Lost World (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{world infobox
{{world infobox
|image=[[File:Lost World DKC2 Animated Unopened.gif|256px]]
|image=[[File:Lost World DKC2 Animated Unopened.gif|200px]]<br>The Lost World in ''Donkey Kong Country 2: Diddy's Kong Quest''<br>[[File:LostWorldGBA.png|200px]]<br>The Lost World in the [[Game Boy Advance]] version
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]''
|levels=6
|levels=5
|before=[[K. Rool's Keep|<<]]
|before=[[The Flying Krock|<<]]
}}
}}
{{quote2|There are rumors of a lost world located deep beneath [[Crocodile Isle]]. It has been said that this is the source of the [[Kremling]]s, and that there is valuable treasure to be found there, including the elusive true ending of the game. Only the most clever explorers will find this place.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 22}}  
{{quote2|There are rumors of a lost world located deep beneath [[Crocodile Isle]]. It has been said that this is the source of the [[Kremling]]s, and that there is valuable treasure to be found there, including the elusive true ending of the game. Only the most clever explorers will find this place.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 22}}  
The '''Lost World''' is a secret area and world of [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, the area is guarded by [[Klubba]] at his tollbooth, [[Klubba's Kiosk]], as he was ordered by [[King K. Rool|Kaptain K. Rool]] to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from [[Krocodile Kore]], a temple shaped like a [[Kremling]] head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one [[Bonus room|Bonus Level]] with a [[DK Coin|Video Game Hero Coin]] as the prize. In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] of ''Donkey Kong Country 2'', like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments.


The '''Lost World''' is a secret area and world of [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, the area is guarded by [[Klubba]] at his tollbooth, [[Klubba's Kiosk]], as he was ordered by [[King K. Rool|Kaptain K. Rool]] to do so.
The Lost World is accessed differently between the two games. In ''Donkey Kong Country 2: Diddy's Kong Quest'', [[Diddy Kong]] and [[Dixie Kong]] can pay 15 [[Kremkoin]]s to Klubba to access a level of the Lost World in each world, starting from [[Crocodile Cauldron]] and ending with [[K. Rool's Keep]]. Since the Lost World has five levels, the Kongs must pay 75 Kremkoins in total to access the entire Lost World. In ''Donkey Kong Land 2'', the entire Lost World is instead by paying 47 Kremkoins altogether at the only Klubba's Kiosk in the world map.


The Lost World is the power source of Crocodile Isle. The energy is generated from [[Krocodile Kore]], a temple shaped like a [[Kremling]] head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. In the [[Game Boy Advance]] version, like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments.  
In the ending of both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater.


==History==
==Levels==
In ''Donkey Kong Country 2: Diddy's Kong Quest'', there is a Klubba's Kiosk in most worlds, starting with [[Crocodile Cauldron]] and ending with [[K. Rool's Keep]]. In each world, [[Diddy Kong]] and [[Dixie Kong]] can pay 15 [[Kremkoin]]s to Klubba to access a level of the Lost World. There are five levels in the Lost World, and the Kongs must pay 75 Kremkoins in total to access the entire Lost World.
===''Donkey Kong Country 2: Diddy's Kong Quest''===
<gallery widths=256>
Jungle Jinx DKC2 screenshot.png|'''[[Jungle Jinx (Donkey Kong Country 2: Diddy's Kong Quest)|Jungle Jinx]]'''<br>The first level, Jungle Jinx takes place in a jungle where the Kongs have to jump on top of giant, rolling [[Tire (object)|tires]] to traverse spikes and reach higher areas.
Black Ice Battle DKC2.png|'''[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Black Ice Battle]]'''<br>The second level, Black Ice Battle takes place in an ice cavern with [[Zinger]]s and gray Klobbers.
Klobber Karnage DKC2.png|'''[[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]]'''<br>The third level, Klobber Karnage is a jungle level featuring various types of Klobbers throughout.
Fiery Furnace.png|'''[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|Fiery Furnace]]'''<br>The fourth level, Fiery Furnace takes place in a volcanic area, with wide [[lava]] pits that can only be crossed using [[Steerable Barrel]]s.
Animal Antics DKC2.png|'''[[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]]'''<br>The fifth level, Animal Antics has five different sections, each having an [[Animal Barrel]] at the start that transforms the Kongs into a different [[Animal Friends|Animal Friend]].
Krocodile Kore DKC2.png|'''Boss level: [[Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)|Krocodile Kore]]'''<br>The boss level, Krocodile Kore involves a second duel with Kaptain K. Rool inside the large temple at the center of the Lost World.
</gallery>


In ''Donkey Kong Land 2'', there is only one Klubba's Kiosk, which appears on the Crocodile Isle map, left of [[Gloomy Gulch]]. Unlike the previous game, the [[Kong]]s cannot pay Klubba per each individual level, and must make a one-time payment of 47 Kremkoins to access the entire Lost World. The overworld has a similar appearance but still features some differences including: a larger lake, the Krocodile Kore's mouth always being open, and a geyser of energy no longer emitting from Krocodile Kore.
===''Donkey Kong Land 2''===
 
<gallery>
In the ending for both games, K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater.
Jungle Jinx DKL2.png|'''[[Jungle Jinx (Donkey Kong Land 2)|Jungle Jinx]]'''
 
Black Ice Battle DKL2.png|'''[[Black Ice Battle (Donkey Kong Land 2)|Black Ice Battle]]'''
==Levels==
Fiery Furnace DKL2.png|'''[[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]'''
In both games, after the Kongs complete all five levels, the mouth of Krocodile Kore opens, allowing them to enter inside. Additionally, there is only one [[Bonus Barrel]] in each level in the Lost World. The [[Bonus room|Bonus Level]]s now contain [[DK Coin]]s as rewards.
Klobber Karnage DKL2.png|'''[[Klobber Karnage (Donkey Kong Land 2)|Klobber Karnage]]'''
*[[Jungle Jinx]] (jungle)
Animal Antics DKL2.png|'''[[Animal Antics (Donkey Kong Land 2)|Animal Antics]]'''
*[[Black Ice Battle]] (ice cavern)
Krocodile Kore DKL2.png|'''Boss level: [[Krocodile Kore (Donkey Kong Land 2)|Krocodile Kore]]'''
*[[Klobber Karnage]] (jungle)
</gallery>
*[[Fiery Furnace]] (volcano)
*[[Animal Antics]] (jungle, ice cavern, bramble)
*Boss level: [[Krocodile Kore]] (lair)


==Appearances in other media==
==Appearances in other media==
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==Gallery==
==Gallery==
<gallery>
<gallery>
DKC2 AU NMS LW.jpg|Artwork of the Lost World
LostWorldDKL2.png|The Lost World in ''[[Donkey Kong Land 2]]''
LostWorldDKL2.png|The Lost World in ''[[Donkey Kong Land 2]]''
LostWorldGBA.png|The Lost World in the [[Game Boy Advance]] version
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ロストワールド
|Jap=「ロストワールド」
|JapR=Rosuto wārudo
|JapR="Rosuto Wārudo"
|JapM=Lost World
|JapM=“Lost World”
|Jap2={{hover|失|うしな}}われた{{hover|世界|せかい}}<ref>''Super Donkey Kong'' instruction booklet, page 28.</ref>
|Jap2R=Ushinawareta Sekai
|Jap2M=Lost World
|Spa=Mundo Perdido
|Spa=Mundo Perdido
|SpaM=Lost World
|SpaM=Lost World
|Fra=Monde Perdu
|Fre=Monde Perdu
|FraM=Lost World
|FreM=Lost World
|Ger=Verlorene Welt
|Ger=Verlorene Welt
|GerM=Lost World
|GerM=Lost World
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==Trivia==
==Trivia==
*The name may be a reference to the {{wp|The Lost World (Conan Doyle novel)|Sir Arthur Conan Doyle novel}} of the same name, its {{wp|The Lost World (1925 film)|1925 film adaptation}}, or the {{wp|The Lost World (Crichton novel)|Michael Crichton novel}}, released a few months prior to ''Donkey Kong Country 2''. However, the idea of an underground jungle seems to be borrowed from ''{{wp|Journey to the Center of the Earth}}'' by Jules Verne.
*The name could be a reference to the {{wp|The Lost World (Conan Doyle novel)|Sir Arthur Conan Doyle novel}} of the same name, its {{wp|The Lost World (1925 film)|1925 film adaptation}}, or the {{wp|The Lost World (Crichton novel)|Michael Crichton novel}}, released a few months prior to ''Donkey Kong Country 2: Diddy's Kong Quest''. However, the idea of an underground jungle seems to be borrowed from ''{{wp|Journey to the Center of the Earth}}'' by Jules Verne.
 
==References==
<references/>


{{DKC2}}
{{DKC2}}

Latest revision as of 17:41, January 20, 2024

Lost World
The Lost World
The Lost World in Donkey Kong Country 2: Diddy's Kong Quest
The Lost World in Donkey Kong Country 2
The Lost World in the Game Boy Advance version
Game Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Level(s) 5
<< List of worlds >>
“There are rumors of a lost world located deep beneath Crocodile Isle. It has been said that this is the source of the Kremlings, and that there is valuable treasure to be found there, including the elusive true ending of the game. Only the most clever explorers will find this place.”
Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 22

The Lost World is a secret area and world of Crocodile Isle in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. In both games, the area is guarded by Klubba at his tollbooth, Klubba's Kiosk, as he was ordered by Kaptain K. Rool to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from Krocodile Kore, a temple shaped like a Kremling head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one Bonus Level with a Video Game Hero Coin as the prize. In the Game Boy Advance version of Donkey Kong Country 2, like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments.

The Lost World is accessed differently between the two games. In Donkey Kong Country 2: Diddy's Kong Quest, Diddy Kong and Dixie Kong can pay 15 Kremkoins to Klubba to access a level of the Lost World in each world, starting from Crocodile Cauldron and ending with K. Rool's Keep. Since the Lost World has five levels, the Kongs must pay 75 Kremkoins in total to access the entire Lost World. In Donkey Kong Land 2, the entire Lost World is instead by paying 47 Kremkoins altogether at the only Klubba's Kiosk in the world map.

In the ending of both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater.

Levels[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Donkey Kong Land 2[edit]

Appearances in other media[edit]

The German Donkey Kong comic Bumm-Badabumm im Urwald featured a place called the "Lost Land". Despite being located on Donkey Kong Island, the Lost Land was seemingly the Bumm-Badabumm im Urwald version of the Lost World, as it is filled with ancient Kremling ruins and it is where the Kongs have their battle against Kaptain K. Rool.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 「ロストワールド」
"Rosuto Wārudo"
われた世界[1]
Ushinawareta Sekai
“Lost World”

Lost World

French Monde Perdu
Lost World
German Verlorene Welt
Lost World
Italian Mondo Perduto
Lost World
Spanish Mundo Perdido
Lost World

Trivia[edit]

References[edit]

  1. ^ Super Donkey Kong instruction booklet, page 28.