Shy Guy Swarm

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Not to be confused with Shy Guy Squad.
Shy Guy Swarm
Bowser Jr. using the Shy Guy Swarm Captain Command in the Bowser Jr.'s Journey mode of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
BP/SP/CP needed 6
Appears in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018)
Shy Guy Fleet, roll out!”
Bowser Jr., Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Shy Guy Swarm is a Captain Command used by Bowser Jr. in the Bowser Jr.'s Journey mode of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. It costs 6 CP to use. It can only be used if Bowser Jr. is set to a Flying-type unit. Once activated, Bowser Jr. uses a remote to call in a Shy Guy army, then fly away. Three targets appear and circle the ground, stopping when A Button is pressed. Bowser Jr. then returns with Shy Guy Airtubs, which swoop down and fire cannonballs on the battlefield, damaging all allies and enemies within the radius of the targets.

In the final battle with the combined Best Fitness Friends, the Captain Command Fitness Vortex causes Bowser Jr. to lose the remote he uses at the start of the Shy Guy Swarm, Snack Time, and Volleybomb commands, making them unusable for the rest of the battle.