Battle Card (Paper Mario: Color Splash): Difference between revisions

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{{about|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|the cards used as a special effect in ''[[Mario & Luigi: Paper Jam]]''|[[Battle Card (Mario & Luigi: Paper Jam)]]}}
{{about|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|the cards used as a special effect in ''[[Mario & Luigi: Paper Jam]]''|[[Battle Card (Mario & Luigi: Paper Jam)]]}}
{{italic title|Battle Card (''Paper Mario: Color Splash'')}}
{{italic title|id=yes}}
[[File:PMCS Mario Cards.png|thumb|Mario holding a set of Battle Cards]]
[[File:PMCS Mario Cards.png|thumb|Mario holding a set of Battle Cards]]
{{Quote|Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!|Huey|Paper Mario: Color Splash}}
{{Quote|Whatever...We've got cards, we've got [[paint]]...YOU KNOW WHAT TO DO, MARIO!|Huey|Paper Mario: Color Splash}}


'''Battle Cards''' are important elements in ''[[Paper Mario: Color Splash]]''. They succeed [[Sticker (Paper Mario: Sticker Star)|Sticker]]s from the game's [[Paper Mario: Sticker Star|predecessor]] and serve as [[Mario]]'s main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from [[Prisma Cardware]].
'''Battle Cards''' are important elements in ''[[Paper Mario: Color Splash]]''. They succeed [[Sticker]]s from the game's [[Paper Mario: Sticker Star|predecessor]] and serve as [[Mario]]'s main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from [[Prisma Cardware]].


==Variations==
==Variations==
[[File:PMCS Card Slot.png|thumb|The card slot used in battles]]
There are three different kinds of battle cards:  
There are three different kinds of battle cards:  


*'''Basic''' - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
*'''Basic''' - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
*'''Enemy''' - These cards summon enemies that attack for Mario and take hits for him.
*'''Enemy''' - These cards summon enemies that attack for Mario and take hits for him.
*'''Thing''' - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the [[Koopalings|Koopaling]] bosses with specific thing cards.
*'''Thing''' - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the [[Koopalings|Koopaling]] bosses with specific Thing Cards.


==Basic Cards==
==Basic Cards==
{{multiframe
{{multiframe
|[[File:WOHammerCard.png|110px]][[File:HammerCard.png|110px]][[File:BigHammerCard.png|110px]][[File:HugeHammerCard.png|110px]]|From left to right: a Worn-Out Hammer Card, a Hammer Card, a Big Hammer Card, and a Huge Hammer Card.|size=440
|[[File:WOHammerCard.png|110px]][[File:HammerCard.png|110px]][[File:BigHammerCard.png|110px]][[File:HugeHammerCard.png|110px]]|From left to right: a Worn-Out Hammer Card, a Hammer Card, a Big Hammer Card, and a Huge Hammer Card|size=440
|align=left
|align=left
}}
}}
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!#
!#
!Image
!Image
!Unpainted
!Name
!Name
!Details
!Details
Line 31: Line 33:
|01
|01
|[[File:WOJumpCard.png|55px]]
|[[File:WOJumpCard.png|55px]]
|Worn-Out Jump{{anchor|Worn-Out Jump}}
|[[File:PMCS_Worn-Out_Jump_card_unpainted.png|55px]]
|[[Worn-Out Jump]]{{anchor|Worn-Out Jump}}
|Stomps a single enemy with a weak jump.
|Stomps a single enemy with a weak jump.
|N/A
|N/A
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|02
|02
|[[File:WOJump3Card.png|55px]]
|[[File:WOJump3Card.png|55px]]
|Worn-Out Jump ×3{{anchor|Worn-Out Jump ×3}}
|[[File:PMCS_Worn-Out_Jump_x3_card_unpainted.png|55px]]
|Worn-Out Jump x3{{anchor|Worn-Out Jump x3}}
|Stomps a single enemy with a weak jump. Repeats three times.
|Stomps a single enemy with a weak jump. Repeats three times.
|N/A
|N/A
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|03
|03
|[[File:WOJump5Card.png|55px]]
|[[File:WOJump5Card.png|55px]]
|Worn-Out Jump ×5{{anchor|Worn-Out Jump ×5}}
|[[File:PMCS_Worn-Out_Jump_x5_card_unpainted.png|55px]]
|Worn-Out Jump x5{{anchor|Worn-Out Jump x5}}
|Stomps a single enemy with a weak jump. Repeats five times.
|Stomps a single enemy with a weak jump. Repeats five times.
|N/A
|N/A
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|04
|04
|[[File:JumpCard.png|55px]]
|[[File:JumpCard.png|55px]]
|[[Jump]]{{anchor|Jump}}
|[[File:PMCS_Jump_card_unpainted.png|55px]]
|[[Boots|Jump]]
|Stomps a single enemy with a regular jump.
|Stomps a single enemy with a regular jump.
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20
|[[Ruddy Road]]
|[[Port Prisma]]
|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|05
|05
|[[File:Jump2Card.png|55px]]
|[[File:Jump2Card.png|55px]]
|Jump ×2{{anchor|Jump ×2}}
|[[File:PMCS_Jump_x2_card_unpainted.png|55px]]
|Jump x2{{anchor|Jump x2}}
|Stomps a single enemy with a regular jump. Repeats twice.
|Stomps a single enemy with a regular jump. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]15
|[[File:GUICoinPMCS.png|10px]]15
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|06
|06
|[[File:Jump3Card.png|55px]]
|[[File:Jump3Card.png|55px]]
|Jump ×3{{anchor|Jump ×3}}
|[[File:PMCS_Jump_x3_card_unpainted.png|55px]]
|Jump x3{{anchor|Jump x3}}
|Stomps a single enemy with a regular jump. Repeats three times.
|Stomps a single enemy with a regular jump. Repeats three times.
|N/A
|N/A
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|07
|07
|[[File:BigJumpCard.png|55px]]
|[[File:BigJumpCard.png|55px]]
|[[File:PMCS_Big_Jump_card_unpainted.png|55px]]
|Big Jump{{anchor|Big Jump}}
|Big Jump{{anchor|Big Jump}}
|Stomps a single enemy with a strong jump.
|Stomps a single enemy with a strong jump.
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|08
|08
|[[File:BigJump2Card.png|55px]]
|[[File:BigJump2Card.png|55px]]
|Big Jump ×2{{anchor|Big Jump ×2}}
|[[File:PMCS_Big_Jump_x2_card_unpainted.png|55px]]
|Big Jump x2{{anchor|Big Jump x2}}
|Stomps a single enemy with a strong jump. Repeats twice.
|Stomps a single enemy with a strong jump. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]40
|[[File:GUICoinPMCS.png|10px]]40
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|09
|09
|[[File:HugeJumpCard.png|55px]]
|[[File:HugeJumpCard.png|55px]]
|Huge Jump{{anchor|Huge Jump}}
|[[File:PMCS_Huge_Jump_card_unpainted.png|55px]]
|[[Huge Jump]]{{anchor|Huge Jump}}
|Stomps a single enemy with a super-strong jump.
|Stomps a single enemy with a super-strong jump.
|[[File:GUICoinPMCS.png|10px]]36{{br}}[[File:GUICoinPMCS.png|10px]]170
|[[File:GUICoinPMCS.png|10px]]36{{br}}[[File:GUICoinPMCS.png|10px]]170
Line 94: Line 105:
|10
|10
|[[File:LineJumpCard.png|55px]]
|[[File:LineJumpCard.png|55px]]
|[[File:PMCS_Line_Jump_card_unpainted.png|55px]]
|Line Jump{{anchor|Line Jump}}
|Line Jump{{anchor|Line Jump}}
|Stomps all enemies in order with a jump—forward and backward with perfect execution.
|Stomps all enemies in order with a jump—forward and backward with perfect execution.
Line 101: Line 113:
|11
|11
|[[File:BigLineJumpCard.png|55px]]
|[[File:BigLineJumpCard.png|55px]]
||[[File:PMCS_Big_Line_Jump_card_unpainted.png|55px]]
|Big Line Jump{{anchor|Big Line Jump}}
|Big Line Jump{{anchor|Big Line Jump}}
|Stomps all enemies in order with a strong jump—forward and backward with perfect execution.
|Stomps all enemies in order with a strong jump—forward and backward with perfect execution.
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|12
|12
|[[File:HugeLineJumpCard.png|55px]]
|[[File:HugeLineJumpCard.png|55px]]
|Huge Line Jump{{anchor|Huge Line Jump}}
|[[File:PMCS_Huge_Line_Jump_card_unpainted.png|55px]]
|[[Huge Line Jump]]{{anchor|Huge Line Jump}}
|Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution.
|Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution.
|N/A
|N/A
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|13
|13
|[[File:HopslipperCard.png|55px]]
|[[File:HopslipperCard.png|55px]]
|Hopslipper{{anchor|Hopslipper}}
|[[File:PMCS_Hopslipper_card_unpainted.png|55px]]
|[[Hopslipper]]{{anchor|Hopslipper}}
|Quickly stomps a single enemy up to 10 times.
|Quickly stomps a single enemy up to 10 times.
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]15
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]15
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|14
|14
|[[File:Hopslipper2Card.png|55px]]
|[[File:Hopslipper2Card.png|55px]]
|Hopslipper ×2{{anchor|Hopslipper ×2}}
|[[File:PMCS_Hopslipper_x2_card_unpainted.png|55px]]
|Hopslipper x2{{anchor|Hopslipper x2}}
|Quickly stomps a single enemy up to 10 times. Repeats twice.
|Quickly stomps a single enemy up to 10 times. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]12
|[[File:GUICoinPMCS.png|10px]]12
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|15
|15
|[[File:Hopslipper3Card.png|55px]]
|[[File:Hopslipper3Card.png|55px]]
|Hopslipper ×3{{anchor|Hopslipper ×3}}
|[[File:PMCS_Hopslipper_x3_card_unpainted.png|55px]]
|Hopslipper x3{{anchor|Hopslipper x3}}
|Quickly stomps a single enemy up to 10 times. Repeats three times.
|Quickly stomps a single enemy up to 10 times. Repeats three times.
|N/A
|N/A
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|16
|16
|[[File:BigHopslipperCard.png|55px]]
|[[File:BigHopslipperCard.png|55px]]
|[[File:PMCS_Big_Hopslipper_card_unpainted.png|55px]]
|Big Hopslipper{{anchor|Big Hopslipper}}
|Big Hopslipper{{anchor|Big Hopslipper}}
|Quickly stomps a single enemy with extra power, up to 10 times.
|Quickly stomps a single enemy with extra power, up to 10 times.
Line 143: Line 161:
|17
|17
|[[File:HugeHopslipperCard.png|55px]]
|[[File:HugeHopslipperCard.png|55px]]
|[[File:PMCS_Huge_Hopslipper_card_unpainted.png|55px]]
|Huge Hopslipper{{anchor|Huge Hopslipper}}
|Huge Hopslipper{{anchor|Huge Hopslipper}}
|Quickly stomps a single enemy with super power, up to 10 times.
|Quickly stomps a single enemy with super power, up to 10 times.
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|18
|18
|[[File:IronJumpCard.png|55px]]
|[[File:IronJumpCard.png|55px]]
|Iron Jump{{anchor|Iron Jump}}
|[[File:PMCS_Iron_Jump_card_unpainted.png|55px]]
|[[Iron Boots|Iron Jump]]{{anchor|Iron Jump}}
|Stomps even spiked enemies with a regular jump.
|Stomps even spiked enemies with a regular jump.
|[[File:GUICoinPMCS.png|10px]]6{{br}}[[File:GUICoinPMCS.png|10px]]22
|[[File:GUICoinPMCS.png|10px]]6{{br}}[[File:GUICoinPMCS.png|10px]]22
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|19
|19
|[[File:IronJump2Card.png|55px]]
|[[File:IronJump2Card.png|55px]]
|Iron Jump ×2{{anchor|Iron Jump ×2}}
|[[File:PMCS_Iron_Jump_x2_card_unpainted.png|55px]]
|Iron Jump x2{{anchor|Iron Jump x2}}
|Stomps even spiked enemies with two regular jumps.
|Stomps even spiked enemies with two regular jumps.
|[[File:GUICoinPMCS.png|10px]]20
|[[File:GUICoinPMCS.png|10px]]20
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|20
|20
|[[File:IronJump3Card.png|55px]]
|[[File:IronJump3Card.png|55px]]
|Iron Jump ×3{{anchor|Iron Jump ×3}}
|[[File:PMCS_Iron_Jump_x3_card_unpainted.png|55px]]
|Iron Jump x3{{anchor|Iron Jump x3}}
|Stomps even spiked enemies with three regular jumps.
|Stomps even spiked enemies with three regular jumps.
|N/A
|N/A
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|21
|21
|[[File:BigIronJumpCard.png|55px]]
|[[File:BigIronJumpCard.png|55px]]
|[[File:PMCS_Big_Iron_Jump_card_unpainted.png|55px]]
|Big Iron Jump{{anchor|Big Iron Jump}}
|Big Iron Jump{{anchor|Big Iron Jump}}
|Stomps even spiked enemies with a strong jump.
|Stomps even spiked enemies with a strong jump.
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|22
|22
|[[File:HugeIronJumpCard.png|55px]]
|[[File:HugeIronJumpCard.png|55px]]
|[[File:PMCS_Huge_Iron_Jump_card_unpainted.png|55px]]
|Huge Iron Jump{{anchor|Huge Iron Jump}}
|Huge Iron Jump{{anchor|Huge Iron Jump}}
|Stomps even spiked enemies with a super-strong jump.
|Stomps even spiked enemies with a super-strong jump.
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|23
|23
|[[File:SpinJumpCard.png|55px]]
|[[File:SpinJumpCard.png|55px]]
|[[File:PMCS_Spin_Jump_card_unpainted.png|55px]]
|Spin Jump{{anchor|Spin Jump}}
|Spin Jump{{anchor|Spin Jump}}
|Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well.
|Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well.
|[[File:GUICoinPMCS.png|10px]]10{{br}}[[File:GUICoinPMCS.png|10px]]30
|[[File:GUICoinPMCS.png|10px]]10{{br}}[[File:GUICoinPMCS.png|10px]]30
|[[Marmalade Valley]]
|[[Sunglow Ridge]]
|-
|-
|24
|24
|[[File:BigSpinJumpCard.png|55px]]
|[[File:BigSpinJumpCard.png|55px]]
|[[File:PMCS_Big_Spin_Jump_card_unpainted.png|55px]]
|Big Spin Jump{{anchor|Big Spin Jump}}
|Big Spin Jump{{anchor|Big Spin Jump}}
|Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well.
|Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well.
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|25
|25
|[[File:WOHammerCard.png|55px]]
|[[File:WOHammerCard.png|55px]]
|Worn-Out Hammer{{anchor|Worn-Out Hammer}}
|[[File:PMCS_Worn-Out_Hammer_card_unpainted.png|55px]]
|[[Worn-Out Hammer]]{{anchor|Worn-Out Hammer}}
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well.
|N/A
|N/A
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|26
|26
|[[File:WOHammer3Card.png|55px]]
|[[File:WOHammer3Card.png|55px]]
|Worn-Out Hammer ×3{{anchor|Worn-Out Hammer ×3}}
|[[File:PMCS_Worn-Out_Hammer_x3_card_unpainted.png|55px]]
|Worn-Out Hammer x3{{anchor|Worn-Out Hammer x3}}
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times.
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times.
|N/A
|N/A
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|27
|27
|[[File:WOHammer5Card.png|55px]]
|[[File:WOHammer5Card.png|55px]]
|Worn-Out Hammer ×5{{anchor|Worn-Out Hammer ×5}}
|[[File:PMCS_Worn-Out_Hammer_x5_card_unpainted.png|55px]]
|Worn-Out Hammer x5{{anchor|Worn-Out Hammer x5}}
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times.
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times.
|N/A
|N/A
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|28
|28
|[[File:HammerCard.png|55px]]
|[[File:HammerCard.png|55px]]
|[[File:PMCS_Hammer_card_unpainted.png|55px]]
|[[Hammer]]{{anchor|Hammer}}
|[[Hammer]]{{anchor|Hammer}}
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well.
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20
|[[Ruddy Road]]
|[[Port Prisma]]
|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|29
|29
|[[File:Hammer2Card.png|55px]]
|[[File:Hammer2Card.png|55px]]
|Hammer ×2{{anchor|Hammer ×2}}
|[[File:PMCS_Hammer_x2_card_unpainted.png|55px]]
|Hammer x2{{anchor|Hammer x2}}
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice.
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]16
|[[File:GUICoinPMCS.png|10px]]16
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|30
|30
|[[File:Hammer3Card.png|55px]]
|[[File:Hammer3Card.png|55px]]
|Hammer ×3{{anchor|Hammer ×3}}
|[[File:PMCS_Hammer_x3_card_unpainted.png|55px]]
|Hammer x3{{anchor|Hammer x3}}
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times.
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times.
|N/A
|N/A
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|31
|31
|[[File:BigHammerCard.png|55px]]
|[[File:BigHammerCard.png|55px]]
|[[File:PMCS_Big_Hammer_card_unpainted.png|55px]]
|Big Hammer{{anchor|Big Hammer}}
|Big Hammer{{anchor|Big Hammer}}
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well.
Line 247: Line 280:
|-
|-
|32
|32
|[[File:BigHammer2Card.png‎|55px]]
|[[File:BigHammer2Card.png|55px]]
|Big Hammer ×2{{anchor|Big Hammer ×2}}
|[[File:PMCS_Big_Hammer_x2_card_unpainted.png|55px]]
|Big Hammer x2{{anchor|Big Hammer x2}}
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice.
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]50
|[[File:GUICoinPMCS.png|10px]]50
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|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|33
|33
|[[File:HugeHammerCard.png‎|55px]]
|[[File:HugeHammerCard.png|55px]]
|Huge Hammer{{anchor|Huge Hammer}}
|[[File:PMCS_Huge_Hammer_card_unpainted.png|55px]]
|[[Huge Hammer]]{{anchor|Huge Hammer}}
|Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well.
|[[File:GUICoinPMCS.png|10px]]52{{br}}[[File:GUICoinPMCS.png|10px]]250
|[[File:GUICoinPMCS.png|10px]]52{{br}}[[File:GUICoinPMCS.png|10px]]250
|[[Black Bowser's Castle]] after beating the game
|[[Cobalt Base]] or [[Black Bowser's Castle]] after beating the game
|-
|-
|34
|34
|[[File:KOHammerCard.png|55px]]
|[[File:KOHammerCard.png|55px]]
|KO Hammer{{anchor|KO Hammer}}
|[[File:PMCS_KO_Hammer_card_unpainted.png|55px]]
|[[KO Hammer]]{{anchor|KO Hammer}}
|Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well.
|Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well.
|[[File:GUICoinPMCS.png|10px]]7{{br}}[[File:GUICoinPMCS.png|10px]]28
|[[File:GUICoinPMCS.png|10px]]7{{br}}[[File:GUICoinPMCS.png|10px]]28
Line 269: Line 305:
|35
|35
|[[File:BigKOHammerCard.png|55px]]
|[[File:BigKOHammerCard.png|55px]]
|[[File:PMCS_Big_KO_Hammer_card_unpainted.png|55px]]
|Big KO Hammer{{anchor|BIg KO Hammer}}
|Big KO Hammer{{anchor|BIg KO Hammer}}
|Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well.
|Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well.
Line 276: Line 313:
|36
|36
|[[File:HugeKOHammerCard.png|55px]]
|[[File:HugeKOHammerCard.png|55px]]
|[[File:PMCS_Huge_KO_Hammer_card_unpainted.png|55px]]
|Huge KO Hammer{{anchor|Huge KO Hammer}}
|Huge KO Hammer{{anchor|Huge KO Hammer}}
|Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well.
|Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well.
|N/A
|N/A
|[[Green Energy Plant]]
|[[Cobalt Base]] or [[Green Energy Plant]]
|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|37
|37
|[[File:EekhammerCard.png|55px]]
|[[File:EekhammerCard.png|55px]]
|[[File:PMCS_Eekhammer_card_unpainted.png|55px]]
|Eekhammer{{anchor|Eekhammer}}
|Eekhammer{{anchor|Eekhammer}}
|Quickly whacks a single enemy with a hammer up to five times.
|Quickly whacks a single enemy with a hammer up to five times.
Line 290: Line 329:
|38
|38
|[[File:Eekhammer2Card.png|55px]]
|[[File:Eekhammer2Card.png|55px]]
|Eekhammer ×2{{anchor|Eekhammer ×2}}
|[[File:PMCS_Eekhammer_x2_card_unpainted.png|55px]]
|Eekhammer x2{{anchor|Eekhammer x2}}
|Quickly whacks a single enemy with a hammer up to five times. Repeats twice.
|Quickly whacks a single enemy with a hammer up to five times. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]15
|[[File:GUICoinPMCS.png|10px]]15
Line 297: Line 337:
|39
|39
|[[File:Eekhammer3Card.png|55px]]
|[[File:Eekhammer3Card.png|55px]]
|Eekhammer ×3{{anchor|Eekhammer ×3}}
|[[File:PMCS_Eekhammer_x3_card_unpainted.png|55px]]
|Eekhammer x3{{anchor|Eekhammer x3}}
|Quickly whacks a single enemy with a hammer up to five times. Repeats three times.
|Quickly whacks a single enemy with a hammer up to five times. Repeats three times.
|N/A
|N/A
Line 304: Line 345:
|40
|40
|[[File:BigEekhammerCard.png|55px]]
|[[File:BigEekhammerCard.png|55px]]
|[[File:PMCS_Big_Eekhammer_card_unpainted.png|55px]]
|Big Eekhammer{{anchor|Big Eekhammer}}
|Big Eekhammer{{anchor|Big Eekhammer}}
|Quickly whacks a single enemy with a strong hammer up to five times.
|Quickly whacks a single enemy with a strong hammer up to five times.
Line 311: Line 353:
|41
|41
|[[File:BigEekhammer2Card.png|55px]]
|[[File:BigEekhammer2Card.png|55px]]
|Big Eekhammer ×2{{anchor|Big Eekhammer ×2}}
|[[File:PMCS_Big_Eekhammer_x2_card_unpainted.png|55px]]
|Big Eekhammer x2{{anchor|Big Eekhammer x2}}
|Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice.
|Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]40
|[[File:GUICoinPMCS.png|10px]]40
Line 318: Line 361:
|42
|42
|[[File:HugeEekhammerCard.png|55px]]
|[[File:HugeEekhammerCard.png|55px]]
|[[File:PMCS_Huge_Eekhammer_card_unpainted.png|55px]]
|Huge Eekhammer{{anchor|Huge Eekhammer}}
|Huge Eekhammer{{anchor|Huge Eekhammer}}
|Quickly whacks a single enemy with a super-strong hammer up to five times.
|Quickly whacks a single enemy with a super-strong hammer up to five times.
|N/A
|N/A
|[[Green Energy Plant]]
|[[Cobalt Base]] or [[Green Energy Plant]]
|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|43
|43
|[[File:HurlhammerCard.png|55px]]
|[[File:HurlhammerCard.png|55px]]
|[[File:PMCS_Hurlhammer_card_unpainted.png|55px]]
|Hurlhammer{{anchor|Hurlhammer}}
|Hurlhammer{{anchor|Hurlhammer}}
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well.
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well.
Line 332: Line 377:
|44
|44
|[[File:Hurlhammer2Card.png|55px]]
|[[File:Hurlhammer2Card.png|55px]]
|Hurlhammer ×2{{anchor|Hurlhammer ×2}}
|[[File:PMCS_Hurlhammer_x2_card_unpainted.png|55px]]
|Hurlhammer x2{{anchor|Hurlhammer x2}}
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice.
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice.
|[[File:GUICoinPMCS.png|10px]]50
|[[File:GUICoinPMCS.png|10px]]50
Line 339: Line 385:
|45
|45
|[[File:Hurlhammer3Card.png|55px]]
|[[File:Hurlhammer3Card.png|55px]]
|Hurlhammer ×3{{anchor|Hurlhammer ×3}}
|[[File:PMCS_Hurlhammer_x3_card_unpainted.png|55px]]
|Hurlhammer x3{{anchor|Hurlhammer x3}}
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times.
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times.
|N/A
|N/A
Line 346: Line 393:
|46
|46
|[[File:BigHurlhammerCard.png|55px]]
|[[File:BigHurlhammerCard.png|55px]]
|[[File:PMCS_Big_Hurlhammer_card_unpainted.png|55px]]
|Big Hurlhammer {{anchor|Big Hurlhammer}}
|Big Hurlhammer {{anchor|Big Hurlhammer}}
|Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well.
|Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well.
Line 353: Line 401:
|47
|47
|[[File:HugeHurlhammerCard.png|55px]]
|[[File:HugeHurlhammerCard.png|55px]]
|[[File:PMCS_Huge_Hurlhammer_card_unpainted.png|55px]]
|Huge Hurlhammer{{anchor|Huge Hurlhammer}}
|Huge Hurlhammer{{anchor|Huge Hurlhammer}}
|Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well.
|Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well.
|N/A
|N/A
|[[Black Bowser's Castle]] after beating the game
|[[Cobalt Base]] or [[Black Bowser's Castle]] after beating the game
|-
|-
|48
|48
|[[File:BlazehammerCard.png|55px]]
|[[File:BlazehammerCard.png|55px]]
|[[File:PMCS_Blazehammer_card_unpainted.png|55px]]
|Blazehammer{{anchor|Blazehammer}}
|Blazehammer{{anchor|Blazehammer}}
|Looses a giant flame on impact, burning all enemies if executed well.
|Looses a giant flame on impact, burning all enemies if executed well.
Line 367: Line 417:
|49
|49
|[[File:FireFlowerCard.png|55px]]
|[[File:FireFlowerCard.png|55px]]
|Fire Flower{{anchor|Fire Flower}}
|[[File:PMCS_Fire_Flower_card_unpainted.png|55px]]
|[[Fire Flower]]{{anchor|Fire Flower}}
|Throws up to four fireballs at multiple enemies in order if executed well.
|Throws up to four fireballs at multiple enemies in order if executed well.
|[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200
|[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200
Line 374: Line 425:
|50
|50
|[[File:BigFireFlowerCard.png|55px]]
|[[File:BigFireFlowerCard.png|55px]]
|[[File:PMCS_Big_Fire_Flower_card_unpainted.png|55px]]
|Big Fire Flower{{anchor|Big Fire Flower}}
|Big Fire Flower{{anchor|Big Fire Flower}}
|Throws up to four super-hot fireballs at multiple enemies in order if executed well.
|Throws up to four super-hot fireballs at multiple enemies in order if executed well.
Line 381: Line 433:
|51
|51
|[[File:IceFlowerCard.png|55px]]
|[[File:IceFlowerCard.png|55px]]
|Ice Flower{{anchor|Ice Flower}}
|[[File:PMCS_Ice_Flower_card_unpainted.png|55px]]
|[[Ice Flower]]{{anchor|Ice Flower}}
|Throws up to four iceballs at multiple enemies in order if executed well.
|Throws up to four iceballs at multiple enemies in order if executed well.
|[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200
|[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200
Line 388: Line 441:
|52
|52
|[[File:BigIceFlowerCard.png|55px]]
|[[File:BigIceFlowerCard.png|55px]]
|[[File:PMCS_Big_Ice_Flower_card_unpainted.png|55px]]
|Big Ice Flower{{anchor|Big Ice Flower}}
|Big Ice Flower{{anchor|Big Ice Flower}}
|Throws up to four freezing cold iceballs at multiple enemies in order if executed well.
|Throws up to four freezing cold iceballs at multiple enemies in order if executed well.
Line 395: Line 449:
|53
|53
|[[File:POWBlockCard.png|55px]]
|[[File:POWBlockCard.png|55px]]
|POW Block{{anchor|POW Block}}
|[[File:PMCS_POW_Block_card_unpainted.png|55px]]
|[[POW Block]]{{anchor|POW Block}}
|Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well.
|Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well.
|[[File:GUICoinPMCS.png|10px]]100
|[[File:GUICoinPMCS.png|10px]]100
Line 402: Line 457:
|54
|54
|[[File:MushroomCard.png|55px]]
|[[File:MushroomCard.png|55px]]
|Mushroom{{anchor|Mushroom}}
|[[File:PMCS_Mushroom_card_unpainted.png|55px]]
|[[Mushroom]]{{anchor|Mushroom}}
|Makes you feel better. Just the thing when you're tired.
|Makes you feel better. Just the thing when you're tired.
|[[File:GUICoinPMCS.png|10px]]20
|[[File:GUICoinPMCS.png|10px]]20
Line 409: Line 465:
|55
|55
|[[File:BigMushroomCard.png|55px]]
|[[File:BigMushroomCard.png|55px]]
|[[File:PMCS_Big_Mushroom_card_unpainted.png|55px]]
|Big Mushroom{{anchor|Big Mushroom}}
|Big Mushroom{{anchor|Big Mushroom}}
|Makes you feel quite a bit better. Unknown if it tastes good or not.
|Makes you feel quite a bit better. Unknown if it tastes good or not.
Line 416: Line 473:
|56
|56
|[[File:MegaMushroomCard.png|55px]]
|[[File:MegaMushroomCard.png|55px]]
|[[File:PMCS_Mega_Mushroom_card_unpainted.png|55px]]
|Mega Mushroom{{anchor|Mega Mushroom}}
|Mega Mushroom{{anchor|Mega Mushroom}}
|Makes you feel GREAT! It also tastes delicious.
|Makes you feel GREAT! It also tastes delicious.
|[[File:GUICoinPMCS.png|10px]]150
|[[File:GUICoinPMCS.png|10px]]150
|[[Emerald Circus]]
|[[Redpepper Volcano]]
|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|57
|57
|[[File:1UpMushroomCard.png|55px]]
|[[File:1UpMushroomCard.png|55px]]
|1-Up Mushroom{{anchor|1-Up Mushroom}}
|[[File:PMCS_1-Up_Mushroom_card_unpainted.png|55px]]
|Refills your paint reserves. Plus it's just fun to look at.
|[[1-Up Mushroom]]{{anchor|1-Up Mushroom}}
|Refills your [[paint]] reserves. Plus it's just fun to look at.
|[[File:GUICoinPMCS.png|10px]]300
|[[File:GUICoinPMCS.png|10px]]300
|[[Emerald Circus]]
|[[The Emerald Circus]]
|-
|-
|58
|58
|[[File:TailCard.png|55px]]
|[[File:TailCard.png|55px]]
|[[File:PMCS_Tail_card_unpainted.png|55px]]
|Tail{{anchor|Tail}}
|Tail{{anchor|Tail}}
|Counters enemy attacks with a swipe of the tail. Lasts until you take damage.
|Counters enemy attacks with a swipe of the tail. Lasts until you take damage.
Line 437: Line 497:
|59
|59
|[[File:SpikeHelmetCard.png|55px]]
|[[File:SpikeHelmetCard.png|55px]]
|[[File:PMCS_Spike_Helmet_card_unpainted.png|55px]]
|Spike Helmet{{anchor|Spike Helmet}}
|Spike Helmet{{anchor|Spike Helmet}}
|Counters attacks from above. Deals more damage if executed well. Lasts until you take damage.
|Counters attacks from above. Deals more damage if executed well. Lasts until you take damage.
Line 444: Line 505:
|60
|60
|[[File:FrogSuitCard.png|55px]]
|[[File:FrogSuitCard.png|55px]]
|Frog Suit{{anchor|Frog Suit}}
|[[File:PMCS_Frog_Suit_card_unpainted.png|55px]]
|[[Frog Suit]]{{anchor|Frog Suit}}
|Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage.
|Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage.
|[[File:GUICoinPMCS.png|10px]]80
|[[File:GUICoinPMCS.png|10px]]80
|[[Sunglow Ridge]]
|[[Sunglow Ridge]]
|-style="background: #ABC;"
|-style="background: #ABC;"
!colspan="6"|*<small>When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.</small>
!colspan="7"|*<small>When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.</small>
|}
|}


==Enemy Cards==
==Enemy Cards==
{{redirect|Enemy Card|the "enemy cards" category from the [[Super Mario Trading Card Collection]]|[[Super Mario Trading Card Collection#Categories|Super Mario Trading Card Collection § Categories]]}}
There are seventy Enemy Cards in the game, and most of them are occasionally dropped by enemies. The [[Kamek]] and [[Koopalings|Koopaling]] Cards can be obtained by beating the [[Rock Paper Wizard]] in [[Super Roshambo]], and the [[Black Bowser's Castle]] Card is obtained after Mario defeats [[Black Bowser|Bowser]].  When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.
There are seventy Enemy Cards in the game, and most of them are occasionally dropped by enemies. The [[Kamek]] and [[Koopalings|Koopaling]] Cards can be obtained by beating the [[Rock Paper Wizard]] in [[Super Roshambo]], and the [[Black Bowser's Castle]] Card is obtained after Mario defeats [[Black Bowser|Bowser]].  When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.
{{br}}
{{br}}
Line 459: Line 522:
!#
!#
!Image
!Image
!Unpainted
!Name
!Name
!Details
!Details
Line 465: Line 529:
|01
|01
|[[File:PMCS Red Shy Guy Card.png|55px]]
|[[File:PMCS Red Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Red Shy Guy]]{{anchor|Red Shy Guy}}
|[[Red Shy Guy]]{{anchor|Red Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 471: Line 536:
|02
|02
|[[File:PMCS Green Shy Guy Card.png|55px]]
|[[File:PMCS Green Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Green Shy Guy]]{{anchor|Green Shy Guy}}
|[[Green Shy Guy]]{{anchor|Green Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 477: Line 543:
|03
|03
|[[File:PMCS Blue Shy Guy Card.png|55px]]
|[[File:PMCS Blue Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Blue Shy Guy]]{{anchor|Blue Shy Guy}}
|[[Blue Shy Guy]]{{anchor|Blue Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 483: Line 550:
|04
|04
|[[File:PMCS Yellow Shy Guy Card.png|55px]]
|[[File:PMCS Yellow Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Yellow Shy Guy]]{{anchor|Yellow Shy Guy}}
|[[Yellow Shy Guy]]{{anchor|Yellow Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 489: Line 557:
|05
|05
|[[File:PMCS Pink Shy Guy Card.png|55px]]
|[[File:PMCS Pink Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Pink Shy Guy]]{{anchor|Pink Shy Guy}}
|[[Pink Shy Guy]]{{anchor|Pink Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 495: Line 564:
|06
|06
|[[File:PMCS Red Slurp Guy Card.png|55px]]
|[[File:PMCS Red Slurp Guy Card.png|55px]]
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]]
|[[Slurp Guy|Red Slurp Guy]]{{anchor|Red Slurp Guy}}
|[[Slurp Guy|Red Slurp Guy]]{{anchor|Red Slurp Guy}}
|Slurps paint from a single enemy to restore its own HP.
|Slurps paint from a single enemy to restore its own HP.
Line 501: Line 571:
|07
|07
|[[File:PMCS Blue Slurp Guy Card.png|55px]]
|[[File:PMCS Blue Slurp Guy Card.png|55px]]
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]]
|[[Slurp Guy|Blue Slurp Guy]]{{anchor|Blue Slurp Guy}}
|[[Slurp Guy|Blue Slurp Guy]]{{anchor|Blue Slurp Guy}}
|Slurps paint from a single enemy to restore its own HP.
|Slurps paint from a single enemy to restore its own HP.
Line 507: Line 578:
|08
|08
|[[File:PMCS Yellow Slurp Guy Card.png|55px]]
|[[File:PMCS Yellow Slurp Guy Card.png|55px]]
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]]
|[[Slurp Guy|Yellow Slurp Guy]]{{anchor|Yellow Slurp Guy}}
|[[Slurp Guy|Yellow Slurp Guy]]{{anchor|Yellow Slurp Guy}}
|Slurps paint from a single enemy to restore its own HP.
|Slurps paint from a single enemy to restore its own HP.
Line 513: Line 585:
|09
|09
|[[File:PMCS Red Spike Guy Card.png|55px]]
|[[File:PMCS Red Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Red Spike Guy]]{{anchor|Red Spike Guy}}
|[[Spike Guy|Red Spike Guy]]{{anchor|Red Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 519: Line 592:
|10
|10
|[[File:PMCS Green Spike Guy Card.png|55px]]
|[[File:PMCS Green Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Green Spike Guy]]{{anchor|Green Spike Guy}}
|[[Spike Guy|Green Spike Guy]]{{anchor|Green Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 525: Line 599:
|11
|11
|[[File:PMCS Blue Spike Guy Card.png|55px]]
|[[File:PMCS Blue Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Blue Spike Guy]]{{anchor|Blue Spike Guy}}
|[[Spike Guy|Blue Spike Guy]]{{anchor|Blue Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 531: Line 606:
|12
|12
|[[File:PMCS Yellow Spike Guy Card.png|55px]]
|[[File:PMCS Yellow Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Yellow Spike Guy]]{{anchor|Yellow Spike Guy}}
|[[Spike Guy|Yellow Spike Guy]]{{anchor|Yellow Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 537: Line 613:
|13
|13
|[[File:PMCS Pink Spike Guy Card.png|55px]]
|[[File:PMCS Pink Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Pink Spike Guy]]{{anchor|Pink Spike Guy}}
|[[Spike Guy|Pink Spike Guy]]{{anchor|Pink Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 543: Line 620:
|14
|14
|[[File:PMCS Red Roller Guy Card.png|55px]]
|[[File:PMCS Red Roller Guy Card.png|55px]]
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]]
|[[Roller Guy|Red Roller Guy]]{{anchor|Red Roller Guy}}
|[[Roller Guy|Red Roller Guy]]{{anchor|Red Roller Guy}}
|Rolls into all enemies using a powerful ring.
|Rolls into all enemies using a powerful ring.
Line 549: Line 627:
|15
|15
|[[File:PMCS Green Roller Guy Card.png|55px]]
|[[File:PMCS Green Roller Guy Card.png|55px]]
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]]
|[[Roller Guy|Green Roller Guy]]{{anchor|Green Roller Guy}}
|[[Roller Guy|Green Roller Guy]]{{anchor|Green Roller Guy}}
|Rolls into all enemies using a powerful ring.
|Rolls into all enemies using a powerful ring.
Line 555: Line 634:
|16
|16
|[[File:PMCS Pink Roller Guy Card.png|55px]]
|[[File:PMCS Pink Roller Guy Card.png|55px]]
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]]
|[[Roller Guy|Pink Roller Guy]]{{anchor|Pink Roller Guy}}
|[[Roller Guy|Pink Roller Guy]]{{anchor|Pink Roller Guy}}
|Rolls into all enemies using a powerful ring.
|Rolls into all enemies using a powerful ring.
Line 561: Line 641:
|17
|17
|[[File:PMCS Sombrero Guy Card.png|55px]]
|[[File:PMCS Sombrero Guy Card.png|55px]]
|[[File:PMCS_Sombrero_Guy_card_unpainted.png|55px]]
|[[Sombrero Guy]]{{anchor|Sombrero Guy}}
|[[Sombrero Guy]]{{anchor|Sombrero Guy}}
|Throws its hat at a single enemy.
|Throws its hat at a single enemy.
Line 567: Line 648:
|18
|18
|[[File:PMCS The Shy Bandit Card.png|55px]]
|[[File:PMCS The Shy Bandit Card.png|55px]]
|[[File:PMCS_The_Shy_Bandit_card_unpainted.png|55px]]
|[[Shy Bandit]]{{anchor|The Shy Bandit}}
|[[Shy Bandit]]{{anchor|The Shy Bandit}}
|Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card.
|Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card.
Line 573: Line 655:
|19
|19
|[[File:PMCS Goomba Card.png|55px]]
|[[File:PMCS Goomba Card.png|55px]]
|[[File:PMCS_Goomba_card_unpainted.png|55px]]
|[[Goomba]]{{anchor|Goomba}}
|[[Goomba]]{{anchor|Goomba}}
|Headbutts a single enemy.
|Headbutts a single enemy.
Line 579: Line 662:
|20
|20
|[[File:PMCS Paragoomba Card.png|55px]]
|[[File:PMCS Paragoomba Card.png|55px]]
|[[File:PMCS_Paragoomba_card_unpainted.png|55px]]
|[[Paragoomba]]{{anchor|Paragoomba}}
|[[Paragoomba]]{{anchor|Paragoomba}}
|Hurls itself at a single enemy with reckless abandon.
|Hurls itself at a single enemy with reckless abandon.
Line 585: Line 669:
|21
|21
|[[File:PMCS Bone Goomba Card.png|55px]]
|[[File:PMCS Bone Goomba Card.png|55px]]
|[[File:PMCS_Bone_Goomba_card_unpainted.png|55px]]
|[[Bone Goomba]]{{anchor|Bone Goomba}}
|[[Bone Goomba]]{{anchor|Bone Goomba}}
|Headbutts a single enemy while rocking a skull on its noggin.
|Headbutts a single enemy while rocking a skull on its noggin.
Line 591: Line 676:
|22
|22
|[[File:PMCS Koopa Troopa Card.png|55px]]
|[[File:PMCS Koopa Troopa Card.png|55px]]
|[[File:PMCS_Koopa_Troopa_card_unpainted.png|55px]]
|[[Koopa Troopa]]{{anchor|Koopa Troopa}}
|[[Koopa Troopa]]{{anchor|Koopa Troopa}}
|Retreats inside its shell, and throws itself at all enemies.
|Retreats inside its shell, and throws itself at all enemies.
Line 597: Line 683:
|23
|23
|[[File:PMCS Koopa Paratroopa Card.png|55px]]
|[[File:PMCS Koopa Paratroopa Card.png|55px]]
|[[File:PMCS_Koopa_Paratroopa_card_unpainted.png|55px]]
|[[Koopa Paratroopa]]{{anchor|Koopa Paratroopa}}
|[[Koopa Paratroopa]]{{anchor|Koopa Paratroopa}}
|Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings.
|Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings.
Line 603: Line 690:
|24
|24
|[[File:PMCS Swoop Card.png|55px]]
|[[File:PMCS Swoop Card.png|55px]]
|[[File:PMCS_Swoop_card_unpainted.png|55px]]
|[[Swoop]]{{anchor|Swoop}}
|[[Swoop]]{{anchor|Swoop}}
|Swoops down and hurls itself at a single enemy.
|Swoops down and hurls itself at a single enemy.
Line 609: Line 697:
|25
|25
|[[File:PMCS Cheep Cheep Card.png|55px]]
|[[File:PMCS Cheep Cheep Card.png|55px]]
|[[File:PMCS_Cheep_Cheep_card_unpainted.png|55px]]
|[[Cheep Cheep]]{{anchor|Cheep Cheep}}
|[[Cheep Cheep]]{{anchor|Cheep Cheep}}
|Shoots water at a single enemy near the ground.
|Shoots water at a single enemy near the ground.
Line 615: Line 704:
|26
|26
|[[File:PMCS Blooper Card.png|55px]]
|[[File:PMCS Blooper Card.png|55px]]
|[[File:PMCS_Blooper_card_unpainted.png|55px]]
|[[Blooper]]{{anchor|Blooper}}
|[[Blooper]]{{anchor|Blooper}}
|Shoots water at a single enemy.
|Shoots water at a single enemy.
Line 621: Line 711:
|27
|27
|[[File:PMCS Spike Card.png|55px]]
|[[File:PMCS Spike Card.png|55px]]
|[[File:PMCS_Spike_card_unpainted.png|55px]]
|[[Spike]]{{anchor|Spike}}
|[[Spike]]{{anchor|Spike}}
|Hurls an iron ball at all enemies on the ground.
|Hurls an iron ball at all enemies on the ground.
Line 627: Line 718:
|28
|28
|[[File:PMCS Dry Bones Card.png|55px]]
|[[File:PMCS Dry Bones Card.png|55px]]
|[[File:PMCS_Dry_Bones_card_unpainted.png|55px]]
|[[Dry Bones]]{{anchor|Dry Bones}}
|[[Dry Bones]]{{anchor|Dry Bones}}
|Throws a bone at a single enemy.
|Throws a bone at a single enemy.
Line 633: Line 725:
|29
|29
|[[File:PMCS Boo Card.png|55px]]
|[[File:PMCS Boo Card.png|55px]]
|[[File:PMCS_Boo_card_unpainted.png|55px]]
|[[Boo]]{{anchor|Boo}}
|[[Boo]]{{anchor|Boo}}
|Slaps a single enemy with its ghastly palm.
|Slaps a single enemy with its ghastly palm.
Line 639: Line 732:
|30
|30
|[[File:PMCS Scaredy Rat Card.png|55px]]
|[[File:PMCS Scaredy Rat Card.png|55px]]
|[[File:PMCS_Scaredy_Rat_card_unpainted.png|55px]]
|[[Scaredy Rat]]{{anchor|Scaredy Rat}}
|[[Scaredy Rat]]{{anchor|Scaredy Rat}}
|Hurls itself at a single enemy.
|Hurls itself at a single enemy.
Line 645: Line 739:
|31
|31
|[[File:PMCS Ninji Card.png|55px]]
|[[File:PMCS Ninji Card.png|55px]]
|[[File:PMCS_Ninji_card_unpainted.png|55px]]
|[[Ninji]]{{anchor|Ninji}}
|[[Ninji]]{{anchor|Ninji}}
|Strikes a single enemy with an ancient ninja jump attack.
|Strikes a single enemy with an ancient ninja jump attack.
Line 651: Line 746:
|32
|32
|[[File:PMCS Fuzzy Card.png|55px]]
|[[File:PMCS Fuzzy Card.png|55px]]
|[[File:PMCS_Fuzzy_card_unpainted.png|55px]]
|[[Fuzzy]]{{anchor|Fuzzy}}
|[[Fuzzy]]{{anchor|Fuzzy}}
|Strikes a single enemy with a jump attack.
|Strikes a single enemy with a jump attack.
Line 657: Line 753:
|33
|33
|[[File:PMCS Red Snifit Card.png|55px]]
|[[File:PMCS Red Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Red Snifit]]{{anchor|Red Snifit}}
|[[Snifit|Red Snifit]]{{anchor|Red Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 663: Line 760:
|34
|34
|[[File:PMCS Green Snifit Card.png|55px]]
|[[File:PMCS Green Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Green Snifit]]{{anchor|Green Snifit}}
|[[Snifit|Green Snifit]]{{anchor|Green Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 669: Line 767:
|35
|35
|[[File:PMCS Blue Snifit Card.png|55px]]
|[[File:PMCS Blue Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Blue Snifit]]{{anchor|Blue Snifit}}
|[[Snifit|Blue Snifit]]{{anchor|Blue Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 675: Line 774:
|36
|36
|[[File:PMCS Yellow Snifit Card.png|55px]]
|[[File:PMCS Yellow Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Yellow Snifit]]{{anchor|Yellow Snifit}}
|[[Snifit|Yellow Snifit]]{{anchor|Yellow Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 681: Line 781:
|37
|37
|[[File:PMCS Pink Snifit Card.png|55px]]
|[[File:PMCS Pink Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Pink Snifit]]{{anchor|Pink Snifit}}
|[[Snifit|Pink Snifit]]{{anchor|Pink Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 687: Line 788:
|38
|38
|[[File:PMCS Red Slurp Snifit Card.png|55px]]
|[[File:PMCS Red Slurp Snifit Card.png|55px]]
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]]
|[[Slurp Snifit|Red Slurp Snifit]]{{anchor|Red Slurp Snifit}}
|[[Slurp Snifit|Red Slurp Snifit]]{{anchor|Red Slurp Snifit}}
|Slurps up an enemy's paint to restore its own HP.
|Slurps up an enemy's paint to restore its own HP.
Line 693: Line 795:
|39
|39
|[[File:PMCS Blue Slurp Snifit Card.png|55px]]
|[[File:PMCS Blue Slurp Snifit Card.png|55px]]
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]]
|[[Slurp Snifit|Blue Slurp Snifit]]{{anchor|Blue Slurp Snifit}}
|[[Slurp Snifit|Blue Slurp Snifit]]{{anchor|Blue Slurp Snifit}}
|Slurps up an enemy's paint to restore its own HP.
|Slurps up an enemy's paint to restore its own HP.
Line 699: Line 802:
|40
|40
|[[File:PMCS Yellow Slurp Snifit Card.png|55px]]
|[[File:PMCS Yellow Slurp Snifit Card.png|55px]]
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]]
|[[Slurp Snifit|Yellow Slurp Snifit]]{{anchor|Yellow Slurp Snifit}}
|[[Slurp Snifit|Yellow Slurp Snifit]]{{anchor|Yellow Slurp Snifit}}
|Slurps up an enemy's paint to restore its own HP.
|Slurps up an enemy's paint to restore its own HP.
Line 705: Line 809:
|41
|41
|[[File:PMCS Red Spike Snifit Card.png|55px]]
|[[File:PMCS Red Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Red Spike Snifit]]{{anchor|Red Spike Snifit}}
|[[Spike Snifit|Red Spike Snifit]]{{anchor|Red Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 711: Line 816:
|42
|42
|[[File:PMCS Green Spike Snifit Card.png|55px]]
|[[File:PMCS Green Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Green Spike Snifit]]{{anchor|Green Spike Snifit}}
|[[Spike Snifit|Green Spike Snifit]]{{anchor|Green Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 717: Line 823:
|43
|43
|[[File:PMCS Blue Spike Snifit Card.png|55px]]
|[[File:PMCS Blue Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Blue Spike Snifit]]{{anchor|Blue Spike Snifit}}
|[[Spike Snifit|Blue Spike Snifit]]{{anchor|Blue Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 723: Line 830:
|44
|44
|[[File:PMCS Yellow Spike Snifit Card.png|55px]]
|[[File:PMCS Yellow Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Yellow Spike Snifit]]{{anchor|Yellow Spike Snifit}}
|[[Spike Snifit|Yellow Spike Snifit]]{{anchor|Yellow Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 729: Line 837:
|45
|45
|[[File:PMCS Pink Spike Snifit Card.png|55px]]
|[[File:PMCS Pink Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Pink Spike Snifit]]{{anchor|Pink Spike Snifit}}
|[[Spike Snifit|Pink Spike Snifit]]{{anchor|Pink Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 735: Line 844:
|46
|46
|[[File:PMCS Spiny Card.png|55px]]
|[[File:PMCS Spiny Card.png|55px]]
|[[File:PMCS_Spiny_card_unpainted.png|55px]]
|[[Spiny]]{{anchor|Spiny}}
|[[Spiny]]{{anchor|Spiny}}
|Retreats inside its shell, and hurls itself at all enemies.
|Retreats inside its shell, and hurls itself at all enemies.
Line 741: Line 851:
|47
|47
|[[File:PMCS Buzzy Beetle Card.png|55px]]
|[[File:PMCS Buzzy Beetle Card.png|55px]]
|[[File:PMCS_Buzzy_Beetle_card_unpainted.png|55px]]
|[[Buzzy Beetle]]{{anchor|Buzzy Beetle}}
|[[Buzzy Beetle]]{{anchor|Buzzy Beetle}}
|Retreats inside its shell, and hurls itself at all enemies.
|Retreats inside its shell, and hurls itself at all enemies.
Line 747: Line 858:
|48
|48
|[[File:PMCS Spike Top Card.png|55px]]
|[[File:PMCS Spike Top Card.png|55px]]
|[[File:PMCS_Spike_Top_card_unpainted.png|55px]]
|[[Spike Top]]{{anchor|Spike Top}}
|[[Spike Top]]{{anchor|Spike Top}}
|Retreats inside its shell, and hurls itself at all enemies.
|Retreats inside its shell, and hurls itself at all enemies.
Line 753: Line 865:
|49
|49
|[[File:PMCS Rocky Wrench Card.png|55px]]
|[[File:PMCS Rocky Wrench Card.png|55px]]
|[[File:PMCS_Rocky_Wrench_card_unpainted.png|55px]]
|[[Rocky Wrench]]{{anchor|Rocky Wrench}}
|[[Rocky Wrench]]{{anchor|Rocky Wrench}}
|Throws a wrench at a single enemy.
|Throws a wrench at a single enemy.
Line 759: Line 872:
|50
|50
|[[File:PMCS Pokey Card.png|55px]]
|[[File:PMCS Pokey Card.png|55px]]
|[[File:PMCS_Pokey_card_unpainted.png|55px]]
|[[Pokey]]{{anchor|Pokey}}
|[[Pokey]]{{anchor|Pokey}}
|Throws itself at a single enemy.
|Throws itself at a single enemy.
Line 765: Line 879:
|51
|51
|[[File:PMCS Green Pokey Card.png|55px]]
|[[File:PMCS Green Pokey Card.png|55px]]
|[[File:PMCS_Green_Pokey_card_unpainted.png|55px]]
|[[Green Pokey]]{{anchor|Green Pokey}}
|[[Green Pokey]]{{anchor|Green Pokey}}
|Throws itself at a single enemy.
|Throws itself at a single enemy.
Line 771: Line 886:
|52
|52
|[[File:PMCS Bob-omb Card.png|55px]]
|[[File:PMCS Bob-omb Card.png|55px]]
|[[File:PMCS_Bob-omb_card_unpainted.png|55px]]
|[[Bob-omb]]{{anchor|Bob-omb}}
|[[Bob-omb]]{{anchor|Bob-omb}}
|Approaches a single enemy and explodes.
|Approaches a single enemy and explodes.
Line 777: Line 893:
|53
|53
|[[File:PMCS Lava Bubble Card.png|55px]]
|[[File:PMCS Lava Bubble Card.png|55px]]
|[[File:PMCS_Lava_Bubble_card_unpainted.png|55px]]
|[[Lava Bubble]]{{anchor|Lava Bubble}}
|[[Lava Bubble]]{{anchor|Lava Bubble}}
|Throws itself at a single enemy.
|Throws itself at a single enemy.
Line 783: Line 900:
|54
|54
|[[File:PMCS Fire Piranha Plant Card.png|55px]]
|[[File:PMCS Fire Piranha Plant Card.png|55px]]
|[[File:PMCS_Piranha_Plant_card_unpainted.png|55px]]
|[[Fire Piranha Plant]]{{anchor|Fire Piranha Plant}}
|[[Fire Piranha Plant]]{{anchor|Fire Piranha Plant}}
|Spits a fireball at a single enemy.
|Spits a fireball at a single enemy.
Line 789: Line 907:
|55
|55
|[[File:PMCS Ptooie Card.png|55px]]
|[[File:PMCS Ptooie Card.png|55px]]
|[[File:PMCS_Ptooie_card_unpainted.png|55px]]
|[[Ptooie]]{{anchor|Ptooie}}
|[[Ptooie]]{{anchor|Ptooie}}
|Throws an iron ball at a single enemy.
|Throws an iron ball at a single enemy.
Line 795: Line 914:
|56
|56
|[[File:PMCS Dino Rhino Card.png|55px]]
|[[File:PMCS Dino Rhino Card.png|55px]]
|[[File:PMCS_Dino_Rhino_card_unpainted.png|55px]]
|[[Dino Rhino]]{{anchor|Dino Rhino}}
|[[Dino Rhino]]{{anchor|Dino Rhino}}
|Charges a single enemy.
|Charges a single enemy.
Line 801: Line 921:
|57
|57
|[[File:PMCS Hammer Bro Card.png|55px]]
|[[File:PMCS Hammer Bro Card.png|55px]]
|[[File:PMCS_Hammer_Bro_card_unpainted.png|55px]]
|[[Hammer Bro]]{{anchor|Hammer Bro}}
|[[Hammer Bro]]{{anchor|Hammer Bro}}
|Tosses a hammer at a single enemy.
|Tosses a hammer at a single enemy.
Line 807: Line 928:
|58
|58
|[[File:PMCS Boomerang Bro Card.png|55px]]
|[[File:PMCS Boomerang Bro Card.png|55px]]
|[[File:PMCS_Boomerang_Bro_card_unpainted.png|55px]]
|[[Boomerang Bro]]{{anchor|Boomerang Bro}}
|[[Boomerang Bro]]{{anchor|Boomerang Bro}}
|Tosses a boomerang at all enemies.
|Tosses a boomerang at all enemies.
Line 813: Line 935:
|59
|59
|[[File:PMCS Fire Bro Card.png|55px]]
|[[File:PMCS Fire Bro Card.png|55px]]
|[[File:PMCS_Fire_Bro_card_unpainted.png|55px]]
|[[Fire Bro]]{{anchor|Fire Bro}}
|[[Fire Bro]]{{anchor|Fire Bro}}
|Tosses a fireball at a single enemy.
|Tosses a fireball at a single enemy.
Line 819: Line 942:
|60
|60
|[[File:PMCS Ice Bro Card.png|55px]]
|[[File:PMCS Ice Bro Card.png|55px]]
|[[File:PMCS_Ice_Bro_card_unpainted.png|55px]]
|[[Ice Bro]]{{anchor|Ice Bro}}
|[[Ice Bro]]{{anchor|Ice Bro}}
|Tosses an iceball at a single enemy.
|Tosses an iceball at a single enemy.
Line 825: Line 949:
|61
|61
|[[File:PMCS Juggler Bro Card.png|55px]]
|[[File:PMCS Juggler Bro Card.png|55px]]
|[[File:PMCS_Juggler_Bro_card_unpainted.png|55px]]
|[[Juggler Bro]]{{anchor|Juggler Bro}}
|[[Juggler Bro]]{{anchor|Juggler Bro}}
|Tosses a hammer at a single enemy.
|Tosses a hammer at a single enemy.
Line 831: Line 956:
|62
|62
|[[File:PMCS Circus Bro Card.png|55px]]
|[[File:PMCS Circus Bro Card.png|55px]]
|[[File:PMCS_Circus_Bro_card_unpainted.png|55px]]
|[[Circus Bro]]{{anchor|Circus Bro}}
|[[Circus Bro]]{{anchor|Circus Bro}}
|Tosses a boomerang at all enemies.
|Tosses a boomerang at all enemies.
Line 837: Line 963:
|63
|63
|[[File:PMCS Sledge Bro Card.png|55px]]
|[[File:PMCS Sledge Bro Card.png|55px]]
|[[File:PMCS_Sledge_Bro_card_unpainted.png|55px]]
|[[Sledge Bro]]{{anchor|Sledge Bro}}
|[[Sledge Bro]]{{anchor|Sledge Bro}}
|Pounds the ground, shaking up all standing enemies.
|Pounds the ground, shaking up all standing enemies.
|[[Vortex Island]], [[Green Energy Plant]]
|[[Green Energy Plant]]
|-
|-
|64
|64
|[[File:PMCS Kamek Card.png|55px]]
|[[File:PMCS Kamek Card.png|55px]]
|[[File:PMCS_Kamek_card_unpainted.png|55px]]
|[[Kamek]]{{anchor|Kamek}}
|[[Kamek]]{{anchor|Kamek}}
|Attacks all enemies with his Koopa magicks.
|Attacks all enemies with his Koopa magicks.
Line 849: Line 977:
|65
|65
|[[File:PMCS Morton Card.png|55px]]
|[[File:PMCS Morton Card.png|55px]]
|[[File:PMCS_Morton_card_unpainted.png|55px]]
|[[Morton Koopa Jr.|Morton]]{{anchor|Morton}}
|[[Morton Koopa Jr.|Morton]]{{anchor|Morton}}
|Scares off enemies with his imposing figure.
|Scares off enemies with his imposing figure.
Line 855: Line 984:
|66
|66
|[[File:PMCS Iggy Card.png|55px]]
|[[File:PMCS Iggy Card.png|55px]]
|[[File:PMCS_Iggy_card_unpainted.png|55px]]
|[[Iggy Koopa|Iggy]]{{anchor|Iggy}}
|[[Iggy Koopa|Iggy]]{{anchor|Iggy}}
|Scares off enemies with his lanky dimensions.
|Scares off enemies with his lanky dimensions.
Line 861: Line 991:
|67
|67
|[[File:PMCS Ludwig Card.png|55px]]
|[[File:PMCS Ludwig Card.png|55px]]
|[[File:PMCS_Ludwig_card_unpainted.png|55px]]
|[[Ludwig von Koopa|Ludwig]]{{anchor|Ludwig}}
|[[Ludwig von Koopa|Ludwig]]{{anchor|Ludwig}}
|Scares off enemies with his classical stylings.
|Scares off enemies with his classical stylings.
Line 867: Line 998:
|68
|68
|[[File:PMCS Wendy Card.png|55px]]
|[[File:PMCS Wendy Card.png|55px]]
|[[File:PMCS_Wendy_card_unpainted.png|55px]]
|[[Wendy O. Koopa|Wendy]]{{anchor|Wendy}}
|[[Wendy O. Koopa|Wendy]]{{anchor|Wendy}}
|Scares off enemies with her oversized jewelry.
|Scares off enemies with her oversized jewelry.
Line 873: Line 1,005:
|69
|69
|[[File:PMCS Larry Card.png|55px]]
|[[File:PMCS Larry Card.png|55px]]
|[[File:PMCS_Larry_card_unpainted.png|55px]]
|[[Larry Koopa|Larry]]{{anchor|Larry}}
|[[Larry Koopa|Larry]]{{anchor|Larry}}
|Scares off enemies with his kooky personality.
|Scares off enemies with his kooky personality.
Line 879: Line 1,012:
|70
|70
|[[File:PMCS Lemmy Card.png|55px]]
|[[File:PMCS Lemmy Card.png|55px]]
|[[File:PMCS_Lemmy_card_unpainted.png|55px]]
|[[Lemmy Koopa|Lemmy]]{{anchor|Lemmy}}
|[[Lemmy Koopa|Lemmy]]{{anchor|Lemmy}}
|Scares off enemies with his rainbow mohawk.
|Scares off enemies with his rainbow mohawk.
Line 885: Line 1,019:
|71
|71
|[[File:PMCS Roy Card.png|55px]]
|[[File:PMCS Roy Card.png|55px]]
|[[File:PMCS_Roy_card_unpainted.png|55px]]
|[[Roy Koopa|Roy]]{{anchor|Roy}}
|[[Roy Koopa|Roy]]{{anchor|Roy}}
|Scares off enemies with his cool red shades.
|Scares off enemies with his cool red shades.
Line 891: Line 1,026:
|72
|72
|[[File:PMCS Black Bowsers Castle Card.png|55px]]
|[[File:PMCS Black Bowsers Castle Card.png|55px]]
|[[Bowser's Castle|Black Bowser's Castle]]{{anchor|Black Bowser's Castle}}
|[[File:PMCS_Black Bowser's_Castle_card_unpainted.png|55px]]
|[[Black Bowser's Castle]]{{anchor|Black Bowser's Castle}}
|Falls from the sky and crushes everything.
|Falls from the sky and crushes everything.
|Defeat Black Bowser
|Defeat Black Bowser
Line 899: Line 1,035:
{{quote|Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.|Huey|Paper Mario: Color Splash}}
{{quote|Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.|Huey|Paper Mario: Color Splash}}


Only one of each Thing Card can be carried at a time. However Replica Cards, which are less powerful versions of Thing Cards, can have multiple copies in a deck. A Replica Card has an effect similar to the Thing Cards they are replicating with the exception of a transparent "REPLICA" [[wikipedia:Digital_watermarking|watermark]] added in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, if a Replica of the mandatory Thing Cards is used, the Koopaling will nullify its effect, forcing the player to use the actual mandatory Thing Cards instead. Replica Cards cannot be used outside of battle as well.
Only one of each Thing Card can be carried at a time, as well as a corresponding Replica Card. Replica Cards of previously obtained Thing Cards can be found in the courses, without requiring the Thing to be squeezed into the card first. Each Replica Card has an effect similar to the Thing Cards they are replicating, but adds a transparent "REPLICA" [[wikipedia:Digital_watermarking|watermark]] in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, failing to use the mandatory Thing Card at the right time will result in the Koopaling instantly defeating Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect. Almost all Thing Cards have a hidden Action Command that will increase its effects if performed correctly.
{| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD"
{| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD"
|-style="background: #ABC;"
|-style="background: #ABC;"
!#
!#
!Image
!Image
!Unpainted
!Name
!Name
!Details
!Details
!Action Command
!Origin
!Origin
!Use
!Use
Line 912: Line 1,050:
|01
|01
|[[File:FireExtinguisherCard.png|55px]]
|[[File:FireExtinguisherCard.png|55px]]
|Fire Extinguisher{{anchor|Fire Extinguisher}}
|[[File:PMCS_Fire_Extinguisher_card_unpainted.png|55px]]
|[[Fire Extinguisher]]{{anchor|Fire Extinguisher}}
|Exhales a torrent of CO2 that can quell any flame.
|Exhales a torrent of CO2 that can quell any flame.
|Press {{button|wiiu|a}} as soon as the safety pin gets pulled.
|On top of the cliff in [[Ruddy Road]]
|On top of the cliff in [[Ruddy Road]]
|To extinguish Morton's hammer in [[The Crimson Tower]]
|To extinguish [[Morton]]'s hammer in [[The Crimson Tower]]
|[[File:GUICoinPMCS.png|10px]]300
|[[File:GUICoinPMCS.png|10px]]300
|-
|-
|02
|02
|[[File:FanCard.png|55px]]
|[[File:FanCard.png|55px]]
|Fan{{anchor|Fan}}
|[[File:PMCS_Fan_card_unpainted.png|55px]]
|[[Fan]]{{anchor|Fan}}
|The blades inside rotate at high speed to create a nice breeze.
|The blades inside rotate at high speed to create a nice breeze.
|Press {{button|wiiu|a}} repeatedly while the wind picks up.
|Scenic spot in [[Cherry Lake]]
|Scenic spot in [[Cherry Lake]]
|To blow the Blue Chosen Toad's boat in [[Bloo Bay Beach]], and to give wind to the captain's ship in [[Violet Passage]]
|To blow [[Surfing Kinopio]]'s boat in [[Bloo Bay Beach]], and to give wind to the captain's ship in [[Violet Passage]]
|[[File:GUICoinPMCS.png|10px]]300
|[[File:GUICoinPMCS.png|10px]]300
|-style="background:#F3F3F3"
|-style="background:#F3F3F3"
|03
|03
|[[File:PlungerCard.png|55px]]
|[[File:PlungerCard.png|55px]]
|Plunger{{anchor|Plunger}}
|[[File:PMCS_Plunger_card_unpainted.png|55px]]
|[[Plunger (Thing)|Plunger]]{{anchor|Plunger}}
|The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes.
|The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes.
|Press {{button|wiiu|a}} as soon as it releases from each enemy.
|Prisma Harbor in [[Port Prisma]]
|Prisma Harbor in [[Port Prisma]]
|To free [[Rescue Squad V|Rescue Green]] from the pipe in [[Indigo Underground]].
|To free [[Rescue Green]] from the pipe in [[Indigo Underground]].
|[[File:GUICoinPMCS.png|10px]]150
|[[File:GUICoinPMCS.png|10px]]150
|-
|-
|04
|04
|[[File:LemonCard.png|55px]]
|[[File:LemonCard.png|55px]]
|Lemon{{anchor|Lemon}}
|[[File:PMCS_Lemon_card_unpainted.png|55px]]
|[[Lemon (Thing)|Lemon]]{{anchor|Lemon}}
|Adds a little zest to any meal.
|Adds a little zest to any meal.
|Press {{button|wiiu|a}} as soon as it gets sliced into wedges.
|A hill in [[Indigo Underground]]
|A hill in [[Indigo Underground]]
|Part of cooking the [[Steak]] in [[Tangerino Grill]]
|Part of cooking the [[Steak]] in [[Tangerino Grill]]
Line 944: Line 1,090:
|05
|05
|[[File:CatOLuckCard.png|55px]]
|[[File:CatOLuckCard.png|55px]]
|Cat-o-Luck{{anchor|Cat-o-Luck}}
|[[File:PMCS_Cat-o-Luck_card_unpainted.png|55px]]
|[[Cat-o-Luck]]{{anchor|Cat-o-Luck}}
|A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower.
|A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower.
|Press {{button|wiiu|a}} repeatedly while it is crushing on the enemies.
|Top floor of [[The Crimson Tower]]
|Top floor of [[The Crimson Tower]]
|N/A
|N/A
Line 952: Line 1,100:
|06
|06
|[[File:PiggyBankCard.png|55px]]
|[[File:PiggyBankCard.png|55px]]
|Piggy Bank{{anchor|Piggy Bank}}
|[[File:PMCS_Piggy_Bank_card_unpainted.png|55px]]
|[[Piggy Bank]]{{anchor|Piggy Bank}}
|There's only one way to get the coins out of this bad boy: BREAK IT!
|There's only one way to get the coins out of this bad boy: BREAK IT!
|Press {{button|wiiu|a}} as soon as it explodes.
|Shed in [[Château Chanterelle]]
|Shed in [[Château Chanterelle]]
|N/A
|N/A
Line 960: Line 1,110:
|07
|07
|[[File:BoneCard.png|55px]]
|[[File:BoneCard.png|55px]]
|Bone{{anchor|Bone}}
|[[File:PMCS_Bone_card_unpainted.png|55px]]
|[[Bone (Thing)|Bone]]{{anchor|Bone}}
|A favorite snack of [[Chain Chomp| round pets with sharp teeth]]! High in calcium!
|A favorite snack of [[Chain Chomp| round pets with sharp teeth]]! High in calcium!
|Press {{button|wiiu|a}} repeatedly while [[Princess (Paper Mario: Color Splash)|Princess]] is rolling.
|The highest boardwalk in [[Marmalade Valley]]{{footnote|main|1}}<br>Dressing room in [[The Golden Coliseum]]
|The highest boardwalk in [[Marmalade Valley]]{{footnote|main|1}}<br>Dressing room in [[The Golden Coliseum]]
|To bait Princess into coming to the professor in [[Château Chanterelle]], and to destroy Iggy's chariots in [[The Golden Coliseum]]
|To bait Princess into coming to the professor in [[Château Chanterelle]], and to destroy Iggy's chariots in [[The Golden Coliseum]]
Line 968: Line 1,120:
|08
|08
|[[File:BottleOpenerCard.png|55px]]
|[[File:BottleOpenerCard.png|55px]]
|Bottle Opener{{anchor|Bottle Opener}}
|[[File:PMCS_Bottle_Opener_card_unpainted.png|55px]]
|[[Bottle Opener]]{{anchor|Bottle Opener}}
|Harnesses the principle of leverage to pry off bottle caps.
|Harnesses the principle of leverage to pry off bottle caps.
|Press {{button|wiiu|a}} as soon as it "opens" each enemy.
|Storage in [[The Golden Coliseum]]
|Storage in [[The Golden Coliseum]]
|To open a bottle in [[Redpepper Volcano]]
|To open a bottle in [[Redpepper Volcano]]
Line 976: Line 1,130:
|09
|09
|[[File:IcePickCard.png|55px]]
|[[File:IcePickCard.png|55px]]
|Ice Pick{{anchor|Ice Pick}}
|[[File:PMCS_Ice_Pick_card_unpainted.png|55px]]
|[[Ice Pick]]{{anchor|Ice Pick}}
|Its pointy tip can chip ice into perfectly portioned pieces for any size glass.
|Its pointy tip can chip ice into perfectly portioned pieces for any size glass.
|Press {{button|wiiu|a}} as soon as it stabs on each enemy.
|Storage in [[The Golden Coliseum]]
|Storage in [[The Golden Coliseum]]
|To pop Lemmy's Wonder Ball in [[The Emerald Circus]]
|To pop Lemmy's [[magical ball|Wonder Ball]] in [[the Emerald Circus]]
|[[File:GUICoinPMCS.png|10px]]250
|[[File:GUICoinPMCS.png|10px]]250
|-
|-
|10
|10
|[[File:BallonsCard.png|55px]]
|[[File:BallonsCard.png|55px]]
|Balloons{{anchor|Balloons}}
|[[File:PMCS_Balloons_card_unpainted.png|55px]]
|[[Balloons (Thing)|Balloons]]{{anchor|Balloons}}
|Makes things float into the sky, and raises voices by an octave or two.
|Makes things float into the sky, and raises voices by an octave or two.
|N/A
|Performance stage in [[Plum Park]]
|Performance stage in [[Plum Park]]
|To lift Ludwig's Super Ludsub out of the water in [[Fort Cobalt]]
|To lift Ludwig's Super Ludsub out of the water in [[Fort Cobalt]]
Line 992: Line 1,150:
|11
|11
|[[File:TeapotCard.png|55px]]
|[[File:TeapotCard.png|55px]]
|Teapot{{anchor|Teapot}}
|[[File:PMCS_Teapot_card_unpainted.png|55px]]
|[[Teapot (Paper Mario: Color Splash)|Teapot]]{{anchor|Teapot}}
|Used to steep and pour tea at fancy tea parties.
|Used to steep and pour tea at fancy tea parties.
|Press {{button|wiiu|a}} as soon as it pours the tea on each enemy.
|Serenity Fountain in [[Plum Park]]
|Serenity Fountain in [[Plum Park]]
|Start the Ghost's tea party in [[Dark Bloo Inn]]
|To start the [[Tea Party Toads]]' tea party in [[Dark Bloo Inn]]
|[[File:GUICoinPMCS.png|10px]]250
|[[File:GUICoinPMCS.png|10px]]250
|-
|-
|12
|12
|[[File:TurnipCard.png|55px]]
|[[File:TurnipCard.png|55px]]
|Turnip{{anchor|Turnip}}
|[[File:PMCS_Turnip_card_unpainted.png|55px]]
|[[Turnip (Thing)|Turnip]]{{anchor|Turnip}}
|This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!"
|This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!"
|Press {{button|wiiu|a}} repeatedly while it's cutting the screen.
|[[Sacred Forest|Sacred Forest Entrance]]
|[[Sacred Forest|Sacred Forest Entrance]]
|N/A  
|N/A  
Line 1,008: Line 1,170:
|13
|13
|[[File:InstantCameraCard.png|55px]]
|[[File:InstantCameraCard.png|55px]]
|Instant Camera{{anchor|Instant Camera}}
|[[File:PMCS_Instant_Camera_card_unpainted.png|55px]]
|[[Instant Camera]]{{anchor|Instant Camera}}
|The future of personal photography. Selfies so real, you'll begin to question reality itself.
|The future of personal photography. Selfies so real, you'll begin to question reality itself.
|Press {{button|wiiu|a}} as soon as it takes the photo.
|Snifit or Whiffit prize; [[Cobalt Base]]
|Snifit or Whiffit prize; [[Cobalt Base]]
|To serve a distraction for Wendy in [[Fortune Island]]
|To stop Wendy's [[Ring (projectile)|golden ring]] in [[Fortune Island]]
|[[File:GUICoinPMCS.png|10px]]150
|[[File:GUICoinPMCS.png|10px]]150
|-
|-
|14
|14
|[[File:BasinCard.png|55px]]
|[[File:BasinCard.png|55px]]
|Basin{{anchor|Basin}}
|[[File:PMCS_Basin_card_unpainted.png|55px]]
|[[Basin (Thing)|Basin]]{{anchor|Basin}}
|An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out.
|An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out.
|Press {{button|wiiu|a}} as soon as it lands on the enemies.
|Fences in [[Fort Cobalt]]
|Fences in [[Fort Cobalt]]
|To stun [[Draggadon]] in Redpepper Volcano
|To stun [[Draggadon]] in Redpepper Volcano
Line 1,024: Line 1,190:
|15
|15
|[[File:BatteryCard.png|55px]]
|[[File:BatteryCard.png|55px]]
|Battery{{anchor|Battery}}
|[[File:PMCS_Battery_card_unpainted.png|55px]]
|[[D-Cell Battery|Battery]]{{anchor|Battery}}
|Contains enough energy to power household items and such.
|Contains enough energy to power household items and such.
|Press {{button|wiiu|a}} as soon as the lightning strikes each enemy.
|Cabin in [[Violet Passage]]
|Cabin in [[Violet Passage]]
|To power the house in [[Green Energy Plant]]
|To power the house in [[Green Energy Plant]]
Line 1,032: Line 1,200:
|16
|16
|[[File:CompassCard.png|55px]]
|[[File:CompassCard.png|55px]]
|Compass{{anchor|Compass}}
|[[File:PMCS_Compass_card_unpainted.png|55px]]
|[[Compass]]{{anchor|Compass}}
|Directs lost travelers to their destination.
|Directs lost travelers to their destination.
|N/A
|Cabin in [[Violet Passage]]
|Cabin in [[Violet Passage]]
|To clear the fog in the fifth area of the [[Violet Passage|Lost Sea]]
|To clear the fog in the fifth area of the [[Violet Passage|Lost Sea]]
Line 1,040: Line 1,210:
|17
|17
|[[File:CorkCard.png|55px]]
|[[File:CorkCard.png|55px]]
|Cork{{anchor|Cork}}
|[[File:PMCS_Cork_card_unpainted.png|55px]]
|[[Cork (Thing)|Cork]]{{anchor|Cork}}
|A stopper used to keep troublesome things from coming out of dangerous holes.
|A stopper used to keep troublesome things from coming out of dangerous holes.
|Press {{button|wiiu|a}} repeatedly while the corks are firing.
|Pipe in [[Vortex Island]]
|Pipe in [[Vortex Island]]
|To clog the smokestack during Larry's battle in the [[Sunset Express]]
|To clog the smokestack during Larry's battle in the [[Sunset Express]]
Line 1,048: Line 1,220:
|18
|18
|[[File:WashingMachineCard.png|55px]]<br>[[File:PALWashingMachineCard.png|55px]]
|[[File:WashingMachineCard.png|55px]]<br>[[File:PALWashingMachineCard.png|55px]]
|Washing Machine{{anchor|Washing Machine}}{{footnote|main|3}}
|[[File:PMCS_Washing_Machine_US_card_unpainted.png|55px]]<br>[[File:PMCS_Washing_Machine_EU_card_unpainted.png|55px]]
|[[Washing Machine]]{{anchor|Washing Machine}}{{footnote|main|3}}
|Swishes water and agitate clothing in order to remove stubborn stains.
|Swishes water and agitate clothing in order to remove stubborn stains.
|Parallel vortex in [[Vortex Island]]
|Press {{button|wiiu|a}} repeatedly while the screen is being washed.
|[[parallel world|Parallel]] vortex in [[Vortex Island]]
|To clear the black paint during Roy's battle in [[Black Bowser's Castle]]
|To clear the black paint during Roy's battle in [[Black Bowser's Castle]]
|[[File:GUICoinPMCS.png|10px]]300
|[[File:GUICoinPMCS.png|10px]]300
Line 1,056: Line 1,230:
|19
|19
|[[File:LightblulbCard.png|55px]]
|[[File:LightblulbCard.png|55px]]
|Lightbulb{{anchor|Lightbulb}}
|[[File:PMCS_Lightbulb_card_unpainted.png|55px]]
|[[Lightbulb]]{{anchor|Lightbulb}}
|Harnesses electricity to illuminate darkness. Sunglasses recommended when handling.
|Harnesses electricity to illuminate darkness. Sunglasses recommended when handling.
|Press {{button|wiiu|a}} repeatedly while the light shines.
|Top floor in [[Lighthouse Island]]
|Top floor in [[Lighthouse Island]]
|To light up the lighthouse in [[Lighthouse Island]]
|To light up the lighthouse in [[Lighthouse Island]]
Line 1,064: Line 1,240:
|20
|20
|[[File:SaltandPepperCard.png|55px]]
|[[File:SaltandPepperCard.png|55px]]
|Salt and Pepper{{anchor|Salt and Pepper}}
|[[File:PMCS_Salt_and_Pepper_card_unpainted.png|55px]]
|[[Salt and Pepper]]{{anchor|Salt and Pepper}}
|Seasons even the blandest of meals.
|Seasons even the blandest of meals.
|Press {{button|wiiu|a}} repeatedly while they shake their condiments.
|Smoky room in [[Fortune Island]]
|Smoky room in [[Fortune Island]]
|Part of cooking the Steak in Tangerino Grill
|Part of cooking the Steak in Tangerino Grill
Line 1,072: Line 1,250:
|21
|21
|[[File:CharcoalGrillCard.png|55px]]
|[[File:CharcoalGrillCard.png|55px]]
|Charcoal Grill{{anchor|Charcoal Grill}}
|[[File:PMCS_Charcoal_Grill_card_unpainted.png|55px]]
|[[Charcoal Grill]]{{anchor|Charcoal Grill}}
|Grills food to perfection.
|Grills food to perfection.
|Press {{button|wiiu|a}} repeatedly while it's grilling the enemies.
|Volcano on [[Fortune Island]]
|Volcano on [[Fortune Island]]
|Part of cooking the Steak in Tangerino Grill
|Part of cooking the Steak in Tangerino Grill
Line 1,080: Line 1,260:
|22
|22
|[[File:MegaphoneCard.png|55px]]
|[[File:MegaphoneCard.png|55px]]
|Megaphone{{anchor|Megaphone}}
|[[File:PMCS_Megaphone_card_unpainted.png|55px]]
|[[Megaphone]]{{anchor|Megaphone}}
|Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise.
|Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise.
|Blow into the Wii U GamePad microphone as soon as it begins playing rock music.
|Room in [[Toad Trainworks]]
|Room in [[Toad Trainworks]]
|To awaken the Thwomp in the [[Sunset Express]]
|To awaken the Thwomp in the [[Sunset Express]]
Line 1,088: Line 1,270:
|23
|23
|[[File:HairDryerCard.png|55px]]
|[[File:HairDryerCard.png|55px]]
|Hair Dryer{{anchor|Hair Dryer}}
|[[File:PMCS_Hair_Dryer_card_unpainted.png|55px]]
|[[Hair Dryer]]{{anchor|Hair Dryer}}
|Blows searing-hot air that can dry out or melt practically anything!
|Blows searing-hot air that can dry out or melt practically anything!
|Press {{button|wiiu|a}} repeatedly while it's on.
|Spa in [[Redpepper Crater]]
|Spa in [[Redpepper Crater]]
|To melt the ice in Tangerino Grill
|To melt the ice in Tangerino Grill
Line 1,096: Line 1,280:
|24
|24
|[[File:MagnifyingGlassCard.png|55px]]
|[[File:MagnifyingGlassCard.png|55px]]
|Magnifying Glass{{anchor|Magnifying Glass}}
|[[File:PMCS_Magnifying_Glass_card_unpainted.png|55px]]
|[[Magnifying Glass (Paper Mario: Color Splash)|Magnifying Glass]]{{anchor|Magnifying Glass}}
|Makes things appear larger than they are. Can also fry ants and other various creatures.
|Makes things appear larger than they are. Can also fry ants and other various creatures.
|Press {{button|wiiu|a}} repeatedly while it's enlarging Mario.
|[[Tangerino Grill|Tangerino Grill freezer]]
|[[Tangerino Grill|Tangerino Grill freezer]]
|To enlarge the pipe in [[Sacred Forest]], and to enlarge the small Toad in [[Port Prisma]]
|To enlarge the pipe in [[Sacred Forest]], and to enlarge the small Toad in [[Port Prisma]]
Line 1,104: Line 1,290:
|25
|25
|[[File:ClawHammerCard.png|55px]]
|[[File:ClawHammerCard.png|55px]]
|Claw Hammer{{anchor|Claw Hammer}}
|[[File:PMCS_Claw_Hammer_card_unpainted.png|55px]]
|[[Claw Hammer]]{{anchor|Claw Hammer}}
|This steel-headed hammer is harder than [[hammer|the one]] Mario usually uses. It can even break huge rocks that might be blocking your path.
|This steel-headed hammer is harder than [[hammer|the one]] Mario usually uses. It can even break huge rocks that might be blocking your path.
|Press {{button|wiiu|a}} as soon as it hits the enemies.
|Pipe room in [[Green Energy Plant]]
|Pipe room in [[Green Energy Plant]]
|N/A
|N/A
Line 1,112: Line 1,300:
|26
|26
|[[File:RecorderCard.png|55px]]
|[[File:RecorderCard.png|55px]]
|Recorder{{anchor|Recorder}}
|[[File:PMCS_Recorder_card_unpainted.png|55px]]
|[[Recorder]]{{anchor|Recorder}}
|The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky.
|The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky.
|Press {{button|wiiu|a}} repeatedly while it's playing its initial melody.
|Goal in [[Green Energy Plant]]
|Goal in [[Green Energy Plant]]
|N/A
|N/A
Line 1,120: Line 1,310:
|27
|27
|[[File:DiscoBallCard.png|55px]]
|[[File:DiscoBallCard.png|55px]]
|Disco Ball{{anchor|Disco Ball}}
|[[File:PMCS_Disco_Ball_card_unpainted.png|55px]]
|[[Disco Ball]]{{anchor|Disco Ball}}
|This relic from years past is making a comeback. None can resist its call to hit the dance floor.
|This relic from years past is making a comeback. None can resist its call to hit the dance floor.
|Backstage in [[The Emerald Circus]]
|N/A
|To distract Lemmy from his Wonder Ball in [[The Emerald Circus]]
|Backstage in [[the Emerald Circus]]
|To distract Lemmy from his Wonder Ball in [[the Emerald Circus]]
|[[File:GUICoinPMCS.png|10px]]200
|[[File:GUICoinPMCS.png|10px]]200
|-
|-
|28
|28
|[[File:PMCS Huey Card.png|55px]]
|[[File:PMCS Huey Card.png|55px]]
|[[File:PMCS_Huey_card_unpainted.png|55px]]
|[[Huey]]{{anchor|Huey}}<sup>+</sup>
|[[Huey]]{{anchor|Huey}}<sup>+</sup>
|A sentient paint can who came from Prisma Fountain Emergency Recovery Unit.
|A sentient paint can who came from Prisma Fountain Emergency Recovery Unit.
|Press {{button|wiiu|a}} just before Mario gets hit by a black paint attack.
|Black Bowser Boss Battle
|Black Bowser Boss Battle
|To suck the black paint from [[Black Bowser]]
|To suck the black paint from [[Black Bowser]]
|N/A
|N/A
|-style="background: #ABC;"
|-style="background: #ABC;"
!colspan="6"|<small>{{footnote|note|1}}: Not found in this location after using it in Château Chanterelle<br>{{footnote|note|2}}: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Colosseum<br>{{footnote|note|3}}: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European version.<br>'''<sup>+</sup>''': Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.</small>
!colspan="9"|<small>{{footnote|note|1}}: Not found in this location after using it in Château Chanterelle<br>{{footnote|note|2}}: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Coliseum<br>{{footnote|note|3}}: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.<br>'''<sup>+</sup>''': Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.</small>
|}
|}
==Play Nintendo tips==
A page on the [[Play Nintendo]] website offered tips for using Battle Cards.<ref>[https://play.nintendo.com/news-tips/tips-tricks/paper-mario-color-splash-tips-tricks/ Paper Mario: Color Splash Tips & Tricks]. ''Play Nintendo''. Retrieved July 4, 2020</ref>{{dead link}}
*'''''Friend or foe?'''<br>Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new “ally” will turn against you! If you call on an ally, they’ll definitely hit your enemy…but they may come back and hit you, too. Ouch!
*'''''The right card'''<br>Before you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card!
*'''''Card Collection'''<br>You can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need.
*'''''Mushroom Cards'''<br>Not all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle.
==Names in other languages==
{{foreign names
|Jap=カード
|JapR=Kādo
|JapM=Card
|Fre=Carte de combat
|FreM=Combat card
|Ger=Kampfkarte
|GerM=Battle Card
|Ita=Carta scontro
|ItaM=Battle card
|PorE=Carta de combate
|PorEM=Combat card
}}
;Basic Cards
{{foreign names
|Jap=ノーマルカード
|JapR=Nōmaru Kādo
|JapM=Normal Card
|FreE=Carte simple
|FreEM=Simple card
|Ger=Standardkarte
|GerM=Standard card
}}
;Enemy Cards
{{foreign names
|Jap=敵カード
|JapR=Teki Kādo
|JapM=Enemy Card
|FreE=Carte ennemi
|FreEM=Enemy Card
|Ger=Schergenkarte
|GerM=Minion card
}}
;Thing Cards
{{foreign names
|Jap=モノカード
|JapR=Mono Kādo
|JapM=Object Card
|FreE=Carte truc
|FreEM=Thing Card
|Ger=Dings-Karte
|GerM=Things card
}}
==References==
<references/>


{{PMCS}}
{{PMCS}}
[[Category:Lists]]
[[Category:Lists]]
[[Category:Cards]]
[[Category:Cards]]
[[Category:Paper Mario: Color Splash Items]]
[[Category:Paper Mario: Color Splash items|*]]
[[de:Battle Cards (Paper Mario: Color Splash)]]
[[de:Battle Cards (Paper Mario: Color Splash)]]
[[it:Carta scontro (Paper Mario: Color Splash)]]
[[it:Carta scontro (Paper Mario: Color Splash)]]

Latest revision as of 12:02, April 12, 2024

This article is about the cards used as battle commands in Paper Mario: Color Splash. For the cards used as a special effect in Mario & Luigi: Paper Jam, see Battle Card (Mario & Luigi: Paper Jam).
Super Mario looking at his deck of cards in Paper Mario: Color Splash
Mario holding a set of Battle Cards
“Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!”
Huey, Paper Mario: Color Splash

Battle Cards are important elements in Paper Mario: Color Splash. They succeed Stickers from the game's predecessor and serve as Mario's main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from Prisma Cardware.

VariationsEdit

 
The card slot used in battles

There are three different kinds of battle cards:

  • Basic - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
  • Enemy - These cards summon enemies that attack for Mario and take hits for him.
  • Thing - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the Koopaling bosses with specific Thing Cards.

Basic CardsEdit

From left to right: a Worn-Out Hammer Card, a Hammer Card, a Big Hammer Card, and a Huge Hammer Card

There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a colored border with fine colored stripes on a white background, Normal Basic Cards have a checkered background with colored squares on a white background, Big Basic Cards have a checkered background with bigger colored squares on a background of a lighter color, and Mega or Huge Basic Cards have a striped radial background in which a striped colored slice is alternated with a striped slice of a lighter color, the stripes themselves alternating a stripe of a lighter color with a stripe of a more saturated color. There are also cards that allow to obtain the same effect up to five times, depending on the number of items in the card.

# Image Unpainted Name Details Price* Found In
01     Worn-Out Jump Stomps a single enemy with a weak jump. N/A Ruddy Road
02     Worn-Out Jump x3 Stomps a single enemy with a weak jump. Repeats three times. N/A Ruddy Road
03     Worn-Out Jump x5 Stomps a single enemy with a weak jump. Repeats five times. N/A Sacred Forest
04     Jump Stomps a single enemy with a regular jump.  5
 20
Port Prisma
05     Jump x2 Stomps a single enemy with a regular jump. Repeats twice.  15 The Crimson Tower
06     Jump x3 Stomps a single enemy with a regular jump. Repeats three times. N/A Fortune Island
07     Big Jump Stomps a single enemy with a strong jump.  15
 60
Mondo Woods
08     Big Jump x2 Stomps a single enemy with a strong jump. Repeats twice.  40 Redpepper Volcano
09     Huge Jump Stomps a single enemy with a super-strong jump.  36
 170
Green Energy Plant
10     Line Jump Stomps all enemies in order with a jump—forward and backward with perfect execution.  20
 90
Bloo Bay Beach
11     Big Line Jump Stomps all enemies in order with a strong jump—forward and backward with perfect execution.  50
 250
Plum Park
12     Huge Line Jump Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution. N/A Green Energy Plant
13     Hopslipper Quickly stomps a single enemy up to 10 times.  5
 15
Ruddy Road
14     Hopslipper x2 Quickly stomps a single enemy up to 10 times. Repeats twice.  12 Plum Park
15     Hopslipper x3 Quickly stomps a single enemy up to 10 times. Repeats three times. N/A Redpepper Volcano
16     Big Hopslipper Quickly stomps a single enemy with extra power, up to 10 times.  20
 60
Mondo Woods
17     Huge Hopslipper Quickly stomps a single enemy with super power, up to 10 times. N/A Green Energy Plant
18     Iron Jump Stomps even spiked enemies with a regular jump.  6
 22
Sunglow Ridge
19     Iron Jump x2 Stomps even spiked enemies with two regular jumps.  20 Plum Park
20     Iron Jump x3 Stomps even spiked enemies with three regular jumps. N/A Redpepper Crater
21     Big Iron Jump Stomps even spiked enemies with a strong jump.  20
 70
Plum Park
22     Huge Iron Jump Stomps even spiked enemies with a super-strong jump. N/A Mossrock Theater
23     Spin Jump Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well.  10
 30
Sunglow Ridge
24     Big Spin Jump Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well.  20
 80
Toad Trainworks
25     Worn-Out Hammer Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. N/A Ruddy Road
26     Worn-Out Hammer x3 Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times. N/A Ruddy Road
27     Worn-Out Hammer x5 Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times. N/A The Crimson Tower
28     Hammer Whacks one enemy with a regular hammer. Damages multiple enemies if executed well.  5
 20
Port Prisma
29     Hammer x2 Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice.  16 The Crimson Tower
30     Hammer x3 Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times. N/A Redpepper Crater
31     Big Hammer Whacks one enemy with a strong hammer. Damages multiple enemies if executed well.  18
 75
Mondo Woods
32     Big Hammer x2 Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice.  50 Redpepper Crater
33     Huge Hammer Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well.  52
 250
Cobalt Base or Black Bowser's Castle after beating the game
34     KO Hammer Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well.  7
 28
Bloo Bay Beach
35     Big KO Hammer Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well.  16
 70
Plum Park
36     Huge KO Hammer Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well. N/A Cobalt Base or Green Energy Plant
37     Eekhammer Quickly whacks a single enemy with a hammer up to five times.  5
 20
Fortune Island
38     Eekhammer x2 Quickly whacks a single enemy with a hammer up to five times. Repeats twice.  15 Plum Park
39     Eekhammer x3 Quickly whacks a single enemy with a hammer up to five times. Repeats three times. N/A Fortune Island
40     Big Eekhammer Quickly whacks a single enemy with a strong hammer up to five times.  15
 60
Mondo Woods
41     Big Eekhammer x2 Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice.  40 Redpepper Volcano
42     Huge Eekhammer Quickly whacks a single enemy with a super-strong hammer up to five times. N/A Cobalt Base or Green Energy Plant
43     Hurlhammer Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well.  15
 65
Marmalade Valley
44     Hurlhammer x2 Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice.  50 Fortune Island
45     Hurlhammer x3 Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times. N/A Mossrock Theater
46     Big Hurlhammer Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well.  50
 250
Sunset Express
47     Huge Hurlhammer Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well. N/A Cobalt Base or Black Bowser's Castle after beating the game
48     Blazehammer Looses a giant flame on impact, burning all enemies if executed well. N/A Daffodil Peak
49     Fire Flower Throws up to four fireballs at multiple enemies in order if executed well.  40
 200
Ruddy Road
50     Big Fire Flower Throws up to four super-hot fireballs at multiple enemies in order if executed well.  80
 300
Vortex Island
51     Ice Flower Throws up to four iceballs at multiple enemies in order if executed well.  40
 200
Ruddy Road
52     Big Ice Flower Throws up to four freezing cold iceballs at multiple enemies in order if executed well.  80
 300
Vortex Island
53     POW Block Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well.  100 Kiwano Temple
54     Mushroom Makes you feel better. Just the thing when you're tired.  20 Ruddy Road
55     Big Mushroom Makes you feel quite a bit better. Unknown if it tastes good or not.  70 Plum Park
56     Mega Mushroom Makes you feel GREAT! It also tastes delicious.  150 Redpepper Volcano
57     1-Up Mushroom Refills your paint reserves. Plus it's just fun to look at.  300 The Emerald Circus
58     Tail Counters enemy attacks with a swipe of the tail. Lasts until you take damage.  80 Fort Cobalt
59     Spike Helmet Counters attacks from above. Deals more damage if executed well. Lasts until you take damage.  80 Indigo Underground
60     Frog Suit Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage.  80 Sunglow Ridge
*When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.

Enemy CardsEdit

"Enemy Card" redirects here. For the "enemy cards" category from the Super Mario Trading Card Collection, see Super Mario Trading Card Collection § Categories.

There are seventy Enemy Cards in the game, and most of them are occasionally dropped by enemies. The Kamek and Koopaling Cards can be obtained by beating the Rock Paper Wizard in Super Roshambo, and the Black Bowser's Castle Card is obtained after Mario defeats Bowser. When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.

# Image Unpainted Name Details Best Location(s)
01     Red Shy Guy Rushes over and punches an enemy. Ruddy Road, Cherry Lake, Indigo Underground, Daffodil Peak, The Crimson Tower, Fort Cobalt
02     Green Shy Guy Rushes over and punches an enemy. Cherry Lake, Sunglow Ridge, Fort Cobalt, Mossrock Theater
03     Blue Shy Guy Rushes over and punches an enemy. Fort Cobalt
04     Yellow Shy Guy Rushes over and punches an enemy. Plum Park, Fort Cobalt, Mossrock Theater
05     Pink Shy Guy Rushes over and punches an enemy. Plum Park, Fort Cobalt, Mossrock Theater
06     Red Slurp Guy Slurps paint from a single enemy to restore its own HP. Bloo Bay Beach, The Crimson Tower, Sunglow Ridge
07     Blue Slurp Guy Slurps paint from a single enemy to restore its own HP. Cherry Lake, Fort Cobalt, Mossrock Theater
08     Yellow Slurp Guy Slurps paint from a single enemy to restore its own HP. Cherry Lake, Sunglow Ridge, Mossrock Theater
09     Red Spike Guy Slide into a single enemy and attacks with a head-butt. Ruddy Road, The Crimson Tower, Mossrock Theater
10     Green Spike Guy Slide into a single enemy and attacks with a head-butt. Mossrock Theater
11     Blue Spike Guy Slide into a single enemy and attacks with a head-butt. Cherry Lake, The Crimson Tower, Fort Cobalt
12     Yellow Spike Guy Slide into a single enemy and attacks with a head-butt. Cherry Lake, The Crimson Tower, Fort Cobalt
13     Pink Spike Guy Slide into a single enemy and attacks with a head-butt. Fort Cobalt
14     Red Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
15     Green Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
16     Pink Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
17     Sombrero Guy Throws its hat at a single enemy. Sunset Express
18     Shy Bandit Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card. Fort Cobalt, World Map
19     Goomba Headbutts a single enemy. The Crimson Tower, Sunglow Ridge, Mondo Woods, The Golden Coliseum, Sacred Forest
20     Paragoomba Hurls itself at a single enemy with reckless abandon. Fort Cobalt, Mustard Café, Sacred Forest
21     Bone Goomba Headbutts a single enemy while rocking a skull on its noggin. Marmalade Valley
22     Koopa Troopa Retreats inside its shell, and throws itself at all enemies. Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Green Energy Plant
23     Koopa Paratroopa Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings. Daffodil Peak, The Crimson Tower
24     Swoop Swoops down and hurls itself at a single enemy. Indigo Underground
25     Cheep Cheep Shoots water at a single enemy near the ground. Bloo Bay Beach, Sacred Forest
26     Blooper Shoots water at a single enemy. Plum Park, Vortex Island, Lighthouse Island, Fortune Island
27     Spike Hurls an iron ball at all enemies on the ground. Kiwano Temple, The Golden Coliseum
28     Dry Bones Throws a bone at a single enemy. Marmalade Valley, Vortex Island, Lighthouse Island, Fortune Island, Redpepper Crater
29     Boo Slaps a single enemy with its ghastly palm. Vortex Island, Lighthouse Island, Fortune Island
30     Scaredy Rat Hurls itself at a single enemy. Dark Bloo Inn, Toad Trainworks
31     Ninji Strikes a single enemy with an ancient ninja jump attack. Fort Cobalt
32     Fuzzy Strikes a single enemy with a jump attack. The Golden Coliseum, Sunset Express, Redpepper Volcano
33     Red Snifit Spits a bullet at a single enemy. Plum Park, Mustard Café
34     Green Snifit Spits a bullet at a single enemy. Mustard Café
35     Blue Snifit Spits a bullet at a single enemy. Mustard Café
36     Yellow Snifit Spits a bullet at a single enemy. Mustard Café
37     Pink Snifit Spits a bullet at a single enemy. Mustard Café
38     Red Slurp Snifit Slurps up an enemy's paint to restore its own HP. Sunglow Ridge, Plum Park
39     Blue Slurp Snifit Slurps up an enemy's paint to restore its own HP. Plum Park
40     Yellow Slurp Snifit Slurps up an enemy's paint to restore its own HP. Plum Park
41     Red Spike Snifit Spits three bullets at a single enemy. Plum Park
42     Green Spike Snifit Spits three bullets at a single enemy. Plum Park, Mustard Café
43     Blue Spike Snifit Spits three bullets at a single enemy. Plum Park
44     Yellow Spike Snifit Spits three bullets at a single enemy. Plum Park
45     Pink Spike Snifit Spits three bullets at a single enemy. Mustard Café
46     Spiny Retreats inside its shell, and hurls itself at all enemies. Daffodil Peak, Sunglow Ridge, Kiwano Temple
47     Buzzy Beetle Retreats inside its shell, and hurls itself at all enemies. Indigo Underground, Sacred Forest, Lighthouse Island
48     Spike Top Retreats inside its shell, and hurls itself at all enemies. Redpepper Volcano, Redpepper Crater
49     Rocky Wrench Throws a wrench at a single enemy. Sunset Express
50     Pokey Throws itself at a single enemy. Mustard Café
51     Green Pokey Throws itself at a single enemy. Mustard Café
52     Bob-omb Approaches a single enemy and explodes. Fort Cobalt, Redpepper Crater
53     Lava Bubble Throws itself at a single enemy. Redpepper Volcano, Redpepper Crater
54     Fire Piranha Plant Spits a fireball at a single enemy. Mossrock Theater, Redpepper Crater
55     Ptooie Throws an iron ball at a single enemy. Mossrock Theater
56     Dino Rhino Charges a single enemy. Mossrock Theater, The Emerald Circus
57     Hammer Bro Tosses a hammer at a single enemy. The Golden Coliseum
58     Boomerang Bro Tosses a boomerang at all enemies. Green Energy Plant
59     Fire Bro Tosses a fireball at a single enemy. Redpepper Crater, Fortune Island
60     Ice Bro Tosses an iceball at a single enemy. Lighthouse Island, Fortune Island
61     Juggler Bro Tosses a hammer at a single enemy. Mossrock Theater, The Emerald Circus
62     Circus Bro Tosses a boomerang at all enemies. Mossrock Theater, The Emerald Circus
63     Sledge Bro Pounds the ground, shaking up all standing enemies. Green Energy Plant
64     Kamek Attacks all enemies with his Koopa magicks. Roshambo Temple #6
65     Morton Scares off enemies with his imposing figure. Roshambo Temple #1
66     Iggy Scares off enemies with his lanky dimensions. Roshambo Temple #2
67     Ludwig Scares off enemies with his classical stylings. Roshambo Temple #3
68     Wendy Scares off enemies with her oversized jewelry. Roshambo Temple #4
69     Larry Scares off enemies with his kooky personality. Roshambo Temple #5
70     Lemmy Scares off enemies with his rainbow mohawk. Roshambo Temple #7
71     Roy Scares off enemies with his cool red shades. Roshambo Temple #8
72     Black Bowser's Castle Falls from the sky and crushes everything. Defeat Black Bowser

Thing CardsEdit

“Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.”
Huey, Paper Mario: Color Splash

Only one of each Thing Card can be carried at a time, as well as a corresponding Replica Card. Replica Cards of previously obtained Thing Cards can be found in the courses, without requiring the Thing to be squeezed into the card first. Each Replica Card has an effect similar to the Thing Cards they are replicating, but adds a transparent "REPLICA" watermark in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, failing to use the mandatory Thing Card at the right time will result in the Koopaling instantly defeating Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect. Almost all Thing Cards have a hidden Action Command that will increase its effects if performed correctly.

# Image Unpainted Name Details Action Command Origin Use The Wringer Prices
01     Fire Extinguisher Exhales a torrent of CO2 that can quell any flame. Press   as soon as the safety pin gets pulled. On top of the cliff in Ruddy Road To extinguish Morton's hammer in The Crimson Tower  300
02     Fan The blades inside rotate at high speed to create a nice breeze. Press   repeatedly while the wind picks up. Scenic spot in Cherry Lake To blow Surfing Kinopio's boat in Bloo Bay Beach, and to give wind to the captain's ship in Violet Passage  300
03     Plunger The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. Press   as soon as it releases from each enemy. Prisma Harbor in Port Prisma To free Rescue Green from the pipe in Indigo Underground.  150
04     Lemon Adds a little zest to any meal. Press   as soon as it gets sliced into wedges. A hill in Indigo Underground Part of cooking the Steak in Tangerino Grill  150
05     Cat-o-Luck A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. Press   repeatedly while it is crushing on the enemies. Top floor of The Crimson Tower N/A  300
06     Piggy Bank There's only one way to get the coins out of this bad boy: BREAK IT! Press   as soon as it explodes. Shed in Château Chanterelle N/A  150
07     Bone A favorite snack of round pets with sharp teeth! High in calcium! Press   repeatedly while Princess is rolling. The highest boardwalk in Marmalade Valley1
Dressing room in The Golden Coliseum
To bait Princess into coming to the professor in Château Chanterelle, and to destroy Iggy's chariots in The Golden Coliseum  3002
08     Bottle Opener Harnesses the principle of leverage to pry off bottle caps. Press   as soon as it "opens" each enemy. Storage in The Golden Coliseum To open a bottle in Redpepper Volcano  250
09     Ice Pick Its pointy tip can chip ice into perfectly portioned pieces for any size glass. Press   as soon as it stabs on each enemy. Storage in The Golden Coliseum To pop Lemmy's Wonder Ball in the Emerald Circus  250
10     Balloons Makes things float into the sky, and raises voices by an octave or two. N/A Performance stage in Plum Park To lift Ludwig's Super Ludsub out of the water in Fort Cobalt  300
11     Teapot Used to steep and pour tea at fancy tea parties. Press   as soon as it pours the tea on each enemy. Serenity Fountain in Plum Park To start the Tea Party Toads' tea party in Dark Bloo Inn  250
12     Turnip This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" Press   repeatedly while it's cutting the screen. Sacred Forest Entrance N/A  200
13     Instant Camera The future of personal photography. Selfies so real, you'll begin to question reality itself. Press   as soon as it takes the photo. Snifit or Whiffit prize; Cobalt Base To stop Wendy's golden ring in Fortune Island  150
14     Basin An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out. Press   as soon as it lands on the enemies. Fences in Fort Cobalt To stun Draggadon in Redpepper Volcano  300
15     Battery Contains enough energy to power household items and such. Press   as soon as the lightning strikes each enemy. Cabin in Violet Passage To power the house in Green Energy Plant  300
16     Compass Directs lost travelers to their destination. N/A Cabin in Violet Passage To clear the fog in the fifth area of the Lost Sea  150
17     Cork A stopper used to keep troublesome things from coming out of dangerous holes. Press   repeatedly while the corks are firing. Pipe in Vortex Island To clog the smokestack during Larry's battle in the Sunset Express  200
18  
 
 
 
Washing Machine3 Swishes water and agitate clothing in order to remove stubborn stains. Press   repeatedly while the screen is being washed. Parallel vortex in Vortex Island To clear the black paint during Roy's battle in Black Bowser's Castle  300
19     Lightbulb Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. Press   repeatedly while the light shines. Top floor in Lighthouse Island To light up the lighthouse in Lighthouse Island  150
20     Salt and Pepper Seasons even the blandest of meals. Press   repeatedly while they shake their condiments. Smoky room in Fortune Island Part of cooking the Steak in Tangerino Grill  150
21     Charcoal Grill Grills food to perfection. Press   repeatedly while it's grilling the enemies. Volcano on Fortune Island Part of cooking the Steak in Tangerino Grill  300
22     Megaphone Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. Blow into the Wii U GamePad microphone as soon as it begins playing rock music. Room in Toad Trainworks To awaken the Thwomp in the Sunset Express  150
23     Hair Dryer Blows searing-hot air that can dry out or melt practically anything! Press   repeatedly while it's on. Spa in Redpepper Crater To melt the ice in Tangerino Grill  250
24     Magnifying Glass Makes things appear larger than they are. Can also fry ants and other various creatures. Press   repeatedly while it's enlarging Mario. Tangerino Grill freezer To enlarge the pipe in Sacred Forest, and to enlarge the small Toad in Port Prisma  200
25     Claw Hammer This steel-headed hammer is harder than the one Mario usually uses. It can even break huge rocks that might be blocking your path. Press   as soon as it hits the enemies. Pipe room in Green Energy Plant N/A  200
26     Recorder The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. Press   repeatedly while it's playing its initial melody. Goal in Green Energy Plant N/A  300
27     Disco Ball This relic from years past is making a comeback. None can resist its call to hit the dance floor. N/A Backstage in the Emerald Circus To distract Lemmy from his Wonder Ball in the Emerald Circus  200
28     Huey+ A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. Press   just before Mario gets hit by a black paint attack. Black Bowser Boss Battle To suck the black paint from Black Bowser N/A
1: Not found in this location after using it in Château Chanterelle
2: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Coliseum
3: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.
+: Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.

Play Nintendo tipsEdit

A page on the Play Nintendo website offered tips for using Battle Cards.[1][dead link]

  • Friend or foe?
    Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new “ally” will turn against you! If you call on an ally, they’ll definitely hit your enemy…but they may come back and hit you, too. Ouch!
  • The right card
    Before you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card!
  • Card Collection
    You can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need.
  • Mushroom Cards
    Not all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle.

Names in other languagesEdit

Language Name Meaning
Japanese カード
Kādo
Card

French Carte de combat
Combat card
German Kampfkarte
Battle Card
Italian Carta scontro
Battle card
Portuguese (NOE) Carta de combate
Combat card
Basic Cards
Language Name Meaning
Japanese ノーマルカード
Nōmaru Kādo
Normal Card

French (NOE) Carte simple
Simple card
German Standardkarte
Standard card
Enemy Cards
Language Name Meaning
Japanese 敵カード
Teki Kādo
Enemy Card

French (NOE) Carte ennemi
Enemy Card
German Schergenkarte
Minion card
Thing Cards
Language Name Meaning
Japanese モノカード
Mono Kādo
Object Card

French (NOE) Carte truc
Thing Card
German Dings-Karte
Things card

ReferencesEdit

  1. ^ Paper Mario: Color Splash Tips & Tricks. Play Nintendo. Retrieved July 4, 2020