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{{split|Wario's Adventure (''WarioWare, Inc.: Mega Microgame$!'')|Wario's Adventure (''WarioWare Gold'')}}
{{minigame infobox
{{minigame-infobox
|image = [[File:WWIMM WariosAdventure.png]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:WWG Wario's Adventure.png|250px]]<br>''WarioWare Gold''
|image = [[File:WWIMM WariosAdventure.png]]''WarioWare, Inc.: Mega Microgame$!''<br>[[File:WWG Wario's Adventure.png|250px]]<br>''WarioWare Gold''
|appears_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]]
|type = [[Anything Goes]] (''Mega Microgame$!'')<br>[[Wario Deluxe]] (''Gold'')
|type = [[Anything Goes]] (''Mega Microgame$!'')<br>[[Wario Deluxe]] (''Gold'')
|intro = ''Go!'' / ''Dodge!'' / ''Watch out!'' / ''Watch out! x2'' / ''Grab on!'' / ''Attack!'' / ''Grab'em!'' / ''Smash!'' / ''Attack!'' / ''Run, dummy!'' (''Mega Microgame$!'')<br>''Dodge!'' (''Gold'')
|intro = ''Go!'' / ''Dodge!'' / ''Watch out!'' / ''Watch out! x2'' / ''Grab on!'' / ''Attack!'' / ''Grab'em!'' / ''Smash!'' / ''Attack!'' / ''Run, dummy!'' (''Mega Microgame$!'')<br>''Dodge!'' (''Gold'')
|info = ''"Don't let me crash into anything!  There's treasure at the end of all this, and I want it! Use your head and avoid stuff!"'' (''Mega Microgame$!'')<br>''"Figure out the controls, and move past all the obstacles. I'll give you one hint, OK? "Red danger, green safe.""'' (''Gold'')
|info = ''"Don't let me crash into anything!  There's treasure at the end of all this, and I want it! Use your head and avoid stuff!"'' (''Mega Microgame$!'')<br>''"Figure out the controls, and move past all the obstacles. I'll give you one hint, OK? "Red danger, green safe.""'' (''Gold'')
|controls = {{button|3ds|a}}{{button|3ds|pad}} &ndash; ???
|controls = {{button|3ds|a}}{{button|3ds|pad}} &ndash; Varies depending on gameplay
|clear = 5 (''Mega Microgame$!'')<br>10 (''Gold'')
|clear = 5 (''Mega Microgame$!'')<br>10 (''Gold'')
|time = None (''Mega Microgame$!'')<br>16 beats (''Gold'')
}}
}}
'''Wario's Adventure''' is the final boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'' It is the boss found in the [[Anything Goes]] folder. The Wario in this game later is seen in the ''[[WarioWare: Twisted!]]'' microgame [[Power Line Pigeons]]. Also, the "item get" sound effect from ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]'' plays when Wario grabs the treasure. It returns as a standard microgame in ''[[WarioWare Gold]]'' in [[Wario Deluxe]]'s stage.
'''Wario's Adventure''' is the final boss [[microgame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and ''[[WarioWare, Inc.: Mega Party Game$!]]'', found in the [[Anything Goes]] folder. It returns as a standard microgame in ''[[WarioWare Gold]]'' in [[Wario Deluxe]]'s stage.


==Gameplay==
==Gameplay==
In the game, the player plays as [[Wario]]. The first part has Wario on a skateboard, where he has to jump and duck to avoid walls. In the second part, Wario can freely move, but he must move around to avoid the spikes falling from the ceiling. The third part is basically parts one and two together. In part four, the player must jump at the right time (the player only has one chance) to grab a jetpack. In the fifth part, the player must attack floating rocks by pressing the {{button|gba|A}} button at the right time. In part six, the player must gather fuel to go faster. If the player gets all the fuel, he'll be able to smash through the roof, where the player then finds a treasure. Then a monster appears and the player gets a boomerang as his defense. In part seven, the player has to avoid the monster's attacks and hit it with the boomerang three times to defeat him. After looting the treasure, a boulder drops down and begins chasing Wario. The player must tap {{button|gba|A}} to run from the boulder. Soon, the player ducks under a wall and escapes from the boulder. The game ends afterward.
In the game, the player controls [[Wario]]. The first part has Wario on a skateboard, where he has to jump and duck to avoid walls. In the second part, Wario can freely move, but he must move around to avoid the spikes falling from the ceiling. The third part is a combination of parts one and two. In part four, Wario must jump at the right time (the player only has one chance) to grab a jetpack. In the fifth part, the player must attack floating rocks by pressing the {{button|gba|A}} button at the right time. In part six, Wario must gather fuel to go faster. If Wario gets all the fuel, he will be able to smash through the roof, where he finds a treasure chest. Before Wario can collect the treasure, a red, square floating monster appears, and Wario receives a boomerang as his defense. In part seven, Wario has to avoid the monster's attacks and hit it with the boomerang three times to defeat it. Wario loots the treasure, which is a {{wp|Kin no unko}}, complete with the "item get" sound effect from ''[[zeldawiki:The Legend of Zelda (Game)|The Legend of Zelda]]''; however, immediately after this, a boulder drops down and begins chasing Wario. The player must tap {{button|gba|A}} to run from the boulder. Soon, Wario ducks under a wall and escapes from the boulder. The game ends afterward, with Wario laughing in victory.


As the difficulty of the microgame progresses, the parts get more difficult. There are more obstacles in Wario's way, the jetpack is higher up, there are more floating rocks that are further away, some of the fuel tanks are swerving left and right, the monster has to be hit with the boomerang more times, and it takes longer for Wario to escape from the giant boulder. Five points are needed to clear this game in the Grid.
As the difficulty of the microgame progresses, the parts get more difficult. There are more obstacles in Wario's way, the jetpack is higher up, there are more floating rocks that are further away, some of the fuel tanks are swerving left and right, the monster has to be hit with the boomerang more times, and it takes longer for Wario to escape from the boulder. Five points are needed to clear this game in the Grid.


===Level one===
===1st level difficulty===
Part one: Wario must dodge 4 walls.<br>
Part two: Wario must dodge 5 falling spikes.<br>
Part three: Wario must dodge 7 obstacles.<br>
Part four: Wario must grab the jetpack. It's floating around the middle of the screen.<br>
Part five: Wario must attack 2 floating rocks. The rocks are placed slightly above the middle of the screen.<br>
Part six: Wario must grab 5 fuel tanks. All of the tanks are stationary.<br>
Part seven: Wario must defeat the floating monster. The monster takes 3 hits to defeat.<br>
Part eight: Wario must escape the boulder. The player must tap the {{button|gba|A}} 10 times to escape from the boulder.


Part one: Dodge 4 walls.<br>
===2nd level difficulty===
Part two: Dodge 5 falling spikes.<br>
Part one: Wario must dodge 5 walls.<br>
Part three: Dodge 7 obstacles.<br>
Part two: Wario must dodge 6 falling spikes.<br>
Part four: Grab the jetpack. It's floating around the middle of the screen.<br>
Part three: Wario must dodge 9 obstacles.<br>
Part five: Attack 2 floating rocks. The rocks are placed slightly above the middle of the screen.<br>
Part four: Wario must grab the jetpack. It's floating between the middle of the screen and the top of the screen.<br>
Part six: Grab 5 fuel tanks. All of the tanks are stationary.<br>
Part five: Wario must attack 3 floating rocks. The rocks are placed slightly near the top of the screen.<br>
Part seven: Defeat the floating monster. The monster takes 3 hits to defeat.<br>
Part six: Wario must grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.<br>
Part eight: Escape the boulder. Tap the {{button|gba|A}} 10 times to escape from the boulder.
Part seven: Wario must defeat the floating monster. The monster takes 4 hits to defeat.<br>
Part eight: Wario must escape the boulder. The player must tap the {{button|gba|A}} 15 times to escape from the boulder.


===Level two===
===3rd level difficulty===
Part one: Wario must dodge 6 walls.<br>
Part two: Wario must dodge 7 falling spikes.<br>
Part three: Wario must dodge 11 obstacles.<br>
Part four: Wario must grab the jetpack. It's floating near the top of the screen.<br>
Part five: Wario must attack 4 floating rocks. The rocks are placed on the top of the screen.<br>
Part six: Wario must grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.<br>
Part seven: Wario must defeat the floating monster. The monster takes 5 hits to defeat.<br>
Part eight: Wario must escape the boulder. The player must tap the {{button|gba|A}} 20 times to escape from the boulder.


Part one: Dodge 5 walls.<br>
Part two: Dodge 6 falling spikes.<br>
Part three: Dodge 9 obstacles.<br>
Part four: Grab the jetpack. It's floating between the middle of the screen and the top of the screen.<br>
Part five: Attack 3 floating rocks. The rocks are placed slightly near the top of the screen.<br>
Part six: Grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.<br>
Part seven: Defeat the floating monster. The monster takes 4 hits to defeat.<br>
Part eight: Escape the boulder. Tap the {{button|gba|A}} 15 times to escape from the boulder.
===Level three===
Part one: Dodge 6 walls.<br>
Part two: Dodge 7 falling spikes.<br>
Part three: Dodge 11 obstacles.<br>
Part four: Grab the jetpack. It's floating near the top of the screen.<br>
Part five: Attack 4 floating rocks. The rocks are placed on the top of the screen.<br>
Part six: Grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.<br>
Part seven: Defeat the floating monster. The monster takes 5 hits to defeat.<br>
Part eight: Escape the boulder. Tap the {{button|gba|A}} 20 times to escape from the boulder.
===''WarioWare Gold''===
===''WarioWare Gold''===
This game has been shortened, as it is no longer a boss microgame. The objective changes on every difficulty level. Wario must avoid the red-colored objects and touch the green-colored objects.
This game has been shortened, as it is no longer a boss microgame. The common goal is the same across each difficulty; Wario must avoid the red-colored objects and touch the green-colored objects, but the process to touch the green-colored object varies on each level.
*'''1st level difficulty:''' Wario must duck and jump over three red blocks while riding a skateboard. The game ends when he touches the green balloon.
*'''1st level difficulty:''' Wario must duck and jump over three red blocks while riding a skateboard. The game ends when he touches the green balloon.
*'''2nd level difficulty:''' Wario has to dodge three red spiked pillars and fall in the green pipe.
*'''2nd level difficulty:''' Wario has to dodge three red spiked pillars and fall in the green pipe.
*'''3rd level difficulty:''' Wario needs to dodge four red enemies and reach the surface of the water to eventually get back on the skateboard.
*'''3rd level difficulty:''' Wario needs to dodge four red square-shaped enemies and reach the surface of the water to eventually get back on the skateboard.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ワリオのぼうけん
|Jap=ワリオのぼうけん
|JapR=Wario no Bouken
|JapR=Wario no Bōken
|JapM=Wario's Adventure
|JapM=Wario's Adventure
|Chi=瓦力欧历险
|Chi=瓦力欧历险
|ChiR=Wǎ lì ōu lìxiǎn
|ChiR=Wǎlì'ōu lìxiǎn
|ChiM=Wario adventure
|ChiM=Wario adventure
|SpaA=Aventura Wario
|SpaA=Aventura Wario
|SpaAM=Wario adventure}}
|SpaAM=Wario adventure
{{Wario's Microgames}}
|Fre=Wario's Adventure (''Gold'')
{{WWIMM Microgames}}
|FreM=-
{{WWG Microgames}}
|Ita=L'avventura di Wario
|ItaM=Wario's Adventure
}}
 
==Trivia==
*The Wario in this game is later seen in the ''[[WarioWare: Twisted!]]'' microgame [[Power Line Pigeons]].
 
{{Wario's microgames}}
{{WWIMM microgames}}
{{WWG microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! Microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare Gold microgames]]

Latest revision as of 10:11, April 24, 2024

Wario's Adventure
Wario's Adventure
WarioWare, Inc.: Mega Microgame$!
WWG Wario's Adventure.png
WarioWare Gold
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
WarioWare Gold
Type Anything Goes (Mega Microgame$!)
Wario Deluxe (Gold)
Command(s) Go! / Dodge! / Watch out! / Watch out! x2 / Grab on! / Attack! / Grab'em! / Smash! / Attack! / Run, dummy! (Mega Microgame$!)
Dodge! (Gold)
Info "Don't let me crash into anything! There's treasure at the end of all this, and I want it! Use your head and avoid stuff!" (Mega Microgame$!)
"Figure out the controls, and move past all the obstacles. I'll give you one hint, OK? "Red danger, green safe."" (Gold)
Controls A Button+Control Pad – Varies depending on gameplay
Time limit None (Mega Microgame$!)
16 beats (Gold)
Points to clear 5 (Mega Microgame$!)
10 (Gold)

Wario's Adventure is the final boss microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$!, found in the Anything Goes folder. It returns as a standard microgame in WarioWare Gold in Wario Deluxe's stage.

Gameplay[edit]

In the game, the player controls Wario. The first part has Wario on a skateboard, where he has to jump and duck to avoid walls. In the second part, Wario can freely move, but he must move around to avoid the spikes falling from the ceiling. The third part is a combination of parts one and two. In part four, Wario must jump at the right time (the player only has one chance) to grab a jetpack. In the fifth part, the player must attack floating rocks by pressing the A Button button at the right time. In part six, Wario must gather fuel to go faster. If Wario gets all the fuel, he will be able to smash through the roof, where he finds a treasure chest. Before Wario can collect the treasure, a red, square floating monster appears, and Wario receives a boomerang as his defense. In part seven, Wario has to avoid the monster's attacks and hit it with the boomerang three times to defeat it. Wario loots the treasure, which is a Kin no unko, complete with the "item get" sound effect from The Legend of Zelda; however, immediately after this, a boulder drops down and begins chasing Wario. The player must tap A Button to run from the boulder. Soon, Wario ducks under a wall and escapes from the boulder. The game ends afterward, with Wario laughing in victory.

As the difficulty of the microgame progresses, the parts get more difficult. There are more obstacles in Wario's way, the jetpack is higher up, there are more floating rocks that are further away, some of the fuel tanks are swerving left and right, the monster has to be hit with the boomerang more times, and it takes longer for Wario to escape from the boulder. Five points are needed to clear this game in the Grid.

1st level difficulty[edit]

Part one: Wario must dodge 4 walls.
Part two: Wario must dodge 5 falling spikes.
Part three: Wario must dodge 7 obstacles.
Part four: Wario must grab the jetpack. It's floating around the middle of the screen.
Part five: Wario must attack 2 floating rocks. The rocks are placed slightly above the middle of the screen.
Part six: Wario must grab 5 fuel tanks. All of the tanks are stationary.
Part seven: Wario must defeat the floating monster. The monster takes 3 hits to defeat.
Part eight: Wario must escape the boulder. The player must tap the A Button 10 times to escape from the boulder.

2nd level difficulty[edit]

Part one: Wario must dodge 5 walls.
Part two: Wario must dodge 6 falling spikes.
Part three: Wario must dodge 9 obstacles.
Part four: Wario must grab the jetpack. It's floating between the middle of the screen and the top of the screen.
Part five: Wario must attack 3 floating rocks. The rocks are placed slightly near the top of the screen.
Part six: Wario must grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.
Part seven: Wario must defeat the floating monster. The monster takes 4 hits to defeat.
Part eight: Wario must escape the boulder. The player must tap the A Button 15 times to escape from the boulder.

3rd level difficulty[edit]

Part one: Wario must dodge 6 walls.
Part two: Wario must dodge 7 falling spikes.
Part three: Wario must dodge 11 obstacles.
Part four: Wario must grab the jetpack. It's floating near the top of the screen.
Part five: Wario must attack 4 floating rocks. The rocks are placed on the top of the screen.
Part six: Wario must grab 5 fuel tanks. Some of the tanks are stationary while some are moving left and right.
Part seven: Wario must defeat the floating monster. The monster takes 5 hits to defeat.
Part eight: Wario must escape the boulder. The player must tap the A Button 20 times to escape from the boulder.

WarioWare Gold[edit]

This game has been shortened, as it is no longer a boss microgame. The common goal is the same across each difficulty; Wario must avoid the red-colored objects and touch the green-colored objects, but the process to touch the green-colored object varies on each level.

  • 1st level difficulty: Wario must duck and jump over three red blocks while riding a skateboard. The game ends when he touches the green balloon.
  • 2nd level difficulty: Wario has to dodge three red spiked pillars and fall in the green pipe.
  • 3rd level difficulty: Wario needs to dodge four red square-shaped enemies and reach the surface of the water to eventually get back on the skateboard.

Names in other languages[edit]

Language Name Meaning
Japanese ワリオのぼうけん
Wario no Bōken
Wario's Adventure

Chinese 瓦力欧历险
Wǎlì'ōu lìxiǎn
Wario adventure

French Wario's Adventure (Gold)
-
Italian L'avventura di Wario
Wario's Adventure
Spanish (NOA) Aventura Wario
Wario adventure

Trivia[edit]