Sherbet Land is a race course from Mario Kart 64. It is the second track in the Star Cup. Penguins litter the track, causing spin-outs if a racer hits them. A player can cut a corner by hopping over a small crevice in some spots, but risks falling into the ice-cold water below. A cave with many penguins marks the halfway point of the track. The track has the same music as Frappe Snowland.
Sherbet Land appears in Mario Kart Wii as the opening course of the Banana Cup. Minor changes have been made to the track, including the addition of a trick ramp near the hidden item boxes, and the addition of Dash Panels inside the cave.
A tournament took place on this course. It was a GP race, which added more penguins, and crates were also added. It was the first tournament of February 2010.
Instruction manual: "A very slippery world of ice populated by very playful penguins. With all the penguins, one might think its location is near the South Pole. This is not a course for the faint of heart. You should take care not to slip and fall into the sea, which will result in you being temporarily frozen."
In Mario Kart Wii, the player can get to the giant Penguin's ice platform by hopping off the ice and using a Bullet Bill. However, once the player reaches the platform, Lakitu immediately takes the racer back to the road.
Also, if a POW Block or Lightning is used, the penguin on the platform will be affected.
It is also possible to get to the giant Penguin's ice platform in Mario Kart 64, but it is only possible in multiplayer mode. One player must be a heavyweight character and the other lightweight. The lightweight character should position themselves towards the island, and the heavyweight should back up into the wall, then use a Star and ram into the other player to send them flying to the island.