Sinking Feeling (WarioWare: Touched!): Difference between revisions

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{{italic title|Sinking Feeling (''WarioWare: Touched!'')}}
{{italic title|id=yes}}
{{minigame-infobox
{{minigame infobox
|title=Sinking Feeling
|image=[[File:Sinking_Feeling1.png|200px]]<br>''WarioWare: Touched!''<br>[[File:WWG Sinking Feeling.png|250px]]<br>''WarioWare Gold''
|image=[[File:Sinking_Feeling1.png|200px]]<br>''WarioWare: Touched!''<br>[[File:WWG Sinking Feeling.png|250px]]<br>''WarioWare Gold''
|appeared_in = ''[[WarioWare: Touched!]]''<br>''[[WarioWare Gold]]''
|appears_in = ''[[WarioWare: Touched!]]''<br>''[[WarioWare Gold]]''
|type=[[List of WarioWare: Touched! microgames#Cute Cuts|Cute Cuts]] (''Touched!'')<br>[[Orbulon]] (''Gold'')
|type=[[List of WarioWare: Touched! microgames#Cute Cuts|Cute Cuts]] (''Touched!'')<br>[[Orbulon]] (''Gold'')
|intro=''Raise!''
|intro=''Raise!''
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The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds).
The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds).


*'''1st level difficulty:''' There is one platform to raise.
*'''1st level difficulty:''' There is 1 platform to raise.
*'''2nd level difficulty:''' There are two platforms to raise.
*'''2nd level difficulty:''' There are 2 platforms to raise.
*'''3rd level difficulty:''' There are three platforms to raise. In ''WarioWare Gold'', there are two platforms, but the player must make the car go to the correct path.
*'''3rd level difficulty:''' In Touched There are 3 platforms to raise. But in Gold, there are 2 platforms, And there are 2 paths at the end where the car is going(1 top path and 1 bottom path.) and 1 of the paths are blocked off by a stone head wall creature which the player will lose the microgame if they direct the vehicle to the blocked off path so the player has to direct the oncoming automobile to the path which the stone head wall creature is not blocking by raising the second platform to the clear path to win the microgame.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=きけんロード
|Jap=きけんロード
|JapR=Kiken roodo
|JapR=Kiken rōdo
|JapM=Danger road
|JapM=Danger road
|Spa=Ascensión
|Fre=Route en travaux
|SpaM=Lift
|FreM=Road under construction
|Spa=Carretera en obras (Touched!) <br> Ascensión (Gold)
|SpaM=Road under construction (Touched!) <br> Lift (Gold)
|Chi=马路历险
|Chi=马路历险
|ChiR=Mǎlù lìxiǎn
|ChiR=Mǎlù lìxiǎn
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|KorR=Heomnanhan gil
|KorR=Heomnanhan gil
|KorM=Dangerous Road
|KorM=Dangerous Road
|Ita=Fosse stradali
|ItaM=Road ditches
}}
}}
{{Mona's Microgames}}
 
{{Orbulon's Microgames}}
{{Mona's microgames}}
{{WarioWare: Touched! Microgames‎}}
{{Orbulon's microgames}}
{{WWG Microgames}}
{{WarioWare: Touched! microgames}}
[[Category:WarioWare: Touched! Microgames]]
{{WWG microgames}}
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare: Touched! microgames]]
[[Category:WarioWare Gold microgames]]
[[it:Fosse stradali]]

Latest revision as of 09:45, April 30, 2024

Sinking Feeling
Sinking Feeling1.png
WarioWare: Touched!
Sinking Feeling
WarioWare Gold
Appears in WarioWare: Touched!
WarioWare Gold
Type Cute Cuts (Touched!)
Orbulon (Gold)
Command(s) Raise!
Info "Hold the sagging road up to get the car across the sinkhole!" (Touched!)
"May the road ever rise to meet your vehicle! Should it fall short, you will need to visit a mechanic." (Gold)
Controls Stylus - Raise road
Points to clear 15

Sinking Feeling is a microgame found in the Cute Cuts stage in WarioWare: Touched! and returns as one of Orbulon's microgames in WarioWare Gold. The name comes from the idiom "sinking feeling," which means everything is not going well.

Gameplay[edit]

The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds).

  • 1st level difficulty: There is 1 platform to raise.
  • 2nd level difficulty: There are 2 platforms to raise.
  • 3rd level difficulty: In Touched There are 3 platforms to raise. But in Gold, there are 2 platforms, And there are 2 paths at the end where the car is going(1 top path and 1 bottom path.) and 1 of the paths are blocked off by a stone head wall creature which the player will lose the microgame if they direct the vehicle to the blocked off path so the player has to direct the oncoming automobile to the path which the stone head wall creature is not blocking by raising the second platform to the clear path to win the microgame.

Names in other languages[edit]

Language Name Meaning
Japanese きけんロード
Kiken rōdo
Danger road

Chinese 马路历险
Mǎlù lìxiǎn
Road adventure

French Route en travaux
Road under construction
Italian Fosse stradali
Road ditches
Korean 험난한 길
Heomnanhan gil
Dangerous Road

Spanish Carretera en obras (Touched!)
Ascensión (Gold)
Road under construction (Touched!)
Lift (Gold)