Battle Card (Paper Mario: Color Splash): Difference between revisions

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(Added images of unpainted versions of cards.)
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{{more images|Unpainted Battle Cards (use sprites from [[Gallery:Paper Mario: Color Splash]])}}
{{about|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|the cards used as a special effect in ''[[Mario & Luigi: Paper Jam]]''|[[Battle Card (Mario & Luigi: Paper Jam)]]}}
{{about|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|the cards used as a special effect in ''[[Mario & Luigi: Paper Jam]]''|[[Battle Card (Mario & Luigi: Paper Jam)]]}}
{{italic title|Battle Card (''Paper Mario: Color Splash'')}}
{{italic title|Battle Card (''Paper Mario: Color Splash'')}}
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!#
!#
!Image
!Image
!Unpainted
!Name
!Name
!Details
!Details
Line 32: Line 32:
|01
|01
|[[File:WOJumpCard.png|55px]]
|[[File:WOJumpCard.png|55px]]
|[[File:PMCS_Worn-Out_Jump_card_unpainted.png|55px]]
|Worn-Out Jump{{anchor|Worn-Out Jump}}
|Worn-Out Jump{{anchor|Worn-Out Jump}}
|Stomps a single enemy with a weak jump.
|Stomps a single enemy with a weak jump.
Line 39: Line 40:
|02
|02
|[[File:WOJump3Card.png|55px]]
|[[File:WOJump3Card.png|55px]]
|[[File:PMCS_Worn-Out_Jump_x3_card_unpainted.png|55px]]
|Worn-Out Jump x3{{anchor|Worn-Out Jump x3}}
|Worn-Out Jump x3{{anchor|Worn-Out Jump x3}}
|Stomps a single enemy with a weak jump. Repeats three times.
|Stomps a single enemy with a weak jump. Repeats three times.
Line 46: Line 48:
|03
|03
|[[File:WOJump5Card.png|55px]]
|[[File:WOJump5Card.png|55px]]
|[[File:PMCS_Worn-Out_Jump_x5_card_unpainted.png|55px]]
|Worn-Out Jump x5{{anchor|Worn-Out Jump x5}}
|Worn-Out Jump x5{{anchor|Worn-Out Jump x5}}
|Stomps a single enemy with a weak jump. Repeats five times.
|Stomps a single enemy with a weak jump. Repeats five times.
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|04
|04
|[[File:JumpCard.png|55px]]
|[[File:JumpCard.png|55px]]
|[[File:PMCS_Jump_card_unpainted.png|55px]]
|[[Jump]]{{anchor|Jump}}
|[[Jump]]{{anchor|Jump}}
|Stomps a single enemy with a regular jump.
|Stomps a single enemy with a regular jump.
Line 60: Line 64:
|05
|05
|[[File:Jump2Card.png|55px]]
|[[File:Jump2Card.png|55px]]
|[[File:PMCS_Jump_x2_card_unpainted.png|55px]]
|Jump x2{{anchor|Jump x2}}
|Jump x2{{anchor|Jump x2}}
|Stomps a single enemy with a regular jump. Repeats twice.
|Stomps a single enemy with a regular jump. Repeats twice.
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|06
|06
|[[File:Jump3Card.png|55px]]
|[[File:Jump3Card.png|55px]]
|[[File:PMCS_Jump_x3_card_unpainted.png|55px]]
|Jump x3{{anchor|Jump x3}}
|Jump x3{{anchor|Jump x3}}
|Stomps a single enemy with a regular jump. Repeats three times.
|Stomps a single enemy with a regular jump. Repeats three times.
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|07
|07
|[[File:BigJumpCard.png|55px]]
|[[File:BigJumpCard.png|55px]]
|[[File:PMCS_Big_Jump_card_unpainted.png|55px]]
|Big Jump{{anchor|Big Jump}}
|Big Jump{{anchor|Big Jump}}
|Stomps a single enemy with a strong jump.
|Stomps a single enemy with a strong jump.
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|08
|08
|[[File:BigJump2Card.png|55px]]
|[[File:BigJump2Card.png|55px]]
|[[File:PMCS_Big_Jump_x2_card_unpainted.png|55px]]
|Big Jump x2{{anchor|Big Jump x2}}
|Big Jump x2{{anchor|Big Jump x2}}
|Stomps a single enemy with a strong jump. Repeats twice.
|Stomps a single enemy with a strong jump. Repeats twice.
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|09
|09
|[[File:HugeJumpCard.png|55px]]
|[[File:HugeJumpCard.png|55px]]
|[[File:PMCS_Huge_Jump_card_unpainted.png|55px]]
|Huge Jump{{anchor|Huge Jump}}
|Huge Jump{{anchor|Huge Jump}}
|Stomps a single enemy with a super-strong jump.
|Stomps a single enemy with a super-strong jump.
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|10
|10
|[[File:LineJumpCard.png|55px]]
|[[File:LineJumpCard.png|55px]]
|[[File:PMCS_Line_Jump_card_unpainted.png|55px]]
|Line Jump{{anchor|Line Jump}}
|Line Jump{{anchor|Line Jump}}
|Stomps all enemies in order with a jump—forward and backward with perfect execution.
|Stomps all enemies in order with a jump—forward and backward with perfect execution.
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|11
|11
|[[File:BigLineJumpCard.png|55px]]
|[[File:BigLineJumpCard.png|55px]]
||[[File:PMCS_Big_Line_Jump_card_unpainted.png|55px]]
|Big Line Jump{{anchor|Big Line Jump}}
|Big Line Jump{{anchor|Big Line Jump}}
|Stomps all enemies in order with a strong jump—forward and backward with perfect execution.
|Stomps all enemies in order with a strong jump—forward and backward with perfect execution.
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|12
|12
|[[File:HugeLineJumpCard.png|55px]]
|[[File:HugeLineJumpCard.png|55px]]
|[[File:PMCS_Huge_Line_Jump_card_unpainted.png|55px]]
|Huge Line Jump{{anchor|Huge Line Jump}}
|Huge Line Jump{{anchor|Huge Line Jump}}
|Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution.
|Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution.
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|13
|13
|[[File:HopslipperCard.png|55px]]
|[[File:HopslipperCard.png|55px]]
|[[File:PMCS_Hopslipper_card_unpainted.png|55px]]
|Hopslipper{{anchor|Hopslipper}}
|Hopslipper{{anchor|Hopslipper}}
|Quickly stomps a single enemy up to 10 times.
|Quickly stomps a single enemy up to 10 times.
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|14
|14
|[[File:Hopslipper2Card.png|55px]]
|[[File:Hopslipper2Card.png|55px]]
|[[File:PMCS_Hopslipper_x2_card_unpainted.png|55px]]
|Hopslipper x2{{anchor|Hopslipper x2}}
|Hopslipper x2{{anchor|Hopslipper x2}}
|Quickly stomps a single enemy up to 10 times. Repeats twice.
|Quickly stomps a single enemy up to 10 times. Repeats twice.
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|15
|15
|[[File:Hopslipper3Card.png|55px]]
|[[File:Hopslipper3Card.png|55px]]
|[[File:PMCS_Hopslipper_x3_card_unpainted.png|55px]]
|Hopslipper x3{{anchor|Hopslipper x3}}
|Hopslipper x3{{anchor|Hopslipper x3}}
|Quickly stomps a single enemy up to 10 times. Repeats three times.
|Quickly stomps a single enemy up to 10 times. Repeats three times.
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|16
|16
|[[File:BigHopslipperCard.png|55px]]
|[[File:BigHopslipperCard.png|55px]]
|[[File:PMCS_Big_Hopslipper_card_unpainted.png|55px]]
|Big Hopslipper{{anchor|Big Hopslipper}}
|Big Hopslipper{{anchor|Big Hopslipper}}
|Quickly stomps a single enemy with extra power, up to 10 times.
|Quickly stomps a single enemy with extra power, up to 10 times.
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|17
|17
|[[File:HugeHopslipperCard.png|55px]]
|[[File:HugeHopslipperCard.png|55px]]
|[[File:PMCS_Huge_Hopslipper_card_unpainted.png|55px]]
|Huge Hopslipper{{anchor|Huge Hopslipper}}
|Huge Hopslipper{{anchor|Huge Hopslipper}}
|Quickly stomps a single enemy with super power, up to 10 times.
|Quickly stomps a single enemy with super power, up to 10 times.
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|18
|18
|[[File:IronJumpCard.png|55px]]
|[[File:IronJumpCard.png|55px]]
|[[File:PMCS_Iron_Jump_card_unpainted.png|55px]]
|Iron Jump{{anchor|Iron Jump}}
|Iron Jump{{anchor|Iron Jump}}
|Stomps even spiked enemies with a regular jump.
|Stomps even spiked enemies with a regular jump.
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|19
|19
|[[File:IronJump2Card.png|55px]]
|[[File:IronJump2Card.png|55px]]
|[[File:PMCS_Iron_Jump_x2_card_unpainted.png|55px]]
|Iron Jump x2{{anchor|Iron Jump x2}}
|Iron Jump x2{{anchor|Iron Jump x2}}
|Stomps even spiked enemies with two regular jumps.
|Stomps even spiked enemies with two regular jumps.
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|20
|20
|[[File:IronJump3Card.png|55px]]
|[[File:IronJump3Card.png|55px]]
|[[File:PMCS_Iron_Jump_x3_card_unpainted.png|55px]]
|Iron Jump x3{{anchor|Iron Jump x3}}
|Iron Jump x3{{anchor|Iron Jump x3}}
|Stomps even spiked enemies with three regular jumps.
|Stomps even spiked enemies with three regular jumps.
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|21
|21
|[[File:BigIronJumpCard.png|55px]]
|[[File:BigIronJumpCard.png|55px]]
|[[File:PMCS_Big_Iron_Jump_card_unpainted.png|55px]]
|Big Iron Jump{{anchor|Big Iron Jump}}
|Big Iron Jump{{anchor|Big Iron Jump}}
|Stomps even spiked enemies with a strong jump.
|Stomps even spiked enemies with a strong jump.
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|22
|22
|[[File:HugeIronJumpCard.png|55px]]
|[[File:HugeIronJumpCard.png|55px]]
|[[File:PMCS_Huge_Iron_Jump_card_unpainted.png|55px]]
|Huge Iron Jump{{anchor|Huge Iron Jump}}
|Huge Iron Jump{{anchor|Huge Iron Jump}}
|Stomps even spiked enemies with a super-strong jump.
|Stomps even spiked enemies with a super-strong jump.
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|23
|23
|[[File:SpinJumpCard.png|55px]]
|[[File:SpinJumpCard.png|55px]]
|[[File:PMCS_Spin_Jump_card_unpainted.png|55px]]
|Spin Jump{{anchor|Spin Jump}}
|Spin Jump{{anchor|Spin Jump}}
|Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well.
|Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well.
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|24
|24
|[[File:BigSpinJumpCard.png|55px]]
|[[File:BigSpinJumpCard.png|55px]]
|[[File:PMCS_Big_Spin_Jump_card_unpainted.png|55px]]
|Big Spin Jump{{anchor|Big Spin Jump}}
|Big Spin Jump{{anchor|Big Spin Jump}}
|Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well.
|Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well.
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|25
|25
|[[File:WOHammerCard.png|55px]]
|[[File:WOHammerCard.png|55px]]
|[[File:PMCS_Worn-Out_Hammer_card_unpainted.png|55px]]
|Worn-Out Hammer{{anchor|Worn-Out Hammer}}
|Worn-Out Hammer{{anchor|Worn-Out Hammer}}
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well.
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|26
|26
|[[File:WOHammer3Card.png|55px]]
|[[File:WOHammer3Card.png|55px]]
|[[File:PMCS_Worn-Out_Hammer_x3_card_unpainted.png|55px]]
|Worn-Out Hammer x3{{anchor|Worn-Out Hammer x3}}
|Worn-Out Hammer x3{{anchor|Worn-Out Hammer x3}}
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times.
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times.
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|27
|27
|[[File:WOHammer5Card.png|55px]]
|[[File:WOHammer5Card.png|55px]]
|[[File:PMCS_Worn-Out_Hammer_x5_card_unpainted.png|55px]]
|Worn-Out Hammer x5{{anchor|Worn-Out Hammer x5}}
|Worn-Out Hammer x5{{anchor|Worn-Out Hammer x5}}
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times.
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times.
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|28
|28
|[[File:HammerCard.png|55px]]
|[[File:HammerCard.png|55px]]
|[[File:PMCS_Hammer_card_unpainted.png|55px]]
|[[Hammer]]{{anchor|Hammer}}
|[[Hammer]]{{anchor|Hammer}}
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well.
Line 228: Line 256:
|29
|29
|[[File:Hammer2Card.png|55px]]
|[[File:Hammer2Card.png|55px]]
|[[File:PMCS_Hammer_x2_card_unpainted.png|55px]]
|Hammer x2{{anchor|Hammer x2}}
|Hammer x2{{anchor|Hammer x2}}
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice.
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice.
Line 235: Line 264:
|30
|30
|[[File:Hammer3Card.png|55px]]
|[[File:Hammer3Card.png|55px]]
|[[File:PMCS_Hammer_x3_card_unpainted.png|55px]]
|Hammer x3{{anchor|Hammer x3}}
|Hammer x3{{anchor|Hammer x3}}
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times.
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times.
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|31
|31
|[[File:BigHammerCard.png|55px]]
|[[File:BigHammerCard.png|55px]]
|[[File:PMCS_Big_Hammer_card_unpainted.png|55px]]
|Big Hammer{{anchor|Big Hammer}}
|Big Hammer{{anchor|Big Hammer}}
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well.
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|32
|32
|[[File:BigHammer2Card.png‎|55px]]
|[[File:BigHammer2Card.png‎|55px]]
|[[File:PMCS_Big_Hammer_x2_card_unpainted.png|55px]]
|Big Hammer x2{{anchor|Big Hammer x2}}
|Big Hammer x2{{anchor|Big Hammer x2}}
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice.
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice.
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|33
|33
|[[File:HugeHammerCard.png‎|55px]]
|[[File:HugeHammerCard.png‎|55px]]
|[[File:PMCS_Huge_Hammer_card_unpainted.png|55px]]
|Huge Hammer{{anchor|Huge Hammer}}
|Huge Hammer{{anchor|Huge Hammer}}
|Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well.
|Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well.
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|34
|34
|[[File:KOHammerCard.png|55px]]
|[[File:KOHammerCard.png|55px]]
|[[File:PMCS_KO_Hammer_card_unpainted.png|55px]]
|KO Hammer{{anchor|KO Hammer}}
|KO Hammer{{anchor|KO Hammer}}
|Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well.
|Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well.
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|35
|35
|[[File:BigKOHammerCard.png|55px]]
|[[File:BigKOHammerCard.png|55px]]
|[[File:PMCS_Big_KO_Hammer_card_unpainted.png|55px]]
|Big KO Hammer{{anchor|BIg KO Hammer}}
|Big KO Hammer{{anchor|BIg KO Hammer}}
|Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well.
|Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well.
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|36
|36
|[[File:HugeKOHammerCard.png|55px]]
|[[File:HugeKOHammerCard.png|55px]]
|[[File:PMCS_Huge_KO_Hammer_card_unpainted.png|55px]]
|Huge KO Hammer{{anchor|Huge KO Hammer}}
|Huge KO Hammer{{anchor|Huge KO Hammer}}
|Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well.
|Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well.
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|37
|37
|[[File:EekhammerCard.png|55px]]
|[[File:EekhammerCard.png|55px]]
|[[File:PMCS_Eekhammer_card_unpainted.png|55px]]
|Eekhammer{{anchor|Eekhammer}}
|Eekhammer{{anchor|Eekhammer}}
|Quickly whacks a single enemy with a hammer up to five times.
|Quickly whacks a single enemy with a hammer up to five times.
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|38
|38
|[[File:Eekhammer2Card.png|55px]]
|[[File:Eekhammer2Card.png|55px]]
|[[File:PMCS_Eekhammer_x2_card_unpainted.png|55px]]
|Eekhammer x2{{anchor|Eekhammer x2}}
|Eekhammer x2{{anchor|Eekhammer x2}}
|Quickly whacks a single enemy with a hammer up to five times. Repeats twice.
|Quickly whacks a single enemy with a hammer up to five times. Repeats twice.
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|39
|39
|[[File:Eekhammer3Card.png|55px]]
|[[File:Eekhammer3Card.png|55px]]
|[[File:PMCS_Eekhammer_x3_card_unpainted.png|55px]]
|Eekhammer x3{{anchor|Eekhammer x3}}
|Eekhammer x3{{anchor|Eekhammer x3}}
|Quickly whacks a single enemy with a hammer up to five times. Repeats three times.
|Quickly whacks a single enemy with a hammer up to five times. Repeats three times.
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|40
|40
|[[File:BigEekhammerCard.png|55px]]
|[[File:BigEekhammerCard.png|55px]]
|[[File:PMCS_Big_Eekhammer_card_unpainted.png|55px]]
|Big Eekhammer{{anchor|Big Eekhammer}}
|Big Eekhammer{{anchor|Big Eekhammer}}
|Quickly whacks a single enemy with a strong hammer up to five times.
|Quickly whacks a single enemy with a strong hammer up to five times.
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|41
|41
|[[File:BigEekhammer2Card.png|55px]]
|[[File:BigEekhammer2Card.png|55px]]
|[[File:PMCS_Big_Eekhammer_x2_card_unpainted.png|55px]]
|Big Eekhammer x2{{anchor|Big Eekhammer x2}}
|Big Eekhammer x2{{anchor|Big Eekhammer x2}}
|Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice.
|Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice.
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|42
|42
|[[File:HugeEekhammerCard.png|55px]]
|[[File:HugeEekhammerCard.png|55px]]
|[[File:PMCS_Huge_Eekhammer_card_unpainted.png|55px]]
|Huge Eekhammer{{anchor|Huge Eekhammer}}
|Huge Eekhammer{{anchor|Huge Eekhammer}}
|Quickly whacks a single enemy with a super-strong hammer up to five times.
|Quickly whacks a single enemy with a super-strong hammer up to five times.
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|43
|43
|[[File:HurlhammerCard.png|55px]]
|[[File:HurlhammerCard.png|55px]]
|[[File:PMCS_Hurlhammer_card_unpainted.png|55px]]
|Hurlhammer{{anchor|Hurlhammer}}
|Hurlhammer{{anchor|Hurlhammer}}
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well.
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well.
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|44
|44
|[[File:Hurlhammer2Card.png|55px]]
|[[File:Hurlhammer2Card.png|55px]]
|[[File:PMCS_Hurlhammer_x2_card_unpainted.png|55px]]
|Hurlhammer x2{{anchor|Hurlhammer x2}}
|Hurlhammer x2{{anchor|Hurlhammer x2}}
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice.
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice.
Line 340: Line 384:
|45
|45
|[[File:Hurlhammer3Card.png|55px]]
|[[File:Hurlhammer3Card.png|55px]]
|[[File:PMCS_Hurlhammer_x3_card_unpainted.png|55px]]
|Hurlhammer x3{{anchor|Hurlhammer x3}}
|Hurlhammer x3{{anchor|Hurlhammer x3}}
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times.
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times.
Line 347: Line 392:
|46
|46
|[[File:BigHurlhammerCard.png|55px]]
|[[File:BigHurlhammerCard.png|55px]]
|[[File:PMCS_Big_Hurlhammer_card_unpainted.png|55px]]
|Big Hurlhammer {{anchor|Big Hurlhammer}}
|Big Hurlhammer {{anchor|Big Hurlhammer}}
|Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well.
|Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well.
Line 354: Line 400:
|47
|47
|[[File:HugeHurlhammerCard.png|55px]]
|[[File:HugeHurlhammerCard.png|55px]]
|[[File:PMCS_Huge_Hurlhammer_card_unpainted.png|55px]]
|Huge Hurlhammer{{anchor|Huge Hurlhammer}}
|Huge Hurlhammer{{anchor|Huge Hurlhammer}}
|Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well.
|Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well.
Line 361: Line 408:
|48
|48
|[[File:BlazehammerCard.png|55px]]
|[[File:BlazehammerCard.png|55px]]
|[[File:PMCS_Blazehammer_card_unpainted.png|55px]]
|Blazehammer{{anchor|Blazehammer}}
|Blazehammer{{anchor|Blazehammer}}
|Looses a giant flame on impact, burning all enemies if executed well.
|Looses a giant flame on impact, burning all enemies if executed well.
Line 368: Line 416:
|49
|49
|[[File:FireFlowerCard.png|55px]]
|[[File:FireFlowerCard.png|55px]]
|[[File:PMCS_Fire_Flower_card_unpainted.png|55px]]
|Fire Flower{{anchor|Fire Flower}}
|Fire Flower{{anchor|Fire Flower}}
|Throws up to four fireballs at multiple enemies in order if executed well.
|Throws up to four fireballs at multiple enemies in order if executed well.
Line 375: Line 424:
|50
|50
|[[File:BigFireFlowerCard.png|55px]]
|[[File:BigFireFlowerCard.png|55px]]
|[[File:PMCS_Big_Fire_Flower_card_unpainted.png|55px]]
|Big Fire Flower{{anchor|Big Fire Flower}}
|Big Fire Flower{{anchor|Big Fire Flower}}
|Throws up to four super-hot fireballs at multiple enemies in order if executed well.
|Throws up to four super-hot fireballs at multiple enemies in order if executed well.
Line 382: Line 432:
|51
|51
|[[File:IceFlowerCard.png|55px]]
|[[File:IceFlowerCard.png|55px]]
|[[File:PMCS_Ice_Flower_card_unpainted.png|55px]]
|Ice Flower{{anchor|Ice Flower}}
|Ice Flower{{anchor|Ice Flower}}
|Throws up to four iceballs at multiple enemies in order if executed well.
|Throws up to four iceballs at multiple enemies in order if executed well.
Line 389: Line 440:
|52
|52
|[[File:BigIceFlowerCard.png|55px]]
|[[File:BigIceFlowerCard.png|55px]]
|[[File:PMCS_Big_Ice_Flower_card_unpainted.png|55px]]
|Big Ice Flower{{anchor|Big Ice Flower}}
|Big Ice Flower{{anchor|Big Ice Flower}}
|Throws up to four freezing cold iceballs at multiple enemies in order if executed well.
|Throws up to four freezing cold iceballs at multiple enemies in order if executed well.
Line 396: Line 448:
|53
|53
|[[File:POWBlockCard.png|55px]]
|[[File:POWBlockCard.png|55px]]
|[[File:PMCS_POW_Block_card_unpainted.png|55px]]
|POW Block{{anchor|POW Block}}
|POW Block{{anchor|POW Block}}
|Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well.
|Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well.
Line 403: Line 456:
|54
|54
|[[File:MushroomCard.png|55px]]
|[[File:MushroomCard.png|55px]]
|[[File:PMCS_Mushroom_card_unpainted.png|55px]]
|Mushroom{{anchor|Mushroom}}
|Mushroom{{anchor|Mushroom}}
|Makes you feel better. Just the thing when you're tired.
|Makes you feel better. Just the thing when you're tired.
Line 410: Line 464:
|55
|55
|[[File:BigMushroomCard.png|55px]]
|[[File:BigMushroomCard.png|55px]]
|[[File:PMCS_Big_Mushroom_card_unpainted.png|55px]]
|Big Mushroom{{anchor|Big Mushroom}}
|Big Mushroom{{anchor|Big Mushroom}}
|Makes you feel quite a bit better. Unknown if it tastes good or not.
|Makes you feel quite a bit better. Unknown if it tastes good or not.
Line 417: Line 472:
|56
|56
|[[File:MegaMushroomCard.png|55px]]
|[[File:MegaMushroomCard.png|55px]]
|[[File:PMCS_Mega_Mushroom_card_unpainted.png|55px]]
|Mega Mushroom{{anchor|Mega Mushroom}}
|Mega Mushroom{{anchor|Mega Mushroom}}
|Makes you feel GREAT! It also tastes delicious.
|Makes you feel GREAT! It also tastes delicious.
Line 424: Line 480:
|57
|57
|[[File:1UpMushroomCard.png|55px]]
|[[File:1UpMushroomCard.png|55px]]
|[[File:PMCS_1-Up_Mushroom_card_unpainted.png|55px]]
|1-Up Mushroom{{anchor|1-Up Mushroom}}
|1-Up Mushroom{{anchor|1-Up Mushroom}}
|Refills your paint reserves. Plus it's just fun to look at.
|Refills your paint reserves. Plus it's just fun to look at.
Line 431: Line 488:
|58
|58
|[[File:TailCard.png|55px]]
|[[File:TailCard.png|55px]]
|[[File:PMCS_Tail_card_unpainted.png|55px]]
|Tail{{anchor|Tail}}
|Tail{{anchor|Tail}}
|Counters enemy attacks with a swipe of the tail. Lasts until you take damage.
|Counters enemy attacks with a swipe of the tail. Lasts until you take damage.
Line 438: Line 496:
|59
|59
|[[File:SpikeHelmetCard.png|55px]]
|[[File:SpikeHelmetCard.png|55px]]
|[[File:PMCS_Spike_Helmet_card_unpainted.png|55px]]
|Spike Helmet{{anchor|Spike Helmet}}
|Spike Helmet{{anchor|Spike Helmet}}
|Counters attacks from above. Deals more damage if executed well. Lasts until you take damage.
|Counters attacks from above. Deals more damage if executed well. Lasts until you take damage.
Line 445: Line 504:
|60
|60
|[[File:FrogSuitCard.png|55px]]
|[[File:FrogSuitCard.png|55px]]
|[[File:PMCS_Frog_Suit_card_unpainted.png|55px]]
|Frog Suit{{anchor|Frog Suit}}
|Frog Suit{{anchor|Frog Suit}}
|Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage.
|Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage.
Line 450: Line 510:
|[[Sunglow Ridge]]
|[[Sunglow Ridge]]
|-style="background: #ABC;"
|-style="background: #ABC;"
!colspan="6"|*<small>When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.</small>
!colspan="7"|*<small>When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.</small>
|}
|}


Line 460: Line 520:
!#
!#
!Image
!Image
!Unpainted
!Name
!Name
!Details
!Details
Line 466: Line 527:
|01
|01
|[[File:PMCS Red Shy Guy Card.png|55px]]
|[[File:PMCS Red Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Red Shy Guy]]{{anchor|Red Shy Guy}}
|[[Red Shy Guy]]{{anchor|Red Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 472: Line 534:
|02
|02
|[[File:PMCS Green Shy Guy Card.png|55px]]
|[[File:PMCS Green Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Green Shy Guy]]{{anchor|Green Shy Guy}}
|[[Green Shy Guy]]{{anchor|Green Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 478: Line 541:
|03
|03
|[[File:PMCS Blue Shy Guy Card.png|55px]]
|[[File:PMCS Blue Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Blue Shy Guy]]{{anchor|Blue Shy Guy}}
|[[Blue Shy Guy]]{{anchor|Blue Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 484: Line 548:
|04
|04
|[[File:PMCS Yellow Shy Guy Card.png|55px]]
|[[File:PMCS Yellow Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Yellow Shy Guy]]{{anchor|Yellow Shy Guy}}
|[[Yellow Shy Guy]]{{anchor|Yellow Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 490: Line 555:
|05
|05
|[[File:PMCS Pink Shy Guy Card.png|55px]]
|[[File:PMCS Pink Shy Guy Card.png|55px]]
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]]
|[[Pink Shy Guy]]{{anchor|Pink Shy Guy}}
|[[Pink Shy Guy]]{{anchor|Pink Shy Guy}}
|Rushes over and punches an enemy.
|Rushes over and punches an enemy.
Line 496: Line 562:
|06
|06
|[[File:PMCS Red Slurp Guy Card.png|55px]]
|[[File:PMCS Red Slurp Guy Card.png|55px]]
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]]
|[[Slurp Guy|Red Slurp Guy]]{{anchor|Red Slurp Guy}}
|[[Slurp Guy|Red Slurp Guy]]{{anchor|Red Slurp Guy}}
|Slurps paint from a single enemy to restore its own HP.
|Slurps paint from a single enemy to restore its own HP.
Line 502: Line 569:
|07
|07
|[[File:PMCS Blue Slurp Guy Card.png|55px]]
|[[File:PMCS Blue Slurp Guy Card.png|55px]]
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]]
|[[Slurp Guy|Blue Slurp Guy]]{{anchor|Blue Slurp Guy}}
|[[Slurp Guy|Blue Slurp Guy]]{{anchor|Blue Slurp Guy}}
|Slurps paint from a single enemy to restore its own HP.
|Slurps paint from a single enemy to restore its own HP.
Line 508: Line 576:
|08
|08
|[[File:PMCS Yellow Slurp Guy Card.png|55px]]
|[[File:PMCS Yellow Slurp Guy Card.png|55px]]
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]]
|[[Slurp Guy|Yellow Slurp Guy]]{{anchor|Yellow Slurp Guy}}
|[[Slurp Guy|Yellow Slurp Guy]]{{anchor|Yellow Slurp Guy}}
|Slurps paint from a single enemy to restore its own HP.
|Slurps paint from a single enemy to restore its own HP.
Line 514: Line 583:
|09
|09
|[[File:PMCS Red Spike Guy Card.png|55px]]
|[[File:PMCS Red Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Red Spike Guy]]{{anchor|Red Spike Guy}}
|[[Spike Guy|Red Spike Guy]]{{anchor|Red Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 520: Line 590:
|10
|10
|[[File:PMCS Green Spike Guy Card.png|55px]]
|[[File:PMCS Green Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Green Spike Guy]]{{anchor|Green Spike Guy}}
|[[Spike Guy|Green Spike Guy]]{{anchor|Green Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 526: Line 597:
|11
|11
|[[File:PMCS Blue Spike Guy Card.png|55px]]
|[[File:PMCS Blue Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Blue Spike Guy]]{{anchor|Blue Spike Guy}}
|[[Spike Guy|Blue Spike Guy]]{{anchor|Blue Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 532: Line 604:
|12
|12
|[[File:PMCS Yellow Spike Guy Card.png|55px]]
|[[File:PMCS Yellow Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Yellow Spike Guy]]{{anchor|Yellow Spike Guy}}
|[[Spike Guy|Yellow Spike Guy]]{{anchor|Yellow Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 538: Line 611:
|13
|13
|[[File:PMCS Pink Spike Guy Card.png|55px]]
|[[File:PMCS Pink Spike Guy Card.png|55px]]
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]]
|[[Spike Guy|Pink Spike Guy]]{{anchor|Pink Spike Guy}}
|[[Spike Guy|Pink Spike Guy]]{{anchor|Pink Spike Guy}}
|Slide into a single enemy and attacks with a head-butt.
|Slide into a single enemy and attacks with a head-butt.
Line 544: Line 618:
|14
|14
|[[File:PMCS Red Roller Guy Card.png|55px]]
|[[File:PMCS Red Roller Guy Card.png|55px]]
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]]
|[[Roller Guy|Red Roller Guy]]{{anchor|Red Roller Guy}}
|[[Roller Guy|Red Roller Guy]]{{anchor|Red Roller Guy}}
|Rolls into all enemies using a powerful ring.
|Rolls into all enemies using a powerful ring.
Line 550: Line 625:
|15
|15
|[[File:PMCS Green Roller Guy Card.png|55px]]
|[[File:PMCS Green Roller Guy Card.png|55px]]
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]]
|[[Roller Guy|Green Roller Guy]]{{anchor|Green Roller Guy}}
|[[Roller Guy|Green Roller Guy]]{{anchor|Green Roller Guy}}
|Rolls into all enemies using a powerful ring.
|Rolls into all enemies using a powerful ring.
Line 556: Line 632:
|16
|16
|[[File:PMCS Pink Roller Guy Card.png|55px]]
|[[File:PMCS Pink Roller Guy Card.png|55px]]
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]]
|[[Roller Guy|Pink Roller Guy]]{{anchor|Pink Roller Guy}}
|[[Roller Guy|Pink Roller Guy]]{{anchor|Pink Roller Guy}}
|Rolls into all enemies using a powerful ring.
|Rolls into all enemies using a powerful ring.
Line 562: Line 639:
|17
|17
|[[File:PMCS Sombrero Guy Card.png|55px]]
|[[File:PMCS Sombrero Guy Card.png|55px]]
|[[File:PMCS_Sombrero_Guy_card_unpainted.png|55px]]
|[[Sombrero Guy]]{{anchor|Sombrero Guy}}
|[[Sombrero Guy]]{{anchor|Sombrero Guy}}
|Throws its hat at a single enemy.
|Throws its hat at a single enemy.
Line 568: Line 646:
|18
|18
|[[File:PMCS The Shy Bandit Card.png|55px]]
|[[File:PMCS The Shy Bandit Card.png|55px]]
|[[File:PMCS_The_Shy_Bandit_card_unpainted.png|55px]]
|[[Shy Bandit]]{{anchor|The Shy Bandit}}
|[[Shy Bandit]]{{anchor|The Shy Bandit}}
|Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card.
|Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card.
Line 574: Line 653:
|19
|19
|[[File:PMCS Goomba Card.png|55px]]
|[[File:PMCS Goomba Card.png|55px]]
|[[File:PMCS_Goomba_card_unpainted.png|55px]]
|[[Goomba]]{{anchor|Goomba}}
|[[Goomba]]{{anchor|Goomba}}
|Headbutts a single enemy.
|Headbutts a single enemy.
Line 580: Line 660:
|20
|20
|[[File:PMCS Paragoomba Card.png|55px]]
|[[File:PMCS Paragoomba Card.png|55px]]
|[[File:PMCS_Paragoomba_card_unpainted.png|55px]]
|[[Paragoomba]]{{anchor|Paragoomba}}
|[[Paragoomba]]{{anchor|Paragoomba}}
|Hurls itself at a single enemy with reckless abandon.
|Hurls itself at a single enemy with reckless abandon.
Line 586: Line 667:
|21
|21
|[[File:PMCS Bone Goomba Card.png|55px]]
|[[File:PMCS Bone Goomba Card.png|55px]]
|[[File:PMCS_Bone_Goomba_card_unpainted.png|55px]]
|[[Bone Goomba]]{{anchor|Bone Goomba}}
|[[Bone Goomba]]{{anchor|Bone Goomba}}
|Headbutts a single enemy while rocking a skull on its noggin.
|Headbutts a single enemy while rocking a skull on its noggin.
Line 592: Line 674:
|22
|22
|[[File:PMCS Koopa Troopa Card.png|55px]]
|[[File:PMCS Koopa Troopa Card.png|55px]]
|[[File:PMCS_Koopa_Troopa_card_unpainted.png|55px]]
|[[Koopa Troopa]]{{anchor|Koopa Troopa}}
|[[Koopa Troopa]]{{anchor|Koopa Troopa}}
|Retreats inside its shell, and throws itself at all enemies.
|Retreats inside its shell, and throws itself at all enemies.
Line 598: Line 681:
|23
|23
|[[File:PMCS Koopa Paratroopa Card.png|55px]]
|[[File:PMCS Koopa Paratroopa Card.png|55px]]
|[[File:PMCS_Koopa_Paratroopa_card_unpainted.png|55px]]
|[[Koopa Paratroopa]]{{anchor|Koopa Paratroopa}}
|[[Koopa Paratroopa]]{{anchor|Koopa Paratroopa}}
|Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings.
|Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings.
Line 604: Line 688:
|24
|24
|[[File:PMCS Swoop Card.png|55px]]
|[[File:PMCS Swoop Card.png|55px]]
|[[File:PMCS_Swoop_card_unpainted.png|55px]]
|[[Swoop]]{{anchor|Swoop}}
|[[Swoop]]{{anchor|Swoop}}
|Swoops down and hurls itself at a single enemy.
|Swoops down and hurls itself at a single enemy.
Line 610: Line 695:
|25
|25
|[[File:PMCS Cheep Cheep Card.png|55px]]
|[[File:PMCS Cheep Cheep Card.png|55px]]
|[[File:PMCS_Cheep_Cheep_card_unpainted.png|55px]]
|[[Cheep Cheep]]{{anchor|Cheep Cheep}}
|[[Cheep Cheep]]{{anchor|Cheep Cheep}}
|Shoots water at a single enemy near the ground.
|Shoots water at a single enemy near the ground.
Line 616: Line 702:
|26
|26
|[[File:PMCS Blooper Card.png|55px]]
|[[File:PMCS Blooper Card.png|55px]]
|[[File:PMCS_Blooper_card_unpainted.png|55px]]
|[[Blooper]]{{anchor|Blooper}}
|[[Blooper]]{{anchor|Blooper}}
|Shoots water at a single enemy.
|Shoots water at a single enemy.
Line 622: Line 709:
|27
|27
|[[File:PMCS Spike Card.png|55px]]
|[[File:PMCS Spike Card.png|55px]]
|[[File:PMCS_Spike_card_unpainted.png|55px]]
|[[Spike]]{{anchor|Spike}}
|[[Spike]]{{anchor|Spike}}
|Hurls an iron ball at all enemies on the ground.
|Hurls an iron ball at all enemies on the ground.
Line 628: Line 716:
|28
|28
|[[File:PMCS Dry Bones Card.png|55px]]
|[[File:PMCS Dry Bones Card.png|55px]]
|[[File:PMCS_Dry_Bones_card_unpainted.png|55px]]
|[[Dry Bones]]{{anchor|Dry Bones}}
|[[Dry Bones]]{{anchor|Dry Bones}}
|Throws a bone at a single enemy.
|Throws a bone at a single enemy.
Line 634: Line 723:
|29
|29
|[[File:PMCS Boo Card.png|55px]]
|[[File:PMCS Boo Card.png|55px]]
|[[File:PMCS_Boo_card_unpainted.png|55px]]
|[[Boo]]{{anchor|Boo}}
|[[Boo]]{{anchor|Boo}}
|Slaps a single enemy with its ghastly palm.
|Slaps a single enemy with its ghastly palm.
Line 640: Line 730:
|30
|30
|[[File:PMCS Scaredy Rat Card.png|55px]]
|[[File:PMCS Scaredy Rat Card.png|55px]]
|[[File:PMCS_Scaredy_Rat_card_unpainted.png|55px]]
|[[Scaredy Rat]]{{anchor|Scaredy Rat}}
|[[Scaredy Rat]]{{anchor|Scaredy Rat}}
|Hurls itself at a single enemy.
|Hurls itself at a single enemy.
Line 646: Line 737:
|31
|31
|[[File:PMCS Ninji Card.png|55px]]
|[[File:PMCS Ninji Card.png|55px]]
|[[File:PMCS_Ninji_card_unpainted.png|55px]]
|[[Ninji]]{{anchor|Ninji}}
|[[Ninji]]{{anchor|Ninji}}
|Strikes a single enemy with an ancient ninja jump attack.
|Strikes a single enemy with an ancient ninja jump attack.
Line 652: Line 744:
|32
|32
|[[File:PMCS Fuzzy Card.png|55px]]
|[[File:PMCS Fuzzy Card.png|55px]]
|[[File:PMCS_Fuzzy_card_unpainted.png|55px]]
|[[Fuzzy]]{{anchor|Fuzzy}}
|[[Fuzzy]]{{anchor|Fuzzy}}
|Strikes a single enemy with a jump attack.
|Strikes a single enemy with a jump attack.
Line 658: Line 751:
|33
|33
|[[File:PMCS Red Snifit Card.png|55px]]
|[[File:PMCS Red Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Red Snifit]]{{anchor|Red Snifit}}
|[[Snifit|Red Snifit]]{{anchor|Red Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 664: Line 758:
|34
|34
|[[File:PMCS Green Snifit Card.png|55px]]
|[[File:PMCS Green Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Green Snifit]]{{anchor|Green Snifit}}
|[[Snifit|Green Snifit]]{{anchor|Green Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 670: Line 765:
|35
|35
|[[File:PMCS Blue Snifit Card.png|55px]]
|[[File:PMCS Blue Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Blue Snifit]]{{anchor|Blue Snifit}}
|[[Snifit|Blue Snifit]]{{anchor|Blue Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 676: Line 772:
|36
|36
|[[File:PMCS Yellow Snifit Card.png|55px]]
|[[File:PMCS Yellow Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Yellow Snifit]]{{anchor|Yellow Snifit}}
|[[Snifit|Yellow Snifit]]{{anchor|Yellow Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 682: Line 779:
|37
|37
|[[File:PMCS Pink Snifit Card.png|55px]]
|[[File:PMCS Pink Snifit Card.png|55px]]
|[[File:PMCS_Snifit_card_unpainted.png|55px]]
|[[Snifit|Pink Snifit]]{{anchor|Pink Snifit}}
|[[Snifit|Pink Snifit]]{{anchor|Pink Snifit}}
|Spits a bullet at a single enemy.
|Spits a bullet at a single enemy.
Line 688: Line 786:
|38
|38
|[[File:PMCS Red Slurp Snifit Card.png|55px]]
|[[File:PMCS Red Slurp Snifit Card.png|55px]]
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]]
|[[Slurp Snifit|Red Slurp Snifit]]{{anchor|Red Slurp Snifit}}
|[[Slurp Snifit|Red Slurp Snifit]]{{anchor|Red Slurp Snifit}}
|Slurps up an enemy's paint to restore its own HP.
|Slurps up an enemy's paint to restore its own HP.
Line 694: Line 793:
|39
|39
|[[File:PMCS Blue Slurp Snifit Card.png|55px]]
|[[File:PMCS Blue Slurp Snifit Card.png|55px]]
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]]
|[[Slurp Snifit|Blue Slurp Snifit]]{{anchor|Blue Slurp Snifit}}
|[[Slurp Snifit|Blue Slurp Snifit]]{{anchor|Blue Slurp Snifit}}
|Slurps up an enemy's paint to restore its own HP.
|Slurps up an enemy's paint to restore its own HP.
Line 700: Line 800:
|40
|40
|[[File:PMCS Yellow Slurp Snifit Card.png|55px]]
|[[File:PMCS Yellow Slurp Snifit Card.png|55px]]
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]]
|[[Slurp Snifit|Yellow Slurp Snifit]]{{anchor|Yellow Slurp Snifit}}
|[[Slurp Snifit|Yellow Slurp Snifit]]{{anchor|Yellow Slurp Snifit}}
|Slurps up an enemy's paint to restore its own HP.
|Slurps up an enemy's paint to restore its own HP.
Line 706: Line 807:
|41
|41
|[[File:PMCS Red Spike Snifit Card.png|55px]]
|[[File:PMCS Red Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Red Spike Snifit]]{{anchor|Red Spike Snifit}}
|[[Spike Snifit|Red Spike Snifit]]{{anchor|Red Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 712: Line 814:
|42
|42
|[[File:PMCS Green Spike Snifit Card.png|55px]]
|[[File:PMCS Green Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Green Spike Snifit]]{{anchor|Green Spike Snifit}}
|[[Spike Snifit|Green Spike Snifit]]{{anchor|Green Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 718: Line 821:
|43
|43
|[[File:PMCS Blue Spike Snifit Card.png|55px]]
|[[File:PMCS Blue Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Blue Spike Snifit]]{{anchor|Blue Spike Snifit}}
|[[Spike Snifit|Blue Spike Snifit]]{{anchor|Blue Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 724: Line 828:
|44
|44
|[[File:PMCS Yellow Spike Snifit Card.png|55px]]
|[[File:PMCS Yellow Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Yellow Spike Snifit]]{{anchor|Yellow Spike Snifit}}
|[[Spike Snifit|Yellow Spike Snifit]]{{anchor|Yellow Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 730: Line 835:
|45
|45
|[[File:PMCS Pink Spike Snifit Card.png|55px]]
|[[File:PMCS Pink Spike Snifit Card.png|55px]]
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]]
|[[Spike Snifit|Pink Spike Snifit]]{{anchor|Pink Spike Snifit}}
|[[Spike Snifit|Pink Spike Snifit]]{{anchor|Pink Spike Snifit}}
|Spits three bullets at a single enemy.
|Spits three bullets at a single enemy.
Line 736: Line 842:
|46
|46
|[[File:PMCS Spiny Card.png|55px]]
|[[File:PMCS Spiny Card.png|55px]]
|[[File:PMCS_Spiny_card_unpainted.png|55px]]
|[[Spiny]]{{anchor|Spiny}}
|[[Spiny]]{{anchor|Spiny}}
|Retreats inside its shell, and hurls itself at all enemies.
|Retreats inside its shell, and hurls itself at all enemies.
Line 742: Line 849:
|47
|47
|[[File:PMCS Buzzy Beetle Card.png|55px]]
|[[File:PMCS Buzzy Beetle Card.png|55px]]
|[[File:PMCS_Buzzy_Beetle_card_unpainted.png|55px]]
|[[Buzzy Beetle]]{{anchor|Buzzy Beetle}}
|[[Buzzy Beetle]]{{anchor|Buzzy Beetle}}
|Retreats inside its shell, and hurls itself at all enemies.
|Retreats inside its shell, and hurls itself at all enemies.
Line 748: Line 856:
|48
|48
|[[File:PMCS Spike Top Card.png|55px]]
|[[File:PMCS Spike Top Card.png|55px]]
|[[File:PMCS_Spike_Top_card_unpainted.png|55px]]
|[[Spike Top]]{{anchor|Spike Top}}
|[[Spike Top]]{{anchor|Spike Top}}
|Retreats inside its shell, and hurls itself at all enemies.
|Retreats inside its shell, and hurls itself at all enemies.
Line 754: Line 863:
|49
|49
|[[File:PMCS Rocky Wrench Card.png|55px]]
|[[File:PMCS Rocky Wrench Card.png|55px]]
|[[File:PMCS_Rocky_Wrench_card_unpainted.png|55px]]
|[[Rocky Wrench]]{{anchor|Rocky Wrench}}
|[[Rocky Wrench]]{{anchor|Rocky Wrench}}
|Throws a wrench at a single enemy.
|Throws a wrench at a single enemy.
Line 760: Line 870:
|50
|50
|[[File:PMCS Pokey Card.png|55px]]
|[[File:PMCS Pokey Card.png|55px]]
|[[File:PMCS_Pokey_card_unpainted.png|55px]]
|[[Pokey]]{{anchor|Pokey}}
|[[Pokey]]{{anchor|Pokey}}
|Throws itself at a single enemy.
|Throws itself at a single enemy.
Line 766: Line 877:
|51
|51
|[[File:PMCS Green Pokey Card.png|55px]]
|[[File:PMCS Green Pokey Card.png|55px]]
|[[File:PMCS_Green_Pokey_card_unpainted.png|55px]]
|[[Green Pokey]]{{anchor|Green Pokey}}
|[[Green Pokey]]{{anchor|Green Pokey}}
|Throws itself at a single enemy.
|Throws itself at a single enemy.
Line 772: Line 884:
|52
|52
|[[File:PMCS Bob-omb Card.png|55px]]
|[[File:PMCS Bob-omb Card.png|55px]]
|[[File:PMCS_Bob-omb_card_unpainted.png|55px]]
|[[Bob-omb]]{{anchor|Bob-omb}}
|[[Bob-omb]]{{anchor|Bob-omb}}
|Approaches a single enemy and explodes.
|Approaches a single enemy and explodes.
Line 778: Line 891:
|53
|53
|[[File:PMCS Lava Bubble Card.png|55px]]
|[[File:PMCS Lava Bubble Card.png|55px]]
|[[File:PMCS_Lava_Bubble_card_unpainted.png|55px]]
|[[Lava Bubble]]{{anchor|Lava Bubble}}
|[[Lava Bubble]]{{anchor|Lava Bubble}}
|Throws itself at a single enemy.
|Throws itself at a single enemy.
Line 784: Line 898:
|54
|54
|[[File:PMCS Fire Piranha Plant Card.png|55px]]
|[[File:PMCS Fire Piranha Plant Card.png|55px]]
|[[File:PMCS_Piranha_Plant_card_unpainted.png|55px]]
|[[Fire Piranha Plant]]{{anchor|Fire Piranha Plant}}
|[[Fire Piranha Plant]]{{anchor|Fire Piranha Plant}}
|Spits a fireball at a single enemy.
|Spits a fireball at a single enemy.
Line 790: Line 905:
|55
|55
|[[File:PMCS Ptooie Card.png|55px]]
|[[File:PMCS Ptooie Card.png|55px]]
|[[File:PMCS_Ptooie_card_unpainted.png|55px]]
|[[Ptooie]]{{anchor|Ptooie}}
|[[Ptooie]]{{anchor|Ptooie}}
|Throws an iron ball at a single enemy.
|Throws an iron ball at a single enemy.
Line 796: Line 912:
|56
|56
|[[File:PMCS Dino Rhino Card.png|55px]]
|[[File:PMCS Dino Rhino Card.png|55px]]
|[[File:PMCS_Dino_Rhino_card_unpainted.png|55px]]
|[[Dino Rhino]]{{anchor|Dino Rhino}}
|[[Dino Rhino]]{{anchor|Dino Rhino}}
|Charges a single enemy.
|Charges a single enemy.
Line 802: Line 919:
|57
|57
|[[File:PMCS Hammer Bro Card.png|55px]]
|[[File:PMCS Hammer Bro Card.png|55px]]
|[[File:PMCS_Hammer_Bro_card_unpainted.png|55px]]
|[[Hammer Bro]]{{anchor|Hammer Bro}}
|[[Hammer Bro]]{{anchor|Hammer Bro}}
|Tosses a hammer at a single enemy.
|Tosses a hammer at a single enemy.
Line 808: Line 926:
|58
|58
|[[File:PMCS Boomerang Bro Card.png|55px]]
|[[File:PMCS Boomerang Bro Card.png|55px]]
|[[File:PMCS_Boomerang_Bro_card_unpainted.png|55px]]
|[[Boomerang Bro]]{{anchor|Boomerang Bro}}
|[[Boomerang Bro]]{{anchor|Boomerang Bro}}
|Tosses a boomerang at all enemies.
|Tosses a boomerang at all enemies.
Line 814: Line 933:
|59
|59
|[[File:PMCS Fire Bro Card.png|55px]]
|[[File:PMCS Fire Bro Card.png|55px]]
|[[File:PMCS_Fire_Bro_card_unpainted.png|55px]]
|[[Fire Bro]]{{anchor|Fire Bro}}
|[[Fire Bro]]{{anchor|Fire Bro}}
|Tosses a fireball at a single enemy.
|Tosses a fireball at a single enemy.
Line 820: Line 940:
|60
|60
|[[File:PMCS Ice Bro Card.png|55px]]
|[[File:PMCS Ice Bro Card.png|55px]]
|[[File:PMCS_Ice_Bro_card_unpainted.png|55px]]
|[[Ice Bro]]{{anchor|Ice Bro}}
|[[Ice Bro]]{{anchor|Ice Bro}}
|Tosses an iceball at a single enemy.
|Tosses an iceball at a single enemy.
Line 826: Line 947:
|61
|61
|[[File:PMCS Juggler Bro Card.png|55px]]
|[[File:PMCS Juggler Bro Card.png|55px]]
|[[File:PMCS_Juggler_Bro_card_unpainted.png|55px]]
|[[Juggler Bro]]{{anchor|Juggler Bro}}
|[[Juggler Bro]]{{anchor|Juggler Bro}}
|Tosses a hammer at a single enemy.
|Tosses a hammer at a single enemy.
Line 832: Line 954:
|62
|62
|[[File:PMCS Circus Bro Card.png|55px]]
|[[File:PMCS Circus Bro Card.png|55px]]
|[[File:PMCS_Circus_Bro_card_unpainted.png|55px]]
|[[Circus Bro]]{{anchor|Circus Bro}}
|[[Circus Bro]]{{anchor|Circus Bro}}
|Tosses a boomerang at all enemies.
|Tosses a boomerang at all enemies.
Line 838: Line 961:
|63
|63
|[[File:PMCS Sledge Bro Card.png|55px]]
|[[File:PMCS Sledge Bro Card.png|55px]]
|[[File:PMCS_Sledge_Bro_card_unpainted.png|55px]]
|[[Sledge Bro]]{{anchor|Sledge Bro}}
|[[Sledge Bro]]{{anchor|Sledge Bro}}
|Pounds the ground, shaking up all standing enemies.
|Pounds the ground, shaking up all standing enemies.
Line 844: Line 968:
|64
|64
|[[File:PMCS Kamek Card.png|55px]]
|[[File:PMCS Kamek Card.png|55px]]
|[[File:PMCS_Kamek_card_unpainted.png|55px]]
|[[Kamek]]{{anchor|Kamek}}
|[[Kamek]]{{anchor|Kamek}}
|Attacks all enemies with his Koopa magicks.
|Attacks all enemies with his Koopa magicks.
Line 850: Line 975:
|65
|65
|[[File:PMCS Morton Card.png|55px]]
|[[File:PMCS Morton Card.png|55px]]
|[[File:PMCS_Morton_card_unpainted.png|55px]]
|[[Morton Koopa Jr.|Morton]]{{anchor|Morton}}
|[[Morton Koopa Jr.|Morton]]{{anchor|Morton}}
|Scares off enemies with his imposing figure.
|Scares off enemies with his imposing figure.
Line 856: Line 982:
|66
|66
|[[File:PMCS Iggy Card.png|55px]]
|[[File:PMCS Iggy Card.png|55px]]
|[[File:PMCS_Iggy_card_unpainted.png|55px]]
|[[Iggy Koopa|Iggy]]{{anchor|Iggy}}
|[[Iggy Koopa|Iggy]]{{anchor|Iggy}}
|Scares off enemies with his lanky dimensions.
|Scares off enemies with his lanky dimensions.
Line 862: Line 989:
|67
|67
|[[File:PMCS Ludwig Card.png|55px]]
|[[File:PMCS Ludwig Card.png|55px]]
|[[File:PMCS_Ludwig_card_unpainted.png|55px]]
|[[Ludwig von Koopa|Ludwig]]{{anchor|Ludwig}}
|[[Ludwig von Koopa|Ludwig]]{{anchor|Ludwig}}
|Scares off enemies with his classical stylings.
|Scares off enemies with his classical stylings.
Line 868: Line 996:
|68
|68
|[[File:PMCS Wendy Card.png|55px]]
|[[File:PMCS Wendy Card.png|55px]]
|[[File:PMCS_Wendy_card_unpainted.png|55px]]
|[[Wendy O. Koopa|Wendy]]{{anchor|Wendy}}
|[[Wendy O. Koopa|Wendy]]{{anchor|Wendy}}
|Scares off enemies with her oversized jewelry.
|Scares off enemies with her oversized jewelry.
Line 874: Line 1,003:
|69
|69
|[[File:PMCS Larry Card.png|55px]]
|[[File:PMCS Larry Card.png|55px]]
|[[File:PMCS_Larry_card_unpainted.png|55px]]
|[[Larry Koopa|Larry]]{{anchor|Larry}}
|[[Larry Koopa|Larry]]{{anchor|Larry}}
|Scares off enemies with his kooky personality.
|Scares off enemies with his kooky personality.
Line 880: Line 1,010:
|70
|70
|[[File:PMCS Lemmy Card.png|55px]]
|[[File:PMCS Lemmy Card.png|55px]]
|[[File:PMCS_Lemmy_card_unpainted.png|55px]]
|[[Lemmy Koopa|Lemmy]]{{anchor|Lemmy}}
|[[Lemmy Koopa|Lemmy]]{{anchor|Lemmy}}
|Scares off enemies with his rainbow mohawk.
|Scares off enemies with his rainbow mohawk.
Line 886: Line 1,017:
|71
|71
|[[File:PMCS Roy Card.png|55px]]
|[[File:PMCS Roy Card.png|55px]]
|[[File:PMCS_Roy_card_unpainted.png|55px]]
|[[Roy Koopa|Roy]]{{anchor|Roy}}
|[[Roy Koopa|Roy]]{{anchor|Roy}}
|Scares off enemies with his cool red shades.
|Scares off enemies with his cool red shades.
Line 892: Line 1,024:
|72
|72
|[[File:PMCS Black Bowsers Castle Card.png|55px]]
|[[File:PMCS Black Bowsers Castle Card.png|55px]]
|[[File:PMCS_Black Bowser's_Castle_card_unpainted.png|55px]]
|[[Bowser's Castle|Black Bowser's Castle]]{{anchor|Black Bowser's Castle}}
|[[Bowser's Castle|Black Bowser's Castle]]{{anchor|Black Bowser's Castle}}
|Falls from the sky and crushes everything.
|Falls from the sky and crushes everything.
Line 905: Line 1,038:
!#
!#
!Image
!Image
!Unpainted
!Name
!Name
!Details
!Details
Line 913: Line 1,047:
|01
|01
|[[File:FireExtinguisherCard.png|55px]]
|[[File:FireExtinguisherCard.png|55px]]
|[[File:PMCS_Fire_Extinguisher_card_unpainted.png|55px]]
|Fire Extinguisher{{anchor|Fire Extinguisher}}
|Fire Extinguisher{{anchor|Fire Extinguisher}}
|Exhales a torrent of CO2 that can quell any flame.
|Exhales a torrent of CO2 that can quell any flame.
Line 921: Line 1,056:
|02
|02
|[[File:FanCard.png|55px]]
|[[File:FanCard.png|55px]]
|[[File:PMCS_Fan_card_unpainted.png|55px]]
|Fan{{anchor|Fan}}
|Fan{{anchor|Fan}}
|The blades inside rotate at high speed to create a nice breeze.
|The blades inside rotate at high speed to create a nice breeze.
Line 929: Line 1,065:
|03
|03
|[[File:PlungerCard.png|55px]]
|[[File:PlungerCard.png|55px]]
|[[File:PMCS_Plunger_card_unpainted.png|55px]]
|Plunger{{anchor|Plunger}}
|Plunger{{anchor|Plunger}}
|The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes.
|The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes.
Line 937: Line 1,074:
|04
|04
|[[File:LemonCard.png|55px]]
|[[File:LemonCard.png|55px]]
|[[File:PMCS_Lemon_card_unpainted.png|55px]]
|Lemon{{anchor|Lemon}}
|Lemon{{anchor|Lemon}}
|Adds a little zest to any meal.
|Adds a little zest to any meal.
Line 945: Line 1,083:
|05
|05
|[[File:CatOLuckCard.png|55px]]
|[[File:CatOLuckCard.png|55px]]
|[[File:PMCS_Cat-o-Luck_card_unpainted.png|55px]]
|Cat-o-Luck{{anchor|Cat-o-Luck}}
|Cat-o-Luck{{anchor|Cat-o-Luck}}
|A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower.
|A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower.
Line 953: Line 1,092:
|06
|06
|[[File:PiggyBankCard.png|55px]]
|[[File:PiggyBankCard.png|55px]]
|[[File:PMCS_Piggy_Bank_card_unpainted.png|55px]]
|Piggy Bank{{anchor|Piggy Bank}}
|Piggy Bank{{anchor|Piggy Bank}}
|There's only one way to get the coins out of this bad boy: BREAK IT!
|There's only one way to get the coins out of this bad boy: BREAK IT!
Line 961: Line 1,101:
|07
|07
|[[File:BoneCard.png|55px]]
|[[File:BoneCard.png|55px]]
|[[File:PMCS_Bone_card_unpainted.png|55px]]
|Bone{{anchor|Bone}}
|Bone{{anchor|Bone}}
|A favorite snack of [[Chain Chomp| round pets with sharp teeth]]! High in calcium!
|A favorite snack of [[Chain Chomp| round pets with sharp teeth]]! High in calcium!
Line 969: Line 1,110:
|08
|08
|[[File:BottleOpenerCard.png|55px]]
|[[File:BottleOpenerCard.png|55px]]
|[[File:PMCS_Bottle_Opener_card_unpainted.png|55px]]
|Bottle Opener{{anchor|Bottle Opener}}
|Bottle Opener{{anchor|Bottle Opener}}
|Harnesses the principle of leverage to pry off bottle caps.
|Harnesses the principle of leverage to pry off bottle caps.
Line 977: Line 1,119:
|09
|09
|[[File:IcePickCard.png|55px]]
|[[File:IcePickCard.png|55px]]
|[[File:PMCS_Ice_Pick_card_unpainted.png|55px]]
|Ice Pick{{anchor|Ice Pick}}
|Ice Pick{{anchor|Ice Pick}}
|Its pointy tip can chip ice into perfectly portioned pieces for any size glass.
|Its pointy tip can chip ice into perfectly portioned pieces for any size glass.
Line 985: Line 1,128:
|10
|10
|[[File:BallonsCard.png|55px]]
|[[File:BallonsCard.png|55px]]
|[[File:PMCS_Balloons_card_unpainted.png|55px]]
|Balloons{{anchor|Balloons}}
|Balloons{{anchor|Balloons}}
|Makes things float into the sky, and raises voices by an octave or two.
|Makes things float into the sky, and raises voices by an octave or two.
Line 993: Line 1,137:
|11
|11
|[[File:TeapotCard.png|55px]]
|[[File:TeapotCard.png|55px]]
|[[File:PMCS_Teapot_card_unpainted.png|55px]]
|Teapot{{anchor|Teapot}}
|Teapot{{anchor|Teapot}}
|Used to steep and pour tea at fancy tea parties.
|Used to steep and pour tea at fancy tea parties.
Line 1,001: Line 1,146:
|12
|12
|[[File:TurnipCard.png|55px]]
|[[File:TurnipCard.png|55px]]
|[[File:PMCS_Turnip_card_unpainted.png|55px]]
|Turnip{{anchor|Turnip}}
|Turnip{{anchor|Turnip}}
|This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!"
|This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!"
Line 1,009: Line 1,155:
|13
|13
|[[File:InstantCameraCard.png|55px]]
|[[File:InstantCameraCard.png|55px]]
|[[File:PMCS_Instant_Camera_card_unpainted.png|55px]]
|Instant Camera{{anchor|Instant Camera}}
|Instant Camera{{anchor|Instant Camera}}
|The future of personal photography. Selfies so real, you'll begin to question reality itself.
|The future of personal photography. Selfies so real, you'll begin to question reality itself.
Line 1,017: Line 1,164:
|14
|14
|[[File:BasinCard.png|55px]]
|[[File:BasinCard.png|55px]]
|[[File:PMCS_Basin_card_unpainted.png|55px]]
|Basin{{anchor|Basin}}
|Basin{{anchor|Basin}}
|An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out.
|An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out.
Line 1,025: Line 1,173:
|15
|15
|[[File:BatteryCard.png|55px]]
|[[File:BatteryCard.png|55px]]
|[[File:PMCS_Battery_card_unpainted.png|55px]]
|Battery{{anchor|Battery}}
|Battery{{anchor|Battery}}
|Contains enough energy to power household items and such.
|Contains enough energy to power household items and such.
Line 1,033: Line 1,182:
|16
|16
|[[File:CompassCard.png|55px]]
|[[File:CompassCard.png|55px]]
|[[File:PMCS_Compass_card_unpainted.png|55px]]
|Compass{{anchor|Compass}}
|Compass{{anchor|Compass}}
|Directs lost travelers to their destination.
|Directs lost travelers to their destination.
Line 1,041: Line 1,191:
|17
|17
|[[File:CorkCard.png|55px]]
|[[File:CorkCard.png|55px]]
|[[File:PMCS_Cork_card_unpainted.png|55px]]
|Cork{{anchor|Cork}}
|Cork{{anchor|Cork}}
|A stopper used to keep troublesome things from coming out of dangerous holes.
|A stopper used to keep troublesome things from coming out of dangerous holes.
Line 1,049: Line 1,200:
|18
|18
|[[File:WashingMachineCard.png|55px]]<br>[[File:PALWashingMachineCard.png|55px]]
|[[File:WashingMachineCard.png|55px]]<br>[[File:PALWashingMachineCard.png|55px]]
|[[File:PMCS_Washing_Machine_US_card_unpainted.png|55px]]<br>[[File:PMCS_Washing_Machine_EU_card_unpainted.png|55px]]
|Washing Machine{{anchor|Washing Machine}}{{footnote|main|3}}
|Washing Machine{{anchor|Washing Machine}}{{footnote|main|3}}
|Swishes water and agitate clothing in order to remove stubborn stains.
|Swishes water and agitate clothing in order to remove stubborn stains.
Line 1,057: Line 1,209:
|19
|19
|[[File:LightblulbCard.png|55px]]
|[[File:LightblulbCard.png|55px]]
|[[File:PMCS_Lightbulb_card_unpainted.png|55px]]
|Lightbulb{{anchor|Lightbulb}}
|Lightbulb{{anchor|Lightbulb}}
|Harnesses electricity to illuminate darkness. Sunglasses recommended when handling.
|Harnesses electricity to illuminate darkness. Sunglasses recommended when handling.
Line 1,065: Line 1,218:
|20
|20
|[[File:SaltandPepperCard.png|55px]]
|[[File:SaltandPepperCard.png|55px]]
|[[File:PMCS_Salt_and_Pepper_card_unpainted.png|55px]]
|Salt and Pepper{{anchor|Salt and Pepper}}
|Salt and Pepper{{anchor|Salt and Pepper}}
|Seasons even the blandest of meals.
|Seasons even the blandest of meals.
Line 1,073: Line 1,227:
|21
|21
|[[File:CharcoalGrillCard.png|55px]]
|[[File:CharcoalGrillCard.png|55px]]
|[[File:PMCS_Charcoal_Grill_card_unpainted.png|55px]]
|Charcoal Grill{{anchor|Charcoal Grill}}
|Charcoal Grill{{anchor|Charcoal Grill}}
|Grills food to perfection.
|Grills food to perfection.
Line 1,081: Line 1,236:
|22
|22
|[[File:MegaphoneCard.png|55px]]
|[[File:MegaphoneCard.png|55px]]
|[[File:PMCS_Megaphone_card_unpainted.png|55px]]
|Megaphone{{anchor|Megaphone}}
|Megaphone{{anchor|Megaphone}}
|Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise.
|Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise.
Line 1,089: Line 1,245:
|23
|23
|[[File:HairDryerCard.png|55px]]
|[[File:HairDryerCard.png|55px]]
|[[File:PMCS_Hair_Dryer_card_unpainted.png|55px]]
|Hair Dryer{{anchor|Hair Dryer}}
|Hair Dryer{{anchor|Hair Dryer}}
|Blows searing-hot air that can dry out or melt practically anything!
|Blows searing-hot air that can dry out or melt practically anything!
Line 1,097: Line 1,254:
|24
|24
|[[File:MagnifyingGlassCard.png|55px]]
|[[File:MagnifyingGlassCard.png|55px]]
|[[File:PMCS_Magnifying_Glass_card_unpainted.png|55px]]
|Magnifying Glass{{anchor|Magnifying Glass}}
|Magnifying Glass{{anchor|Magnifying Glass}}
|Makes things appear larger than they are. Can also fry ants and other various creatures.
|Makes things appear larger than they are. Can also fry ants and other various creatures.
Line 1,105: Line 1,263:
|25
|25
|[[File:ClawHammerCard.png|55px]]
|[[File:ClawHammerCard.png|55px]]
|[[File:PMCS_Claw_Hammer_card_unpainted.png|55px]]
|Claw Hammer{{anchor|Claw Hammer}}
|Claw Hammer{{anchor|Claw Hammer}}
|This steel-headed hammer is harder than [[hammer|the one]] Mario usually uses. It can even break huge rocks that might be blocking your path.
|This steel-headed hammer is harder than [[hammer|the one]] Mario usually uses. It can even break huge rocks that might be blocking your path.
Line 1,113: Line 1,272:
|26
|26
|[[File:RecorderCard.png|55px]]
|[[File:RecorderCard.png|55px]]
|[[File:PMCS_Recorder_card_unpainted.png|55px]]
|Recorder{{anchor|Recorder}}
|Recorder{{anchor|Recorder}}
|The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky.
|The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky.
Line 1,121: Line 1,281:
|27
|27
|[[File:DiscoBallCard.png|55px]]
|[[File:DiscoBallCard.png|55px]]
|[[File:PMCS_Disco_Ball_card_unpainted.png|55px]]
|Disco Ball{{anchor|Disco Ball}}
|Disco Ball{{anchor|Disco Ball}}
|This relic from years past is making a comeback. None can resist its call to hit the dance floor.
|This relic from years past is making a comeback. None can resist its call to hit the dance floor.
Line 1,129: Line 1,290:
|28
|28
|[[File:PMCS Huey Card.png|55px]]
|[[File:PMCS Huey Card.png|55px]]
|[[File:PMCS_Huey_card_unpainted.png|55px]]
|[[Huey]]{{anchor|Huey}}<sup>+</sup>
|[[Huey]]{{anchor|Huey}}<sup>+</sup>
|A sentient paint can who came from Prisma Fountain Emergency Recovery Unit.
|A sentient paint can who came from Prisma Fountain Emergency Recovery Unit.
Line 1,135: Line 1,297:
|N/A
|N/A
|-style="background: #ABC;"
|-style="background: #ABC;"
!colspan="6"|<small>{{footnote|note|1}}: Not found in this location after using it in Château Chanterelle<br>{{footnote|note|2}}: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Colosseum<br>{{footnote|note|3}}: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.<br>'''<sup>+</sup>''': Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.</small>
!colspan="8"|<small>{{footnote|note|1}}: Not found in this location after using it in Château Chanterelle<br>{{footnote|note|2}}: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Colosseum<br>{{footnote|note|3}}: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.<br>'''<sup>+</sup>''': Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.</small>
|}
|}



Revision as of 02:29, July 12, 2020

This article is about the cards used as battle commands in Paper Mario: Color Splash. For the cards used as a special effect in Mario & Luigi: Paper Jam, see Battle Card (Mario & Luigi: Paper Jam).
Super Mario looking at his deck of cards in Paper Mario: Color Splash
Mario holding a set of Battle Cards
“Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!”
Huey, Paper Mario: Color Splash

Battle Cards are important elements in Paper Mario: Color Splash. They succeed Stickers from the game's predecessor and serve as Mario's main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from Prisma Cardware.

Variations

There are three different kinds of battle cards:

  • Basic - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
  • Enemy - These cards summon enemies that attack for Mario and take hits for him.
  • Thing - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the Koopaling bosses with specific Thing Cards.

Basic Cards

A Worn-Out Hammer Card in Paper Mario: Color Splash.A Hammer Card in Paper Mario: Color Splash.A Big Hammer Card in Paper Mario: Color Splash.A Huge Hammer Card in Paper Mario: Color Splash.
From left to right: a Worn-Out Hammer Card, a Hammer Card, a Big Hammer Card, and a Huge Hammer Card.

There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a colored border with fine colored stripes on a white background, Normal Basic Cards have a checkered background with colored squares on a white background, Big Basic Cards have a checkered background with bigger colored squares on a background of a lighter color, and Mega or Huge Basic Cards have a striped radial background in which a striped colored slice is alternated with a striped slice of a lighter color, the stripes themselves alternating a stripe of a lighter color with a stripe of a more saturated color. There are also cards that allow to obtain the same effect up to five times, depending on the number of items in the card.

# Image Unpainted Name Details Price* Found In
01 A Worn-Out Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Worn-Out Jump Stomps a single enemy with a weak jump. N/A Ruddy Road
02 A Worn-Out Jump ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Worn-Out Jump x3 Stomps a single enemy with a weak jump. Repeats three times. N/A Ruddy Road
03 A Worn-Out Jump ×5 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Worn-Out Jump x5 Stomps a single enemy with a weak jump. Repeats five times. N/A Sacred Forest
04 A Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Jump Stomps a single enemy with a regular jump. The GUI coin in Paper Mario: Color Splash.5
The GUI coin in Paper Mario: Color Splash.20
Port Prisma
05 A Jump ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Jump x2 Stomps a single enemy with a regular jump. Repeats twice. The GUI coin in Paper Mario: Color Splash.15 The Crimson Tower
06 A Jump ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Jump x3 Stomps a single enemy with a regular jump. Repeats three times. N/A Fortune Island
07 A Big Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Jump Stomps a single enemy with a strong jump. The GUI coin in Paper Mario: Color Splash.15
The GUI coin in Paper Mario: Color Splash.60
Mondo Woods
08 A Big Jump ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Jump x2 Stomps a single enemy with a strong jump. Repeats twice. The GUI coin in Paper Mario: Color Splash.40 Redpepper Volcano
09 A Huge Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Jump Stomps a single enemy with a super-strong jump. The GUI coin in Paper Mario: Color Splash.36
The GUI coin in Paper Mario: Color Splash.170
Green Energy Plant
10 A Line Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Line Jump Stomps all enemies in order with a jump—forward and backward with perfect execution. The GUI coin in Paper Mario: Color Splash.20
The GUI coin in Paper Mario: Color Splash.90
Bloo Bay Beach
11 A Big Line Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Line Jump Stomps all enemies in order with a strong jump—forward and backward with perfect execution. The GUI coin in Paper Mario: Color Splash.50
The GUI coin in Paper Mario: Color Splash.250
Plum Park
12 A Huge Line Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Line Jump Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution. N/A Green Energy Plant
13 A Hopslipper Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hopslipper Quickly stomps a single enemy up to 10 times. The GUI coin in Paper Mario: Color Splash.5
The GUI coin in Paper Mario: Color Splash.15
Ruddy Road
14 A Hopslipper ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hopslipper x2 Quickly stomps a single enemy up to 10 times. Repeats twice. The GUI coin in Paper Mario: Color Splash.12 Plum Park
15 A Hopslipper ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hopslipper x3 Quickly stomps a single enemy up to 10 times. Repeats three times. N/A Redpepper Volcano
16 A Big Hopslipper Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Hopslipper Quickly stomps a single enemy with extra power, up to 10 times. The GUI coin in Paper Mario: Color Splash.20
The GUI coin in Paper Mario: Color Splash.60
Mondo Woods
17 A Huge Hopslipper Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Hopslipper Quickly stomps a single enemy with super power, up to 10 times. N/A Green Energy Plant
18 A Iron Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Iron Jump Stomps even spiked enemies with a regular jump. The GUI coin in Paper Mario: Color Splash.6
The GUI coin in Paper Mario: Color Splash.22
Sunglow Ridge
19 A Iron Jump ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Iron Jump x2 Stomps even spiked enemies with two regular jumps. The GUI coin in Paper Mario: Color Splash.20 Plum Park
20 A Iron Jump ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Iron Jump x3 Stomps even spiked enemies with three regular jumps. N/A Redpepper Crater
21 A Big Iron Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Iron Jump Stomps even spiked enemies with a strong jump. The GUI coin in Paper Mario: Color Splash.20
The GUI coin in Paper Mario: Color Splash.70
Plum Park
22 A Huge Iron Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Iron Jump Stomps even spiked enemies with a super-strong jump. N/A Mossrock Theater
23 A Spin Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Spin Jump Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.10
The GUI coin in Paper Mario: Color Splash.30
Sunglow Ridge
24 A Big Spin Jump Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Spin Jump Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well. The GUI coin in Paper Mario: Color Splash.20
The GUI coin in Paper Mario: Color Splash.80
Toad Trainworks
25 A Worn-Out Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Worn-Out Hammer Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. N/A Ruddy Road
26 A Worn-Out Jump ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Worn-Out Hammer x3 Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times. N/A Ruddy Road
27 A Worn-Out Hammer ×5 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Worn-Out Hammer x5 Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times. N/A The Crimson Tower
28 A Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hammer Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.5
The GUI coin in Paper Mario: Color Splash.20
Port Prisma
29 A Hammer ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hammer x2 Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice. The GUI coin in Paper Mario: Color Splash.16 The Crimson Tower
30 A Hammer ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hammer x3 Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times. N/A Redpepper Crater
31 A Big Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Hammer Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.18
The GUI coin in Paper Mario: Color Splash.75
Mondo Woods
32 A Big Hammer ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Hammer x2 Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice. The GUI coin in Paper Mario: Color Splash.50 Redpepper Crater
33 A Huge Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Hammer Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.52
The GUI coin in Paper Mario: Color Splash.250
Cobalt Base or Black Bowser's Castle after beating the game
34 A KO Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash KO Hammer Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.7
The GUI coin in Paper Mario: Color Splash.28
Bloo Bay Beach
35 A Big KO Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big KO Hammer Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.16
The GUI coin in Paper Mario: Color Splash.70
Plum Park
36 A Huge KO Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge KO Hammer Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well. N/A Cobalt Base or Green Energy Plant
37 A Eekhammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Eekhammer Quickly whacks a single enemy with a hammer up to five times. The GUI coin in Paper Mario: Color Splash.5
The GUI coin in Paper Mario: Color Splash.20
Fortune Island
38 A Eekhammer ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Eekhammer x2 Quickly whacks a single enemy with a hammer up to five times. Repeats twice. The GUI coin in Paper Mario: Color Splash.15 Plum Park
39 A Eekhammer ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Eekhammer x3 Quickly whacks a single enemy with a hammer up to five times. Repeats three times. N/A Fortune Island
40 A Big Eekhammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Eekhammer Quickly whacks a single enemy with a strong hammer up to five times. The GUI coin in Paper Mario: Color Splash.15
The GUI coin in Paper Mario: Color Splash.60
Mondo Woods
41 A Big Eekhammer ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Eekhammer x2 Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice. The GUI coin in Paper Mario: Color Splash.40 Redpepper Volcano
42 A Huge Eekhammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Eekhammer Quickly whacks a single enemy with a super-strong hammer up to five times. N/A Cobalt Base or Green Energy Plant
43 A Hurlhammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hurlhammer Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.15
The GUI coin in Paper Mario: Color Splash.65
Marmalade Valley
44 A Hurlhammer ×2 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hurlhammer x2 Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice. The GUI coin in Paper Mario: Color Splash.50 Fortune Island
45 A Hurlhammer ×3 Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hurlhammer x3 Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times. N/A Mossrock Theater
46 A Big Hurlhammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Hurlhammer Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well. The GUI coin in Paper Mario: Color Splash.50
The GUI coin in Paper Mario: Color Splash.250
Sunset Express
47 A Huge Hurlhammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Huge Hurlhammer Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well. N/A Cobalt Base or Black Bowser's Castle after beating the game
48 A Blazehammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Blazehammer Looses a giant flame on impact, burning all enemies if executed well. N/A Daffodil Peak
49 A Fire Flower Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Fire Flower Throws up to four fireballs at multiple enemies in order if executed well. The GUI coin in Paper Mario: Color Splash.40
The GUI coin in Paper Mario: Color Splash.200
Ruddy Road
50 A Big Fire Flower Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Fire Flower Throws up to four super-hot fireballs at multiple enemies in order if executed well. The GUI coin in Paper Mario: Color Splash.80
The GUI coin in Paper Mario: Color Splash.300
Vortex Island
51 A Ice Flower Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Ice Flower Throws up to four iceballs at multiple enemies in order if executed well. The GUI coin in Paper Mario: Color Splash.40
The GUI coin in Paper Mario: Color Splash.200
Ruddy Road
52 A Big Ice Flower Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Ice Flower Throws up to four freezing cold iceballs at multiple enemies in order if executed well. The GUI coin in Paper Mario: Color Splash.80
The GUI coin in Paper Mario: Color Splash.300
Vortex Island
53 A POW Block Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash POW Block Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well. The GUI coin in Paper Mario: Color Splash.100 Kiwano Temple
54 A Mushroom Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Mushroom Makes you feel better. Just the thing when you're tired. The GUI coin in Paper Mario: Color Splash.20 Ruddy Road
55 A Big Mushroom Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Big Mushroom Makes you feel quite a bit better. Unknown if it tastes good or not. The GUI coin in Paper Mario: Color Splash.70 Plum Park
56 A Mega Mushroom Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Mega Mushroom Makes you feel GREAT! It also tastes delicious. The GUI coin in Paper Mario: Color Splash.150 Redpepper Volcano
57 A 1-Up Mushroom Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash 1-Up Mushroom Refills your paint reserves. Plus it's just fun to look at. The GUI coin in Paper Mario: Color Splash.300 Emerald Circus
58 A Tail Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Tail Counters enemy attacks with a swipe of the tail. Lasts until you take damage. The GUI coin in Paper Mario: Color Splash.80 Fort Cobalt
59 A Spike Helmet Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Spike Helmet Counters attacks from above. Deals more damage if executed well. Lasts until you take damage. The GUI coin in Paper Mario: Color Splash.80 Indigo Underground
60 A Frog Suit Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Frog Suit Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage. The GUI coin in Paper Mario: Color Splash.80 Sunglow Ridge
*When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.

Enemy Cards

There are seventy Enemy Cards in the game, and most of them are occasionally dropped by enemies. The Kamek and Koopaling Cards can be obtained by beating the Rock Paper Wizard in Super Roshambo, and the Black Bowser's Castle Card is obtained after Mario defeats Bowser. When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.

# Image Unpainted Name Details Best Location(s)
01 A Red Shy Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Shy Guy Rushes over and punches an enemy. Ruddy Road, Cherry Lake, Indigo Underground, Daffodil Peak, The Crimson Tower, Fort Cobalt
02 A Green Shy Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Green Shy Guy Rushes over and punches an enemy. Cherry Lake, Sunglow Ridge, Fort Cobalt, Mossrock Theater
03 A Blue Shy Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blue Shy Guy Rushes over and punches an enemy. Fort Cobalt
04 A Yellow Shy Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Yellow Shy Guy Rushes over and punches an enemy. Plum Park, Fort Cobalt, Mossrock Theater
05 A Pink Shy Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Pink Shy Guy Rushes over and punches an enemy. Plum Park, Fort Cobalt, Mossrock Theater
06 A Red Slurp Guycard from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Slurp Guy Slurps paint from a single enemy to restore its own HP. Bloo Bay Beach, The Crimson Tower, Sunglow Ridge
07 A Blue Slurp Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blue Slurp Guy Slurps paint from a single enemy to restore its own HP. Cherry Lake, Fort Cobalt, Mossrock Theater
08 A Yellow Slurp Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Yellow Slurp Guy Slurps paint from a single enemy to restore its own HP. Cherry Lake, Sunglow Ridge, Mossrock Theater
09 A Red Spike Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Spike Guy Slide into a single enemy and attacks with a head-butt. Ruddy Road, The Crimson Tower, Mossrock Theater
10 A Green Spike Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Green Spike Guy Slide into a single enemy and attacks with a head-butt. Mossrock Theater
11 A Blue Spike Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blue Spike Guy Slide into a single enemy and attacks with a head-butt. Cherry Lake, The Crimson Tower, Fort Cobalt
12 A Yellow Spike Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Yellow Spike Guy Slide into a single enemy and attacks with a head-butt. Cherry Lake, The Crimson Tower, Fort Cobalt
13 A Pink Spike Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Pink Spike Guy Slide into a single enemy and attacks with a head-butt. Fort Cobalt
14 A Red Roller Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
15 A Green Roller Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Green Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
16 A Pink Roller Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Pink Roller Guy Rolls into all enemies using a powerful ring. Mossrock Theater
17 A Sombrero Guy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Sombrero Guy Throws its hat at a single enemy. Sunset Express
18 A The Shy Bandit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Shy Bandit Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card. Fort Cobalt, World Map
19 A Goomba card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Goomba Headbutts a single enemy. The Crimson Tower, Sunglow Ridge, Mondo Woods, The Golden Coliseum, Sacred Forest
20 A Paragoomba card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Paragoomba Hurls itself at a single enemy with reckless abandon. Fort Cobalt, Mustard Café, Sacred Forest
21 A Bone Goomba card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Bone Goomba Headbutts a single enemy while rocking a skull on its noggin. Marmalade Valley
22 A Koopa Troopa card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Koopa Troopa Retreats inside its shell, and throws itself at all enemies. Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Green Energy Plant
23 A Koopa Paratroopa card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Koopa Paratroopa Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings. Daffodil Peak, The Crimson Tower
24 A Swoop card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Swoop Swoops down and hurls itself at a single enemy. Indigo Underground
25 A Cheep Cheep card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Cheep Cheep Shoots water at a single enemy near the ground. Bloo Bay Beach, Sacred Forest
26 A Blooper card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blooper Shoots water at a single enemy. Plum Park, Vortex Island, Lighthouse Island, Fortune Island
27 A Spike card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Spike Hurls an iron ball at all enemies on the ground. Kiwano Temple, The Golden Coliseum
28 A Dry Bones card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Dry Bones Throws a bone at a single enemy. Marmalade Valley, Vortex Island, Lighthouse Island, Fortune Island, Redpepper Crater
29 A Boo card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Boo Slaps a single enemy with its ghastly palm. Vortex Island, Lighthouse Island, Fortune Island
30 A Scardey Rat card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Scaredy Rat Hurls itself at a single enemy. Dark Bloo Inn, Toad Trainworks
31 A Ninji card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Ninji Strikes a single enemy with an ancient ninja jump attack. Fort Cobalt
32 A Fuzzy card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Fuzzy Strikes a single enemy with a jump attack. The Golden Coliseum, Sunset Express, Redpepper Volcano
33 A Red Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Snifit Spits a bullet at a single enemy. Plum Park, Mustard Café
34 A Green Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Green Snifit Spits a bullet at a single enemy. Mustard Café
35 A Blue Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blue Snifit Spits a bullet at a single enemy. Mustard Café
36 A Yellow Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Yellow Snifit Spits a bullet at a single enemy. Mustard Café
37 A Pink Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Pink Snifit Spits a bullet at a single enemy. Mustard Café
38 A Red Slurp Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Slurp Snifit Slurps up an enemy's paint to restore its own HP. Sunglow Ridge, Plum Park
39 A Blue Slurp Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blue Slurp Snifit Slurps up an enemy's paint to restore its own HP. Plum Park
40 A Yellow Slurp Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Yellow Slurp Snifit Slurps up an enemy's paint to restore its own HP. Plum Park
41 A Red Spike Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Red Spike Snifit Spits three bullets at a single enemy. Plum Park
42 A Green Spike Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Green Spike Snifit Spits three bullets at a single enemy. Plum Park, Mustard Café
43 A Blue Spike Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Blue Spike Snifit Spits three bullets at a single enemy. Plum Park
44 A Yellow Spike Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Yellow Spike Snifit Spits three bullets at a single enemy. Plum Park
45 A Pink Spike Snifit card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Pink Spike Snifit Spits three bullets at a single enemy. Mustard Café
46 A Spiny card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Spiny Retreats inside its shell, and hurls itself at all enemies. Daffodil Peak, Sunglow Ridge, Kiwano Temple
47 A Buzzy Beetle card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Buzzy Beetle Retreats inside its shell, and hurls itself at all enemies. Indigo Underground, Sacred Forest, Lighthouse Island
48 A Spike Top card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Spike Top Retreats inside its shell, and hurls itself at all enemies. Redpepper Volcano, Redpepper Crater
49 A Rocky Wrench card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Rocky Wrench Throws a wrench at a single enemy. Sunset Express
50 A Pokey card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Pokey Throws itself at a single enemy. Mustard Café
51 A Green Pokey card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Green Pokey Throws itself at a single enemy. Mustard Café
52 A Bob-omb card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Bob-omb Approaches a single enemy and explodes. Fort Cobalt, Redpepper Crater
53 A Lava Bubble card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Lava Bubble Throws itself at a single enemy. Redpepper Volcano, Redpepper Crater
54 A Fire Piranha Plant card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Fire Piranha Plant Spits a fireball at a single enemy. Mossrock Theater, Redpepper Crater
55 A Ptooi card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Ptooie Throws an iron ball at a single enemy. Mossrock Theater
56 A Dino Rhino card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Dino Rhino Charges a single enemy. Mossrock Theater, The Emerald Circus
57 A Hammer Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Hammer Bro Tosses a hammer at a single enemy. The Golden Coliseum
58 A Boomerang Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Boomerang Bro Tosses a boomerang at all enemies. Green Energy Plant
59 A Fire Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Fire Bro Tosses a fireball at a single enemy. Redpepper Crater, Fortune Island
60 A Ice Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Ice Bro Tosses an iceball at a single enemy. Lighthouse Island, Fortune Island
61 A Juggler Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Juggler Bro Tosses a hammer at a single enemy. Mossrock Theater, The Emerald Circus
62 A Circus Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Circus Bro Tosses a boomerang at all enemies. Mossrock Theater, The Emerald Circus
63 A Sledge Bro card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Sledge Bro Pounds the ground, shaking up all standing enemies. Green Energy Plant
64 A Kamek card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Kamek Attacks all enemies with his Koopa magicks. Roshambo Temple #6
65 The fully painted Morton Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Morton Scares off enemies with his imposing figure. Roshambo Temple #1
66 The fully painted Iggy Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Iggy Scares off enemies with his lanky dimensions. Roshambo Temple #2
67 The fully painted Ludwig Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Ludwig Scares off enemies with his classical stylings. Roshambo Temple #3
68 The fully painted Wendy Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Wendy Scares off enemies with her oversized jewelry. Roshambo Temple #4
69 The fully painted Larry Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Larry Scares off enemies with his kooky personality. Roshambo Temple #5
70 The fully painted Lemmy Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Lemmy Scares off enemies with his rainbow mohawk. Roshambo Temple #7
71 The fully painted Roy Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Roy Scares off enemies with his cool red shades. Roshambo Temple #8
72 A Black Bowser's Castle card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Black Bowser's Castle Falls from the sky and crushes everything. Defeat Black Bowser

Thing Cards

“Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.”
Huey, Paper Mario: Color Splash

Only one of each Thing Card can be carried at a time, as well as a corresponding Replica Card. Replica Cards of previously obtained Thing Cards can be found in the courses, without requiring the Thing to be squeezed into the card first. Each Replica Card has an effect similar to the Thing Cards they are replicating, but adds a transparent "REPLICA" watermark in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, failing to use the mandatory Thing Card at the right time will result in the Koopaling instantly defeating Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect.

# Image Unpainted Name Details Origin Use The Wringer Prices
01 A Fire Extingisher Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Fire Extinguisher Exhales a torrent of CO2 that can quell any flame. On top of the cliff in Ruddy Road To extinguish Morton's hammer in The Crimson Tower The GUI coin in Paper Mario: Color Splash.300
02 A Fan Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Fan The blades inside rotate at high speed to create a nice breeze. Scenic spot in Cherry Lake To blow the Blue Chosen Toad's boat in Bloo Bay Beach, and to give wind to the captain's ship in Violet Passage The GUI coin in Paper Mario: Color Splash.300
03 A Plunger Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Plunger The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. Prisma Harbor in Port Prisma To free Rescue Green from the pipe in Indigo Underground. The GUI coin in Paper Mario: Color Splash.150
04 A Lemon Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Lemon Adds a little zest to any meal. A hill in Indigo Underground Part of cooking the Steak in Tangerino Grill The GUI coin in Paper Mario: Color Splash.150
05 A Cat-o-Luck Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Cat-o-Luck A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. Top floor of The Crimson Tower N/A The GUI coin in Paper Mario: Color Splash.300
06 A Piggy Bank Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Piggy Bank There's only one way to get the coins out of this bad boy: BREAK IT! Shed in Château Chanterelle N/A The GUI coin in Paper Mario: Color Splash.150
07 A Bone Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Bone A favorite snack of round pets with sharp teeth! High in calcium! The highest boardwalk in Marmalade Valley1
Dressing room in The Golden Coliseum
To bait Princess into coming to the professor in Château Chanterelle, and to destroy Iggy's chariots in The Golden Coliseum The GUI coin in Paper Mario: Color Splash.3002
08 A Bottle Opener Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Bottle Opener Harnesses the principle of leverage to pry off bottle caps. Storage in The Golden Coliseum To open a bottle in Redpepper Volcano The GUI coin in Paper Mario: Color Splash.250
09 A Ice Pick Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Ice Pick Its pointy tip can chip ice into perfectly portioned pieces for any size glass. Storage in The Golden Coliseum To pop Lemmy's Wonder Ball in The Emerald Circus The GUI coin in Paper Mario: Color Splash.250
10 A Balloons Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Balloons Makes things float into the sky, and raises voices by an octave or two. Performance stage in Plum Park To lift Ludwig's Super Ludsub out of the water in Fort Cobalt The GUI coin in Paper Mario: Color Splash.300
11 A Teapot Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Teapot Used to steep and pour tea at fancy tea parties. Serenity Fountain in Plum Park Start the Ghost's tea party in Dark Bloo Inn The GUI coin in Paper Mario: Color Splash.250
12 A Turnip Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Turnip This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" Sacred Forest Entrance N/A The GUI coin in Paper Mario: Color Splash.200
13 A Instant Camera Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Instant Camera The future of personal photography. Selfies so real, you'll begin to question reality itself. Snifit or Whiffit prize; Cobalt Base To stop Wendy's big ring in Fortune Island The GUI coin in Paper Mario: Color Splash.150
14 A Basin Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Basin An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out. Fences in Fort Cobalt To stun Draggadon in Redpepper Volcano The GUI coin in Paper Mario: Color Splash.300
15 A Battery Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Battery Contains enough energy to power household items and such. Cabin in Violet Passage To power the house in Green Energy Plant The GUI coin in Paper Mario: Color Splash.300
16 A Compass Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Compass Directs lost travelers to their destination. Cabin in Violet Passage To clear the fog in the fifth area of the Lost Sea The GUI coin in Paper Mario: Color Splash.150
17 A Cork Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Cork A stopper used to keep troublesome things from coming out of dangerous holes. Pipe in Vortex Island To clog the smokestack during Larry's battle in the Sunset Express The GUI coin in Paper Mario: Color Splash.200
18 A Washing Machine Card in Paper Mario: Color Splash.
The PAL version of a Washing Machine Card in Paper Mario: Color Splash.
A Battle Card in Paper Mario: Color Splash
A Battle Card in Paper Mario: Color Splash
Washing Machine3 Swishes water and agitate clothing in order to remove stubborn stains. Parallel vortex in Vortex Island To clear the black paint during Roy's battle in Black Bowser's Castle The GUI coin in Paper Mario: Color Splash.300
19 A Lightbulb Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Lightbulb Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. Top floor in Lighthouse Island To light up the lighthouse in Lighthouse Island The GUI coin in Paper Mario: Color Splash.150
20 A Salt and Pepper Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Salt and Pepper Seasons even the blandest of meals. Smoky room in Fortune Island Part of cooking the Steak in Tangerino Grill The GUI coin in Paper Mario: Color Splash.150
21 A Charcoal Grill Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Charcoal Grill Grills food to perfection. Volcano on Fortune Island Part of cooking the Steak in Tangerino Grill The GUI coin in Paper Mario: Color Splash.300
22 A Megaphone Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Megaphone Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. Room in Toad Trainworks To awaken the Thwomp in the Sunset Express The GUI coin in Paper Mario: Color Splash.150
23 A Hair Dryer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Hair Dryer Blows searing-hot air that can dry out or melt practically anything! Spa in Redpepper Crater To melt the ice in Tangerino Grill The GUI coin in Paper Mario: Color Splash.250
24 A Magnifying Glass Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Magnifying Glass Makes things appear larger than they are. Can also fry ants and other various creatures. Tangerino Grill freezer To enlarge the pipe in Sacred Forest, and to enlarge the small Toad in Port Prisma The GUI coin in Paper Mario: Color Splash.200
25 A Claw Hammer Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Claw Hammer This steel-headed hammer is harder than the one Mario usually uses. It can even break huge rocks that might be blocking your path. Pipe room in Green Energy Plant N/A The GUI coin in Paper Mario: Color Splash.200
26 A Recorder Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Recorder The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. Goal in Green Energy Plant N/A The GUI coin in Paper Mario: Color Splash.300
27 A Disco Ball Card in Paper Mario: Color Splash. A Battle Card in Paper Mario: Color Splash Disco Ball This relic from years past is making a comeback. None can resist its call to hit the dance floor. Backstage in The Emerald Circus To distract Lemmy from his Wonder Ball in The Emerald Circus The GUI coin in Paper Mario: Color Splash.200
28 A Huey card from Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash Huey+ A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. Black Bowser Boss Battle To suck the black paint from Black Bowser N/A
1: Not found in this location after using it in Château Chanterelle
2: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Colosseum
3: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.
+: Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.

Play Nintendo tips[1]

  • Friend or foe? Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new “ally” will turn against you! If you call on an ally, they’ll definitely hit your enemy…but they may come back and hit you, too. Ouch!
  • The right cardBefore you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card!
  • Card CollectionYou can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need.
  • Mushroom CardsNot all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle.

Names in other languages

Language Name Meaning
German Kampfkarte
Battle Card

References

  1. ^ Paper Mario: Color Splash Tips & Tricks. Play Nintendo. Retrieved July 4, 2020