Luiginary Stack: Difference between revisions

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{{Attack-infobox
{{about|the Luiginary Attack|the Luiginoid Formation|[[Luiginoid Formation#Luiginary Stack|Luiginoid Formation § Luiginary Stack]]}}
{{M&L attack infobox
|image=[[File:LuiginaryStack.png]]
|image=[[File:LuiginaryStack.png]]
|points=10
|points=10
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|ml4=''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
|ml4=''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
}}
}}
[[File:MLDT - Dream BrosMove 2 Stack.png|thumb|240px|left|The Luiginoids forming a stack.]]
'''Luiginary Stack''' is the second available [[Dream World]] [[Luiginary Attack]] in ''[[Mario & Luigi: Dream Team]]''. The [[Attack Pieces]] for it are located in [[Dreamy Dozing Sands]], and it costs 10 [[Bros. Point|BP]] to use.
'''Luiginary Stack''' is the second available [[Dream World]] [[Luiginary Attack]] in ''[[Mario & Luigi: Dream Team]]''. The [[Attack Pieces]] for it are located in [[Dreamy Dozing Sands]], and it costs 10 [[Bros. Point|BP]] to use.


When used, [[Mario]] will head away from the enemies, and Dreamy Luigi will release [[Luiginoid]]s that form a compact group with Dreamy Luigi that carries Mario towards the enemies. As Mario and the Luiginoids approach more compact groups of Luiginoids en route, the player must press {{button|3ds|B}} to make the Luiginoids jump on to the incoming huddles. The player while in mid-air can tilt {{button|3ds|Stick}} to redirect the current pile of [[Luiginoid]]s and help pile them on to the stationary Luiginoids in a more firm fashion.  
When used, [[Mario]] will head away from the enemies, and Dreamy Luigi will release [[Luiginoid]]s that form a compact group with Dreamy Luigi that carries Mario towards the enemies. As Mario and the Luiginoids approach more compact groups of Luiginoids en route, the player must press {{button|3ds|B}} to make the Luiginoids jump on to the incoming huddles. The player while in mid-air can tilt {{button|3ds|Stick}} to redirect the current pile of [[Luiginoid]]s and help pile them on to the stationary Luiginoids in a more firm fashion.
[[File:MLDT - Dream BrosMove 2 Stack.png|thumb|200px|The Luiginoids forming a stack.]]


If the player makes the Luiginoid Stack become too out of balance, Luiginoids may fall off the stack. Once the group reaches the enemies, the stack of Luiginoids will spring into the air to land on the target enemy with all wobbly parts of the stack falling off just before this happens. Upon the stack's impact on the target, the player must press {{button|3ds|B}} to make all Luiginoids present in the stack rain on to all the enemies afterwards. The more Luiginoids stacked at the end, the more damage dealt. After the Luiginoids finish raining, the player can press {{button|3ds|A}} right when Mario lands on the originally targeted enemy for bonus damage.
If the player makes the Luiginoid Stack become too out of balance, Luiginoids may fall off the stack. Once the group reaches the enemies, the stack of Luiginoids will spring into the air to land on the target enemy with all wobbly parts of the stack falling off just before this happens. Upon the stack's impact on the target, the player must press {{button|3ds|B}} to make all Luiginoids present in the stack rain on to all the enemies afterwards. The more Luiginoids stacked at the end, the more damage dealt. After the Luiginoids finish raining, the player can press {{button|3ds|A}} right when Mario lands on the originally targeted enemy for bonus damage.
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==Description==
==Description==
''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
''Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.''
==Luiginoid Formation==
{{main|Luiginoid Formation#Stack}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|FraE=Saut luimagik
|Jap=ミラクルジャンプ
|FraEM=Luimagik jump<br>''Luimagik'' is French for Luiginary
|JapR=Mirakuru Janpu
|JapM=Miracle Jump
|FreE=Saut luimagik
|FreEM=Luimagik jump<br>''Luimagik'' is French for Luiginary
|Spa=Salto Luiginario
|Spa=Salto Luiginario
|SpaM=Luiginary Jump
|SpaM=Luiginary Jump
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|Ger=Traum-Sprung
|Ger=Traum-Sprung
|GerM=Dream jump
|GerM=Dream jump
|Ita=Magiluigisalto
|ItaM=Luiginary jump
|Rus=Башня Луиджинна
|RusR=Bashnya Luidzhinna
|RusM=Luiginary Tower
|Por=Salto Luiginário
|PorM=Luiginary Jump
}}
}}
{{MLDT}}
 
[[Category:Mario & Luigi: Dream Team Moves]]
{{M&LDT}}
[[Category:Mario & Luigi: Dream Team attacks]]
[[it:Magiluigisalto]]
[[it:Magiluigisalto]]

Revision as of 09:05, January 8, 2024

This article is about the Luiginary Attack. For the Luiginoid Formation, see Luiginoid Formation § Luiginary Stack.
Luiginary Stack
Luiginary Stack as it appears in Mario & Luigi: Dream Team.
BP/SP/CP needed 10
Location Dreamy Dozing Sands
First appearance Mario & Luigi: Dream Team
Dream Team description Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.
Screenshot of Mario & Luigi: Dream Team
The Luiginoids forming a stack.

Luiginary Stack is the second available Dream World Luiginary Attack in Mario & Luigi: Dream Team. The Attack Pieces for it are located in Dreamy Dozing Sands, and it costs 10 BP to use.

When used, Mario will head away from the enemies, and Dreamy Luigi will release Luiginoids that form a compact group with Dreamy Luigi that carries Mario towards the enemies. As Mario and the Luiginoids approach more compact groups of Luiginoids en route, the player must press B Button to make the Luiginoids jump on to the incoming huddles. The player while in mid-air can tilt Circle Pad to redirect the current pile of Luiginoids and help pile them on to the stationary Luiginoids in a more firm fashion.

If the player makes the Luiginoid Stack become too out of balance, Luiginoids may fall off the stack. Once the group reaches the enemies, the stack of Luiginoids will spring into the air to land on the target enemy with all wobbly parts of the stack falling off just before this happens. Upon the stack's impact on the target, the player must press B Button to make all Luiginoids present in the stack rain on to all the enemies afterwards. The more Luiginoids stacked at the end, the more damage dealt. After the Luiginoids finish raining, the player can press A Button right when Mario lands on the originally targeted enemy for bonus damage.

Description

Jump with the B Button and stack up Luiginoids as straight as possible! While jumping, adjust the landing zone with left/right on the circle pad! Press the B Button as the stack lands. Use the A Button at the end for Mario.

Names in other languages

Language Name Meaning
Japanese ミラクルジャンプ
Mirakuru Janpu
Miracle Jump

Dutch Luigio-toren
Luigio Tower
Luigio is a short name of the Luigiopieën (Luigiopies or Luigi Copies), the Dutch name of the Luiginoids.
French (NOE) Saut luimagik
Luimagik jump
Luimagik is French for Luiginary
German Traum-Sprung
Dream jump
Italian Magiluigisalto
Luiginary jump
Portuguese Salto Luiginário
Luiginary Jump
Russian Башня Луиджинна
Bashnya Luidzhinna
Luiginary Tower

Spanish Salto Luiginario
Luiginary Jump