Mega Mechakoopa: Difference between revisions

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|image=[[File:Mega Mechakoopa's Swing & Stomp MP10.png|220px]]
|image=[[File:Mega Mechakoopa's Swing & Stomp MP10.png|220px]]
|parent_species=[[Mechakoopa]]
|parent_species=[[Mechakoopa]]
|first_appearance=''[[Mario Party 10]]'' ([[List of games by date#2014|2014]])
|first_appearance=''[[Super Smash Bros. for Nintendo 3DS]]'' ([[List of games by date#2014|2014]])
|latest_appearance= ''[[Super Mario Maker 2]]'' (version 3.0.0) (2020)
|latest_appearance= ''[[Super Mario Maker 2]]'' (version 3.0.0) (2020)
}}
}}


'''Mega Mechakoopa''' is a larger variant of a [[Mechakoopa]] that first appears in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
'''Mega Mechakoopas''' (originally known as '''Big Mechakoopas''') are larger variants of [[Mechakoopa]]s.


==History==
==History==
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
Big Mechakoopa first appears as a custom Special Move for [[Mechakoopa (move)]] in Super Smash Bros for Nintendo 3DS and Wii U, being deployed from [[Bowser Jr.]]’s [[Junior Clown Car]] and slowly walking a short distance, and exploding on its own. It can do 1% damage when thrown and 15% damage when it explodes. It can also be picked up and thrown by other fighters.
In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', the Big Mechakoopa variant of [[Bowser Jr.]]'s [[Mechakoopa (move)|Mechakoopa]] move spawns a Big Mechakoopa. Unlike normal Mechakoopas, the Big Mechakoopa can only deal damage upon exploding, and it deals more damage and knockback.


===''Mario Party 10''===
===''Mario Party 10''===

Revision as of 14:43, March 28, 2021

Template:Species-infobox

Mega Mechakoopas (originally known as Big Mechakoopas) are larger variants of Mechakoopas.

History

Super Smash Bros. for Nintendo 3DS / Wii U

In Super Smash Bros. for Nintendo 3DS / Wii U, the Big Mechakoopa variant of Bowser Jr.'s Mechakoopa move spawns a Big Mechakoopa. Unlike normal Mechakoopas, the Big Mechakoopa can only deal damage upon exploding, and it deals more damage and knockback.

Mario Party 10

The Mega Mechakoopa serves as one of the game's mid-bosses. In its boss minigame Mega Mechakoopa's Swing & Stomp, players must ride up elevators and swing on suspensions hanging from the ceiling to jump on the Mega Mechakoopa's head and deal damage. As its health dwindles, the Mega Mechakoopa moves more erratically and breathes fire to try and catch players off-guard.

Super Mario Maker 2

In Super Mario Maker 2, Mechakoopas can be enlarged with a Super Mushroom. They act the same as their smaller counterparts, right down to using jet engines at night, but cannot be picked up.

Names in other languages

Language Name Meaning
Japanese 巨大メカクッパ
Kyodai Meka Kuppa
Giant Mechakoopa