Bolt (object)

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100m, the only stage in Donkey Kong featuring bolts

Bolts[1][2] (also known as plugs[3][4] or rivets[5]) are objects that Mario must destroy in level 100m of Donkey Kong. There are eight (six in the Game Boy version) orange bolts that are worth 100 points each. Mario must simply walk, run, or jump across a bolt to remove it. After all of the bolts are gone, the platforms supporting Donkey Kong will collapse, allowing Mario to rescue Pauline. Removing a bolt also creates a gap that Fires cannot cross. If a bolt is removed while a Fire is on top of it, the enemy will become stuck over the gap. This allows Mario to safely jump over the enemy repeatedly to gain bonus points.

References[edit]

  1. ^ Instruction manual for NES home port.
  2. ^ NES Remix
  3. ^ The Donkey Kong 64 Player's Guide, page 127.
  4. ^ Donkey Kong 64 Prima's Official Strategy Guide, page 67.
  5. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Atari 8-bit, Commodore 64, Amstrad CPC, and Atari 7800 home ports.