MIPS | |
---|---|
![]() Model from Super Mario 64 | |
Species | Rabbit |
First appearance | Super Mario 64 (1996) |
Latest appearance | Super Mario 3D All-Stars (2020) |
- “Yeeoww! Unhand me, brute! I'm late, so late, I must make haste! This shiny thing? Mine! It's mine. Finders, keepers, losers... Late, late, late... Ouch! Take it then! A gift from Bowser, it was. Now let me be! I have a date! I cannot be late for tea!”
- —MIPS, Super Mario 64
MIPS,[1] also known as the Yellow Rabbit,[2] is a minor character found in the basement of the Mushroom Castle in Super Mario 64. He is Princess Peach's pet rabbit.[3]
HistoryEdit
Super Mario 64Edit
In Super Mario 64, MIPS first appears in the basement after the player collects 15 Power Stars. When Mario approaches MIPS, the latter runs away. After Mario catches him, he rewards Mario with a Power Star, saying that Bowser gave it to him. MIPS appears in the basement a second time after Mario has collected 50 Power Stars, and he can catch MIPS again for another Power Star. MIPS does not reappear for the rest of the game after that.
Along with Mario, MIPS was the first character created for Super Mario 64. He was used extensively in early Nintendo 64 test simulations and ultimately made it into the final game because the development team liked him so much.[4] MIPS is named after the MIPS (Microprocessor without Interlocked Pipeline Stages) architecture, the instruction set used in the Nintendo 64. Several of MIPS's lines reference the White Rabbit from Alice's Adventures in Wonderland, and the Player's Guide even paraphrases the second verse of his song from the Disney adaptation when introducing him during the section on the basement's Secret Stars.[5]
MIPS does not make a reappearance in Super Mario 64 DS, instead being replaced by the rabbits scattered throughout the castle for each player character to find. They are modeled after MIPS, but they do not give up Power Stars. Instead, they give up keys to unlock minigames in the Rec Room. Two of Mario's, one of Wario's, and one of Yoshi's rabbits can be found in the same location MIPS was in the original game. The rabbits are also internally named "MIP"[6] with their key known as a "MIP Key,"[7] with the former corroborated by the Shogakukan guide.
Mario no Bōken LandEdit
MIPS makes a cameo in the Super Mario 64 storyline of Mario no Bōken Land.
Mario Party 3Edit
Several rabbits resembling MIPS can be seen gathering near the Item Shop of Woody Woods in Mario Party 3. They appear in three colors: yellow, pink, and orange, which are colors matching the rabbits that replace MIPS in Super Mario 64 DS. The only absent color is green.
MinecraftEdit
In the Super Mario Mash-Up Pack in Minecraft, the Gold Rabbits are re-skinned to look like MIPS.
GalleryEdit
Full map of Woody Woods, with yellow, pink, and orange rabbits resembling MIPS around the Item Shop
Names in other languagesEdit
The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "Notes" column.
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミップ[3] Mippu |
MIP | |
German | Sam[8] | Nickname for Samuel | |
Italian | Coniglio[9] | Rabbit | Nintendo Official Magazine |
Mips[10]:85 | - | Super Mario Bros. Encyclopedia | |
MIPS[10]:93 | |||
Spanish | Conejo amarillo[11] | Yellow rabbit |
NotesEdit
- Mario was originally able to throw MIPS, but this was removed.[12]
- Originally, a rabbit that is most likely MIPS was going to be raced, but it ended up being replaced by Koopa the Quick in the final due to Mario not being able to keep up with it because it was too fast during testing.[13]
ReferencesEdit
- ^ Super Mario 64 Player's Guide. Nintendo Power. Page 49, 43, 44, 83, and 103.
- ^ "Bonus Stars" - Nintendo: Super Mario 64 Strategy. Nintendo.com. Archived February 24, 1998, 19:40:31 UTC from the original via Wayback Machine. Retrieved February 23, 2018.
- ^ a b 「ピーチ姫の飼っているウサギ。」("Princess Peach's pet rabbit.") – Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario 64" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 85.
- ^ Shigeru Miyamoto Interview from Nintendo Power (October 1996). Miyamoto Shrine. Archived February 18, 2010, 20:17:02 UTC from the original via Wayback Machine.
- ^ Super Mario 64 Player's Guide. Nintendo Power. Page 83.
- ^ Super Mario 64 DS internal object name (MIP)
- ^ Super Mario 64 DS internal object name (OBJ_MIP_KEY)
- ^ Kraft, John D., Thomas Görg, and Marko Hein, editors (1997). Der offizielle Nintendo 64 Spieleberater "Super Mario 64". Großostheim: Nintendo of Europe GmbH (German). Page 8.
- ^ Roberto Ferri (April 1999). Official Nintendo Magazine issue 6. Milan: Xenia Edizione S. r. L. (Italian). Page 75.
- ^ a b Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, Ko Nakahara (Shogakukan), and Marco Figini, editors (2018). "Super Mario 64" in Super Mario Bros. Enciclopedia. Translated by Marco Amerighi. Milan: Magazzini Salani (Italian). ISBN 889367436X.
- ^ Guías Nintendo (2007). 4ª Fase de Bonus. Guía Super Mario 64 (European Spanish). (Archived April 18, 2024, 11:27:22 UTC via Wayback Machine.)
- ^ TCRF. Prerelease:Super Mario 64 (Nintendo 64). The Cutting Room Floor. Retrieved January 19, 2017.
- ^ Super Mario 64 – 1996 Developer Interviews. shmuplations.com. Retrieved September 10, 2018.