop|Nintendo eShop]] description==
''A Breakthrough in Barrel-Bashing Technology''
;American English version
 
<blockquote>''Donkey Kong™, along with his trusted side-kick Diddy Kong™, makes his triumphant debut on the Nintendo 3DS™ system in this barrel-blasting, rail-riding, ground-pounding adventure. The original Donkey Kong Country Returns has been re-mastered and updated for portable play! Run, jump, climb and defeat enemies through over 65+ levels spanning 8 worlds on Donkey Kong Island.''
''Donkey Kong Country Returns 3D brings you more than 70 challenging levels of ground-pounding, barrel-rolling action, and now it comes to life with stunning 3D visuals for the Nintendo 3DS system.''
 
''The original Donkey Kong Country Returns game has been rebuilt from the ground up for ease-of-play on Nintendo 3DS, and features local wireless multiplayer to share the excitement with your friends, plus an un-lockable ninth world with new collectible items and eight exciting new levels!''


''Jump into the game in New Mode, enjoy the new ease-of-play enhancements, and find new items to help you during the game. Or, play the game in its Original Mode, featuring the challenge of the original Wii version gameplay. Either way you play, you'll get to rail ride, barrel roll, and swing your way through lush, layered 3D visuals in more than 70 levels of banana-hoarding mayhem.''
''Unlock an all-new 9th world with 8 brand new levels. Select the Original Mode to play the game with the same rules and settings as the Wii version, or try the New Mode that gives you an additional heart, as well as new items to help on your quest to recover Donkey Kong's stolen banana hoard!''</blockquote>
 
;British English version
''Share your adventure by playing cooperatively with a friend via local wireless, and help each other get past tough spots as you search for lost bananas, puzzle pieces, and hidden secrets. Each level offers tricky challenges, so work together to recover Donkey Kong's beloved banana hoard! Additional systems and copies of the game are required for multiplayer mode.''
<blockquote>''Go ape with the swingin' king of the jungle! Donkey Kong and his simian sidekick Diddy Kong are back for more action-packed platforming antics in Donkey Kong Country Returns 3D, an enhanced version of Wii adventure Donkey Kong Country Returns, only on Nintendo 3DS and Nintendo 3DS XL!''</blockquote>


==Promotional events==
==Promotional events==
On May 24, 2013, to celebrate the release of the game in North America, Nintendo partnered with the Los Angeles Zoo during the Memorial Day weekend, and held a ''Donkey Kong Country Returns 3D'' experience for fans. The day's activities included a visit from Donkey Kong, feedings of the zoo's gorillas, and a place where visitors could play ''Donkey Kong Country Returns 3D''. The Campo Gorilla Reserve was officially renamed to "Donkey Kong Country Returns 3D at Campo Gorilla Reserve."
On May 24, 2013, to celebrate the release of the game in North America, Nintendo partnered with the Los Angeles Zoo during the Memorial Day weekend, and held a ''Donkey Kong Country Returns 3D'' experience for fans. The day's activities included a visit from Donkey Kong, feedings of the zoo's gorillas, and a place where visitors could play ''Donkey Kong Country Returns 3D''. The Campo Gorilla Reserve was officially renamed to "Donkey Kong Country Returns 3D at Campo Gorilla Reserve."


The actor playing Donkey Kong, Parker Mills, would [[List of Mario-related controversies#Donkey Kong Country Returns 3D promo actor lawsuit|later sue Nintendo]] on the ground that improper care during the event resulted in severe health problems<ref>Rocha, Veronica (December 02 2014). [http://www.latimes.com/local/lanow/la-me-ln-donkey-kong-sues-nintendo-20141202-story.html Actor who wore Donkey Kong costume for L.A. Zoo event sues Nintendo]. ''L.A. Times''. Retrieved December 03 2014</ref>.
The actor playing Donkey Kong, Parker Mills, would [[List of controversies#Donkey Kong Country Returns 3D promo actor lawsuit|later sue Nintendo]] on the ground that improper care during the event resulted in severe health problems<ref>Rocha, Veronica (December 02 2014). [http://www.latimes.com/local/lanow/la-me-ln-donkey-kong-sues-nintendo-20141202-story.html Actor who wore Donkey Kong costume for L.A. Zoo event sues Nintendo]. ''L.A. Times''. Retrieved December 03 2014</ref>.
 
==Reception==
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|Reviewer, Publication
|Score
|Comment
|-
|Audrey Drake, [https://www.ign.com/articles/2013/05/17/donkey-kong-country-returns-3d-review IGN]
|8.9/10
|align="left"|"''Donkey Kong Country Returns 3D is a great [[Reissue#Ports|port]] of an amazing game. The extra world is a worthwhile addition, and the new easy mode should allow even more people to enjoy the ride. While the 3DS's version obviously doesn't look quite as nice as the Wii's, and the lower framerate is annoying, it's just a hair short (an ape hair, perhaps) of being right up to par.''"
|-
|Christian Donlan, [https://www.eurogamer.net/articles/2013-05-16-donkey-kong-country-returns-3d-review Eurogamer]
|8/10
|align="left"|"''Local co-op returns as well, although as it requires two copies of the game, your chances of seeing it in the wild are probably up there with your chances of seeing a real gorilla wearing a tie and navigating a pulley-system puzzle. The game's precise nature ultimately encourages a solo approach anyway, if you ask me. Donkey Kong Country Returns is a game about falling off things, goring yourself on things, squashing yourself under things and occasionally being eaten by things. So it was in 2010, and so it is now. There are worse ways to spend a weekend.''"
|-
|Tom Mc Shea, [https://www.gamespot.com/reviews/donkey-kong-country-returns-3d-review/1900-6408483/ GameSpot]
|7/10
|align="left"|"''Donkey Kong Country Returns 3D is an uneven update. The core elements that made the original so thrilling are still here, but visual problems turn the satisfying challenge into something that often feels unfair. Multi-card cooperative play doesn't help matters. Throwing anothing player into the mix makes it even harder to see what's going on. However, this is still a good game with tons of levels to explore and collectibles to uncover. Just don't expect to be awed by this aging gorilla.''"
|-
|Chris Carter, [https://www.destructoid.com/review-donkey-kong-country-returns-3d-253503.phtml Destructoid]
|10/10
|align="left"|"''If you missed out on Donkey Kong Country Returns the first time around, or you disliked the motion-heavy controls of the original, pick up this version. With solid tactile feedback, the 3DS edition of the game has cemented itself as one of my favorite platformers of all time without question.''"
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Platform / Score
|-
|colspan=2|Metacritic
|colspan=2 style="background-color:LimeGreen"|[https://www.metacritic.com/game/3ds/donkey-kong-country-returns-3d 83]
|-
|colspan=2|GameRankings
|colspan=2|[https://www.gamerankings.com/3ds/997843-donkey-kong-country-returns-3d/index.html 83.51%]
|}
{{br}}


==Staff==
==Staff==
Line 353: Line 200:
DKCR1.png|Donkey Kong and Diddy Kong
DKCR1.png|Donkey Kong and Diddy Kong
DKCR2.png|Free look of [[Donkey Kong Island]]
DKCR2.png|Free look of [[Donkey Kong Island]]
CTRP DKReturns scrn01 Ev04.png|The map of the special world added to the port.
</gallery>
</gallery>
==Media==
{{more media|section=yes}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ドンキーコングリターンズ <span class="explain" title="スリーディー">3D</span>
|Jap=ドンキーコングリターンズ {{hover|3D|スリーディー}}
|JapR=Donkī Kongu Ritānzu Surīdī
|JapR=Donkī Kongu Ritānzu Surīdī
|JapM=Donkey Kong Returns 3D<ref>http://www.mariowiki.com/File:DKCRJ.jpg</ref>
|JapM=Donkey Kong Returns 3D<ref>[[:File:DKCRJ.jpg]]</ref>
|Kor=동키콩 리턴즈 3D
|Kor=동키콩 리턴즈 3D
|KorR=Dongkikong Riteonjeu 3D
|KorR=Dongkikong Riteonjeu 3D
Line 372: Line 216:
*In the U.K., anyone who preordered the game at GAME got a free banana keyring to support the release of the game.
*In the U.K., anyone who preordered the game at GAME got a free banana keyring to support the release of the game.
*In Australia, EB Games would include a red Donkey Kong tie with the game if it was preordered.
*In Australia, EB Games would include a red Donkey Kong tie with the game if it was preordered.
*This game is one of the four games [[Donkey Kong]] plays on his [[Nintendo 3DS XL]] during his idle animation in ''[[Donkey Kong Country: Tropical Freeze]]'', along with ''[[Super Mario 3D Land]]'', ''[[Mario Kart 7]]'', and ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''.
*This game is one of the four games [[Donkey Kong]] plays on his [[Nintendo 3DS#Nintendo 3DS XL|Nintendo 3DS XL]] during his idle animation in ''[[Donkey Kong Country: Tropical Freeze]]'', along with ''[[Super Mario 3D Land]]'', ''[[Mario Kart 7]]'', and ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''.


==References==
==References==
<references/>
<references/>


==External Links==
==External links==
{{NIWA|StrategyWiki=1}}
*[http://donkeykong.nintendo.com/ North America website]
*[http://donkeykong.nintendo.com/ North America website]
*[http://www.nintendo.co.uk/Games/Nintendo-3DS/Donkey-Kong-Country-Returns-3D-746102.html European website]
*[http://www.nintendo.co.uk/Games/Nintendo-3DS/Donkey-Kong-Country-Returns-3D-746102.html European website]
*[http://www.nintendo.co.jp/3ds/aytj/index.html Japanese website]
*[http://www.nintendo.co.jp/3ds/aytj/index.html Japanese website]


{{NIWA|DKWiki=1}}
{{DKCR}}
{{DKCR}}
{{DKGames}}
{{Donkey Kong games}}
{{3DS}}
{{3DS}}
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo 3DS Games]]
[[Category:Nintendo 3DS games]]
[[Category:2013 games]]
[[Category:2013 games]]
[[Category:2014 games]]
[[Category:2014 games]]
[[Category:Platforming Games]]
[[Category:Platforming games]]
[[Category:Donkey Kong Country Returns|*]]
[[Category:Donkey Kong Country Returns|*]]
[[Category:Reissues]]
[[Category:Reissues]]

Latest revision as of 02:45, February 19, 2024

This article is about the Nintendo 3DS version. For the original Wii version, see Donkey Kong Country Returns. For the Play Nintendo gallery, see Donkey Kong Country Returns 3D Screenshots.
Donkey Kong Country Returns 3D
DKCR3Dboxcover.png
For alternate box art, see the game's gallery.
Developer Monster Games
Retro Studios
Nintendo SPD Group No.3
Publisher Nintendo
Platform(s) Nintendo 3DS
Release date Original release:
USA May 24, 2013
Europe May 24, 2013
Australia May 25, 2013
Japan June 13, 2013[1]
South Korea December 7, 2013[2]
HK January 24, 2014[3]
ROC January 24, 2014
Nintendo Selects:
USA March 11, 2016
Japan September 15, 2016
Australia May 11, 2017
South Korea December 7, 2017
Europe June 29, 2018[4]
Genre Platformer
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
Mode(s) Original Mode, New Mode
Media
Nintendo 3DS:
Game Card
Digital download
Input
Nintendo 3DS:
Product ID(s) LNA-CTR-AYTE-USA (North America)

Donkey Kong Country Returns 3D is a side-scrolling 2.5D platformer title for the Nintendo 3DS released in May 2013. It is a port[5] of the 2010 Wii title Donkey Kong Country Returns, with some additional content, as well as the only entry in the Donkey Kong franchise for the Nintendo 3DS family. Donkey Kong Country Returns 3D is the 15th best-selling game for the Nintendo 3DS, selling 1.52 million copies worldwide, as of March 31, 2014. It was selected to be one of the 2014 Platinum Reward choices for Club Nintendo members. The eShop version of this game requires 17,668 blocks (approximately 2.1 GB) to be downloaded. Due to the large size of this title, some Nintendo 3DS consoles cannot download this title without a high-capacity SD Card.

Differences and additions[edit]

Gameplay changes[edit]

  • The port features a New Mode which:
    • Adds an additional heart to the life meter, providing three hearts in the normal game, and two in Mirror Mode.
      • However, despite offering an extra heart, Mirror Mode still removes all the hearts from every level, preventing the player from recovering any damage.
    • Adds additional items in Cranky Kong's Shop, including the Green Balloon, Crash Guard, and DK Barrel.
    • The prices are lowered for the other items in Cranky Kong's Shop:
      • 1 Red Balloon costs two Banana Coins each instead of three, 3 Red Balloons cost five Banana Coins each instead of seven, and 7 Red Balloons cost ten Banana Coins each instead of fifteen.
      • Map Keys cost ten Banana Coins each instead of twenty.
      • Banana Juice costs seven Banana Coins each instead of twenty.
      • Heart Boosts cost three Banana Coins each instead of ten.
      • Squawks costs five Banana Coins each instead of fifteen.
    • Up to three items can be used in one level.
      • Banana Juice only protects against five hits instead of ten, because of the raised item limit.
    • If the player loses a life under the effects of Banana Juice, they will restart the level (either at the beginning or checkpoint) with the invincibility intact (whereas the original removed the invincibility upon being defeated).
    • After defeating Tiki Tong, the player can purchase the eight Rare Orbs from each of Cranky Kong's Shops for fifty Banana Coins apiece.
    • Super Guide becomes available after losing five lives, as opposed to eight.
  • Any items that do not get used are returned to the player's inventory.

Level design changes[edit]

  • The game introduces a new world, Cloud, as the ninth and final world with eight additional new levels; the Golden Temple, originally the ninth world in and of itself, becomes the new ninth world's final level.
  • In Mangoruby Run, there are fewer members of the Tiki Tak Tribe watching the battle.

Graphical changes[edit]

  • Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. However, it isn't necessary for 200% completion and it doesn't unlock anything.
  • Presumably due to technical limitations of the 3DS compared to the Wii:
    • The game runs at 30 frames per second (with or without 3D), half the frame rate of the original version.
    • The game models' textures are of slightly worse quality.
    • More loading screens were added.
    • During level/world transitions, the background no longer scrolls.
    • The "DK" logo transition lasts longer than on the Wii version and the logo takes up more of the screen than it did before.

New levels[edit]

A screenshot from Donkey Kong Country Returns 3D
The Cloud world
Main article: Cloud (world)

Donkey Kong Country Returns 3D has all the levels from the original Wii version, as well as 8 levels exclusive to this version. These levels are all present in the new Cloud world. The Golden Temple stage from the Wii version is also located in this world and is now level 9-9. The new levels are as follows:

Other[edit]

Controls[edit]

This game offers two different control schemes. The default control scheme utilizes the Circle Pad. An alternative control scheme, which utilizes the +Control Pad, can be selected via the game's Options screen.

Solo and co-op modes
Action Default control scheme Alternative control scheme
Walk Circle Pad +Control Pad left or right
Run
Crouch +Control Pad down
Jump A Button / B Button A Button / B Button
Barrel Jet hover
Ground Pound X Button / Y Button L Button / R Button
Roll Attack (while moving)
Blow (while crouching)
Charge (while on Rambi)
Grab L Button / R Button X Button / Y Button
Dismount Rambi +Control Pad down + X Button / Y Button
Pause game Start Button Start Button
Co-op mode only
Action Default control scheme Alternative control scheme
Pick up Diddy Kong (for player 1) L Button / R Button +Control Pad up + X Button / Y Button
Mount Donkey Kong (for player 2)
Dismount Donkey Kong (for player 2) +Control Pad down + X Button / Y Button

Glitches and bugs[edit]

Shine overlap[edit]

Screen capture showing a shine layer overlapping a user interface window, despite not belonging to it.

If players get a shiny gold medal after clearing a stage in Time Attack mode and, at the same time, receive a message window advising them to take a break, the window will appear to separate the medal and its shine sparkles. Additionally, while everything behind the message window is darkened, the sparkles preserve their brightness. This visual bug demonstrates that the layer corresponding to the sparkles was overlapped on the user interface elements.

Perpetual roll[edit]

A level design oversight in Topsy Turvy which causes Donkey Kong and Diddy Kong to be able to roll in one place, midway through a curved slope.

In Topsy Turvy, if Donkey Kong and Diddy Kong attempt to climb the curved slope just beneath the Slot Machine Barrel using a Kong Roll, they will stick to the slope midway while rolling in place.

Nintendo eShop description[edit]

American English version

Donkey Kong™, along with his trusted side-kick Diddy Kong™, makes his triumphant debut on the Nintendo 3DS™ system in this barrel-blasting, rail-riding, ground-pounding adventure. The original Donkey Kong Country Returns has been re-mastered and updated for portable play! Run, jump, climb and defeat enemies through over 65+ levels spanning 8 worlds on Donkey Kong Island. Unlock an all-new 9th world with 8 brand new levels. Select the Original Mode to play the game with the same rules and settings as the Wii version, or try the New Mode that gives you an additional heart, as well as new items to help on your quest to recover Donkey Kong's stolen banana hoard!

British English version

Go ape with the swingin' king of the jungle! Donkey Kong and his simian sidekick Diddy Kong are back for more action-packed platforming antics in Donkey Kong Country Returns 3D, an enhanced version of Wii adventure Donkey Kong Country Returns, only on Nintendo 3DS and Nintendo 3DS XL!

Promotional events[edit]

On May 24, 2013, to celebrate the release of the game in North America, Nintendo partnered with the Los Angeles Zoo during the Memorial Day weekend, and held a Donkey Kong Country Returns 3D experience for fans. The day's activities included a visit from Donkey Kong, feedings of the zoo's gorillas, and a place where visitors could play Donkey Kong Country Returns 3D. The Campo Gorilla Reserve was officially renamed to "Donkey Kong Country Returns 3D at Campo Gorilla Reserve."

The actor playing Donkey Kong, Parker Mills, would later sue Nintendo on the ground that improper care during the event resulted in severe health problems[6].

Reception[edit]

Reviews
Reviewer, Publication Score Comment
Audrey Drake, IGN 8.9/10 "Donkey Kong Country Returns 3D is a great port of an amazing game. The extra world is a worthwhile addition, and the new easy mode should allow even more people to enjoy the ride. While the 3DS's version obviously doesn't look quite as nice as the Wii's, and the lower framerate is annoying, it's just a hair short (an ape hair, perhaps) of being right up to par."
Christian Donlan, Eurogamer 8/10 "Local co-op returns as well, although as it requires two copies of the game, your chances of seeing it in the wild are probably up there with your chances of seeing a real gorilla wearing a tie and navigating a pulley-system puzzle. The game's precise nature ultimately encourages a solo approach anyway, if you ask me. Donkey Kong Country Returns is a game about falling off things, goring yourself on things, squashing yourself under things and occasionally being eaten by things. So it was in 2010, and so it is now. There are worse ways to spend a weekend."
Tom Mc Shea, GameSpot 7/10 "Donkey Kong Country Returns 3D is an uneven update. The core elements that made the original so thrilling are still here, but visual problems turn the satisfying challenge into something that often feels unfair. Multi-card cooperative play doesn't help matters. Throwing anothing player into the mix makes it even harder to see what's going on. However, this is still a good game with tons of levels to explore and collectibles to uncover. Just don't expect to be awed by this aging gorilla."
Chris Carter, Destructoid 10/10 "If you missed out on Donkey Kong Country Returns the first time around, or you disliked the motion-heavy controls of the original, pick up this version. With solid tactile feedback, the 3DS edition of the game has cemented itself as one of my favorite platformers of all time without question."
Aggregators
Compiler Platform / Score
Metacritic 83
GameRankings 83.51%

Staff[edit]

Main article: List of Donkey Kong Country Returns 3D staff

Gallery[edit]

For this subject's image gallery, see Gallery:Donkey Kong Country Returns 3D.

Names in other languages[edit]

Language Name Meaning
Japanese ドンキーコングリターンズ 3D
Donkī Kongu Ritānzu Surīdī
Donkey Kong Returns 3D[7]

Korean 동키콩 리턴즈 3D
Dongkikong Riteonjeu 3D
Donkey Kong Returns 3D

Trivia[edit]

References[edit]

  1. ^ [1]
  2. ^ [2]
  3. ^ Nintendo. 能夠下載的軟體. Nintendo. Retrieved April 17, 2017.
  4. ^ Nintendo UK (May 23, 2018). Nintendo Selects - more Nintendo 3DS fun!. YouTube. Retrieved May 23, 2018.
  5. ^ East, T. (April 30, 2013). Donkey Kong Country Returns 3D interview - Retro are impressed with the remake. The Official Nintendo Magazine UK. Retrieved September 11, 2023.
  6. ^ Rocha, Veronica (December 02 2014). Actor who wore Donkey Kong costume for L.A. Zoo event sues Nintendo. L.A. Times. Retrieved December 03 2014
  7. ^ File:DKCRJ.jpg

External links[edit]