WarioWare: Smooth Moves playtest

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WarioWare: Smooth Moves playtest
Review: WarioWare: Smooth Moves
Publisher Nintendo
Original language English
Translations German
Italian
Release date April 1, 2007[1]

WarioWare: Smooth Moves playtest is one in a series of "Playtest" articles published on official European Nintendo websites. The article serves as an overview of various aspects of WarioWare: Smooth Moves.

Website description[edit]

There aren't many games that involve washing a cow's backside, inserting false teeth into a granny's mouth or wafting away noxious fart fumes. Yes, folks, Wario is back

Transcript[edit]

Even though he's moved over to our shiny new console it's clear that Mario's nemesis hasn't cleaned up his act one bit. In fact, on Wii, Wario is more crude and rude than ever before.
In WarioWare: Smooth Moves, greed has once again got the better of Wario when he pilfers an ancient artefact called the Form Baton (which bears an uncanny resemblance to a Wii Remote). And so begins a series of more than 200 fast and funny microgames hosted by Wario and the strange inhabitants of Diamond City.
Like the previous versions of WarioWare you move around the city, taking on challenges set by each character. Many WarioWare favourites return, including Mona (now a cheerleader), disco dude Jimmy T, taxi driving cat and dog duo Dribble & Spitz and retro Nintendo fanboy 9-Volt. There are also a few newcomers in the shape of Penny Crygor (granddaughter of mad professor Dr Crygor) and junior samurai Young Cricket who has a fondness for Japanese dumplings.
The first time you play, each character introduces you to the techniques required to play the microgames, based around holding the Wii Remote in a certain way. These instructions, known as 'pose cards', flash on the screen before each game; giving you a second to prepare your pose. And you'd better leave your shame at the door because Wario and friends will have you performing some pretty outrageous gestures.
The first poses you'll learn are simple and relatively embarrassment-free. There's 'The Remote Control' (hold the Wii Remote like a TV remote), 'The Umbrella' (hold it vertically, as if gripping a brolly), and 'The Sketch Artist' (hold it like a pencil). Soon, though, you'll be lifting the Remote above your head and hopping up and down ('The Mohawk'), holding it at your waist and thrusting your hips around ('The Big Cheese') and even raising it in front of your nose, known for obvious reasons as 'The Elephant'. It's just as fun to watch someone else playing as it is to play yourself!
As you complete each character's collection of games, you'll unlock new areas of the city to travel to, containing more characters and also, as in previous WarioWares, longer, more in-depth minigames that you'll want to return to again and again to beat your high score.
But the heart of WarioWare: Smooth Moves is in its microgames - all 200+ of them. A quick play may unlock all the characters' levels but only a fraction of the games, so you'll need to keep practising to discover them all. And in typical WarioWare style, toilet humour abounds. Here are a few of our favourites so far
'He Who Smelt It' - wave the Wii Remote to waft away Wario's cloud of, erm, 'intestinal gas'.
'Starwing' - tilt the Wii Remote to fly the Arwing and battle the boss, a giant R.O.B. armed with a NES Zapper.
'Balloon Fight' - a 3D version of the side-scrolling arcade game in which you have to flap your arms furiously to stay in the air.

'Toilet Training' - as a crowd of men and women rush to the loo, you must point in the right direction to guide them to the Ladies or Gents.

'Tower Tennis' - keep bouncing the tennis ball on the bat for as long as possible as you rise up a tower full of obstacles.

Each of the minigames is for one player but once you've completed the single player game you'll unlock the multiplayer mode and gain access to special games that can be played by up to 12 people, either by taking turns (such as 'Darts') or in a 'make a mistake and you're out' Survival mode. Smooth Moves is going to have a lot of party potential!
Plus, you can even bring your Miis into the action, too. Many of the games (both single and multiplayer) feature Miis as the main characters, making for a funny (and sometimes eerie) experience.
And if you're wondering what to do with your Nunchuk while all this is going on, keep it handy, because rumour has it that there's a special mode hidden away that makes use of something called a 'Balance Stone'

Look out for our full review of the game here next week!

References[edit]