World 2 (New Super Mario Bros.)
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World 2 | |||||||
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Game | New Super Mario Bros. | ||||||
Number of levels | 9 | ||||||
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World 2 is the second world in New Super Mario Bros. It is a large Desert-themed world, with enemies such as Pokeys and Lakitus. Bowser Jr. is fought here for the second time in the Tower, and the boss of this world is Mummipokey. This world introduces the idea of Warp Pipes—a means of transportation from one level to another. Unlocking Warp Pipes means that the player can skip some levels, and complete the world without completing all the levels. It has a total of twelve exits. If the player beats Mummipokey while in mini form, they will gain access to World 4 instead of going to World 3.
The following enemies are introduced in World 2:
Levels[edit]
Image | Name | Description |
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World 2-1 | The first level in World 2, it is a desert-based level. This level introduces Spinies and is the only level where Pokeys appear. |
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World 2-2 | The second level of World 2, featuring a pyramid in the background. This level marks the first appearance of Lakitus in the game. |
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World 2-3 | The third level of World 2, the level begins in a desert, with a pipe to the underground. This level introduces the enemy Super Piranha Plant. The level has a red-flag exit, which unlocks the way to World 2-A. |
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World 2-A | This level is the only bonus level of this world. Although this world is in the middle of a desert, this level is largely inhabited by water. The level has a red-flag exit, which unlocks the way to World 2-![]() |
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World 2-![]() |
This area, while not really a level, can be unlocked by using the red-flag exit in World 2-A. The area contains a Warp Cannon in the middle of the desert. If the player enters the Warp Cannon, they are launched to World 5, which can be faintly seen in the background. |
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World 2-![]() |
This pipe, only unlockable by completing World 2-A and using the normal exit, allows the player to gain access to the end of World 2. If the player does so, they can skip all levels in the world between 2-4 and World 2-![]() |
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World 2-4 | The fourth level of World 2, it has a red-flag exit, which unlocks the way to World 2-6, passing a Toad House. |
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World 2-![]() |
The tower of World 2, the level features many rotating platforms. The boss here, like all other towers, is Bowser Jr. |
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World 2-5 | The sixth level of World 2 after the tower, it introduces Boomerang Bros. and is the only level where Blockhoppers and Fire Snakes appear. |
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World 2-6 | The last level before the castle in World 2, this level is sky-based, filled with yellowish and milky-colored clouds. During most of the level, the player is on a levitating platform. |
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World 2-![]() |
The last level of World 2, it marks the first appearance of a Spiked Ball in the game. The boss here is Mummipokey. If the player defeats the boss while in their mini form, they will be rewarded with the access to World 4 instead of World 3. |
Profiles[edit]
- Website description:
- English:
World 2 takes Mario to an arid desert landscape crawling with prickly enemies. Like all of the worlds in New Super Mario Bros., World 2 contains secret routes to discover, including an alternate exit to World 4.
- English: