Sinking Feeling (WarioWare: Touched!): Difference between revisions
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{{italic title| | {{italic title|id=yes}} | ||
{{minigame | {{minigame infobox | ||
|image=[[File:Sinking_Feeling1.png|200px]]<br>''WarioWare: Touched!''<br>[[File:WWG Sinking Feeling.png|250px]]<br>''WarioWare Gold'' | |image=[[File:Sinking_Feeling1.png|200px]]<br>''WarioWare: Touched!''<br>[[File:WWG Sinking Feeling.png|250px]]<br>''WarioWare Gold'' | ||
| | |appears_in = ''[[WarioWare: Touched!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[List of WarioWare: Touched! microgames#Cute Cuts|Cute Cuts]] (''Touched!'')<br>[[Orbulon]] (''Gold'') | |type=[[List of WarioWare: Touched! microgames#Cute Cuts|Cute Cuts]] (''Touched!'')<br>[[Orbulon]] (''Gold'') | ||
|intro=''Raise!'' | |intro=''Raise!'' | ||
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The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds). | The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds). | ||
*'''1st level difficulty:''' There is | *'''1st level difficulty:''' There is 1 platform to raise. | ||
*'''2nd level difficulty:''' There are | *'''2nd level difficulty:''' There are 2 platforms to raise. | ||
*'''3rd level difficulty:''' There are | *'''3rd level difficulty:''' In Touched There are 3 platforms to raise. But in Gold, there are 2 platforms, And there are 2 paths at the end where the car is going(1 top path and 1 bottom path.) and 1 of the paths are blocked off by a stone head wall creature which the player will lose the microgame if they direct the vehicle to the blocked off path so the player has to direct the oncoming automobile to the path which the stone head wall creature is not blocking by raising the second platform to the clear path to win the microgame. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=きけんロード | |Jap=きけんロード | ||
|JapR=Kiken | |JapR=Kiken rōdo | ||
|JapM=Danger road | |JapM=Danger road | ||
|Spa=Ascensión | |Fre=Route en travaux | ||
|SpaM=Lift | |FreM=Road under construction | ||
|Spa=Carretera en obras (Touched!) <br> Ascensión (Gold) | |||
|SpaM=Road under construction (Touched!) <br> Lift (Gold) | |||
|Chi=马路历险 | |Chi=马路历险 | ||
|ChiR=Mǎlù lìxiǎn | |ChiR=Mǎlù lìxiǎn | ||
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|KorR=Heomnanhan gil | |KorR=Heomnanhan gil | ||
|KorM=Dangerous Road | |KorM=Dangerous Road | ||
|Ita=Fosse stradali | |||
|ItaM=Road ditches | |||
}} | }} | ||
{{Mona's | |||
{{Orbulon's | {{Mona's microgames}} | ||
{{WarioWare: Touched! | {{Orbulon's microgames}} | ||
{{WWG | {{WarioWare: Touched! microgames}} | ||
[[Category:WarioWare: Touched! | {{WWG microgames}} | ||
[[Category:WarioWare Gold | [[Category:WarioWare: Touched! microgames]] | ||
[[Category:WarioWare Gold microgames]] | |||
[[it:Fosse stradali]] |
Latest revision as of 09:45, April 30, 2024
Sinking Feeling | |
---|---|
WarioWare: Touched! WarioWare Gold | |
Appears in | WarioWare: Touched! WarioWare Gold |
Type | Cute Cuts (Touched!) Orbulon (Gold) |
Command(s) | Raise! |
Info | "Hold the sagging road up to get the car across the sinkhole!" (Touched!) "May the road ever rise to meet your vehicle! Should it fall short, you will need to visit a mechanic." (Gold) |
Controls | - Raise road |
Points to clear | 15 |
Sinking Feeling is a microgame found in the Cute Cuts stage in WarioWare: Touched! and returns as one of Orbulon's microgames in WarioWare Gold. The name comes from the idiom "sinking feeling," which means everything is not going well.
Gameplay[edit]
The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds).
- 1st level difficulty: There is 1 platform to raise.
- 2nd level difficulty: There are 2 platforms to raise.
- 3rd level difficulty: In Touched There are 3 platforms to raise. But in Gold, there are 2 platforms, And there are 2 paths at the end where the car is going(1 top path and 1 bottom path.) and 1 of the paths are blocked off by a stone head wall creature which the player will lose the microgame if they direct the vehicle to the blocked off path so the player has to direct the oncoming automobile to the path which the stone head wall creature is not blocking by raising the second platform to the clear path to win the microgame.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | きけんロード Kiken rōdo |
Danger road |
Chinese | 马路历险 Mǎlù lìxiǎn |
Road adventure |
French | Route en travaux |
Road under construction |
Italian | Fosse stradali |
Road ditches |
Korean | 험난한 길 Heomnanhan gil |
Dangerous Road |
Spanish | Carretera en obras (Touched!) Ascensión (Gold) |
Road under construction (Touched!) Lift (Gold) |