New Super Mario Bros.: Difference between revisions

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Revision as of 10:42, November 10, 2008

It has been requested that this article be rewritten and expanded to include more information.

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Infobox New Super Mario Bros. is a side-scrolling platformer game exclusive to the Nintendo DS, starring Mario and Luigi. The game features a solo story mode with Mario, a two-player wireless game Mario vs. Luigi, as well as a mini-game mode for up to four players. The multiplayer games support both single - and multi-card play. The mini-games are mostly the same as those featured in Super Mario 64 DS, with the difference that they do not need to be unlocked here.

Gameplay

Mario swimming in an early version of New Super Mario Bros. (the Star Coins look different).
Mario in the level 1-A, with all three Star Coins collected

Controls

New Super Mario Bros. is very much like Super Mario Bros. in terms of gameplay, but new features have been added. One of two control options can be selected in the Options menu: Jumping with A/B and Running with X/Y, or Jumping with A/Y and Running with B/X. Mario is controlled with the D-Pad, and the Touch Screen is only required to active the stored item, which is used in the same style as in Super Mario World. When Mario enters a pipe to a secret area, the top screen and the touch screen are switched, and gameplay continues on the touch screen as long as Mario is in that area. In that case, the stored item cannot be activated.

Moves and Items

The Wall Jump makes its first appearance in a 2D game since being introduced to 3D Mario games with Super Mario 64. In contrast to the 3D games, Mario has to slide down a wall for a considerable amount of time before being able to jump. This technique lets Mario or Luigi reach new areas by bouncing off the side of any wall or vertical object, and is useful for escaping from a fall down a hole. Mario has the ability to Ground Pound by pressing down when in the air, allowing him to smash blocks downward. There are different power-ups, like the Blue Koopa Shell that lets Mario travel like a kicked Koopa Troopa shell, the Mega Mushroom that makes the player grow about three to five times Mario's size (also seen in Super Mario 64 DS), and the Mini Mushroom which causes Mario to grow about half of Small Mario's size. However, some items remain unchanged, such as the Super Mushroom, and the Fire Flower.

Levels

The game also features a world map, with different and secret paths (like Super Mario World). Alternate paths can be unlocked with Star Coins. There are three in each level, usually adding an extra challenge for the player apart from just reaching the goal. Some are in clear sight while others are hidden in warp pipes, up Beanstalks, and other inconspicuous places. On the world map, signs block paths that require five Star Coins to open. After a player defeats Bowser and Bowser Jr. in Bowser's Castle, a new, mysterious blue Toad House will appear just above World 1. It is a market, and for 20 Star Coins, the player can buy a wallpaper for the bottom screen. The fifth and final background is only available after all of the 40 Star Coin Gates have been opened.

Mario or Luigi only has to go through six of the eight worlds — the game jumps the player from World 3 to World 5 or World 6 to World 8 automatically. Mario or Luigi must defeat the World 2 and/or World 5 bosses in Mini mode to instead reach World 4 and World 7, respectively.

Another secret is Challenge Mode. This means the player cannot scroll the screen to the left or downward. To unlock it, go to the map screen (any world) and press START, L, R, L, R, X, X, Y, Y. It will also show an arrow pointing right on the world maps and levels touch screen. This means that the player cannot turn back in all the courses (including castles), which adds the feeling of the original game even more.

It is also possible to play as Luigi in single player mode by holding down L+R when selecting a file. There is no gameplay difference between the brothers.

Story

Mario and Princess Peach were walking together around Peach's Castle, when a mysterious thundercloud (possibly Lakithunder) appeared, and struck the castle with lightning. Mario went to investigate, and while he was there, Bowser Jr. snuck up behind a bush and kidnapped Peach! Mario followed, and Bowser Jr. dragged her behind him through eight different worlds.

The end of the first world has Bowser as its boss, unusually. Even more surprising, after Mario presses a switch that destroys the floor and Bowser falls into the pit of lava, the king's flesh is burned off and he becomes a Dry Bones-like version of himself (Known as Dry Bowser). Later, at World 8, Mario has to face this undead version of Bowser as the penultimate boss in the game. Bowser Bones falls into a pit, but Bowser Jr. somehow finds his father's bones, and he revives him by tossing his remains into a bubbling cauldron of some magic potion, which results in not only Bowser returning from the dead, but growing roughly three times his size.

At the end, Bowser and his son fight Mario together, but Mario defeats them (again), sending the two into yet another pit. After the ending sequence, Bowser Jr. is shown dragging his unconscious father across the castle floor. When he notices the player watching him, he shouts something and then continues on with his task.

Worlds

World 1 in the game New Super Mario Bros.
A View of World 1.
  • World 1: A peaceful meadow next to Princess Peach's castle.
  • World 2: Sandy, desert plains.
  • World 3: Tropical waters and beaches, similar to a tropical island.
  • World 4: Tropical rain forest with toxic waters.
  • World 5: Icy, slippery slopes and caverns.
  • World 6: Rocky mountains sometimes inhabited by Bullet Bills.
  • World 7: Set on clouds high in the sky.
  • World 8: Barren wasteland, first near and then in a volcano.

Characters

Story Mode

  • Mario - The main playable character.
  • Luigi - Luigi can be unlocked by pressing L + R + A on the file selection screen. Also appears in multiplayer.
  • Peach - The damsel in distress.
  • Toadsworth - An ally who appears in Toad Houses.

Mini-games

  • Yoshi - Yoshi appears in some Mini-Games.
  • Wario - Wario also appears in some Mini-Games.
  • Several Toads - Toads appear in the backround in some Mini-Games.
  • Bob-omb Buddy - Bob-omb Buddy appears in some Mini-Games.

Enemies

Note that some of the images added to the table may not be from New Super Mario Bros. but look like they are. Other images like Cheep-Cheep and Goomba share the same artwork with Mega Cheep-Cheep and Mini Goomba.

Ememies World They First Appeared In How to Defeat Image
Ball and Chain World 7
Balloon Boo World 4
Banzai Bill World 7 The player must jump on him just like Bullet Bill.
Blockhopper World 2
Blooper File:Blooper.PNG
Bob-omb
Boomerang Bro. World 2
Boo World 3 Artwork of a Boo in Mario Party 8. It has subsequently been used for Super Mario 3D Land.[1]
Broozer
Bullet Bill World 2 The player must jump on it to destroy it. File:NSMBBulletbill.jpg
Buzzy Beetle File:BuzzyBeetleNew.jpg
Chain Chomp World 6 The player must Ground-Pound the post it's tied to.
Cheep-Cheep World 1 File:Cheep Cheep.jpg
Cheep-Chomp
Crowber World 8
Deep-Cheep
Dry Bones World 1 File:MP7 DryBones.jpg
Fire Bro.
Fire Chomp
Fire Snake
Goomba World 1 One stomp to destroy. File:Goombaaaahhh.PNG
Hammer Bro. One stomp to destroy. File:NSMB HammerBrother.jpg
Kab-omb World 8 One stomp to destory.
Koopa Troopa World 1 Stomp on their shell to stop them for a little while. The shell can be used to defeat enemies or destroy bricks. WARNING:It can hurt you. File:Koopypoopy.PNG
Lakitu One stomp will defeat it. File:Lakitu.JPG
Mega Cheep-Cheep If it is shot with a Fire Ball, it will be destroyed. File:Cheep Cheep.jpg
Mega Deep-Cheep If it is shot with a Fire Ball, it will be destroyed.
Mega Unagi It is impossible to defeat, but it can be gone through with a Mega Mushroom.
Mini Goomba One stomp to destroy. File:Goombaaaahhh.PNG
Moneybags World 4 Jump on it or hit it with a Fire Ball to get coins, and if he is jumped on or hit enough times, the player will get a 1-Up Mushroom.
Paragoomba One stomp makes him loose his wings, and turns him into a Goomba. Artwork of a Paragoomba in New Super Mario Bros. (later reused in Mario Super Sluggers and New Super Mario Bros. Wii)
Paratroopa World 1 One stomp makes him loose his wings, and turns him into a Koopa Troopa. File:ParaT!.PNG
Piranha Plant World 1 File:Piranha Plant.JPG
Podoboo World 1 It can be destroy a shell or Mega Mushroom.
Pokey World 2
Scuttle Bug
Skeeter
Snailicorn
Snow Spike
Spike Top
Spiny File:Spiny.JPG
Splunkin
Squiggler World 7
Super-Whomp
Super Dry Bones World 1
Super Piranha Plant
Super Thwomp
Sushi World 1
Swooper
Thwomp
Unagi
Venus Fire Trap
Whomp
Wiggler Wiggler

Bosses

Boss World How to Defeat
Bowser World 1, World 8 The player needs to jump on the skull button to send him falling down beneath the bridge into the lava.
Dry Bowser World 8 The player needs to jump on the skull button to sent him falling down beneath the bridge.
Bowser Jr. All the Worlds. The player needs to jump on him three times. In later world he hides in his shell, so the player needs to jump on the Green Shells he throws and throw them back at him three times.
Mummipokey World 2 The player needs to jump on this Pokey three times or ground pound o him three times with Mini Mario to go to World 4.
Cheepskipper World 3 The player needs to jump on him three times when he jumps out of the water, while dodging his Cheep-Cheeps.
Mega Goomba World 4 The player should hit the switch in hole in the middle, and ride up the platforms so the player ground pound Mega Goomba three times.
Petey Piranha World 5 The player should run around what for Petey to try to squish Mario. If the player move out of the way in time, Petey should slip and land on his back. The player shold then jump on Petey three times or with Mini Mario ground pound him three times to get to World 7.
Monty Tank World 6 The player should crouch in the corner, then jump on Monty Tank's head, when stops firing Bullet Bills. Each time he is hit, his tank get higher.
Lakithunder World 7 The player should jump on Lakithunder when he swoops down to attack.

Items

Item How it helps Mario and Luigi
1-Up Mushroom Gives Mario an extra life.
? Block Gives Mario an unknown Item.
Big Star In Mario Vs. Luigi it helps Mario or Luigi win.
Blue Shell Makes Mario into Shell Mario.
Brick Gives Mario an Item.
Coin 100 coins will give Mario an extra life.
Fire Flower Makes Mario into Fire Mario.
Mega Mushroom Makes Mario into Mega Mario.
Mini Mushroom Makes Mario into Mini Mario.
Red Coin All 8 Red Coins gives Mario an Mushroom if he's small or Mini-Mario, a Fire Flower if he is Super Mario, or a 1-Up Mushroom if he's Fire Mario or Shell Mario.
Red Ring Makes 8 Red Coins appear.
Silver Coin Just like normal Coins but appear by hitting a switch.
Star Turns Mario into Invincible Mario.
Super Mushroom Turns Mario into Super Mario.

Mario vs. Luigi

In this two-player mode, Mario and Luigi compete for a number of stars. Those stars will appear at random in the side-scrolling stages. The end of each of those stages is their beginning (basically, the stages are never-ending). When Mario or Luigi are hit by enemies, fall down or hit each other, they lose a star, which can then be again collected by any of the brothers. The first brother to reach the previously set amount of stars wins the game. When a brother has a certain amount of victories, he wins the match. The following stages can be played:

  • Grass Stage - A stage that is much like World 1-1 of the single-player game, a meadow near Peach's Castle. It uses also many elements of World 1-1 form the Classic Super Mario Bros. This stage is a relatively simple stage with only Goombas and not many other enemies to worry about.
  • Underground Stage - an underground stage much like World 1-2 of the single-player game, it has covered with many walls of blocks, and has several holes which may be fallen into.
  • Ice Stage - a slippery stage located in World 5. Bullet Bills are hazards in this stage. There are also Blue Koopa Troopas in this level; jumping on one will reduce it to being a Blue Shell which can be used.
  • Pipe Stage - a pipe world located in World 7, it contains many Warp Pipes and Piranha Plants.
  • Castle Stage - the most hazardous level, located in World 8. It contains Bob-ombs, and moving walls, among other dangers.

Mini-games

Action

Puzzle

Table

Variety

Artwork

Media

Template:Media-multiple


Voice Cast

Trivia

  • The seven original Koopalings were said to appear in this game, however it was later said it was a mistake. The people conducting the interview may have simply confused Bowser Jr. with the Koopalings. Template:Refneeded
  • The "Grass Fields" Battle stage is made up of many parts of 1-1 in the original Super Mario Bros.
  • When Mario loses a life, the Bowser emblem covers the screen, just like in Super Mario 64 and Super Mario Galaxy.
  • The Mini Mushroom in this game has practically the same purpose as in its second appearance in Mario Party 4: the player uses it to enter small pipes.
  • In some levels Mario can ride Dorrie, like in Super Mario 64 DS.


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