User:Arend/Spike Bar

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Spike Bar
Super Mario Run Spike Bar
A Spike Bar in Super Mario Run
First appearance Wario Land: Shake It! (2008)
Latest appearance Super Mario Run, version 3.0.4 (2017)

Spike Bars are spiky obstacles encountered chiefly in Super Mario games. They are similar to Fire Bars, but with small spiked balls in place of fireballs. They usually can be destroyed with certain power-up forms, whereas Fire Bars are completely indestructible. If characters come in contact with a Spike Bar, they take damage.


Wario Land: Shake It!

Wario navigating a Rocket Bucket around several spike poles in Launchpad Labyrinth
Spike poles in Wario Land: Shake It!

In Wario Land: Shake It!, Spike Bars, referred to as spike poles[1] or spiky poles,[2] appear in levels that feature Rocket Buckets, such as Airytale Castle and Launchpad Labyrinth. They extend out of a metallic pivot and start rotating around it the moment Wario mounts a Rocket Bucket, retracting when the vehicle is destroyed or abandoned. Spike poles appear with varying lengths, are indestructible, and are always surrounded with coins, collectable by carefully navigating in-between the bars. If Wario flies a Rocket Bucket into a spike pole, the vehicle breaks, forcing Wario to plummet to solid ground. Since they only appear when a Rocket Bucket is in use, spike poles cannot hurt Wario directly.

Super Mario series

Super Mario 3D Land

A Spike Bar
A Spike Bar in World 5-3 of Super Mario 3D Land

Contrary to Fire Bars, which mostly appear in lava-themed levels, Spike Bars are found in a variety of level themes throughout Super Mario 3D Land. One or two Spike Bars can be found rotating around the same axis, but unlike Fire Bars, Spike Bars never rotate on their side. If Mario or Luigi make contact with a Spike Bar in their Statue forms, it breaks and releases several coins.

Super Mario Run

Spike Bars return in Super Mario Run as obstacles in the level Spike Bar Jungle. This time, the spiked balls that make up the Spike Bar are redesigned to be green with yellow spikes, making them resemble the Spike Balls as held up by River Piranha Plants in New Super Mario Bros. Wii, or the spike balls that appear in some courses of Super Mario 3D World. In this game, the bar is also connected to a Hard Block with a cog. Albeit indestructible in this game, Spike Bars can be bounced on safely by Yoshis.

Names in other languages

Language Name Meaning
Japanese トゲバー[3]
Toge Bā
トゲトゲバー (Super Mario Run)
Togetoge Bā
Spike Bar

Spiky Bar

Chinese 尖刺棒
Jiān cì bàng
Spiked stick

Dutch Spijkerbalk
Spike bar
French Barre à pointes
Spike bar
German Piksbarriere
Spike Barrier
Italian Sbarra chiodata
Sbarra Spino[4]
Spike Bar
Korean 가시가시바
Gasigasi ba
Spiky bar

Portuguese Barra espinhosa
Spiky bar

See also


  1. ^ Stratton, Steve. Wario Land: Shake It! PRIMA Official Strategy Guide. Pages 166-169.
  2. ^ Stratton, Steve. Wario Land: Shake It! PRIMA Official Strategy Guide. Page 96.
  3. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook. Super Mario 3D Land section. Page 185.
  4. ^ Super Mario Bros. Enciclopedia. Page 185.

Category:Hazardous objects Category:Koopa Troop weapons Category:Super Mario 3D Land objects Category:Super Mario 3D World objects Category:Super Mario Run objects Category:Wario Land: Shake It! objects it:Sbarra chiodata