Ken Masters is one of the central characters of Capcom's Street Fighter series. He is the best friend and rival to Ryu and uses improved Shoryuken ki techniques to fight. He has made crossover appearances in the Super Smash Bros. series.
Super Mario Klemp-Won-Do: Muskeln sind nicht alles!
The German Club Nintendo magazine published a 1992 comic titled Super Mario Klemp-Won-Do: Muskeln sind nicht alles!, which features various characters from the Street Fighter series. Among the characters Mario meets in the comic are E. Honda, Dhalsim, Chun-Li, Blanka, and Ken.
Super Smash Bros. series
Super Smash Bros. for Nintendo 3DS / Wii U
Super Smash Bros. Ultimate
Ken appears in Super Smash Bros. Ultimate, as an unlockable character and an Echo Fighter to Ryu. He shares many similarities to Ryu, though he has multiple gameplay differences, including multiple entirely different moves (e.g. side smash attack, neutral air attack, up air attack, Final Smash etc.), and he moves slightly faster. His Shoryuken and Tatsumaki Senpukyaku can hit multiple times unlike Ryu's variants, and his Hadoken is shaped differently while also having a graphic of his hands displayed within. Additionally, he can perform two unique command-input moves that Ryu cannot perform, though Ken cannot perform the Shakunetsu Hadoken. He shares his debut trailer with Incineroar. In said trailer, Ken, on the Boxing Ring stage, successfully KOs Little Mac, before being knocked out himself by Incineroar. Some of Ken's standard moves have nicknames: standard attack is Inazuma Kick; tapped and held down tilts are Light Ankle Kick and Heavy Ankle Kick, respectively; and back throw is Hell Wheel.
Classic Mode route
Hadoken is Ken's standard special move.
Tatsumaki Senpukyaku is Ken's side special move.
Shoryuken is Ken's up special move.
Focus Attack is Ken's down special move.
Shinryuken (神龍拳) is one of the variants for Ken's Final Smash, originally debuting as a Super Combo in the Street Fighter Alpha series. This version of the Final Smash appears if used when there are no opponents directly in front of Ken. Upon inputting the command, Ken shouts, "Take this! Shinryuken!" and jumps up into the air with a powerful uppercut, causing a large geyser of fire to erupt around him. The Shinryuken is also capable of hitting through soft platforms on the stage. If the Final Smash is activated when Ken is next to an opponent, the Final Smash becomes the Shippu Jinraikyaku instead.
Shippu Jinraikyaku (疾風迅雷脚) is a move from the Street Fighter series debuting as Ken's third Super Art in Street Fighter III: New Generation and appears as one of his two Final Smash attacks. This attack is used when the player uses Ken's Final Smash with an opponent directly in front of him. Ken kicks his opponent on the ground several times, announcing the attack while kicking, before beginning to carry them upward with a rapid helicopter kick. The move ends with one final intense kick to the opponent. Similar to Shin Shoryuken, if the move has enough knockback to KO the opponent, an intense orange background from Street Fighter IV will cover the entire screen, while the final kick causes black ink to surround the opponent while violent action lines focus on the Final Smash's victim. This move will ignore edges entirely, continuing past them even during the grounded section. If Ken misses, he will instead simply perform the initial five hits of the attack. If there are no opponents directly in front of Ken, then the Final Smash becomes the Shinryuken instead.
Profiles and statistics
Super Smash Bros. for Nintendo 3DS / Wii U trophy
Super Smash Bros. Ultimate
Super Smash Blog bio
Names in other languages