Kannon's Klaim (Donkey Kong Country 2: Diddy's Kong Quest)

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Level
Kannon's Klaim
Kannon's Klaim DKC2 screenshot.png
World-Level 2 - 2
World Crocodile Cauldron
Game Donkey Kong Country 2: Diddy's Kong Quest
Music Kannon's Klaim
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Kannon's Klaim is the seventh level of Donkey Kong Country 2: Diddy's Kong Quest and the second level of Crocodile Cauldron.

Summary[edit]

Kannon's Klaim is the first level set in a mine shaft. Like the rigging levels from Gangplank Galleon, the level involves Diddy Kong and Dixie Kong traveling a vertical path to reach the top of the level. To progress through the level, the Kongs must jump from wooden platforms and blast from Auto Fire Barrels and some Arrow Barrels. Kannons make their first level appearance as the main and titular enemy: their attack is to either blast cannonballs or barrels at the Kongs. Mini-Neckies also make their first in-game level appearance in Kannon's Klaim. There are some recurring enemies who appeared in earlier levels: Neeks, Krunchas, Flitters, Klomps, and Zingers.

In the Game Boy Advance version's Sound Test, the background music for mine shaft levels has the same name as the level itself, Kannon's Klaim.

Layout[edit]

Dixie Kong grabs some bananas in the air

The Kongs begin the platform on a wooden platform with two Neeks walking along it. There is an Auto Fire Barrel above here that can blast the heroes up to a DK Barrel and then back down onto the platform. If the heroes head to the end of the platform, they can find some bananas hidden above an abyss that form that shape of an arrow pointing east where a Bonus Barrel is located. An Auto Fire Barrel is also near here that can blast them onto a higher platform with a barrel-shooting Kannon on it. A Banana Bunch is to the left of the platform in the air, while a hook is above the platform for the heroes to grab onto. They can find an Auto Fire Barrel above the Kannon, and it can be used to blast them to another barrel, which can then send them onto a solid platform with two Neeks and a Kruncha on it. To the right of these foes, they can find a pair of explosive TNT Barrels. After the primates pass the Kruncha, they can find a few Auto Fire Barrels ahead of them that they must use to blast over a wide abyss. The letter K and some bananas are above the barrels, which are followed by a small platform with two Klomps on it.

An Auto Fire Barrel is above them that can shoot the Kongs onto a platform with a Kannon on it. They can use the barrels shot by this foe to reach a nearby DK Barrel placed high in the air. Several Auto Fire Barrels are to the right of the Kannon, and the heroes must use them to rise through the level. As they shoot upwards with the barrels, they reach a Flitter that is surrounded by a Zinger. They can use the Flitter to bounce to a hidden set of barrels that can shoot them in a circle to many bananas and a Banana Coin. If the primates shift to the left when the blast out of the Auto Fire Barrel to the left the previously-mentioned Flitter, they can land in another barrel on the main path of the level. They can use this barrel and the barrels ahead of it to reach a platform higher in the level. As they approach this platform, they come up to a Flitter that they must bounce on to cross a gap between two of the barrels. Once the platform is reached, the heroes can find a TNT Barrel and another platform that supports a barrel-shooting Kannon. The letter O is high above this platform, which is followed by two more platforms. The first of the platforms holds a Klomp, while the next one carries a Kannon that shoots kannonballs at the Kongs. If the heroes shoot upwards with the Auto Fire Barrel above this foe, they can reach a platform with a DK Barrel on it and a Star Barrel over it.

Dixie Kong shoots out of an Auto Fire Barrel

A Zinger is to the left of here, and it guards an Auto Fire Barrel that can shoot the heroes towards more Auto Fire Barrels. As they travel to the west above an abyss with these Auto Fire Barrels, they must also watch out for a few Zingers. Soon, the primates reach a barrel that can blast them higher up to a platform that holds a TNT Barrel. As they head across this platform, a Mini-Necky dives at them. After they pass the enemy, they reach a Zinger that guards two Auto Fire Barrels. The first of the barrels is aimed to the north towards a higher platform, while the second, which floats under a Banana Coin, is positioned towards the first barrel. They can use the first barrel to blast onto the higher platform, where they can find two Mini-Neckies, a DK Barrel, and, to the left of the platform, a Bonus Barrel. A platform is to the right of here that sits under an Auto Fire Barrel, which can blast the heroes past a Zinger and to some more Auto Fire Barrels. These barrels shoot them in a curvy path into many bananas and then into one last barrel that can shoot them a small distance into the air.

A platform and a Zinger is to the left of this barrel, and the platform holds a TNT Barrel. Another platform is ahead of here that supports a Kannon that shoots kannonballs to attack. The duo can find an Auto Fire Barrel behind it that can blast them upwards to more barrels. As they climb upwards through the shaft with these barrels, they must watch for a few Zingers that hover over the barrels. Soon, the primates are blasted onto a solid platform with a Mini-Necky near it. A platform is placed to the right of this foe that holds a Diddy Barrel with the letter N above it. The Diddy Barrel can blast Diddy Kong, but not Dixie Kong, to a few Auto Fire Barrels that can fire them in a circle to many bananas and a Banana Coin in a hidden area. To the left of the aforementioned Diddy Barrel, the heroes can find a trio of Auto Fire Barrels lined up under a Zinger that hovers over them. If they manage to dodge this enemy and reach the last of the three barrels, they are blasted upwards onto a platform with another Auto Fire Barrel above it. A gap is to the right of here, and on the other side of it, the heroes can find a hidden platform with a barrel-shooting Kannon and a Bonus Barrel on it. If the primates enter the nearby Auto Fire Barrel, they are shot up to a platform with a treasure chest that contains the letter G on it. As they head across the platform, Mini-Neckies attack them. There are two more platforms ahead of here, and once the heroes reach the second of the platforms, they can find an End of Level Target with a Golden Feather (found exclusively in the Game Boy Advance version of the game) above it. If they hit the target, they complete the level successfully. Additionally, they can bounce off of a nearby Mini-Necky and then hit the target to win a prize from it. The prizes include either a Banana Bunch, a Banana Bunch Coin, or a Red Balloon.

Enemies[edit]

Enemy Count
Flitter DKC2.png
Flitter
Main level: 2
Bonus Level: 6
Total: 8
Kannon DKC2 enemy.png
Kannon
6
Klomp DKC2.png
Klomp
3
Kruncha DKC2 blue.png
Kruncha (blue)
1
Mini Necky DKC2.png
Mini-Necky
9
Neek DKC2.png
Neek
4
Zinger DKC2 yellow.png
Zinger (yellow)
10

Items and objects[edit]

Sprite Name Count
Banana Coin.png Banana Bunch Coin 3
DK Barrel.png DK Barrel 5
Treasure Chest DKC2.png Treasure Chest 5

Collectibles[edit]

Item Location
DK Coin sprite.png
DK Coin
At the very start of the first Bonus Level, Dixie must continue right and use her Helicopter Spin to cross a wide gap and land on a platform with the DK Coin. A Dixie Barrel is hovering above the DK Coin, and it blasts Dixie upward and back onto the main path.

Kannon's Klaim is the only level outside of the Lost World with its DK Coin hidden within a Bonus Level, though reward is still a Kremkoin.

Golden Feather DKC2 GBA.png
Golden Feather (GBA version)
At the very end of the level, the Golden Feather is hovering over the End of Level Target. They can reach it by either jumping onto a Mini-Necky or by performing a Team-up throw.
Photograph DKC2GBA sprite.png
Photograph (GBA version)
After the letter N, the Kongs must blast from three Arrow Barrels, the third of which blasts them onto a small platform on the left. A nearby Kannon is blasting barrels from the right side, and the Kongs must bounce on the barrels to reach the Kannon, who has a photograph over its head. By defeating the Kannon, Diddy and Dixie obtain a photograph of a Kannon in the third page of the scrapbook.

K-O-N-G Letters[edit]

Diddy Kong jumps to the letter O
Letter Location
Letter K.png After the first Kruncha in the level, Diddy and Dixie must blast from two Arrow Barrels. From the second Arrow Barrel to the left, the Kongs must blast to the right to reach the letter K.
Letter O.png After the first Flitter, the Kongs must blast from two Auto Fire Barrels to land on a wooden platform with a TNT Barrel. To the right, the Kongs must jump on a slightly higher platform, which has a Kannon firing barrels. The letter O is hovering to the top-left of the platform, and can only be reached if the Kongs use a Team-up throw or bounce from a barrel.
Letter N.png Some time after the Star Barrel, the Kongs must blast from a group of three Arrow Barrels while avoiding the Zinger hovering between the second and third Arrow Barrels. After this, Diddy and Dixie are blasted up to a platform where a Mini-Necky swoops at them. The letter N is hovering above a Diddy Barrel, which only Diddy can enter. The Kongs are blasted between a few more Auto Fire Barrels, which some bananas and a single Banana Bunch Coin appear between. After this, the Kongs are blasted back to the main path.
Letter G.png After the letter N, the Kongs must blast from three more Arrow Barrels to land on a wooden platform. Another Arrow Barrel is above the wooden platform, and it blasts the Kongs onto a higher wooden platform which with a Treasure Chest. It contains the letter G, and the Kongs can break it open by hitting it into a nearby Mini-Necky.

Secrets[edit]

Bonus Levels[edit]

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Image Type and description
Find the Token!
At the very start, the Kongs encounter two Neeks. Instead of jumping into the Arrow Barrel above, Dixie must use her Helicopter Spin to cross a gap to the right, following the direction of bananas arranged in the shape of a right arrow. This leads to a Bonus Barrel at the bottom-right.

In the Bonus Level, the Kongs have 30 seconds to obtain the Kremkoin. A DK Barrel is at the start of the Bonus Level, as both Diddy Kong and Dixie Kong are needed to blast from the respective Diddy & Dixie Barrels. From the first pair of these barrels, either Kong must enter their barrel to blast up onto a few small platforms. Once they reach a long horizontal platform, either Diddy or Dixie must enter the Diddy Barrel or Dixie Barrel respectively. This blast them up to four more small platforms, and a Dixie Barrel is hovering above the fourth one. The Dixie Barrel blasts the Kongs onto a small platform, which a Diddy Barrel is hovering to the right of. The Diddy Barrel blasts the Kongs onto another small platform, which a Dixie Barrel is hovering to the left of. The Dixie Barrel blasts the Kongs up to a long platform, where they can collect the Kremkoin to their right.

Kannon's Klaim GBA Bonus Level 2.png Find the Token!
Shortly after the Star Barrel is a platform with a TNT Barrel and a Mini-Necky, who swoops at the Kongs. They must jump to the right into an Arrow Barrel, which blasts them up to another platform. From the left edge of the platform the Kongs must use a Team-up throw to enter into a Bonus Barrel. Alternatively, the Kongs can enter the Bonus Barrel by continuing in the level until they land on a small platform with the TNT Barrel. From there, they must jump down to the left to land into the Bonus Level.

In the second Bonus Level, Diddy and Dixie have 25 seconds to collect the Kremkoin at the top. To do so, the Kongs must blast from ten Arrow Barrels. The last Arrow Barrel points northeast to the Kremkoin, which is hovering over a small platform, where the Kongs exit the Bonus Level.

Find the Token!
After the letter N, the Kongs must blast from three Arrow Barrels to be sent up onto a higher platform. To the right, a Kannon is on another platform, firing barrels at Diddy and Dixie. The Kongs must bounce from the barrels to reach the Kannon. The Bonus Barrel is sitting on the platform, to the right of the Kannon. In the Bonus Level, the Kongs have 10 seconds to collect the Kremkoin. They must bounce from six Flitters to get across a large gap and reach the Kremkoin, which is hovering over a platform to the top-right.

Warp Barrel[edit]

Image Location
Kannon's Klaim GBA Warp Barrel.png
Warp Barrel
When the Kongs encounter the first Kruncha, they must roll jump into a gap to their left and jump to the right to land into an invisible Warp Barrel beneath the wooden platform. The Kongs must go through the warp room, which has a group of bananas shaping an exclamation mark. By exiting from the right, Diddy and Dixie are sent back into the main level, onto a Mini-Necky right before the End of Level Target.

Gallery[edit]

Game Boy Advance[edit]

Names in other languages[edit]

Language Name Meaning
Japanese タルタルこうざん
Tarutaru kōzan
Barrel Barrel Mine
Spanish Terreno de Kannon Kannon's Land
French Complainte de Kannon Kannon's Complaint