Dreambeats: Difference between revisions

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[[File:Dreambeats.png||frame|200px|Bowser's minions affected by the tone of the Dreambeats.]]
[[File:Dreambeats.png|frame|200px|Bowser's minions affected by the tone of the Dreambeats.]]
'''Dreambeats''' are a special kind of music that appear in ''[[Mario & Luigi: Dream Team]]''. They cause those who hear it to fall asleep.
[[File:M&LDT Dreambeats.oga|thumb|The Dreambeats' audio.]]
The '''Dreambeats''' are a special type of music that appears in ''[[Mario & Luigi: Dream Team]]''. They cause those who hear it to fall asleep. Their name is a pun on "drumbeats."


When [[Mario]] and [[Luigi]] reach the summit of [[Mount Pajamaja]], they see [[Antasma]], [[Bowser]], [[Kamek]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] with four large speakers. Private Goomp then turns on the speakers and the Dreambeats start playing, making all who hear it fall asleep, except for [[Pi'illo]]s, [[Starlow]], Antasma, and Bowser (who is covering his ears).  
When [[Mario]] and [[Luigi]] reach the summit of [[Mount Pajamaja]], they see [[Antasma]], [[Bowser]], [[Kamek]], [[Private Goomp]], [[Corporal Paraplonk]], and [[Sergeant Guy]] with four large speakers. Private Goomp then turns on the speakers and the Dreambeats start playing, making all who hear it fall asleep, except for [[Pi'illo]]s, [[Starlow]], Antasma, and Bowser (who is covering his ears).  


The Bros. try to escape, but Luigi falls asleep while Mario fights the drowsiness. [[Dreambert|Prince Dreambert]] suggests going to the [[Dream World]] to escape the music until it is over. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it cannot remain stable. However, the Bros. manage to reopen the portal by defeating the dreamy version of Mount Pajamaja in combat. When Mario exits the portal, he finds that the Dreambeats have stopped and the Mario Bros. continue on their journey.
The Bros. try to escape, but Luigi falls asleep while Mario fights the drowsiness. [[Dreambert|Prince Dreambert]] suggests going to the [[Dream World]] to escape the music until it is over. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it cannot remain stable. However, the Bros. manage to reopen the portal by defeating [[Mount Pajamaja (boss)|the dreamy version of Mount Pajamaja]] in combat. When Mario exits the portal, he finds that the Dreambeats have stopped and the Mario Bros. continue on their journey.


==Names in other languages==
==Names in other languages==
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|SpaA=Ritmodorra
|SpaA=Ritmodorra
|SpaAM=From "Ritmo" (Rhythm) and "Modorra" (Drowsiness)
|SpaAM=From "Ritmo" (Rhythm) and "Modorra" (Drowsiness)
|Ita=Dormiritmo
|ItaM=Sleepy Rhythm
|SpaE=Hipnorritmo
|SpaEM=Hipnorhythm
}}
}}
== External links ==
*[https://youtu.be/nxZbVCH3s_4 The Dreambeats music]


{{M&LDT}}
{{M&LDT}}
[[Category:Mario & Luigi: Dream Team]]
[[Category:Mario & Luigi: Dream Team]]
[[it:Dormiritmo]]

Latest revision as of 17:04, April 20, 2023

Bowser's minions affected by the tone of the Dreambeats.
The Dreambeats' audio.

The Dreambeats are a special type of music that appears in Mario & Luigi: Dream Team. They cause those who hear it to fall asleep. Their name is a pun on "drumbeats."

When Mario and Luigi reach the summit of Mount Pajamaja, they see Antasma, Bowser, Kamek, Private Goomp, Corporal Paraplonk, and Sergeant Guy with four large speakers. Private Goomp then turns on the speakers and the Dreambeats start playing, making all who hear it fall asleep, except for Pi'illos, Starlow, Antasma, and Bowser (who is covering his ears).

The Bros. try to escape, but Luigi falls asleep while Mario fights the drowsiness. Prince Dreambert suggests going to the Dream World to escape the music until it is over. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into Dreamy Mount Pajamaja, but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it cannot remain stable. However, the Bros. manage to reopen the portal by defeating the dreamy version of Mount Pajamaja in combat. When Mario exits the portal, he finds that the Dreambeats have stopped and the Mario Bros. continue on their journey.

Names in other languages[edit]

Language Name Meaning
Italian Dormiritmo
Sleepy Rhythm
Spanish (NOA) Ritmodorra
From "Ritmo" (Rhythm) and "Modorra" (Drowsiness)
Spanish (NOE) Hipnorritmo
Hipnorhythm