Rage (status effect): Difference between revisions

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[[File:PMCS Rage.png|frame]]
[[File:PMCS Rage.png|frame]]
{{quote2|Mario's red with rage!|Battle text|[[Paper Mario: Color Splash]]}}
{{quote2|Mario's red with anger!|Battle text|[[Paper Mario: Color Splash]]}}
'''Rage''' is a status effect in ''[[Paper Mario: Color Splash]]'', inflicted only by red paint in the battle with [[Roy Koopa|Roy]]. Similar to the [[Heavy G]] status in ''[[Mario & Luigi: Superstar Saga]]'' and [[Mario & Luigi: Superstar Saga + Bowser's Minions|its remake]], while Mario is in this state, his action command speeds up, lessening the input window for attacks. Like all other status effects exclusive to said battle, the effect is temporary and only lasts one turn.
'''Rage''' is a status effect in ''[[Paper Mario: Color Splash]]'', inflicted only by red paint in the battle with [[Roy Koopa|Roy]]. Similar to the [[Heavy G]] status in ''[[Mario & Luigi: Superstar Saga]]'' and [[Mario & Luigi: Superstar Saga + Bowser's Minions|its remake]], while Mario is in this state, his action command speeds up, lessening the input window for attacks. Like all other status effects exclusive to said battle, the effect is temporary and only lasts one turn.


{{PMCS}}
{{PMCS}}
[[Category:Paper Mario: Color Splash Status Effects]]
[[Category:Paper Mario: Color Splash Status Effects]]

Revision as of 19:28, December 11, 2018

PMCS Rage.png

Template:Quote2 Rage is a status effect in Paper Mario: Color Splash, inflicted only by red paint in the battle with Roy. Similar to the Heavy G status in Mario & Luigi: Superstar Saga and its remake, while Mario is in this state, his action command speeds up, lessening the input window for attacks. Like all other status effects exclusive to said battle, the effect is temporary and only lasts one turn.